ac9e8e8 | Mathias Wold | 25 January 2023, 12:51:11 UTC | docs: Fix typo in usage of `docker_tools.py` | 26 January 2023, 09:09:56 UTC |
dec104a | Mathias Wold | 25 January 2023, 12:39:46 UTC | docker-tools: Fix unused `--image` option | 26 January 2023, 09:09:56 UTC |
52d354f | Balázs Kis | 24 January 2023, 16:03:32 UTC | Add notes into breakout boxes in sensor create tutorial. | 24 January 2023, 16:31:12 UTC |
1f6ac1d | Balázs Kis | 18 January 2023, 15:14:38 UTC | Add contribution to CHANGELOG.md | 24 January 2023, 16:31:12 UTC |
0f4abba | Balázs Kis | 18 January 2023, 15:06:12 UTC | Correct incoherent structuring of tutorial for adding sensor to CARLA. | 24 January 2023, 16:31:11 UTC |
00f5fa5 | LuisPoveda | 23 January 2023, 16:58:20 UTC | removed tabs in the license | 23 January 2023, 17:00:19 UTC |
01c5051 | LuisPoveda | 23 January 2023, 11:49:25 UTC | removed trailing whitespaces | 23 January 2023, 17:00:19 UTC |
21178b8 | LuisPoveda | 23 January 2023, 11:44:05 UTC | change all C style casts for the C++ version | 23 January 2023, 17:00:19 UTC |
130a228 | LuisPoveda | 23 January 2023, 10:19:30 UTC | requested changes | 23 January 2023, 17:00:19 UTC |
fe81972 | bernatx | 20 January 2023, 17:18:18 UTC | content version | 23 January 2023, 17:00:19 UTC |
2d9301a | LuisPoveda | 20 January 2023, 12:37:11 UTC | add call for recording wheels in multigpu mode | 23 January 2023, 17:00:19 UTC |
37621c3 | LuisPoveda | 19 January 2023, 12:15:55 UTC | Updated FrameData files to have the new changes | 23 January 2023, 17:00:19 UTC |
bae3cff | bernatx | 19 January 2023, 10:13:42 UTC | Adding include for windows | 23 January 2023, 17:00:19 UTC |
5543a26 | LuisPoveda | 18 January 2023, 18:50:39 UTC | Fixed recorder/replayer - Fixed vehicle wheels rotation and steering angle. - Fixed bikers animations. | 23 January 2023, 17:00:19 UTC |
82d1dc1 | bernatx | 17 January 2023, 17:13:32 UTC | changelog | 18 January 2023, 10:12:10 UTC |
60873a2 | bernatx | 17 January 2023, 17:12:40 UTC | Restore gamma value to 2.2 | 18 January 2023, 10:12:10 UTC |
3c37150 | bernatx | 13 January 2023, 23:04:55 UTC | Replacing PLATFORM_WINDOWS by _WIN32 | 16 January 2023, 16:30:34 UTC |
ffbb543 | bernatx | 13 January 2023, 15:28:50 UTC | changelog | 16 January 2023, 16:30:34 UTC |
cba2231 | bernatx | 13 January 2023, 15:27:25 UTC | texture data on DirectX has some extra bytes that we need to remove before sending data | 16 January 2023, 16:30:34 UTC |
5f23358 | Axel | 13 January 2023, 10:35:13 UTC | Using spectator when no hero vehicles are detected in large maps. Changed error logs to log and warning for large maps | 16 January 2023, 16:30:17 UTC |
41d9f6a | lolainta | 12 January 2023, 18:43:29 UTC | fix document typo for lambda expression section | 16 January 2023, 08:34:11 UTC |
e271ea3 | Paul Erik Frivold | 12 January 2023, 23:04:28 UTC | Fix example commands in Multi-GPU docs Only one dash before `-nullrhi` argument | 13 January 2023, 09:13:29 UTC |
f761ffa | Apostolos Georgiadis | 04 January 2023, 10:03:35 UTC | Fix typo in updating lateral controller | 11 January 2023, 12:30:10 UTC |
55deece | bernatx | 23 December 2022, 17:38:41 UTC | Updating Nvidia GPG for Docker | 23 December 2022, 17:38:41 UTC |
e58b27d | bernatx | 23 December 2022, 15:02:35 UTC | changing version of python .egg to 0.9.14 also | 23 December 2022, 15:02:35 UTC |
ca35b61 | bernatx | 23 December 2022, 09:57:59 UTC | updating version to 0.9.14 | 23 December 2022, 09:57:59 UTC |
2c28eaf | bernatx | 22 December 2022, 13:35:40 UTC | send existing actors to all secondary servers when a new connection is done | 22 December 2022, 14:51:08 UTC |
