https://github.com/carla-simulator/carla

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Revision Author Date Message Commit Date
c68decb Fix zlib install with flags 01 March 2021, 15:29:34 UTC
89f0657 Fixed std issues in chrono implementation in windows. 19 February 2021, 16:58:41 UTC
12ebf0f Enabling exceptions for chrono package. 17 February 2021, 09:47:13 UTC
bb01076 Overloaded all UBaseCarlaMovementComponent functions in UChronoMovementComponent 16 February 2021, 16:05:58 UTC
5b252a2 Added JSON ingestion for chrono vehicle definition 16 February 2021, 16:04:43 UTC
019812f Review fixes. 16 February 2021, 16:01:35 UTC
94e800c review changes 16 February 2021, 14:50:25 UTC
4b71cc3 Set chrono version to 6.0.0. 11 February 2021, 10:17:11 UTC
5a71268 Fixed .uproject file asociation 04 February 2021, 15:02:25 UTC
baa2ea3 Skipping 0 delta times. 04 February 2021, 13:57:05 UTC
85f2b43 Small fix for Windows compilation without chrono. 04 February 2021, 13:02:57 UTC
4381e7a Fixed fall through bug for chrono vehicle. 04 February 2021, 12:21:39 UTC
ed8216a Small fix to windows build 04 February 2021, 12:21:39 UTC
8d31a99 Added missing .lib from chrono to Build.cs 04 February 2021, 12:21:39 UTC
a5b8c9f Updated chrono install for windows. 04 February 2021, 12:21:39 UTC
de9618e Added release compile mode for chrono library. 04 February 2021, 12:21:39 UTC
05e1392 Added substep algorithm for chrono. Added initial UE4 terrain detection with raycast. 04 February 2021, 12:21:39 UTC
2c9b9e6 mend 04 February 2021, 12:21:39 UTC
773f899 mend 04 February 2021, 12:21:39 UTC
2850882 Fixed windows compilation issue 04 February 2021, 12:21:39 UTC
4fc6615 Added chrono compilation support for windows. 04 February 2021, 12:21:39 UTC
947c56b Created base chrono implementation 04 February 2021, 12:21:39 UTC
baaf36d Added chrono library 04 February 2021, 12:21:39 UTC
8b8da85 Included instructions to get assets with Update.bat for latest verion 03 February 2021, 16:51:38 UTC
9b7a88a Removed outdated stable reference 03 February 2021, 16:51:38 UTC
d43e4ac Clarified that users need to have make version 3.81 03 February 2021, 16:51:38 UTC
82b6f49 First redraft Windows Build guide 03 February 2021, 16:51:38 UTC
1ffaf7b Changed the usage of control to parameter to refer to sweep wheel collision. Reworded the sentence that describes what is special about vehicle actors 02 February 2021, 17:47:43 UTC
9a64af3 Added sweep wheel collision to vehicle actor docs with code sammple. Some rewording and typo fixes and updated list of vehicles with lights 02 February 2021, 17:47:43 UTC
22a95df Fixed number of maps 02 February 2021, 14:27:58 UTC
3717907 Added table of contents link to environment objects and added some padding to table titles 02 February 2021, 14:27:58 UTC
58ba361 Added section to maps explaining environment objects toggling 02 February 2021, 14:27:58 UTC
81afb54 Fixed broken link in Python API for 02 February 2021, 14:27:58 UTC
c83f8dd Added section explaining layered and non-layered maps. Moved map images to hyperlinks accessible from the map table 02 February 2021, 14:27:58 UTC
198fa38 Improve benchmark script: - Added option for sync mode (on by default) - Added a warm-up time after spawning actors to not contaminate the results - Added option for no rendering mode (on by default) - Added two new cases for Lidar (100k and 1M points) - Allow to cancel the execution like other scripts - Added the option to benchmark only a sublist of maps, sensors and types of weather - Added a parameter to show all the maps, sensors and types of weather possible 29 January 2021, 08:59:45 UTC
18f2558 Fixed bug related to RoadOptions 29 January 2021, 08:59:25 UTC
35c35c0 Fixed how fixed_delta_seconds is obtained 25 January 2021, 16:03:29 UTC
23bf0fb Removed comments 25 January 2021, 16:03:29 UTC
ac62153 Removed previous ReadyToCapture 25 January 2021, 16:03:29 UTC
2317e35 Added tick control on sensor for sensor_tick attribute 25 January 2021, 16:03:29 UTC
fa2cde9 Added smoke test for sensor_tick check 25 January 2021, 16:03:29 UTC
5b59d9a Removed double check for carsim mode. 21 January 2021, 09:20:43 UTC
c0986a0 Improved movement components vehicle interface. 21 January 2021, 09:20:43 UTC
3e3b7fc Disable PhysXVehicleManager when physics are off 14 January 2021, 09:14:32 UTC
f9ca7b5 Make /Plugins/ folder optional when packaging 13 January 2021, 09:54:17 UTC
4587616 Upgrade UE4 API function to get the project directory 13 January 2021, 09:54:02 UTC
0d0ef5a Changed the CARLA compile with flag wording to be clearer 12 January 2021, 16:11:44 UTC
812d888 Removed reference to .par files etc on Ubuntu and instructed users to use the .sim template provided. Clarified where to run the make launch command 12 January 2021, 16:11:44 UTC
