https://github.com/carla-simulator/carla

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Revision Author Date Message Commit Date
631e760 Minor changes 17 May 2021, 18:56:46 UTC
f2c7a52 Changes for road materials. 17 May 2021, 18:56:46 UTC
170154a Tiling materials and added more decals 17 May 2021, 18:56:46 UTC
d21e205 Texture creation for road painter 17 May 2021, 18:56:46 UTC
dc85b48 Check for .fbx 17 May 2021, 18:56:46 UTC
e0d63ef Changes for large maps 17 May 2021, 18:56:46 UTC
f953e8d Revert "Disable determinism test temporally" 17 May 2021, 18:56:46 UTC
49f287c Added generation of JSON file and bug fixes 17 May 2021, 18:56:46 UTC
6aa5898 Bug fixing and updated road painter import process The import process now loads a .json file for applying decals to the road. Several bug fixes related to the generation of multiple map textures and dynamic materials. New update to the road painter preset on the art repository. 17 May 2021, 18:56:46 UTC
6f7ba07 make import road painter materials for maps First implementation for applying road painter materials to imported maps. However, the user still has to access the road painter blueprint and click on the "Paint all roads button" 17 May 2021, 18:56:46 UTC
d6b0493 Updated make import to apply RoadPainter materials 17 May 2021, 18:56:46 UTC
e310adc Finished naming script first implementation 17 May 2021, 18:56:46 UTC
a3df763 Disable determinism test temporally 17 May 2021, 18:56:46 UTC
0f70fd6 Reset files back to default state 17 May 2021, 18:56:46 UTC
8eab801 Fix DVSCamera include error 17 May 2021, 18:56:46 UTC
8e540d6 First version - Wheel direction changes 17 May 2021, 18:56:46 UTC
9b05d44 Restore settings after smoke tests 17 May 2021, 11:08:12 UTC
2407d3a Fix typo 13 May 2021, 17:39:50 UTC
35da5b4 Fixing conflicts 13 May 2021, 17:39:50 UTC
50edd95 Modify import process to accept the tile size as .json parameter and enable the 'tile to relative' conversion from UE4 (CARLA modification) 13 May 2021, 17:39:50 UTC
bc4d23a Import maps in tiles 13 May 2021, 17:39:50 UTC
1aa5379 We don't remove the assets name when importing 13 May 2021, 17:39:50 UTC
2925c51 FBX2OBJ search nomenclature at any position, not only starting with 13 May 2021, 17:39:50 UTC
d1a5887 CarlaExported search nomenclature at any position, not only starting with 13 May 2021, 17:39:50 UTC
a6c31d5 Updated javascript to trigger warning banner if the URL contains /latest/ 13 May 2021, 14:19:38 UTC
ffb539e Added banner to warn users about the latest version of docs only referring to development branch 13 May 2021, 14:19:38 UTC
d05d1f5 SmokeTest: Removed useless apply_settings in tearDown 13 May 2021, 14:18:51 UTC
1b258f9 TestSync: Removed print 13 May 2021, 14:18:51 UTC
c49da25 TestSensorDeterminism: better frame check and optimized world reload 13 May 2021, 14:18:51 UTC
7039665 Remove duplicated sublevels at cooking 12 May 2021, 22:04:38 UTC
d2cd4b4 Fixed further spaces and tabs 07 May 2021, 13:52:21 UTC
a685b54 Revert "Finished naming script first implementation" This reverts commit abc7bf885b96dd5cd18e99082198f609166ba04e. 07 May 2021, 13:52:21 UTC
dab92c7 Fixed tabs, spaces and comments 07 May 2021, 13:52:21 UTC
ec14dc2 Updated content version 07 May 2021, 13:52:21 UTC
f4e8dd2 Fixed spaces and tabs and updated textures 07 May 2021, 13:52:21 UTC
4f1add7 Updated make import process for spawning decals easier 07 May 2021, 13:52:21 UTC
b327e47 Changes to apply material to large maps and bug fixes 07 May 2021, 13:52:21 UTC
1dc91fc Revert "Disable determinism test temporally" 07 May 2021, 13:52:21 UTC
5e735e2 Updated ChangeLog 07 May 2021, 13:52:21 UTC
2a65f83 Added generation of JSON file and bug fixes 07 May 2021, 13:52:21 UTC
0a9332c Bug fixing and updated road painter import process The import process now loads a .json file for applying decals to the road. Several bug fixes related to the generation of multiple map textures and dynamic materials. New update to the road painter preset on the art repository. 07 May 2021, 13:52:21 UTC
