774272e | Roel Algaba Brizuela | 09 June 2021, 15:00:39 UTC | Fixed markings color bug | 09 June 2021, 15:00:39 UTC |
7372299 | Roel Algaba Brizuela | 07 June 2021, 12:14:46 UTC | Updated marking nodes materials and names | 07 June 2021, 12:14:46 UTC |
b204b89 | bernat | 03 June 2021, 13:37:26 UTC | Fix parsing of tiles by name | 03 June 2021, 13:37:26 UTC |
9e718c0 | Roel Algaba Brizuela | 03 June 2021, 11:52:26 UTC | Updated materials for curbs and gutters | 03 June 2021, 11:52:26 UTC |
dee05d4 | Roel Algaba Brizuela | 03 June 2021, 11:51:54 UTC | Merge remote-tracking branch 'origin/dev' into roel/final_changes_import | 03 June 2021, 11:51:54 UTC |
4ee1f63 | Roel Algaba Brizuela | 31 May 2021, 11:30:47 UTC | Fixed for loop error | 03 June 2021, 09:36:13 UTC |
cf40879 | Daniel Santos-Oliván | 02 June 2021, 08:16:43 UTC | Smoke: Fix name in smoke test list | 03 June 2021, 09:34:33 UTC |
92105fe | Daniel Santos-Oliván | 02 June 2021, 08:16:22 UTC | Remove print | 03 June 2021, 09:34:33 UTC |
0508c25 | Daniel Santos-Oliván | 02 June 2021, 08:12:43 UTC | Disable three car collisions | 03 June 2021, 09:34:33 UTC |
e376071 | Daniel Santos-Oliván | 01 June 2021, 14:29:42 UTC | Updated vehicle physics tester script | 03 June 2021, 09:34:33 UTC |
c88dc50 | Daniel Santos-Oliván | 01 June 2021, 13:45:09 UTC | Added missing header | 03 June 2021, 09:34:33 UTC |
31ee920 | Daniel Santos-Oliván | 01 June 2021, 13:44:29 UTC | Enable collision sensor and vehicle physics smoke tests | 03 June 2021, 09:34:33 UTC |
770ed30 | Daniel Santos-Oliván | 01 June 2021, 13:42:48 UTC | Added test to check the sticky control | 03 June 2021, 09:34:33 UTC |
4a39491 | Daniel Santos-Olivan | 20 April 2021, 14:44:27 UTC | Added compatibility to Python2 for the test | 03 June 2021, 09:34:33 UTC |
1e4d8df | Daniel Santos-Olivan | 20 April 2021, 10:30:10 UTC | Increased timeouts | 03 June 2021, 09:34:33 UTC |
1d6ad11 | Daniel Santos-Olivan | 05 March 2021, 09:35:47 UTC | smoke_test: add collision determinism to list | 03 June 2021, 09:34:33 UTC |
850a0bd | Daniel Santos-Olivan | 07 January 2021, 10:30:27 UTC | Added smoke test for determinism | 03 June 2021, 09:34:33 UTC |
9417f2b | Axel | 02 June 2021, 07:46:15 UTC | Fixed sensor tick time test. | 02 June 2021, 11:15:17 UTC |
28a044d | Axel1092 | 01 June 2021, 15:02:45 UTC | Temporary fix for windows link errors. | 02 June 2021, 11:15:17 UTC |
68d75a9 | Axel | 01 June 2021, 08:52:29 UTC | Fixed inacurate class description. Removed unused files. | 02 June 2021, 11:15:17 UTC |
a706ab8 | Axel | 01 June 2021, 08:34:19 UTC | Added optical flow to rgb conversion for visualization. | 02 June 2021, 11:15:17 UTC |
2e76af9 | Axel | 31 May 2021, 16:11:06 UTC | Fixed float texture format. Added method to convert optical flow to a color visualization. | 02 June 2021, 11:15:17 UTC |
a087f2f | Shashank Singh | 30 May 2021, 17:07:55 UTC | Going back to initial approach for uint16/float16 Optical Flow but need to do conversion on C++/Client side | 02 June 2021, 11:15:17 UTC |
6b6f639 | Shashank Singh | 20 April 2021, 17:04:19 UTC | removed unused code and added optical flow processing explanation+example to manual_control.py | 02 June 2021, 11:15:17 UTC |
38beabb | Shashank Singh | 19 April 2021, 16:40:58 UTC | added VelocityMaterial.uasset and updated CHANGELOG | 02 June 2021, 11:15:17 UTC |
fa9f55a | Shashank Singh | 19 April 2021, 16:22:12 UTC | Optical Flow | 02 June 2021, 11:15:17 UTC |
c1407a7 | corkyw10 | 31 May 2021, 10:13:48 UTC | Rephrasing the raycast sensor description | 31 May 2021, 15:01:23 UTC |
