https://github.com/carla-simulator/carla

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Revision Author Date Message Commit Date
facc0b6 Avoid blocking intersection 13 July 2022, 12:43:16 UTC
24e07a3 CHANGELOG 12 July 2022, 13:49:03 UTC
014fc19 Changed logs to debug mode 12 July 2022, 13:49:03 UTC
79e54af Removed static variable of SavePath 12 July 2022, 12:45:22 UTC
a8762db Add undef CreateDirectory to avoid Windows compile error 12 July 2022, 12:45:22 UTC
c0d2596 Adding missing header 12 July 2022, 12:45:22 UTC
1e232e6 Added blank space at the EOF 12 July 2022, 12:45:22 UTC
a9b313f Added saving loading particles in independent thread 12 July 2022, 12:45:22 UTC
8e9e53c Added sparse map reprsentation 12 July 2022, 12:45:22 UTC
754b6d7 Removed debug message 06 July 2022, 09:16:58 UTC
bf2815e Improved Python agent performance (#5555) * Improved agent performance * CHANGELOG 01 July 2022, 16:30:56 UTC
eef45bc Updated ContentVersion 01 July 2022, 08:53:48 UTC
10160da Fixed waypoint bug + new speed limits 01 July 2022, 08:53:48 UTC
e2cc3cc content version 22 June 2022, 21:57:13 UTC
2a865df new content version 21 June 2022, 12:42:02 UTC
4506ce8 Unnecessary tab removed 21 June 2022, 11:14:03 UTC
bfe95e8 Missing change in reviewable code 21 June 2022, 11:14:03 UTC
d35d2c4 Spaces and format corrections 21 June 2022, 11:14:03 UTC
2501613 Tiling bug fixed and minor changes to get ready for PR 21 June 2022, 11:14:03 UTC
5a5212d Code cleaning and refactoring 21 June 2022, 11:14:03 UTC
3c6605f Collisions fixed 21 June 2022, 11:14:03 UTC
71bb22f Missing File for large map manager 21 June 2022, 11:14:03 UTC
fc7186a Complete pipeline working despite collision and resolution errors 21 June 2022, 11:14:03 UTC
606008c Largemap creation completed 21 June 2022, 11:14:03 UTC
b7757f8 Large Map Configuration from source code at map creation 21 June 2022, 11:14:03 UTC
4787fcf Open drive file created based on a basic opendrive file 21 June 2022, 11:14:03 UTC
d2a52e5 Size in km shown in widget and material is assigned to procedural mesh 21 June 2022, 11:14:03 UTC
2da799d Widget UI improved by locking tabs and loading existing maps 21 June 2022, 11:14:03 UTC
3d00b66 Dead references deleted 21 June 2022, 11:14:03 UTC
e70692c Vulkan support when importing heightmap, but with blocky effect 21 June 2022, 11:14:03 UTC
fa06ddc Small changes for adapting to new map generation process 21 June 2022, 11:14:03 UTC
f046812 Manual weather support 21 June 2022, 11:14:03 UTC
5360f20 Pre merge commit 21 June 2022, 11:14:03 UTC
389c5e1 Apply heightmap at landscape creation - not fixing collision problems 21 June 2022, 11:14:03 UTC
99425a7 Landscape instantiated dynamically 21 June 2022, 11:14:03 UTC
737c32e Map Creation avoiding duplicated GUIDs 21 June 2022, 11:14:03 UTC
ff17f91 Collision Component Update with warning 21 June 2022, 11:14:03 UTC
b5cbae4 Post edit event on landscape not working 21 June 2022, 11:14:03 UTC
e85f9af Grid texture improved 21 June 2022, 11:14:03 UTC
0a4bc2c Visual Grid 21 June 2022, 11:14:03 UTC
f9643d8 Starting Water bodies generation 21 June 2022, 11:14:03 UTC
ad8187f Terrain editor layout improved 21 June 2022, 11:14:03 UTC
3edce5a Terrain editor params exposed in the widget 21 June 2022, 11:14:03 UTC
cf676ba Renaming materials and dummy classes for ROIs 21 June 2022, 11:14:03 UTC
e8dd064 Vegetation Tool bug caused the smoothing process fixed 21 June 2022, 11:14:03 UTC
f1070b7 Landscape finally smoothed 21 June 2022, 11:14:03 UTC
1fa3aa9 Preview grid 21 June 2022, 11:14:03 UTC
67d58c2 Terrain and vegetation as independent processes 21 June 2022, 11:14:03 UTC
6a1a4ca Coments and code documentation 21 June 2022, 11:14:03 UTC
5b985dc More sanitazing issues solved 21 June 2022, 11:14:03 UTC
a0da712 Path Sanitation to avoid messy directories and redirectors 21 June 2022, 11:14:03 UTC