70db124 | Axel | 20 December 2022, 13:47:11 UTC | Fixed package bug | 20 December 2022, 13:54:00 UTC |
dd3bc87 | Axel | 19 December 2022, 13:09:25 UTC | Revert to boost 1.80 | 20 December 2022, 12:18:34 UTC |
44fdf8d | Axel1092 | 19 December 2022, 10:26:15 UTC | Removed unnecessary files | 20 December 2022, 12:18:34 UTC |
b70a4d5 | Axel | 16 December 2022, 11:39:58 UTC | Upgrade boost for Windows | 20 December 2022, 12:18:34 UTC |
cef4489 | Axel | 16 December 2022, 11:36:39 UTC | Upgraded boost 1.81 for linux | 20 December 2022, 12:18:34 UTC |
c955288 | bernatx | 13 December 2022, 09:51:22 UTC | Some sensors are forced to be always on the primary server in multi-gpu mode | 20 December 2022, 12:18:19 UTC |
12fb78f | bernatx | 20 December 2022, 08:41:31 UTC | adding Train label to Python | 20 December 2022, 12:17:59 UTC |
ed4da0f | bernatx | 20 December 2022, 08:12:29 UTC | adjust color palette comments | 20 December 2022, 12:17:59 UTC |
dda8222 | bernatx | 15 December 2022, 17:23:26 UTC | Rearranging labels | 20 December 2022, 12:17:59 UTC |
ef54692 | bernatx | 12 December 2022, 19:53:41 UTC | Using same id's as the cityscape labels | 20 December 2022, 12:17:59 UTC |
7f2d656 | Guillermo | 16 December 2022, 11:08:56 UTC | Added a vehicle simualtion update on teleportation | 19 December 2022, 09:42:27 UTC |
e608c8c | bernatx | 05 December 2022, 17:16:27 UTC | Add command to LOAD_MAP in multi-gpu mode | 19 December 2022, 09:39:53 UTC |
182a48a | Marcel Pi | 07 December 2022, 17:51:17 UTC | Marcel/empty gbuffer fix (#6013) * Change handling of empty gbuffers. Now, instead of sending an empty image, a black one with the size of the viewport is sent if the target gbuffer is unavailable. * Add more GBufferID checks + improve empty gbuffer handling. * Fix manual_control_gbuffer.py error on repeated listen_to_gbuffer. * Expose is_listening and is_listening_gbuffer to the PythonAPI. * Fix data race + autoremove unused gbuffers in manual_control_gbuffer. * Update PythonAPI docs. * Remove magic number. * Switch from error to warning on invalid sensor type when requesting gbuffers. | 07 December 2022, 17:51:17 UTC |
1ed4f03 | bernatx | 01 December 2022, 16:03:16 UTC | content version | 01 December 2022, 16:03:16 UTC |
a880df3 | Marcel Pi | 01 December 2022, 15:46:56 UTC | Further improve the gbuffer error handling. | 01 December 2022, 16:01:15 UTC |
02d5575 | Marcel Pi | 01 December 2022, 12:29:21 UTC | Further improve error messages. | 01 December 2022, 16:01:15 UTC |
714f24f | Marcel Pi | 01 December 2022, 12:23:23 UTC | Add error message when attempting to get the gbuffers from an unsupported sensor. | 01 December 2022, 16:01:15 UTC |
294f5b4 | Marcel Pi | 30 November 2022, 16:10:22 UTC | Add sensor type check. | 01 December 2022, 16:01:15 UTC |
26524ee | Axel | 30 November 2022, 13:11:10 UTC | Fixed manual control for pedestrians | 30 November 2022, 13:39:32 UTC |
e2c22b7 | Axel | 30 November 2022, 10:02:55 UTC | Updated ContentVersions.txt | 30 November 2022, 10:09:24 UTC |
4a8c80a | Axel | 29 November 2022, 13:46:21 UTC | Added Town12 to jenkinsfile | 30 November 2022, 09:36:55 UTC |
b7ce0d1 | bernatx | 28 November 2022, 10:11:47 UTC | Splitting line of code | 29 November 2022, 10:25:26 UTC |
028df0c | bernatx | 25 November 2022, 14:50:12 UTC | changelog | 29 November 2022, 10:25:26 UTC |
b848ff2 | bernatx | 23 December 2021, 14:35:25 UTC | Adding Bones and VisualTime to Recorder | 29 November 2022, 10:25:26 UTC |
d3dc199 | Axel | 09 November 2022, 14:20:57 UTC | Vegetation fixes | 29 November 2022, 10:25:03 UTC |
