https://github.com/carla-simulator/carla

sort by:
Revision Author Date Message Commit Date
b8f6b86 Update Content Version Release 11 December 2019, 13:13:16 UTC
e93c938 Updated Changelog 11 December 2019, 12:37:35 UTC
a937f26 Fixed few issues in manual_control.py 11 December 2019, 12:37:35 UTC
9e931f2 Added IMU and Radar visualization to manual_control.py 11 December 2019, 12:37:35 UTC
4738f73 Fixed IMU compass, and windows compilation 11 December 2019, 11:07:59 UTC
960fac7 Last version of Recast 11 December 2019, 11:07:59 UTC
6161c54 Added gitignore file in DockerUtils 11 December 2019, 11:07:59 UTC
5fc3687 Updating Recast last version 11 December 2019, 11:07:59 UTC
ea3965e Fixed lost changes 11 December 2019, 11:07:59 UTC
afea285 Fixed Setup.sh permissions and other files 11 December 2019, 11:07:59 UTC
ad04880 Walkers check vehicles in the direction to go 11 December 2019, 11:07:59 UTC
a41815f Fixing pedestrians collision with vehicles 11 December 2019, 11:07:59 UTC
5a87e5d Walker look at next point to go when paused 11 December 2019, 11:07:59 UTC
f12e638 Finetunning pedestrians collision 11 December 2019, 11:07:59 UTC
e2bb97b Update Recast version 11 December 2019, 11:07:59 UTC
780f0b0 Fixes from PR. Added distance to check for vehicles. 11 December 2019, 11:07:59 UTC
ee2949a Fixes from the review of PR 11 December 2019, 11:07:59 UTC
f1b48b8 Add hash to the Recast folder to identify latest version 11 December 2019, 11:07:59 UTC
f6df660 Remove parameter from function 11 December 2019, 11:07:59 UTC
a031796 Update new Recast version 11 December 2019, 11:07:59 UTC
41f47ed Fixes from Pull Request review 11 December 2019, 11:07:59 UTC
18a89f4 Update new Recast version to use 11 December 2019, 11:07:59 UTC
3354f73 Search binary file for navigation recursively 11 December 2019, 11:07:59 UTC
2766191 Remove optimization of path 11 December 2019, 11:07:59 UTC
8d4ce29 Make bigger the goal distance for pedestrians 11 December 2019, 11:07:59 UTC
b72bc88 Adding 'grass' type zone 11 December 2019, 11:07:59 UTC
855ebda Updating ChangeLog 11 December 2019, 11:07:59 UTC
62c6a26 Adjusting parameters 11 December 2019, 11:07:59 UTC
f2798d1 Fixing Linux compilation 11 December 2019, 11:07:59 UTC
065295c Changing events for walkers 11 December 2019, 11:07:59 UTC
4929f06 Checking vehicles near 11 December 2019, 11:07:59 UTC
1c4b8c4 Pedestrians check if a vehicle is near before crossing 11 December 2019, 11:07:59 UTC
3280e1b Fixing Linux compilation 11 December 2019, 11:07:59 UTC
f665934 Fix bug in navigation, erroneous index 11 December 2019, 11:07:59 UTC
b6cfcbe Using last version of Recast 11 December 2019, 11:07:59 UTC
21f0bcf Use last version of Recast fork 11 December 2019, 11:07:59 UTC
a8a127c First version of pedestrians waiting to cross 11 December 2019, 11:07:59 UTC
865202f Unblocking walkers by distance 11 December 2019, 11:07:59 UTC
c3e8fb9 Minor changes for linux compilation 11 December 2019, 11:07:59 UTC
51a7bf8 Adding 'cross' zones for the pedestrians 11 December 2019, 11:07:59 UTC
0ee3dd0 Unblocking walkers when they are blocked by something 11 December 2019, 11:07:59 UTC
5b7fcbd Controlling how many pedestrians can cross the road 11 December 2019, 11:07:59 UTC
6b62e94 Little corrections (double to float, and include algorithm to avoid confusion) 11 December 2019, 11:07:59 UTC
2060558 Pedestrians now can try to avoid vehicles 11 December 2019, 11:07:59 UTC
927a309 Update content version 11 December 2019, 04:07:04 UTC
16e2df8 Trim trailing spaces 11 December 2019, 01:54:21 UTC
676c1cb Changelog 11 December 2019, 01:54:21 UTC
e6fc38a Parse 'crosswalks' on openDRIVE 11 December 2019, 01:54:21 UTC
632738b Disable Mesh Distance Fields 10 December 2019, 21:42:55 UTC
8c53ddc Added more documentation and refactor on no rendering mode 10 December 2019, 18:43:10 UTC
51c4c8c Add one limitation of using the Docker version Running the binaries locally automatically displays the environment in a new window, which is shown in other tutorial and examples. It is not made clear in these Docker instructions, that you will be unable to get that same rendered display. 10 December 2019, 17:46:59 UTC
