https://github.com/shader-slang/slang
History
Tip revision: 83514bd25160a9af91abc1b9acd7e44657447526 authored by Yong He on 21 September 2020, 15:27:10 UTC
Enable all dynamic dispatch tests on CUDA. (#1552)
Tip revision: 83514bd
File Mode Size
anyhit.slang -rw-r--r-- 727 bytes
anyhit.slang.glsl -rw-r--r-- 866 bytes
callable-caller.slang -rw-r--r-- 444 bytes
callable-caller.slang.glsl -rw-r--r-- 1.5 KB
callable-shared.slang -rw-r--r-- 102 bytes
callable.slang -rw-r--r-- 306 bytes
callable.slang.glsl -rw-r--r-- 423 bytes
closesthit.slang -rw-r--r-- 576 bytes
closesthit.slang.glsl -rw-r--r-- 1.5 KB
entry-point-params.slang -rw-r--r-- 366 bytes
entry-point-params.slang.glsl -rw-r--r-- 377 bytes
intersection.slang -rw-r--r-- 818 bytes
intersection.slang.glsl -rw-r--r-- 1.9 KB
miss.slang -rw-r--r-- 197 bytes
miss.slang.glsl -rw-r--r-- 237 bytes
raygen.slang -rw-r--r-- 2.4 KB
raygen.slang.glsl -rw-r--r-- 6.1 KB

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