be14ef8 | Oystein Eftevaag | 14 January 2012, 15:47:27 UTC | OSX: Fixed some file paths when copying docs to the bundle, and updated DS_Store | 14 January 2012, 16:03:39 UTC |
3cd95a3 | Oystein Eftevaag | 14 January 2012, 15:44:11 UTC | OSX: Avoid use of NSString:stringWithCString, for OS X 10.2 and 10.3 compatibility | 14 January 2012, 16:03:23 UTC |
f6c84f8 | Oystein Eftevaag | 14 January 2012, 09:39:49 UTC | OSX: Use static zlib library again | 14 January 2012, 16:03:16 UTC |
529f07e | Eugene Sandulenko | 14 January 2012, 08:36:02 UTC | DOCS: Update German NEWS and README files. By Simon Sawatzki | 14 January 2012, 08:36:02 UTC |
971ad53 | Filippos Karapetis | 13 January 2012, 21:47:03 UTC | NEWS: Add a note about a bugfix when starting new songs in SCI | 13 January 2012, 21:47:03 UTC |
c3acbad | Filippos Karapetis | 20 November 2011, 18:56:43 UTC | SCI: Reset parameters for all channels used by a song when it starts | 13 January 2012, 21:42:19 UTC |
aec7e08 | Willem Jan Palenstijn | 13 January 2012, 21:23:31 UTC | WIN32: Update release date in game definition file | 13 January 2012, 21:24:17 UTC |
1a60e15 | Strangerke | 01 January 2012, 10:49:41 UTC | MISC: This is year 2012 | 13 January 2012, 21:22:15 UTC |
f4d52b1 | Eugene Sandulenko | 13 January 2012, 20:49:30 UTC | DOCS: Update NEWS file, set 1.4.1 release date. | 13 January 2012, 20:49:30 UTC |
0627b0b | Alyssa Milburn | 22 November 2011, 13:57:25 UTC | SKY: Map the floppy intro track. | 12 January 2012, 15:26:39 UTC |
382a19b | Alyssa Milburn | 22 November 2011, 13:20:49 UTC | SKY: Don't loop the floppy intro track. This isn't relevant at present, so this is "just in case". | 12 January 2012, 15:26:38 UTC |
3d83111 | Alyssa Milburn | 14 November 2011, 19:39:00 UTC | SKY: Support external digital music tracks. This allows replacement of the supplied MIDI music with tracks from the Music Enhancement Project. | 12 January 2012, 15:26:37 UTC |
ef58cc3 | Tarek Soliman | 11 January 2012, 23:18:35 UTC | MAEMO: Update debian/changelog for the upcoming 1.4.1 release | 11 January 2012, 23:18:35 UTC |
9e4932f | Fabio Battaglia | 08 January 2012, 23:17:29 UTC | SWORD2: Force fake transparency for PSX sprites In PSX version blending is done through hardware transparency, this would have to be simulated using 16-bit mode. As this is not yet available in this engine, fake transparency is used as a placeholder | 08 January 2012, 23:26:48 UTC |
3adc1ab | athrxx | 06 January 2012, 17:16:08 UTC | KYRA: (LOL) - add support for loading original DOS version save files | 06 January 2012, 17:16:08 UTC |
a2b553a | Willem Jan Palenstijn | 06 January 2012, 10:20:46 UTC | AGI: Fix ignoring some exact matches in predictive input The matcher now always tries an exact match before trying an inexact one. Together with 51b354d9a, this fixes bug #3470080. (cherry picked from commit 43e2fde7a951d362ab06f20bc043698f0e1e47c3) | 06 January 2012, 10:46:00 UTC |