ef1b9d8 Preview Render Target and Materials 21 June 2022, 11:14:03 UTC
21f2c37 VegetationTool working when generation of tiles with some pending TODOs 21 June 2022, 11:14:03 UTC
cc73acc First version of the vegetation tool - only for current world 21 June 2022, 11:14:03 UTC
5b583b9 Fixed TM stops 03 June 2022, 06:00:38 UTC
5ac3ce6 Luis/collisions bushes (#5477) * Added base class for spring based vegetation simulation * Excluded small bones from Inertia tensor computation. Added eigen 3.1.0 as dependency for vegetation modules. * Added patch for eigen 3.1.0 in windows. * Fixed windows compilation with eigen libraries * Added automatic hierarchy extraction from skeletal mesh to spring based skeleton. Exposed custom spring vegetation structs to editor. * Reorganized functions for spring based vegetation simulation. Fixed coordinate transformation bug (from UE left handed frame to right handed frame). * Changes to use compile with CLang 10 * Improved spring strength settings for infividual branches. Enabled better debugging. * added bush bp added bush with sphere to the town10 map * Fixed bush collision make car fly * spring based vegetatation component updated * System to get the bp from foliage mesh and instanciate if exists at runtime * Added filters for spawning different types of foliage * Spawning foliage hide and scaling it before showing. * Added foliage bp class cache system to improve performance * Changed Sphere Detection for Box and Implemented Object Pooling * Fixed Dissapearing bushes, testing pooling * Changed Sign function to not use clang's one * Moved Spawner Logic out of Vehicle * fix vegetation spawner now looks for new statich meshes every frame * PR changes * PR Changes * Deleted spaces and scale spawn property Co-authored-by: Axel <axellopez92@outlook.com> Co-authored-by: Axel1092 <lopez1092@hotmail.com> Co-authored-by: bernat <bernatx@gmail.com> 02 June 2022, 12:35:42 UTC
90c624b Updated the information that traffic lights sent to vehicles 01 June 2022, 13:11:29 UTC
e228aa0 Added map key check 01 June 2022, 06:25:05 UTC
d96dc20 Added client update call 26 May 2022, 13:59:28 UTC
b3ea8d0 Added large map transform 26 May 2022, 13:59:28 UTC
e564706 Fixed raytracing functions 24 May 2022, 06:41:38 UTC
0f5252a fixed the indentation of the assignment statement to control variable 18 May 2022, 14:21:45 UTC
6aa6b13 CHANGELOG 17 May 2022, 06:43:08 UTC
befc30f Added loop check at Localization stage 17 May 2022, 06:43:08 UTC
4a1c43d Improved TM's non signalized junctions 17 May 2022, 06:43:08 UTC
a649c67 Added failure states for vehicles (#5410) * Added failure states for vehicles * Added missing endline 16 May 2022, 19:55:19 UTC
79e6aec Pretty code 13 May 2022, 07:00:46 UTC
392cfae CHANGELOG 13 May 2022, 07:00:46 UTC
c918960 Added lane changes 13 May 2022, 07:00:46 UTC
c11dfdd Fixed bug at TM when teleporting vehicles with no physics 09 May 2022, 08:10:37 UTC
dc077da Updated CHANGELOG 05 May 2022, 15:40:56 UTC
e563a1e Added AdditionalDistance constant 05 May 2022, 15:40:56 UTC
4d5d3a9 Changed conditions trigger box location 05 May 2022, 15:40:56 UTC
cf06002 Prevent adding trigger boxes inside the intersections 05 May 2022, 15:40:56 UTC
4922343 Added the instances 04 May 2022, 07:52:43 UTC
843ac4b Fix ubbuntu 18 compilation issues 02 May 2022, 07:25:24 UTC
788427f Fixed lights not changing after a map change event. Fixed lights blocking the thread to update the episode. 29 April 2022, 08:20:06 UTC
139041f Improvements to the dust_storm weather parameter. (#5388) * Switched DustStorm parameter from bool to float. * Automatically detect clang version. * Revert "Automatically detect clang version." This reverts commit 4ac1c95c26d652bbc484b60c2266b0179cba1937. * Update environment.py weather presets. * Expose dust_storm console command in environment.py + documentation. * Fix minor DustStorm preset error. * Update CHANGELOG.md 27 April 2022, 10:52:25 UTC