4e099b4 | corkyw10 | 31 May 2021, 08:58:48 UTC | Corrected collision mesh description and naming. Added information to set linear damping to zero. | 31 May 2021, 15:01:23 UTC |
afe7a68 | corkyw10 | 28 May 2021, 10:29:32 UTC | Corrected folder structure and specified that incorrect success message happens in windows | 28 May 2021, 15:16:59 UTC |
f27fbec | corkyw10 | 25 May 2021, 14:22:28 UTC | Added three new FAQs | 28 May 2021, 15:16:59 UTC |
f946f16 | Jacopo Bartiromo | 27 May 2021, 14:09:42 UTC | Update changelog | 28 May 2021, 09:31:10 UTC |
d3f8b58 | Jacopo Bartiromo | 19 May 2021, 13:19:42 UTC | Changed InMemoryMap to generate more points if two waypoints are even further than a multiple of the limit. Removed SetSimulatePhysics call when not needed. Changed PID functions to inline. | 28 May 2021, 09:31:10 UTC |
83f0a00 | Jacopo Bartiromo | 13 May 2021, 09:18:57 UTC | Removed all debug helper functions | 28 May 2021, 09:31:10 UTC |
0002f0b | Jacopo Bartiromo | 13 May 2021, 09:05:58 UTC | Debug settings are still on. Added extra points in tight curves for PID improvement. Fixed Hybrid Mode, now moves in the direction of the next waypoint. Reduced calculations in MotionPlanningStage.cpp | 28 May 2021, 09:31:10 UTC |
5f0f958 | Jacopo Bartiromo | 04 May 2021, 11:02:41 UTC | WIP: Fixing hybrid mode | 28 May 2021, 09:31:10 UTC |
2ef6944 | Jacopo Bartiromo | 03 May 2021, 11:43:34 UTC | Fixing variable name | 28 May 2021, 09:31:10 UTC |
252be2d | Jacopo Bartiromo | 03 May 2021, 09:04:52 UTC | Fixing variable name | 28 May 2021, 09:31:10 UTC |
341571c | Jacopo Bartiromo | 03 May 2021, 08:32:40 UTC | Changing several constant variables Removing sorting in LocalizationStage.cpp | 28 May 2021, 09:31:10 UTC |
ae0ba81 | Roel Algaba Brizuela | 27 May 2021, 09:33:07 UTC | Fixed scale excess and location bug | 27 May 2021, 13:13:41 UTC |
55aed10 | bernat | 26 May 2021, 17:04:29 UTC | New content, and remove LargeMap as available map | 26 May 2021, 17:04:29 UTC |
b680f88 | bernat | 26 May 2021, 11:27:41 UTC | New content version | 26 May 2021, 11:30:14 UTC |
0ad5982 | Roel Algaba Brizuela | 26 May 2021, 11:05:46 UTC | Removed space | 26 May 2021, 11:30:14 UTC |
fd66375 | Roel Algaba Brizuela | 21 May 2021, 13:32:24 UTC | Fixes for import | 26 May 2021, 11:30:14 UTC |
3a53b3c | bernat | 26 May 2021, 10:48:10 UTC | Fix collision of imported meshes | 26 May 2021, 11:30:14 UTC |
a881701 | bernat | 18 May 2021, 14:51:43 UTC | Disabling streamming of textures | 21 May 2021, 07:44:06 UTC |
2621a9a | Daniel Santos-Oliván | 20 May 2021, 11:01:48 UTC | Disable camera smoke test | 20 May 2021, 14:33:27 UTC |
7edcea2 | Daniel Santos-Olivan | 09 May 2021, 17:45:24 UTC | Jenkinsfile: Revert changes | 20 May 2021, 14:33:27 UTC |
55f68cc | Daniel Santos-Olivan | 09 May 2021, 09:11:16 UTC | Update of Jenkinsfile | 20 May 2021, 14:33:27 UTC |
bc3e68a | Daniel Santos-Olivan | 07 May 2021, 13:39:31 UTC | Temporally disabled the smoke tests of vehicle physics | 20 May 2021, 14:33:27 UTC |
2a5181b | Daniel Santos-Olivan | 07 May 2021, 13:37:01 UTC | Util/VehicleTester: Fix minor bug | 20 May 2021, 14:33:27 UTC |
d6ee662 | Daniel Santos-Olivan | 07 May 2021, 08:43:30 UTC | Jenkinsfile: Added control in the launch of the server | 20 May 2021, 14:33:27 UTC |
365082c | Daniel Santos-Olivan | 07 May 2021, 08:11:55 UTC | Added util script to test vehicle physics | 20 May 2021, 14:33:27 UTC |
fd2c388 | Daniel Santos-Olivan | 06 May 2021, 15:51:57 UTC | TestVehiclePhysics: Disabled wheel collision test | 20 May 2021, 14:33:27 UTC |