51b354d | Willem Jan Palenstijn | 06 January 2012, 08:38:41 UTC | AGI: Fix predictive input binary search Note that there are still issues with this input mode. If the binary search hits a prefix match before finding the full match, it won't recognize the full match. (Example: typing "buy" will show "buz" because it's aiming for "buzzard" without realizing "buy" exists.) (cherry picked from commit 41ba2433f57f064f3119b5b5c1247eadb32d5977) | 06 January 2012, 10:45:33 UTC |
4a0dc29 | Matthew Hoops | 29 December 2011, 18:27:45 UTC | AUDIO: Fix M4A seeking with multiple time->sample chunks | 29 December 2011, 19:51:05 UTC |
65b3a91 | Willem Jan Palenstijn | 29 December 2011, 18:34:49 UTC | DISTS/FEDORA: Build against libfaad2 (cherry picked from commit 1aa5608de643cff79bea81132bc18b3a163ccbdb) | 29 December 2011, 18:38:56 UTC |
fa5e2f7 | Filippos Karapetis | 28 December 2011, 11:21:19 UTC | SCI: Always prefer digital sound effects to prevent confusion to users This toggle will be enabled again when a more user-friendly GUI option is possible | 28 December 2011, 11:27:10 UTC |
7f08809 | Filippos Karapetis | 28 December 2011, 11:07:14 UTC | SCI: Rename _bMultiMidi to _useDigitalSFX and only initialize it inside SoundCommandParser | 28 December 2011, 11:27:09 UTC |
6898ab9 | Johannes Schickel | 13 December 2011, 15:17:06 UTC | KYRA: Cast char to uint8 before passing it to getCharWidth. This assures getCharWidth really gets the character number and now sign extended version of it in case char is signed. (cherry picked from commit 77959acd51982d9fedec94ac07241b1702681c6a) | 13 December 2011, 15:23:33 UTC |
8604eba | Johannes Schickel | 13 December 2011, 15:15:04 UTC | KYRA: Fix for bug #3459000 "KYRA1CD: Accented characters overdrawn in introduction". (cherry picked from commit efa52cb79c35a78e624f42e4ab919c6016bdadcf) | 13 December 2011, 15:23:14 UTC |
482767c | Thierry Crozat | 06 December 2011, 19:23:36 UTC | DOCS: Add Swedish README from patch #3451861 (cherry picked from commit be47635ef9ef639e7aa2500ffa8d4edd121393ac) | 06 December 2011, 19:28:12 UTC |
7d630d6 | Tarek Soliman | 05 December 2011, 03:20:51 UTC | MAEMO: Remove i386 from Architecture field of debian/control It confuses the maemo.org autobuilder which tries to build x86 builds with ARMisms in them (cherry picked from commit 4b315b1f158770b0a24027f07cfb6b1a47f70401) | 05 December 2011, 03:24:47 UTC |
f1c772a | CeRiAl | 05 December 2011, 00:58:01 UTC | WINCE: Update port specific README | 05 December 2011, 00:58:01 UTC |
b903a02 | CeRiAl | 05 December 2011, 00:34:04 UTC | WINCE: Update port specific README | 05 December 2011, 00:34:04 UTC |
9373664 | Tarek Soliman | 03 December 2011, 19:29:50 UTC | MAEMO: Add fields to debian/control (cherry picked from commit 29b1f9f517fcee2e6328502eaaa7271113131438) | 03 December 2011, 19:35:00 UTC |
6c7800c | Willem Jan Palenstijn | 26 November 2011, 14:39:43 UTC | BUILD: Report more specific errors for configure engine options (cherry picked from commit 9e1829173ce4d79effd5b669cbfbe5ac3c7444ec) | 03 December 2011, 13:15:10 UTC |
6345f6a | D G Turner | 26 November 2011, 12:15:05 UTC | CONFIGURE: Accept plural as well as singular forms for engine build options. i.e. --enable-engines=* will be accepted as well as --enable-engine= (cherry picked from commit 61a1b49a2d8e1ef2cb78b6f23632227c069d4341) | 03 December 2011, 13:15:10 UTC |