aaf40aa Switched back to using LLVM-8.0. 26 April 2022, 14:17:00 UTC
74e0c68 Switched to a more robust way of detecting the current compiler. 26 April 2022, 14:17:00 UTC
9aa4866 Update ContentVersions.txt 26 April 2022, 14:17:00 UTC
03c008a Update CHANGELOG.md 26 April 2022, 14:17:00 UTC
7edab76 Undo documentation change. 26 April 2022, 14:17:00 UTC
9b13826 Renamed CARLA_CLANG_VERSION_MAJOR to CARLA_LLVM_VERSION_MAJOR. 26 April 2022, 14:17:00 UTC
9a005e9 Revert "More Setup.sh changes." This reverts commit ff82140d7057a96fdc4ae84c78f1bbdfd670fc24. 26 April 2022, 14:17:00 UTC
dfc799a More Setup.sh changes. 26 April 2022, 14:17:00 UTC
97f3b96 Minor Setup.sh changes. 26 April 2022, 14:17:00 UTC
54d6116 Automatically detect clang version. 26 April 2022, 14:17:00 UTC
eb2bb75 Revert "Removed more compiler/linker version requirements." This reverts commit dc64b8344886f0e4c0ee7e7ede463e8c088c788c. 26 April 2022, 14:17:00 UTC
7e6ac6a Removed more compiler/linker version requirements. 26 April 2022, 14:17:00 UTC
1821df6 Removed specific version requirements for clang, lld and gcc. 26 April 2022, 14:17:00 UTC
df05a50 Changes to use compile with CLang 10 26 April 2022, 14:17:00 UTC
8b8f703 Fixed bug at microlanes 26 April 2022, 07:38:56 UTC
46d50df Fix topology with ending lanes 26 April 2022, 07:38:56 UTC
5003e58 New ConstantVelocityAgent and TM parameter (#5290) 20 April 2022, 12:44:27 UTC
7646b32 Fixed includes order 14 April 2022, 13:24:19 UTC
1801af8 Added a Windows include 14 April 2022, 13:24:19 UTC
3fc55a5 Missing endfile 14 April 2022, 13:24:19 UTC
974d240 Added ApplyRolloverBehavior function 14 April 2022, 13:24:19 UTC
a58503b Docs preview (#4983) * add UE4 warning * fixed UE4 build warning * removed file * created inst seg tutorial * added instance segmentation image * added to index * fix * added menu entries * texture streaming tutorial * reorganised instance segmentation tutorial * texture tutorial revision * typos * typos * added PIL link * added tooltip * remove tooltip image * replace tooltip image * removed tooltip image * added tooltip image * replaced image * texture streaming tutorial update * started pedestrian bones tutorial * added image * updates * updates * added download link for skeleton.txt * fixed link * fixed link * completed pedestrian tutorial * small change * small fix * TM tutorial * added new gif * typo * finished TM tutorial * small edit * small edit * typo * pygame tutorial * added gif to pygame tutorial * corrected gif location * replaced manual_control.gif * typos * fixed pygame tutorial * import numpy * pedestrian tutorial corrections * corrected pedestrian bones tutorial * added actors and blueprints * indexed getting started tutorial * fixed links * index.md refactor * mkdocs.yml nav refactor * mkdocs.yml syntax error * main docs refactor * new documentation structure * content authoring tutorials * content authoring tutorial * content authoring * latest changes * vehicle authoring tutorial * finished vehicle content tutorial * finished vehicles tutorial * adjusted outline * finalise authoring tutorials * rearrange index.md * extended index.md * change mkdocs format * update jinja version * bounding box tutorial * fix stray files * remove changes in build.sh * proof read * guillermo's pr edits * bbox tutorial changes * guillermo's pr edits 1 * added modeling guidelines and blender add on * added COCO export format * added bounding boxes to tutorials * merged bounding box tutorial Co-authored-by: germanros1987 <38517452+germanros1987@users.noreply.github.com> 14 April 2022, 10:38:49 UTC
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