a152863 | Marcel Pi | 29 November 2022, 10:24:26 UTC | Merge GBuffer features. (#5960) * Add Misc/GBuffer * Add EnqueueRenderSceneImmediateWithGBuffer. * Modified ASceneCaptureSensor to allow gbuffer recording. * Minor GBuffer progress. * More GBuffer changes. * Removed unnecessary files. * Add FRHITexture* functions to FPixelReader + temporarily disabled non-gbuffer rendering in ASceneCaptureSensor. * Add missing FPixelReader functions. * Minor changes (Switching to Windows). * Remove FRHITexture functions from FPixelReader, added the file ImageUtil. * Remove FRHITexture functions from FPixelReader, added the file ImageUtil. (2) * Added API to listen GBuffer data. * Added gbuffer serializer classes * Temporarily remove ViewRect hack. * Add USceneCaptureComponent* derived classes. * Disable USceneCaptureComponent*_CARLA and add initial FRHIGPUTextureReadBack-based code. * Fix and re-enable custom SceneCaptureComponents. * Fully switch to FRHIGPUTextureReadback. * Remove unnecessary call to FlushRenderingCommands. * Minor API changes. * Add support for PF_DepthStencil in ImageUtil. * More API progress... * More API progress... (2) * Removed testing code. * Minor changes for testing. * GBuffer API fixes. * Improve GBuffer capture code. * Fixed SceneDepth transfer issues and added SceneStencil, CustomDepth and CustomStencil to the GBuffer capture. * Fix compilation error due to the usage of C++17 features. * Removed major memory leak and added manual_control_gbuffer.py. * Fixed a silly mistake. * Minor changes to manual_control_gbuffer and SceneCaptureSensor. * Fix compilation error on some versions of Ubuntu. * Disable TAA when reading GBuffers to avoid jitter. * Improve memory usage. * Progress towards automatically detecting when a GBuffer stream is unused. * Fix includes in SceneCaptureSensor + minor change in manual_control_gbuffer.py * Progress on automatically detecting which GBuffers aren't needed. * Remove unneeded __declspec. * Revert ASensor changes + fix tutorial_gbuffer.py * Update CHANGELOG.md * Apply requested changes for the PR, add gitignore for the file OptionalModules.ini and add a GBufferTextureID enum to the Python API. * Remove OptionalModules.ini. * Fix indentation. * Fix indentation (2). * Fix indentation (3). * Add documentation and more indentation fixes. * Remove commented includes. * Add missing line break. * Fix memory leak + remove unneeded files. * Add .uproject again, fix EngineAssociation. * Remove unneeded ENQUEUE_RENDER_COMMAND. * Fix manual_control_gbuffer.py. * Add `stop_gbuffer` to the Python API. * Minor fixes. * Fix performance bug. Previously, when a client requested a gbuffer that is unused it would stay open, even after stopping it explicitly. This commit fixes this issue. * Fix indentation. * Add missing braces, more indentation fixes and simplify some of the code. * Update sensor.yml docs. * Update docs. * Remove unnecessary UE_Log + changed one verbosity level. Co-authored-by: Axel <axellopez92@outlook.com> Co-authored-by: Axel1092 <35765780+Axel1092@users.noreply.github.com> | 29 November 2022, 10:24:26 UTC |
dcda501 | Axel | 28 November 2022, 14:59:29 UTC | Exclude new vehicle testing in the old towns | 29 November 2022, 10:23:33 UTC |
66efc12 | Axel | 28 November 2022, 09:18:13 UTC | Changed content versions | 29 November 2022, 10:23:33 UTC |
da5d486 | Axel | 24 November 2022, 16:40:15 UTC | Fix PythonAPI | 29 November 2022, 10:23:33 UTC |
4617dc7 | Axel | 24 November 2022, 15:37:14 UTC | Fix compilation error. Added rider tag to drivers | 29 November 2022, 10:23:33 UTC |
d4c1bfc | xgodina | 24 November 2022, 14:59:09 UTC | Add new tags for semantic segmentation "Bus" and "Rider" | 29 November 2022, 10:23:33 UTC |
