https://github.com/shader-slang/slang
History
Tip revision: cbedf01cc53b848dfcc086f04098ef438121a7c7 authored by Tim Foley on 19 April 2018, 19:22:20 UTC
Fix GS cross-compilation after IR type system change (#507)
Tip revision: cbedf01
File Mode Size
README.md -rw-r--r-- 1.1 KB
array-of-struct-of-resource.hlsl -rw-r--r-- 760 bytes
binding0.hlsl -rw-r--r-- 702 bytes
binding1.hlsl -rw-r--r-- 1.1 KB
explicit-binding.hlsl -rw-r--r-- 1.7 KB
gh-84.frag -rw-r--r-- 542 bytes
glsl-parameter-blocks.slang -rw-r--r-- 263 bytes
glsl-parameter-blocks.slang.glsl -rw-r--r-- 840 bytes
multi-file-extra.hlsl -rw-r--r-- 3.0 KB
multi-file.hlsl -rw-r--r-- 3.2 KB
multiple-parameter-blocks.slang -rw-r--r-- 1.0 KB
packoffset.hlsl -rw-r--r-- 1.3 KB
parameter-blocks.slang -rw-r--r-- 797 bytes
resources-in-cbuffer.hlsl -rw-r--r-- 2.8 KB
resources-in-structs.hlsl.disabled -rw-r--r-- 968 bytes
targets-and-uavs-structure.hlsl -rw-r--r-- 965 bytes
targets-and-uavs.hlsl -rw-r--r-- 895 bytes

README.md

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