https://github.com/cran/GPGame
Raw File
Tip revision: becef560c88451a1d5de0ef4209f74e7d9114b50 authored by Victor Picheny on 10 June 2017, 05:17:19 UTC
version 1.0.0
Tip revision: becef56
DESCRIPTION
Package: GPGame
Type: Package
Title: Solving Complex Game Problems using Gaussian Processes
Version: 1.0.0
Date: 2017-06-09
Author: Victor Picheny, Mickael Binois
Maintainer: Victor Picheny <victor.picheny@inra.fr>
Description: Sequential strategies for finding game equilibria are proposed in a black-box setting (expensive pay-off evaluations, no derivatives). The algorithm handles noiseless or noisy evaluations. Two acquisition functions are available. Graphical outputs can be generated automatically. 
License: GPL-3
LazyData: TRUE
Imports: Rcpp (>= 0.12.5), DiceKriging, GPareto, KrigInv, DiceDesign,
        MASS, mnormt, mvtnorm, emoa, methods
LinkingTo: Rcpp
RoxygenNote: 5.0.1
NeedsCompilation: yes
Packaged: 2017-06-09 13:31:53 UTC; vpicheny
Repository: CRAN
Date/Publication: 2017-06-10 06:17:19 UTC
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