2b6f94c | XGodina | 22 November 2022, 15:31:20 UTC | Fix PR request2 | 29 November 2022, 10:23:33 UTC |
fa93665 | XGodina | 22 November 2022, 15:27:55 UTC | Fix PR request | 29 November 2022, 10:23:33 UTC |
a0556ce | XGodina | 22 November 2022, 15:20:04 UTC | Fix change the id of Bicycle 26u, to 25u, | 29 November 2022, 10:23:33 UTC |
39fa6d5 | XGodina | 22 November 2022, 14:44:22 UTC | Fix Semantic Segmentation color of Motorcicle | 29 November 2022, 10:23:33 UTC |
30c2b12 | XGodina | 21 November 2022, 16:18:38 UTC | Fix Tunnel Semantic Segmentation | 29 November 2022, 10:23:33 UTC |
88dbe95 | XGodina | 21 November 2022, 11:55:35 UTC | Add new Tags for Semantic Segmentation | 29 November 2022, 10:23:33 UTC |
91501aa | bernatx | 28 November 2022, 16:44:39 UTC | Moving tick of TM | 28 November 2022, 16:44:39 UTC |
114a54d | bernatx | 24 November 2022, 10:39:25 UTC | Fixing the retrieval of optional attributes | 25 November 2022, 14:39:38 UTC |
6625d66 | Axel | 23 November 2022, 16:14:23 UTC | Fixed light registration issues | 23 November 2022, 16:58:19 UTC |
f433455 | bernatx | 23 November 2022, 15:30:16 UTC | Removing one std::move from the same variable | 23 November 2022, 15:51:59 UTC |
edbdb13 | bernatx | 22 November 2022, 15:41:38 UTC | changeslog | 23 November 2022, 15:51:41 UTC |
c328d7e | bernatx | 22 November 2022, 15:36:20 UTC | adding tick of Recast and TM in asynchronous also | 23 November 2022, 15:51:41 UTC |
cb58f47 | bernatx | 22 November 2022, 14:40:12 UTC | Remove pausing pedrestian when reaching points from a path | 23 November 2022, 15:51:41 UTC |
b6e7a6a | bernatx | 22 November 2022, 12:24:52 UTC | Send pedestrian positions in synchronous call | 23 November 2022, 15:51:41 UTC |
ae821b2 | bernatx | 30 November 2021, 22:10:53 UTC | Send pedestrians positions and TM positions when ticking | 23 November 2022, 15:51:41 UTC |
4d92f93 | Axel | 21 November 2022, 11:17:56 UTC | Changed rotation and position offsets for chrono. Disabled overlap events for some meshes | 22 November 2022, 09:00:05 UTC |
1e6472a | Axel | 18 November 2022, 16:13:14 UTC | Changed Custom movement component begin play execution order to prevent disable before initialization | 22 November 2022, 09:00:05 UTC |
e468508 | bernatx | 16 November 2022, 15:16:11 UTC | content versions | 16 November 2022, 15:16:11 UTC |
5ec7d06 | MattRowe18 | 08 November 2022, 17:52:57 UTC | added multigpu instructions | 09 November 2022, 15:03:39 UTC |
75ef963 | Axel | 04 November 2022, 13:11:57 UTC | Added actor to hold spring parameters | 04 November 2022, 13:52:51 UTC |
feea507 | Axel | 04 November 2022, 11:14:29 UTC | Improved collision behaviour | 04 November 2022, 13:52:51 UTC |
d348dc5 | aollero | 04 November 2022, 10:43:06 UTC | Region widget missing in previous commit | 04 November 2022, 13:05:28 UTC |
a908b11 | aollero | 04 November 2022, 10:01:10 UTC | Rois small changes after feedback | 04 November 2022, 13:05:28 UTC |
d7ab334 | aollero | 04 November 2022, 09:21:59 UTC | Final graphical changes | 04 November 2022, 13:05:28 UTC |
50610e5 | aollero | 03 November 2022, 19:31:53 UTC | Dark heightmap error fixed | 04 November 2022, 13:05:28 UTC |
ca14a9c | aollero | 03 November 2022, 14:30:29 UTC | Region colors and minor changes | 04 November 2022, 13:05:28 UTC |
23ae71f | aollero | 02 November 2022, 15:25:42 UTC | Misc editor fixed | 04 November 2022, 13:05:28 UTC |
4b079f3 | aollero | 02 November 2022, 13:57:51 UTC | Widget pipeline finished - not tested | 04 November 2022, 13:05:28 UTC |
8921a6a | aollero | 02 November 2022, 12:25:14 UTC | Minor graphical changes in the weather tab | 04 November 2022, 13:05:28 UTC |