8d82e82 | D G Turner | 20 November 2011, 05:20:31 UTC | BUILD: Change engine configuration options This changes the set of engine options to ./configure to: --enable-all-engines --disable-all-engines --enable-engine=<engine name>[,<engine name>...] And if plugins are enabled: --enable-engine-static=<engine name>[,<engine name>...] --enable-engine-dynamic=<engine name>[,<engine name>...] (cherry picked from commit dd6c6a36ea80531af3f7c180f1d06df23a93fe5c) | 03 December 2011, 13:15:09 UTC |
864a751 | Tarek Soliman | 03 December 2011, 03:26:40 UTC | MAEMO: Fix compile error when using Maemo 5 SDK Thanks NerdKnight (cherry picked from commit ba9eb8bffdf7cfdf085528442a66a265aa394842) | 03 December 2011, 03:32:08 UTC |
523f4af | Tarek Soliman | 02 December 2011, 18:26:58 UTC | RELEASE: This is 1.4.1pre Actually, 007d9ef7734917e7666189eddc0ab5d6878b2c87 is but it's never too late | 02 December 2011, 18:44:16 UTC |
bce2fa7 | Tarek Soliman | 29 November 2011, 20:01:20 UTC | MAEMO: Fix zoom key capture on N900 (fixes bug#3443037) This was semi-intentionally skipped in the intial port revival because the focus was on N810 at the time. This is mostly copied from the old 1.2.1 port and then cleaned up. (cherry picked from commit fda6e1534bc1dfad7f1f32ccf0bb51f3eb34974d) | 02 December 2011, 17:51:00 UTC |
34654c6 | Tarek Soliman | 29 November 2011, 19:38:17 UTC | MAEMO: Add basic graphics manager This is necessary for bugfix#3443037 (cherry picked from commit 29c0386f2c5d1a8a03cab0010e7c7c7e27fe2e94) | 02 December 2011, 17:50:22 UTC |
72ea513 | Tarek Soliman | 29 November 2011, 17:19:47 UTC | MAMEO: Add GMM keybinding for N900 (fix bug #3443043) The keybinding is Ctrl-Shift-m. Ctrl-m is more desirable but is toggling mouse capture. (cherry picked from commit dabea2b5151b5f220fb06a93e50a3eb43903385c) | 02 December 2011, 17:26:09 UTC |
97a7165 | Thierry Crozat | 01 December 2011, 20:53:29 UTC | I18N: Spanish translation update from patch #3446300 | 01 December 2011, 20:54:40 UTC |
0663568 | Willem Jan Palenstijn | 29 November 2011, 17:34:25 UTC | SCI: Fix restarting SCI engine with different SCI version (cherry picked from commit 0192d2f2de5838ac380b4ec3c6f0a72a93a4bc2b) | 29 November 2011, 17:39:31 UTC |
0ab0ff6 | Thierry Crozat | 27 November 2011, 21:47:25 UTC | DOCS: Add Swedish translation of QuickStart from patch #3443455 (cherry picked from commit 0a7155931f45e7d656a053a1c2dd283d0b6b346a) | 27 November 2011, 21:50:11 UTC |
dca32d0 | Thierry Crozat | 27 November 2011, 21:27:38 UTC | I18N: Update Swedish translation from patch #3443449 | 27 November 2011, 21:27:38 UTC |
3b68387 | Tarek Soliman | 25 November 2011, 05:06:21 UTC | MAEMO: Make setupIcon do nothing It seems N900 is hit by SDL_WM_SetIcon bug (window cannot receive input) http://bugzilla.libsdl.org/show_bug.cgi?id=586 This fix is based on the old 1.2.1 Maemo port code (cherry picked from commit c451bd4340cc8d76e1ba6bb55d3d75b67c38e4cf) | 25 November 2011, 22:25:53 UTC |
ac98551 | athrxx | 24 November 2011, 20:59:31 UTC | SCUMM: paranoia "fix" for ae5192c5d396b6ab3caf57adabeb03a832966dd3 (change sizeof check to use int16 instead of Common::Rect) | 24 November 2011, 21:07:24 UTC |