fd06ae6 | Daniel Santos-Olivan | 05 May 2021, 13:20:04 UTC | Updated CHANGELOG | 20 May 2021, 14:33:27 UTC |
c779b36 | Daniel Santos-Olivan | 05 May 2021, 13:14:38 UTC | Jenkinsfile: grouping sh commands in blocks | 20 May 2021, 14:33:27 UTC |
93ab8b9 | Daniel Santos-Olivan | 05 May 2021, 07:26:46 UTC | Jenkinsfile: Fixed small bug | 20 May 2021, 14:33:27 UTC |
d486adc | Daniel Santos-Olivan | 04 May 2021, 14:25:19 UTC | Update Jenkinsfile We have split the smoke test for Python2, Python3 and the examples to reboot the server between each of them. | 20 May 2021, 14:33:27 UTC |
cf0cd18 | Daniel Santos-Olivan | 04 May 2021, 10:16:17 UTC | Add collision sensor test to list | 20 May 2021, 14:33:27 UTC |
7dc9e78 | Daniel Santos-Olivan | 03 May 2021, 12:38:25 UTC | TestVehiclePhysics: Update and enable all tests | 20 May 2021, 14:33:27 UTC |
d8c2342 | Daniel Santos-Olivan | 03 May 2021, 12:37:53 UTC | CollisionSensorTest: Enable test and minor update | 20 May 2021, 14:33:27 UTC |
4090eb7 | Daniel Santos-Olivan | 26 April 2021, 15:10:20 UTC | Added smoke test for collision sensor | 20 May 2021, 14:33:27 UTC |
668303e | Daniel Santos-Olivan | 26 April 2021, 10:13:09 UTC | Added smoke to check the point count for Lidar and Semantic Lidar | 20 May 2021, 14:33:27 UTC |
1091bc5 | corkyw10 | 26 April 2021, 09:41:38 UTC | Moved horizontal_fov variables to sensor ref blueprint tables. Corrected values in Python API. | 20 May 2021, 14:33:27 UTC |
e786b91 | corkyw10 | 26 April 2021, 09:05:38 UTC | Updated PythonAPI with new WheelPhysicsControl values and Lidar/Semantic Lidar values. Fixed bug where 'inherited from' links were broken in API docs. Updated code snippet in tutorial 'control vehicle physics' | 20 May 2021, 14:33:27 UTC |
8b025b0 | Daniel Santos-Olivan | 22 April 2021, 15:25:21 UTC | Added test for apply control | 20 May 2021, 14:33:27 UTC |
3ee6a1c | Daniel Santos-Olivan | 22 April 2021, 09:54:04 UTC | smoke.test_vehicle_physics: add filter for cars | 20 May 2021, 14:33:27 UTC |
5f4583b | Daniel Santos-Olivan | 22 April 2021, 09:05:09 UTC | test_determinism: Add more output when failing | 20 May 2021, 14:33:27 UTC |
88d732e | Daniel Santos-Olivan | 22 April 2021, 08:30:40 UTC | Updated smoke.test_vehicle_physics - Fix error in reload of world - New test about long stiff values - Minor fixes | 20 May 2021, 14:33:27 UTC |
f9d7184 | Daniel Santos-Olivan | 22 April 2021, 08:12:55 UTC | Fix values for tire stiffness | 20 May 2021, 14:33:27 UTC |
e3ba9e4 | Daniel Santos-Olivan | 21 April 2021, 16:45:36 UTC | Added tire stiffness forces to physics control | 20 May 2021, 14:33:27 UTC |
8c6288e | Daniel Santos-Olivan | 21 April 2021, 09:46:21 UTC | Added test for different friction values | 20 May 2021, 14:33:27 UTC |
a52d092 | Daniel Santos-Olivan | 21 April 2021, 08:17:37 UTC | smoke_vehicle_physics: Fix small bugs | 20 May 2021, 14:33:27 UTC |
3f698f4 | Daniel Santos-Olivan | 20 April 2021, 09:50:14 UTC | Updated CHANGELOG | 20 May 2021, 14:33:27 UTC |
0603acf | Daniel Santos-Olivan | 20 April 2021, 09:48:31 UTC | Added smoke tests for vehicle physics | 20 May 2021, 14:33:27 UTC |
0eb8e2c | Daniel Santos-Olivan | 20 April 2021, 09:46:12 UTC | FrictionTrigger: Return vehicles to old friction | 20 May 2021, 14:33:27 UTC |
dd6dd7b | Daniel Santos-Olivan | 20 April 2021, 09:43:00 UTC | CarlaWheeledVehicle: Correct setup of the wheels Setup the wheels correctly after applying the physics control | 20 May 2021, 14:33:27 UTC |