fab7d5e | aollero | 02 November 2022, 11:49:18 UTC | Rainny weather supported for sunset and night times | 04 November 2022, 13:05:28 UTC |
08b1a1f | aollero | 02 November 2022, 11:20:36 UTC | Welcome and NamePath Tab | 04 November 2022, 13:05:28 UTC |
ad13db4 | bernat | 03 November 2022, 12:10:43 UTC | Fix Package.sh script | 03 November 2022, 15:06:10 UTC |
1d6fa23 | Blyron | 03 November 2022, 15:03:17 UTC | Aaron/floorheightfix (#5909) * Added local frame option. Fixed inputs for NN * Add Textures * Changed texture to grayscale RGB and added check for 'air' particles * Updated 2k and 4k textures enable parameter for select res texture for deformation * Fix issue where trying to access TMap when loading * Use contains functions instead of checking num of elemnts on tmap to make a secure access * Used ParticlesHeightmap optimization and clear some log * Fixed number of particles inputs. Removed debug output. Fixed mutex creating cpu stalls * Decoupling visualization with gamethread * Make work optimisations * Disable deformation visualization * Updated collisions parameters, collisions itself are not updated * Disable Collisions vehicle with landscape * Add in pytorch output wheel normal and put them into UE4 and apply to wheels * Added factors based on distance, never negative, check if there are particles * Fix compilation error * Removed unused code and normals related code * Fixed compiling error * Fix floor height Co-authored-by: Axel <axellopez92@outlook.com> | 03 November 2022, 15:03:17 UTC |
f963a4b | LuisPoveda | 03 November 2022, 09:43:45 UTC | destructor causes invisible behaviour | 03 November 2022, 15:01:14 UTC |
a077870 | LuisPoveda | 03 November 2022, 01:14:27 UTC | bring back FTileData destructor | 03 November 2022, 15:01:14 UTC |
97aae5b | bernat | 02 November 2022, 19:20:55 UTC | Removing TaggedComponent from actors | 03 November 2022, 15:01:14 UTC |
010c3e2 | Axel | 02 November 2022, 15:56:49 UTC | Fixed coordinate issues | 03 November 2022, 15:01:14 UTC |
0ac47c8 | LuisPoveda | 02 November 2022, 14:58:19 UTC | moved bIsAlive to false out of the destructor | 03 November 2022, 15:01:14 UTC |
4e37b26 | LuisPoveda | 02 November 2022, 13:32:53 UTC | fix invisble foliage | 03 November 2022, 15:01:14 UTC |
f713e4d | LuisPoveda | 02 November 2022, 12:37:38 UTC | added logs | 03 November 2022, 15:01:14 UTC |
906b465 | Blyron | 02 November 2022, 15:13:22 UTC | Aaron/terramechanics performance (#5900) * Added local frame option. Fixed inputs for NN * Add Textures * Changed texture to grayscale RGB and added check for 'air' particles * Updated 2k and 4k textures enable parameter for select res texture for deformation * Fix issue where trying to access TMap when loading * Use contains functions instead of checking num of elemnts on tmap to make a secure access * Used ParticlesHeightmap optimization and clear some log * Fixed number of particles inputs. Removed debug output. Fixed mutex creating cpu stalls * Decoupling visualization with gamethread * Make work optimisations * Disable deformation visualization * Updated collisions parameters, collisions itself are not updated * Disable Collisions vehicle with landscape * Add in pytorch output wheel normal and put them into UE4 and apply to wheels * Added factors based on distance, never negative, check if there are particles * Fix compilation error * Removed unused code and normals related code * Fixed compiling error Co-authored-by: Axel <axellopez92@outlook.com> | 02 November 2022, 15:13:22 UTC |
b1249b9 | aollero | 31 October 2022, 15:05:38 UTC | Weather tab rework and pipeline improvements | 02 November 2022, 10:23:24 UTC |