a7ce0d1 | athrxx | 24 November 2011, 20:27:22 UTC | SCUMM: make FM-Towns save files compatible between DS and other platforms (only applies to new save files) | 24 November 2011, 21:07:23 UTC |
d2a7179 | athrxx | 23 November 2011, 23:47:24 UTC | KYRA: (HOF CD Demo) - check shouldQuit() during ending text loop | 24 November 2011, 00:20:24 UTC |
8e0dc82 | Travis Howell | 17 November 2011, 11:43:19 UTC | NEWS: Clarify InstallShield bug fix. (cherry picked from commit bb4915abbe6ed00a59bceb4c98070830b90a91e2) | 23 November 2011, 22:25:00 UTC |
5cc51e8 | athrxx | 23 November 2011, 21:35:42 UTC | KYRA: (HOF) - fix ending text in the playable demo | 23 November 2011, 22:10:22 UTC |
e1b9000 | Willem Jan Palenstijn | 17 November 2011, 09:38:37 UTC | NEWS: Shorten AGOS cab entry | 17 November 2011, 09:39:14 UTC |
dde25d1 | Filippos Karapetis | 17 November 2011, 09:28:42 UTC | NEWS: Fixed typo | 17 November 2011, 09:28:42 UTC |
b85677c | Filippos Karapetis | 17 November 2011, 09:24:57 UTC | NEWS: Mention the fix for SCI1.1 palette effects | 17 November 2011, 09:24:57 UTC |
67b5b4f | Filippos Karapetis | 17 November 2011, 09:16:10 UTC | SCI: Updated information regarding bug #3439240 | 17 November 2011, 09:22:16 UTC |
e99036b | Filippos Karapetis | 17 November 2011, 09:00:09 UTC | SCI: Fixed bug #3439240 - "QFG1VGA: Game Crashes While Sleeping at Erana's Peace" | 17 November 2011, 09:22:03 UTC |
2653e31 | Johannes Schickel | 16 November 2011, 17:31:08 UTC | KYRA: Make message about missing save file a warning and no error. (cherry picked from commit 7c2145f67c355f18e309b342f27ad8e62d475ac5) | 16 November 2011, 17:35:44 UTC |
f992d05 | Johannes Schickel | 16 November 2011, 17:29:46 UTC | NEWS: Mention Lands of Lore saveload GUI fix. (cherry picked from commit 0001826a903e2e6610a963574fd4f1dc9b868488) | 16 November 2011, 17:35:41 UTC |
4d5e6c8 | Tarek Soliman | 15 November 2011, 20:55:50 UTC | MAEMO: Update debian/changelog with correct release date | 15 November 2011, 21:00:33 UTC |
7bae4b9 | Johannes Schickel | 14 November 2011, 14:39:59 UTC | KYRA: Fix bug #3437647 "LOL: Unexpected missing save file". Formerly the code was confused about what _saveSlots is doing, i.e. creating a continous list of existing save slot ids. (cherry picked from commit f410480cfd848636cce21d3f89c8a8b0ef068680) | 14 November 2011, 14:59:09 UTC |
1dfe45b | D G Turner | 14 November 2011, 01:11:52 UTC | DOC: Add AGOS Cabinet bugfix to NEWS. | 14 November 2011, 01:20:12 UTC |
7ec7cb9 | D G Turner | 13 November 2011, 23:35:02 UTC | AGOS: Fix engine crash when playing Feeble Files from cabinet datafiles. Playing with cabinet datafiles, this failed to find the "Charisma.smk" file in the cabinets when in the Recreation (TV) room on Cygnus Alpha and this caused an engine abort after the GUI dialog warning of the "missing" video file. This was due to animation.cpp code using Common::file::exists() instead of going via the ArchiveMan. However,a hasFile() method implementation was also required to implement fallback to decompressed (movie) files if the file requested is not in the cabinet or the cabinet has been externally decompressed to files. Thanks to fuzzie for the hasFile() patch. Also, removed noisy warning which this correction triggers repeatedly in installshield_cab.cpp hasFile(). This looks like leftover from debugging, so not critical. | 13 November 2011, 23:56:59 UTC |