954ed13 Texture creation and apply material in runtime Extended road painter wrapper class in order to create textures statically in the content folder so the road painter blueprint can paint the road map into these new textures and save them, instead of having to share the same texture over several maps. The material is now applied on runtime (as soon as the map is launched, either in package mode or play mode in the editor) 07 May 2021, 13:52:21 UTC
d76f682 make import road painter materials for maps First implementation for applying road painter materials to imported maps. However, the user still has to access the road painter blueprint and click on the "Paint all roads button" 07 May 2021, 13:52:21 UTC
1f1c279 Updated make import to apply RoadPainter materials 07 May 2021, 13:52:21 UTC
69a0da3 Finished naming script first implementation 07 May 2021, 13:52:21 UTC
bf82f09 Disable determinism test temporally 07 May 2021, 13:52:21 UTC
a3b0f03 Reset files back to default state 07 May 2021, 13:52:21 UTC
1750902 Fix DVSCamera include error 07 May 2021, 13:52:21 UTC
c018877 First version - Wheel direction changes 07 May 2021, 13:52:21 UTC
a3797e0 Using new version of RecastBuilder 07 May 2021, 13:17:45 UTC
cec8fd9 Corkyw10/chrono docs (#4160) * Added Chrono Integration page to navigation * Initial draft of Chrono documentation * Added Python API information for enable_chrono_physics. Made some syntactical changes to first draft of Chrono docs. * Made the forward slash character in PythonAPI stand out. Added link to Actor class in the Chrono doc. * Added manual_control_chrono.py to PythonAPI/examples * Edited chrono torial. Edited changelog. Co-authored-by: Axel <axellopez92@outlook.com> 07 May 2021, 13:16:32 UTC
ad860c3 [Co-Simulation] Fix import sumo_integration module (#3988) * fix import sumo_integration module Fixed vtypes file path to allow importing the sumo_integration module * CHANGELOG updated Co-authored-by: Axel1092 <35765780+Axel1092@users.noreply.github.com> Co-authored-by: bernat <bernatx@gmail.com> 29 April 2021, 09:33:54 UTC
cdd12c5 Updated Build OSM2ODR commit hash. 29 April 2021, 09:33:01 UTC
84b469b Added inertial position to parser. Updated osm2odr version. 29 April 2021, 09:33:01 UTC
e6a23ff Added traffic light generation functions. 29 April 2021, 09:33:01 UTC
3360d27 Improved agent vehicle detection (#3973) * Improved agent vehicle detection * Minor CHANGELOG error Co-authored-by: Jacopo Bartiromo <32928804+jackbart94@users.noreply.github.com> 27 April 2021, 13:02:18 UTC
144b741 Minor fix 26 April 2021, 12:57:18 UTC
2ebcc0b Update CHANGELOG 26 April 2021, 12:57:18 UTC
051a33c IMU: Fix some weird cases when the imu gives nan values 26 April 2021, 12:57:18 UTC
12e4148 Changed forum links to point to GitHub discussions (#4111) 22 April 2021, 04:59:07 UTC
4c5f275 Added licenseplate fbx download link. Put a note about Wheel_Shape mesh being omitted will cause vehicle to sink into the ground. 20 April 2021, 14:37:51 UTC
9cd7b7b Added step for enabling Simulation Generates Hit Event on all meshes 20 April 2021, 14:37:51 UTC
8f16270 Updated 4 wheeled vehicle import tutorial. Merged the vehicle modeling tutorial into it. Index page updated to reflect changes in the docs structure 20 April 2021, 14:37:51 UTC
e7f020e Updated PythonAPI docs for set_wheel_steer_direction, get_wheel_steer_angle and VehicleWheelLocation. Added snippet for set_wheel_steer_direction 19 April 2021, 08:49:31 UTC
a2a9737 Removed ROS docs, replaced with an brief overview and a link to the new docs. Updated nav and index to reflect changes 16 April 2021, 14:09:04 UTC
eb8d79a Removed ROS documentation and added link to the new ROS doc home 16 April 2021, 14:09:04 UTC
55de002 Increase sensor queue timeout for smoke test 15 April 2021, 09:19:32 UTC