30a6367 Regenerate docs. 10 December 2019, 17:03:29 UTC
162eac3 Fix math domain error in arcos through clipping. 10 December 2019, 17:03:29 UTC
722e258 Add summary row for performance benchmark. 10 December 2019, 17:03:29 UTC
e02520c Add method to check whether basic agent has reached its destination. Modify local planner to use Carla-native methods. Add undocumented methods and parameters to docs. 10 December 2019, 17:03:29 UTC
13fbd5a Add ObstacleSensor fix to CHANGELOG.md 10 December 2019, 13:48:59 UTC
2e5cde1 Update ObstacleDetectionSensor.cpp Change 100.0 to 100.0f as requested by bernatx in Pull Request #2182 from the carla master branch. 10 December 2019, 13:48:59 UTC
302ed9b Return HitDistance instead of HitRadius 10 December 2019, 13:48:59 UTC
7f91986 Fixed ray distribution calculation 10 December 2019, 12:29:14 UTC
140ad0f Added Radar docs & updated Changelog 10 December 2019, 12:29:14 UTC
d682577 Changed Radar's API naming 10 December 2019, 12:29:14 UTC
158b5ed WIP! Refactoring distribution of the rays. 10 December 2019, 12:29:14 UTC
617b5ae Fixed relative velocity calculation 10 December 2019, 12:29:14 UTC
2a11d45 Added Radar default noise 10 December 2019, 12:29:14 UTC
ba32d5a Fixed comments with no ASCII characters 10 December 2019, 12:29:14 UTC
47aa772 Removed debug lines 10 December 2019, 12:29:14 UTC
396ef46 Fixed velocity, azimuth and elevation calculation and Distance limit of the ray. 10 December 2019, 12:29:14 UTC
a038e45 Fixed detection, SI units & parameters for radar 10 December 2019, 12:29:14 UTC
839ac48 WIP! Added Azimut and Elevation calculation. 10 December 2019, 12:29:14 UTC
3b8be70 - WIP! Added actor detection and velocity calculation 10 December 2019, 12:29:14 UTC
38ceb09 Added Radar client-server connection 10 December 2019, 12:29:14 UTC
fe83f1a Add Responsibility Sensitive Safety (RSS) to CARLA Client library - Add build variant with RSS sensor - Add RSS result visualization - Add RSS Restrictor implementation - Add RSS manual control example 09 December 2019, 15:37:32 UTC
3e15ed3 Change Bias of SAO to fix weird shadows in pedestrians 09 December 2019, 11:03:25 UTC
8b88803 Fixed PR review recommendations 20 November 2019, 15:06:47 UTC
5aa514f Updated docs and changelog 20 November 2019, 15:06:47 UTC
e4279b7 Added noise seed to GNSS sensor 20 November 2019, 15:06:47 UTC
67c9ccf Added noise seed for IMU 20 November 2019, 15:06:47 UTC
12dda65 Updated calculation of acceleration 20 November 2019, 15:06:47 UTC
2ac14d8 Some small code fixes and comments 20 November 2019, 15:06:47 UTC
1f91f5b Added IMU (normal distribution) noise 20 November 2019, 15:06:47 UTC
14235cd Fixed Travis error when the client is not compiled 19 November 2019, 15:10:39 UTC
5867e60 Fixed merge error and removed unnecessary code 19 November 2019, 15:10:39 UTC
0d2bca0 BP doc gen doesn't give Travis error anymore 19 November 2019, 15:10:39 UTC
e0f829c Updated docs and changelog 19 November 2019, 15:10:39 UTC
8955d61 Renamed few variables 19 November 2019, 15:10:39 UTC
a211607 Removed unnecessary function 19 November 2019, 15:10:39 UTC
535cb76 Small fixes in gnss and in automatic BP doc gen 19 November 2019, 15:10:39 UTC
2bc3b39 Added missed Set function to Gnss and fixed Set function in BlueprintLibrary 19 November 2019, 15:10:39 UTC
5e17f74 Fixed small compilation error 19 November 2019, 15:10:39 UTC
ba9f9b0 Added noise to Gnss 19 November 2019, 15:10:39 UTC
7b3a410 Updated Gnss Serializer 19 November 2019, 15:10:39 UTC
4afde01 Fixed previous commit 19 November 2019, 15:10:39 UTC
1749f2f Removed Vector3D ctr and operator= and updated some function names 19 November 2019, 15:10:39 UTC
b52543e Fixed code format issues 19 November 2019, 15:10:39 UTC
fc8cf10 Now Episode holds the GeoLocation information of the map instead of GameMode. 19 November 2019, 15:10:39 UTC