623fd6c | Johannes Schickel | 11 November 2011, 10:29:40 UTC | CREATE_PROJECT: Disable OpenGL by default. | 11 November 2011, 10:29:40 UTC |
71e8a37 | athrxx | 08 November 2011, 21:27:35 UTC | KYRA: fix bug #3429455 (signed/unsigned bug in LoLEngine::olol_getWallType) | 08 November 2011, 21:31:23 UTC |
643b3f6 | athrxx | 04 November 2011, 20:39:53 UTC | KYRA: add missing (maybe unused) case to LoLEngine::olol_getGlobalVar() | 04 November 2011, 20:53:50 UTC |
2e1af72 | athrxx | 04 November 2011, 20:31:57 UTC | KYRA: replace invalid memset call and add a warning | 04 November 2011, 20:53:48 UTC |
f30e208 | athrxx | 30 October 2011, 19:33:01 UTC | KYRA: (LOL) minor fix, cleanup and renaming | 04 November 2011, 20:53:45 UTC |
5f5f643 | athrxx | 29 October 2011, 22:51:39 UTC | KYRA: fix monster hp in LoL | 04 November 2011, 20:53:44 UTC |
007d9ef | athrxx | 03 November 2011, 22:04:30 UTC | KYRA: fix minor bug in LoLEngine::playCharacterScriptChat() | 04 November 2011, 20:53:42 UTC |
f7d4c0e | Sven Hesse | 03 November 2011, 15:58:54 UTC | GOB: Fix a very stupid typo in the pathfinder | 03 November 2011, 16:05:46 UTC |
34fc5a3 | Sven Hesse | 03 November 2011, 15:49:57 UTC | GOB: Fix analyser warnings regarding sprintf() parameter signness | 03 November 2011, 16:05:46 UTC |
96cb0fa | Eugene Sandulenko | 03 November 2011, 16:01:28 UTC | DOCS: Update German NEWS translation. Courtsey of SimSaw. | 03 November 2011, 16:02:12 UTC |
745e9c1 | Eugene Sandulenko | 03 November 2011, 14:26:50 UTC | NEWS: Mention MacPorts support in 1.4.0 | 03 November 2011, 14:30:55 UTC |
1495710 | Alyssa Milburn | 03 November 2011, 12:11:55 UTC | NEWS: Mention ARM/android fixes. | 03 November 2011, 12:11:55 UTC |
fe2b85b | Alyssa Milburn | 03 November 2011, 12:01:43 UTC | ANDROID: Target SDK 10, and support more device configurations. This disables the required input configurations, disables the implied requirement for a landscape display, and explicitly notes that we support large screens. This makes the Market happy with showing the package to as many devices as possible (but doesn't help otherwise, so this is for the branch only). | 03 November 2011, 12:06:01 UTC |
d9f82c0 | Filippos Karapetis | 01 November 2011, 21:42:38 UTC | SCI: Fixed bug #3430834 - "SCI: KQ6: Music stops after leaving shop" A regression from commit 9654068 | 01 November 2011, 22:02:30 UTC |
5c4d199 | athrxx | 01 November 2011, 16:36:50 UTC | SCUMM: add comment to last commit | 01 November 2011, 16:37:35 UTC |
e9e26a7 | athrxx | 01 November 2011, 16:03:33 UTC | SCUMM: fix save file incompatibility between DS and other ports for non FM-TOWNS games | 01 November 2011, 16:09:20 UTC |
56fd34e | Johannes Schickel | 01 November 2011, 15:25:04 UTC | KYRA: Fix Common::List::erase usage. Thanks to Tron for pointing that out. (cherry picked from commit 57ca48d5470eac957c9932c45ad8807d5545b771) | 01 November 2011, 15:40:11 UTC |