9dec782 Corkyw10/unreal 4 26 install docs (#4086) * Updated installation from source docs for UE4.26 * Changed branch for unreal engine from 4.26 to carla * Added 7zip as requirement 14 April 2021, 21:30:32 UTC
0ca1ae9 Fix test_lidar for Python 2.7 14 April 2021, 21:30:03 UTC
c97a7b0 Fixed format 14 April 2021, 21:30:03 UTC
62d4ab1 Updated CHANGELOG 14 April 2021, 21:30:03 UTC
9edb7b2 Added lidar smoke test Test for checking that the lidar point count is correct in both lidar and semantic lidar. 14 April 2021, 21:30:03 UTC
c87a584 Add world variable to async tests also 14 April 2021, 21:30:03 UTC
2eddbbc Fix bug in lidar point count 14 April 2021, 21:30:03 UTC
f295d1e Added note about directory needing write permissions to parse xodr correctly. 12 April 2021, 07:48:15 UTC
9dfb793 Updated CHANGELOG 12 April 2021, 07:48:03 UTC
9a7c05c New LineTrace avoids blocking physics scene This change takes advantage of the new function for raycast included in the our version of the engine that does not block the PhysiX scene. 12 April 2021, 07:48:03 UTC
eae2cab Updated Readme licences 08 April 2021, 08:40:52 UTC
3679aaa Disable chrono upon collision 07 April 2021, 15:48:17 UTC
5da83fb Added collision detection for chrono vehicles. 07 April 2021, 15:48:17 UTC
3a5b8c0 Fixed typo. Fixed xerces-c lib name. 07 April 2021, 15:47:45 UTC
de6f376 Fixed libxerces-c installation. 07 April 2021, 15:47:45 UTC
d62fb2f Fixed windows build. 07 April 2021, 15:47:45 UTC
be76107 Moved OSM2ODR to a different repo 07 April 2021, 15:47:45 UTC
f6b85cb Replaced Traffic Light recorder image with new image showing correct layout 07 April 2021, 10:34:19 UTC
5bb9c3a Removed unused Timer.h 07 April 2021, 10:34:05 UTC
d7069ee Changed profiling macro fot static strings. 07 April 2021, 10:34:05 UTC
2584d88 Added trace profiler events for unreal insights. 07 April 2021, 10:34:05 UTC
6001da2 Added scoped timer 07 April 2021, 10:34:05 UTC
86efe6f Added some UE isnights traces 07 April 2021, 10:34:05 UTC
e1938e1 Updated manual control with new camera shots for pedestrians 01 April 2021, 10:33:12 UTC
a0c15d9 Edited changelog and documentation. 01 April 2021, 10:32:30 UTC
ed6062e Added new argument to recreate sensors in the replayer. 01 April 2021, 10:32:30 UTC
5a28dae Typo fix and minor syntax change 31 March 2021, 15:47:21 UTC
9a3db90 Added link for forum 31 March 2021, 15:47:21 UTC
a9a4366 Added overview of traffic simulation options 31 March 2021, 15:47:21 UTC
cb1a5df changelog 31 March 2021, 08:00:24 UTC
7580c68 Disable the minimum size of a network packet to be sent 31 March 2021, 08:00:24 UTC
b4b50cc Corkyw10/import maps tutorial (#3875) * restructured tutorial layout to avoid confusion between the three different methods available * Beginnings of new layout of maps tutorial * updatng docker and make import sections * Final first draft of map import guide refactor. Links to the guide have been changed in the rest of the documentation * Removed windows import option from package map import doc * Clarified that package import otpion with Docker only works on Linux * Deleted deprecated section. Removed reference to creating crosswalk meshes unless users want to add new ones. Removed part about packages needing unique name and moved this to 'before you begin' to say that map names should be unique' * Added more information about how to export from road runner. Removed another line referring to the deprecated methods to import maps. * Add a structure of the .json file to the overview and added to --use-carla-materials flag that it is only necessary if you do not provide a .json file yourself * Clarified that .json values will override flag values * Alternative import methods * Added alternative section to overview and added images for manual import * Summary section added to alternative methods * Added image to show render disable for pedestrian mesh 23 March 2021, 09:00:18 UTC
5a9159b Rephrased scenic library/domain section 23 March 2021, 08:59:19 UTC
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