3fbdd5b | Daniel Santos-Olivan | 20 April 2021, 07:47:36 UTC | Added Abs method to carla vectors | 20 May 2021, 14:33:27 UTC |
5858882 | Axel1092 | 20 May 2021, 14:33:13 UTC | Fixed missing includes. (#4234) | 20 May 2021, 14:33:13 UTC |
c46c65f | Axel1092 | 20 May 2021, 14:09:43 UTC | Large Maps (#4207) * Added LargeMapManager * Added DVector Vector of doubles * Declaration of interface * Added AUncenteredPivotPointMesh * Added map generation from assets folder * Updates on FDVector * Added tile load on demand * Fixed load tile issues after rebasing origin * Updated FDVector * Added some auxiliary functions * Added conversion and operator * Added methods to check and configure the state * Removed const and updated printed info * Added macro to avoid logs * Added info dump functions * The asset spawn check was added to the tick * LargeMapManager added to CarlaGM * Moving to level load autocontrol * Updated with new function name, AddNewClientToConsider * Fixing forced tile load * Added operator*(float) * Disabled Localplayer * Now the streaming is handled by us * Fixed remove of considered actors * Fixed typo * Added MapOrigin to the Episode * Added Vector3DInt to LibCarla * Removed floats in Vector3DInt * Added offset to client actor's location * Fixed old cast warning * Removed float * Added explicit cast to avoid warning * Fixed client actor transform * Removed unnecessary code * Added origin offset to spawn_actor * Adding spawn points generation * Added spawn points folder in editor * Changed Spawnpoint for only Transforms * World rebase is triggered directly * Added offset when attaching actors * Detecting hero vehicle * Added LargeMapManager * Added DVector Vector of doubles * Declaration of interface * Added AUncenteredPivotPointMesh * Added map generation from assets folder * Updates on FDVector * Added tile load on demand * Fixed load tile issues after rebasing origin * Updated FDVector * Added some auxiliary functions * Added conversion and operator * Added methods to check and configure the state * Removed const and updated printed info * Added macro to avoid logs * Added info dump functions * The asset spawn check was added to the tick * LargeMapManager added to CarlaGM * Moving to level load autocontrol * Updated with new function name, AddNewClientToConsider * Fixing forced tile load * Added operator*(float) * Disabled Localplayer * Now the streaming is handled by us * Fixed remove of considered actors * Fixed typo * Added MapOrigin to the Episode * Added Vector3DInt to LibCarla * Removed floats in Vector3DInt * Added offset to client actor's location * Fixed old cast warning * Removed float * Added explicit cast to avoid warning * Fixed client actor transform * Removed unnecessary code * Added origin offset to spawn_actor * Adding spawn points generation * Added spawn points folder in editor * Changed Spawnpoint for only Transforms * World rebase is triggered directly * Added offset when attaching actors * Detecting hero vehicle * Only hero vehicles are considered to stream tiles * Little update on log macro * Adding support for ghost actors * Refactored LargeMap classes * Refactored LargeMap classes * Revert refactor * Remove files * Added dormant state to actors * Fixed spawn+rebase on new OnActorSpawn * Removed circular dependency warning * Converted FActorView into an USTRUCT * Added actor state conversion to dormant * Removed ConvertActorDormant * Added spawn and transition of dormants * Ghost to Dormant working * Replicated dormant actors * Add substraction operators * Added dormant to ghost conversion * Fixed