9bc0f70 | Willem Jan Palenstijn | 31 October 2011, 22:23:06 UTC | AUDIO: Fix some comments and whitespace (cherry picked from commit 66a013d1f71e85477cd8e10bf3f2af46aca64765) | 31 October 2011, 22:37:34 UTC |
5a53730 | Willem Jan Palenstijn | 31 October 2011, 22:12:06 UTC | AUDIO: Fix reverse stereo volumes on ARM This commit re-converts the stereo rate converters to reverse stereo since they had drifted apart during the last few refactoring steps. In the process it makes vol_l/vol_r behave the same as in the C++. (cherry picked from commit 99307acf0a079aadc2de16984f23c2341f6d1982) | 31 October 2011, 22:37:11 UTC |
d7f7699 | Thierry Crozat | 31 October 2011, 21:21:12 UTC | NEWS: Mention fix in sword1 mac whith cutscenes subtitles | 31 October 2011, 21:22:56 UTC |
7dad6ea | Thierry Crozat | 31 October 2011, 21:18:30 UTC | NEWS: Mention sword1 windows demo fix | 31 October 2011, 21:18:30 UTC |
060a750 | Thierry Crozat | 31 October 2011, 21:02:59 UTC | SWORD1: Fix bug #3430793 Freeze before meeting with police (cherry picked from commit 5e4ee6d07792a976280cb00e01d3cb0f64be4f04) | 31 October 2011, 21:14:42 UTC |
797406f | Alyssa Milburn | 31 October 2011, 20:43:17 UTC | AUDIO: Fix reverse stereo (LinearRate_R) on ARM. Fixes the issues I can reproduce, and presumably fixes bug #2998862. | 31 October 2011, 20:45:45 UTC |
18e681d | Paul Gilbert | 31 October 2011, 04:22:10 UTC | TSAGE: Bugfix for graphics scalers not working on Ringworld | 31 October 2011, 04:22:10 UTC |
58c4b48 | Johannes Schickel | 28 October 2011, 10:06:01 UTC | GUI: Change scrollbar repeat handling from a timer proc to handleTickle. This should be less heavy on timer usage and makes sure no race conditions will occur. (cherry picked from commit 7f2b2e99f8cea8258b0a28ca40ce46abd5d17347) | 28 October 2011, 10:16:34 UTC |
29dd6df | dhewg | 01 May 2011, 16:07:27 UTC | ANDROID: Disable the savegame parachute Only on the stable branch, since this is unfinished and might wipe savegames of the user. (cherry picked from commit cf41ac0fec13c1191fd107bf25505713aa60afde) | 27 October 2011, 21:12:50 UTC |
5a4b017 | Thierry Crozat | 27 October 2011, 20:49:33 UTC | SWORD1: Fix crash when using cutscene subtitles with mac version It might have been simpler to add a bool to Text::makeTextSprite() to tell it to not byteswap the frame size when called from the movie player but I was not sure it was a good idea to have frames with different endianness stored in Text depending where they came from. | 27 October 2011, 20:58:20 UTC |
4a40054 | Tarek Soliman | 27 October 2011, 16:16:05 UTC | MAEMO: Update debian/changelog text No more changes are happening to the Maemo port between now and the 1.4.0 tag. | 27 October 2011, 16:19:54 UTC |
fed2614 | Alyssa Milburn | 27 October 2011, 12:16:22 UTC | ANDROID: Actually create the savegame directory. Not sure how this went missing from the commit. | 27 October 2011, 12:16:24 UTC |
a836eb2 | Alyssa Milburn | 27 October 2011, 06:59:47 UTC | ANDROID: Fix sed escaping in mkplugin.sh. | 27 October 2011, 06:59:49 UTC |