4ec1338 Moved GNSS sensor from client to server 19 November 2019, 15:10:39 UTC
6187bf4 New sensor: Inertial measurement unit (IMU) (#2220) * Added IMU sensor to the client-server pipeline * Fixed lane_explorer.py with the new debug API * Changed compass output to standard compass degrees * - Added accelerometer calculation to IMU. * Added angular velocity to the IMU * Changed IMU acceleration from world to local * Updated changelog * Updated accelerometer. Now uses vehicle movement component information instead of pawn information. * Added docs regardings new sensors * Fixed SI units in Lidar * Fixed core dumped when using other python modules * Explicitly deleted Vec3D from FVec constructors * Removed redundant DeltaTime calculation 13 November 2019, 17:50:21 UTC
714f8c4 Remove Depth of Field to eliminate the blur it produces with nearby objects. (#2173) Tweak PostProces values of CameraSceneCapture: Bloom and SSAO 25 October 2019, 14:56:22 UTC
8e2a15f Animations_SceneCaptureSensor (#2151) * Animations_SceneCaptureSensor * Modify_spawn_npc.py * Removed animations changes 10 October 2019, 09:54:55 UTC
42af961 Updated TrafficManager (#2112) * Initial commit This commit imports files from scenario_runner repository * WIP TrafficDistributor Set horizontal integral component to 0 Fixed startup concurrency issue * TrafficDistributor first crude version * Code asthetics, Uncrustified. * Code clean up * Fixed more concurrency bugs * Reduced number of vehicles per core Fixed some unhandled exceptions * EOD commit 29AUG2018 * Re-organizing directory structure * WIP code re-organization * Redesigned PipelineStage Implemented Messenger to communicate between stages Implemented LocalizationStage Added StageEnum Removed unecessary files * WIP Testing LocalizationStage * Implemented and benchmarked LocalizationStage Achieved single stage throughput of 600,000,000 * Implemented CopyBufferList() in LocalizationStage * Fixed stage stalling and corrected benchmark * Setting worker thread count to 1 * Code re-organization for porting MotionPlannerStage * WIP - porting MotionPlanner * Moved thread management logic into PipelineStage base class * Implemented output data frame switching Moved relavent structures and types from MotionPlannerStage.h to PIDController.h * Re-organized directory structure to be consistent with rest of the project Initialized frame_selector in constructor * WIP - EOD commit 02SEP209 * WIP - managed to break deadlock between sender and receiver * Implemented common mutex sharing for thread management in PipelineStage Added small timeout for thread locking in PipelineStage Finally broke deadlocks in stage integration * Porting BatchControlStage to new design * Ported BatchControlStage to new design Fixed array indexing bug Messaging actor_id instead of actor pointer to BatchControlStage Improved thread co-ordination logic in PipelineStage * Fixed array exetreme indexing issue * Fixed thread co-ordination logic for multiple worker thread case * Ported PID state map to dynamically allocated vector Changed thread co-ordination time out to 1ms * WIP - EOD 03092019 * Ported CollisionStage to new design Added debug helper parameter Added directionality pre-condition to check polygon overlap Streamlined boundary functions Fixed actor id to array index map Passing individual buffers from localization Using unsigned int keys in VicinityGrid * WIP - fixing localization conflict on frame switching * Fixed localization frame switching bug * Ported TrafficLightStage to new design (#2078) * Implemented TrafficLightStage with new architecture * Implemented slowdown on approaching junction * Integrated all stages into Pipeline class * Ported PipelineExecutable.cpp to work with new Pipeline * WIP - Fixing TrafficDistributor * Switching to single thread stage actions Added release options to CMakeLists.txt Changed vicinity grid keys to string * Changed TrafficDistributor to TrafficDistribution This class only meant to keep track of