some issues in dormant to ghost conversion * WIP! Attached actors not working properly * WIP! Attached actors not working properly * Added tiles loaded from umaps. * Fixed Missing includes * Added FActorData classes to save and restore actor state for dormant actors. Edited all client - server calls to recognize the dormant state. FActorView now can hold null AActor* when is dormant. Large Maps now load tiled umaps instead of assets. * Fixed dormant check for attached actors * Expanded FActorData classes. Added world observer aware of dormant actors. * Extended FActorData classes with walker data. * Fixed missing includes * Removed some with editor macros. * Added virtual destructor to FActorData. * Adding includes * Fixed warnings. Added UNoWorldOffsetSceneComponent to have unreal actors unnafected by rebase. * Fixed tile alingment. * Added sensor data to restore the comunication. * Added parent hierarchy consideration to sleep/wakeup of ghost/dormant actors. * Fixed crash for sensor destruction. Co-authored-by: doterop <daniel.oterop@gmail.com> Co-authored-by: bernat <bernatx@gmail.com> | 20 May 2021, 14:09:43 UTC |
689f3a7 | Roel Algaba Brizuela | 20 May 2021, 09:34:59 UTC | Fixes for PR | 20 May 2021, 12:21:26 UTC |
ad8e0b5 | Roel Algaba Brizuela | 19 May 2021, 18:19:35 UTC | Removed unnecesary file | 20 May 2021, 12:21:26 UTC |
ed8809d | Roel Algaba Brizuela | 19 May 2021, 15:00:59 UTC | Fixed spaces | 20 May 2021, 12:21:26 UTC |
f1778e9 | Roel Algaba Brizuela | 19 May 2021, 13:14:30 UTC | Changed decal process for large maps | 20 May 2021, 12:21:26 UTC |
f2930a4 | Roel Algaba Brizuela | 17 May 2021, 20:32:29 UTC | Changed material routes and import.py | 20 May 2021, 12:21:26 UTC |
63cb211 | Roel Algaba Brizuela | 20 May 2021, 09:34:59 UTC | Fixes for PR | 20 May 2021, 09:34:59 UTC |
3ff3359 | Roel Algaba Brizuela | 19 May 2021, 18:19:35 UTC | Removed unnecesary file | 19 May 2021, 18:19:35 UTC |
b26894d | Roel Algaba Brizuela | 19 May 2021, 15:00:59 UTC | Fixed spaces | 19 May 2021, 15:00:59 UTC |
d8e91f6 | Roel Algaba Brizuela | 19 May 2021, 13:14:30 UTC | Changed decal process for large maps | 19 May 2021, 14:54:50 UTC |
09e7792 | Roel Algaba Brizuela | 17 May 2021, 20:32:29 UTC | Changed material routes and import.py | 19 May 2021, 14:54:50 UTC |
5268801 | corkyw10 | 18 May 2021, 13:58:42 UTC | Added images | 19 May 2021, 13:28:55 UTC |
d060752 | corkyw10 | 14 May 2021, 15:20:04 UTC | Documented physics convergence. Fixed incorrect table of contents link | 19 May 2021, 13:28:55 UTC |
aa6377c | bernat | 17 May 2021, 16:18:50 UTC | Updating boost source URL | 17 May 2021, 18:57:40 UTC |
09af2fb | bernat | 17 May 2021, 14:48:14 UTC | New content version | 17 May 2021, 18:56:46 UTC |
80c5e33 | bernat | 14 May 2021, 11:16:31 UTC | Calculate navigation data in parallel while cooking | 17 May 2021, 18:56:46 UTC |
a9c859f | Roel Algaba Brizuela | 14 May 2021, 09:53:01 UTC | Fix for commandlet | 17 May 2021, 18:56:46 UTC |
dfef928 | bernat | 14 May 2021, 08:27:57 UTC | New content version | 17 May 2021, 18:56:46 UTC |
4e1976d | Roel Algaba Brizuela | 12 May 2021, 12:48:37 UTC | Fixed tabs and spaces for PR | 17 May 2021, 18:56:46 UTC |
f13b16b | Roel Algaba Brizuela | 12 May 2021, 12:32:10 UTC | Fix Import.py error | 17 May 2021, 18:56:46 UTC |
8738bf1 | Roel Algaba Brizuela | 12 May 2021, 12:27:05 UTC | Fix errors from rebase | 17 May 2021, 18:56:46 UTC |
79650a4 | Roel Algaba Brizuela | 12 May 2021, 10:50:20 UTC | Changes for materials with imported maps | 17 May 2021, 18:56:46 UTC |