c765bcf | Alyssa Milburn | 21 October 2011, 12:25:53 UTC | ANDROID: Delete _timerManager in OSystem_Android's destructor. If we leave it for OSystem, the DefaultTimerManager destructor tries constructing a StackLock which, predictably, calls a pure virtual function, because OSystem_Android's destructor is finished. (cherry picked from commit c382c0c19522ce4771b74ac02377e75350550dd7) | 26 October 2011, 20:40:40 UTC |
90e2116 | Simon Sawatzki | 26 October 2011, 18:25:14 UTC | DOCS: Removed translation comment for 1.4.0 release in German Readme. | 26 October 2011, 19:25:11 UTC |
d57a2fc | Alyssa Milburn | 25 October 2011, 21:08:29 UTC | ANDROID: Match versions when checking for plugins. (cherry picked from commit 764ffff578d9650621a82ddc5bd5c9530940c5ae) | 26 October 2011, 18:00:39 UTC |
5628bb6 | Alyssa Milburn | 25 October 2011, 20:52:25 UTC | ANDROID: Point the default savepath to external storage. (If that fails, fall back to a readable app-specific directory.) (cherry picked from commit 80e55c5e78a5161bda41b730892e1a853c872ccb) | 26 October 2011, 18:00:26 UTC |
18e646f | Alyssa Milburn | 25 October 2011, 19:18:42 UTC | ANDROID: Move from org.inodes.gus to org.scummvm. (cherry picked from commit 44b7f3aed52b1213995f9e19e4395f4350997b01) | 26 October 2011, 18:00:17 UTC |
7c04fbb | Alyssa Milburn | 22 October 2011, 18:47:02 UTC | ANDROID: Add a shared user id. Otherwise the plugins fail to run on modern Android because they're set to run in-process but they're not allowed to do so. (cherry picked from commit 456b950c527da116e4132ed9e3e260419ac34ff0) Conflicts: dists/android/AndroidManifest.xml dists/android/plugin-manifest.xml | 26 October 2011, 17:59:52 UTC |
80a92cf | Alyssa Milburn | 22 October 2011, 18:45:15 UTC | ANDROID: Fix plugins on Android 3.1+. Android 3.1 changed the default behaviour for broadcasts so that it doens't wake up non-running receivers, so we need to override that. (cherry picked from commit ff3f4d9493d66b034119f0ff15657c9e8cd1b1a8) | 26 October 2011, 17:58:34 UTC |
5c24044 | Paul Gilbert | 26 October 2011, 09:49:39 UTC | TSAGE: Disable Blue Force detection in the 1.4 release | 26 October 2011, 09:49:39 UTC |
2a60a73 | Jordi Vilalta Prat | 25 October 2011, 08:52:22 UTC | DOCS: Renamed the Spanish QuickStart to use just ANSI chars. It seems it wasn't handled properly neither by Git nor by some filesystems, so we prefer playing on the safe side. | 25 October 2011, 09:38:01 UTC |
b3b4435 | Alyssa Milburn | 25 October 2011, 08:51:16 UTC | SCUMM: Initialize Sprite fields in constructor. This fixes a crash when HE games return from init() early due to the required color mode not being available. (cherry picked from commit 63aa0ef6f356c1aab2f43fe6fc96cce226fbb98e) | 25 October 2011, 09:25:35 UTC |
4c718b7 | Thierry Crozat | 24 October 2011, 19:53:36 UTC | I18N: Regenerate translations data file | 24 October 2011, 19:53:36 UTC |
3708615 | Thierry Crozat | 24 October 2011, 19:52:57 UTC | I18N: Update Polish translation from patch #3427957 | 24 October 2011, 19:52:57 UTC |
bb50a22 | Thierry Crozat | 24 October 2011, 19:51:24 UTC | I18N: Update Spanish translation | 24 October 2011, 19:51:24 UTC |