ee77b3a CarSim tutorial refactoring and name change to bring in line with other tutorials 12 January 2021, 16:11:44 UTC
704c710 Removed comment 12 January 2021, 16:11:22 UTC
668d7fd Added exception to register crosswalks 12 January 2021, 16:11:22 UTC
78e7ea1 Merge branch 'dev' 22 December 2020, 22:54:58 UTC
2e5f66e Fixed mkdocs version to 1.1 22 December 2020, 21:51:36 UTC
3bb3b0d Revert "Fixed tm loosing control of cars with low fps" This reverts commit 30fc87a11a455e627cd8d2c5340fa86e4a1fbfa7. 22 December 2020, 19:19:50 UTC
3f4eed2 More version changes 22 December 2020, 17:34:44 UTC
65720f0 Changing to 0.9.11 version 22 December 2020, 15:26:04 UTC
7374804 Adding plugins to the package 22 December 2020, 15:13:50 UTC
e8e978b moved snippet for draw_string to correct place, removed two references to code_recipes page that no longer exists 22 December 2020, 15:13:00 UTC
30fc87a Fixed tm loosing control of cars with low fps 22 December 2020, 15:12:26 UTC
fe7dab6 typo fix 22 December 2020, 15:12:07 UTC
0c52d5b Documentation to compile UE4 in Windows Added documentation to compile and patch the engine in windows 22 December 2020, 15:12:07 UTC
36ce906 Adding .CS to replace 22 December 2020, 15:11:51 UTC
7177f22 Added tutorial to nav bar and made some typo/grammar fixes 22 December 2020, 15:11:51 UTC
f30732f Additions 22 December 2020, 15:11:51 UTC
0f011d5 Added Ubuntu simfile explanation. 22 December 2020, 15:11:51 UTC
54e362f Initial Carsim docs 22 December 2020, 15:11:51 UTC
07d0f66 Simulator: We return to sync frame but with lower timeout 21 December 2020, 22:04:07 UTC
a51a73e Update content version 21 December 2020, 22:03:06 UTC
fc80897 Typos fixes and refactoring 21 December 2020, 14:39:47 UTC
2f85970 Added documentation for new collision model for wheels. 21 December 2020, 14:39:47 UTC
157ba6f Added explanation about physics substepping 21 December 2020, 14:39:47 UTC
0c11869 Addition to PythonAPI New substepping parameters to WorldSettings 21 December 2020, 14:39:47 UTC
383c0eb Fixed missing laneChange record in OSM converted OpenDRIVE maps. 21 December 2020, 11:20:00 UTC
14c22d9 Fix Async - FixedDeltaTime mode In ApplySettings we also need to check that the FixedDeltaTime is correctly set when asynchronous mode. 18 December 2020, 21:43:46 UTC
846b24c Removed synchronization causing timeout in apply_settings 18 December 2020, 21:43:46 UTC
c07857a Update content 18 December 2020, 19:27:55 UTC
1930d1d Removed unneded include 18 December 2020, 19:27:01 UTC
861b95e Fixed DVS to work with the new rendering pipeline 18 December 2020, 19:27:01 UTC
726a538 Fixed texture streaming issues. (#3738) 18 December 2020, 16:42:45 UTC
0d24c19 New option to package to a single archive all 18 December 2020, 13:32:05 UTC
c0f595a Added docs for level object control (#3728) * Added docs for level object control * Added mds * Typo fix * Updated md Co-authored-by: corkyw10 <corinnewhite@live.co.uk> 18 December 2020, 10:48:37 UTC
9ead730 fixed check.sh 18 December 2020, 10:47:39 UTC
8521510 Fixed unexpected arguments causing an error in .sh build files. 18 December 2020, 10:47:39 UTC
eabca39 Fixed build always reporting success even if failed. 18 December 2020, 10:47:39 UTC
e32b13c Update content version 17 December 2020, 18:16:30 UTC
79ffc83 fixed bug tm vehicle not moving 17 December 2020, 18:04:04 UTC
5d7a978 Corrected type to avoid compilations issues in windows. 17 December 2020, 18:03:20 UTC
78aa7cb ApplySettings now check the episode settings This method now check that the episode settings have effect in the server as expected. 17 December 2020, 18:03:20 UTC
dde86b4 Added all the settings to the Python out stream 17 December 2020, 18:03:20 UTC
d979b7f Added docs for map layers control (#3729) * Added doc for load/unload_map_layer * Added MapLayer enum doc * Fixed default param * Updated load_world doc * Added reset_settings param * Added mds * Some typo fixes and highlighted warning labels * Fixed conflicts Co-authored-by: corkyw10 <corinnewhite@live.co.uk> 17 December 2020, 15:53:45 UTC
1b257a1 Fixed missing defines 17 December 2020, 15:49:32 UTC
84f128d Added mds 17 December 2020, 14:18:58 UTC
ad9c80b Updated docs 17 December 2020, 14:18:58 UTC
2fe34e0 Added actor offset for carsim simulation. 17 December 2020, 12:22:39 UTC
5170ca5 Extends mutex to TM stages 16 December 2020, 21:02:45 UTC
b6de4cd Updating content version 16 December 2020, 16:26:06 UTC
ccd36af Updating content version 16 December 2020, 09:41:42 UTC
efc7fb3 Adapted smoke test for Python2 15 December 2020, 21:33:21 UTC
4669147 Fix compatibility with Python2 15 December 2020, 21:33:21 UTC
12ae848 Temporarily removed the collision smoke test 15 December 2020, 21:33:21 UTC
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