https://github.com/shader-slang/slang
History
Tip revision: eda82cbfb92d45fbbff8dfd990798605d277608a authored by Tim Foley on 24 January 2019, 19:31:35 UTC
Fix a regression in geometry shader cross-compilation (#794)
Tip revision: eda82cb
File Mode Size
cross-compile-entry-point.slang -rw-r--r-- 1.5 KB
cross-compile0.hlsl -rw-r--r-- 2.6 KB
cross-compile0.slang -rw-r--r-- 483 bytes
imported-parameters.hlsl -rw-r--r-- 2.5 KB
imported-parameters.slang -rw-r--r-- 444 bytes
nointerpolation.hlsl -rw-r--r-- 1.2 KB
render0.hlsl -rw-r--r-- 1.1 KB
tess.hlsl -rw-r--r-- 1.5 KB
unused-discard.hlsl -rw-r--r-- 2.7 KB
unused-discard.slang -rw-r--r-- 559 bytes

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