vehicles acrros different road positions * Changed TrafficDistributor declaration in LocalizationStage * WIP - Lane changes * Streamlined traffic distribution implementation * Implemented a working lane change policy * Fixed const correctness for ActionThreadManager and Action methods Chaned varialbe++ to ++variable wherever suitable * Using STL's numeric_limits instead of arbitrary high values for infinity Made suitable constants static Camelcase starting with uppercase for InMemoryMap methods Fixed comment notions in all files * Streamlined boolean return values from methods in CollisionStage.cpp Using short hand for boost::geometry More comments on boundary calculation logic Camelcasing for methods * Fixed TrafficDistribution vehicle tracking logic Removed distance limit for lane change * Moved lane change logic to TrafficDistributor.cpp * Implemented logic to avoid collisions with unregistered actors * Implemented graceful stop functionality for traffic manager * Code aesthetics * Added debug support for TrafficDistributor.cpp Fixed Test.cpp * Defined constants in TrafficDistributor.cpp Code aesthetic changes * Update README.md * Aphabetical ordering of header include statements * Code streamlining and aesthetic changes * Review comment changes (#2116) Review comment changes Removed frame_map from TrafficLightStage * Made changes for review comments (#2117) * Fixed implicit private inheritence for LocalizationStage Removed unecessary using <method> statements in concrete stage classes * Removed break logic from all loops * Added detailed comments to all header files * Minor review comment changes to collision stage * Detailed comments for all .cpp files * Implemented batch spawn and delete * Added minimum distance check for lane change Increased wait time after sending batch spawn command * Simplified geodesic boundary creation in collision stage * Changing to unsigned integers when appropriate Shorter name aliasing * Changes for code reveiw comments * Removed white spaces * Code review changes Using carla::geom::Math::DistanceSquared whenever possible Better name aliasing Function signature checks * Code aesthetics, text formatting * Changes for appropriate auto keyword usage * Grammar check * Grammatical correction * Distance based check points and boundary generation instead of index based checks * Using explicit typing wherever possible instead of auto * Review comment changes * Review comment changes * Added time margin for approaching vehicles for lane change Increased minimum collision boundary Streamlined InMemoryMap::StructuredWaypoints Implemented gradual braking in PIDController Added left right checks in SimpleWaypoint Removed redundant method in SimpleWaypoint * Initial implementation for reproducibility * Fixed radomization during path selection * Added Vicinity grid-key checker for grid to actor_id map * WIP: junction negotiation enhancement * Polygon to polygon distance based collision negotiation * Update Linux.mk * Update CMakeLists.txt * Update Vars.mk * Update README.md * Update getting_started.md * Review comment changes Namespace aliasing checks Redundant function call checks Default constants defined in motion planner stage Removed hard braking to slow down near junctions Lane change approaching vehicle check time margin Added -h option to get help on traffic manager * Reverting to carla::client::Vehicle::GetTrafficlightState non-signalised junctions * Added communication timeout and implemented stopping when carla stops Removed throughtput measurement logic from PipelineExecutable * Updated gitignore * updated CHANGELOG.md * updated CHANGELOG.md * WIP: negotiating non-signalised junction * Time duration ticketing system for non-signalised junctions Changed from pre-randomised to run time randomised decisions at junctions * Removing debug draw statements * Fixed make and cmake, more work required * Added traffic manager build to jenkins * updated docs 07 October 2019, 14:30:51 UTC
back to top