https://github.com/carla-simulator/carla

sort by:
Revision Author Date Message Commit Date
30ce63f using convert, blits and given forward vector of transform 28 January 2019, 10:34:38 UTC
fbf64f5 Add CarlaStatics function library 27 January 2019, 20:04:40 UTC
7cb8e00 Fix #1168 deregister registered actors on "OnDestroyed" event 27 January 2019, 18:13:36 UTC
67c2d90 Fix regression introduced in #1150, make data streams more robust for asynchronous use 27 January 2019, 15:19:16 UTC
027362b Refactor the server to always return a Response object, move some functionality to UCarlaEpisode 27 January 2019, 12:34:57 UTC
7a21d8a Fix dumb error in Check.sh 26 January 2019, 17:46:30 UTC
1683bd6 Split test rpc and msgpack 26 January 2019, 17:45:26 UTC
7a9b1f0 Remove throws from MsgPackAdaptors 26 January 2019, 17:44:40 UTC
1f34cf3 Add more info to actor view, including serialized data 26 January 2019, 17:31:15 UTC
c7561c5 Iterate actor registry by values instead of pairs 26 January 2019, 17:31:15 UTC
4e70097 Add Response class 26 January 2019, 17:31:15 UTC
0371620 Replace Optional by boost::optional and add adaptors for serialization 26 January 2019, 17:31:15 UTC
8296b50 Fix serialization of boost::variant 26 January 2019, 17:31:15 UTC
5f7c8b7 Skip client unit tests on benchmark 26 January 2019, 17:08:54 UTC
8778cd6 Adjust streaming benchmark, failing on laptop 26 January 2019, 16:56:07 UTC
3f29c40 Add exceptions back to Buffer 26 January 2019, 16:42:53 UTC
6ff8784 Compile server pipeline with -fno-exceptions, split unit tests for client and server 26 January 2019, 16:27:14 UTC
d0137fe Replace uses of throw by carla::throw_exception 26 January 2019, 15:10:52 UTC
459d755 Add carla::throw_exception function to re-route exceptions 26 January 2019, 14:59:17 UTC
8e6406c Suppress deprecated header warning 26 January 2019, 13:32:04 UTC
7801e68 Fix missing includes 26 January 2019, 13:31:35 UTC
81e41bb Fix assert placed in wrong place 26 January 2019, 13:31:35 UTC
d460ff8 Update changelog 26 January 2019, 13:31:35 UTC
e231d71 Clear expired streams 26 January 2019, 13:31:35 UTC
bd398ac #1119 make sure streams are discarded when the sensor is destroyed 26 January 2019, 13:31:35 UTC
159206b Delay content download in Jenkins pipeline to save disk space 26 January 2019, 13:27:17 UTC
8a3e40a Merge branch 'master' into basicAgentUpdates 25 January 2019, 21:31:27 UTC
9ff2afe Update changelog 25 January 2019, 21:28:56 UTC
2f8ed18 taking out blue background color 25 January 2019, 18:25:08 UTC
e6b6d7d Bug Fix: color before replacement error 25 January 2019, 16:25:35 UTC
a359923 hero mode with map rotation working! :D 25 January 2019, 16:16:38 UTC
1845513 Working on rotating map in hero mode 25 January 2019, 15:39:26 UTC
24068c9 some code refactoring 25 January 2019, 10:26:20 UTC
6166135 Merge pull request #1086 from xksteven/patch-1 Added Windows 8.1 SDK as required 25 January 2019, 09:08:07 UTC
972211b Merge branch 'master' into patch-1 25 January 2019, 09:02:49 UTC
6c5da50 Fix impulse needs to convert units 24 January 2019, 18:57:17 UTC
d7826b9 working on improving hero mode 24 January 2019, 18:29:05 UTC
21bf92c Removed 'add_force' command, and little fixes. 24 January 2019, 17:57:38 UTC
c360d14 Adding conversion for meter / centimeter for Vector3D 24 January 2019, 17:57:38 UTC
eaf3392 Added methods to PythonAPI for managing some physics of an actor 24 January 2019, 17:57:38 UTC
fbfc782 Scaling working in map and hero mode 24 January 2019, 15:54:05 UTC
e6c1df3 Remove unnecessary checks 24 January 2019, 15:50:29 UTC
f82eb49 Scaling finally working 24 January 2019, 15:31:05 UTC
1287164 Changed asserts for checks 24 January 2019, 13:44:24 UTC
a892b8e Merge branch 'master' into NoRenderingMode 24 January 2019, 13:44:01 UTC
a0ba435 working on scaling map 24 January 2019, 13:19:54 UTC
84375d3 Added option to change elevation to the triggers 24 January 2019, 11:58:48 UTC
72ebe0f Updated CHANGELOG with the changes 24 January 2019, 11:58:48 UTC
2b99e46 Fixed OpenDriveActor bug on multiple lane junctions 24 January 2019, 11:58:15 UTC
b57b56f Increase default time-out in world.wait_for_tick() 24 January 2019, 11:03:01 UTC
289678d refactoring 23 January 2019, 19:10:56 UTC
61a7cc9 Migrate saving images to disk to new async system 23 January 2019, 17:57:31 UTC
6c8499c Upgrade to UE4.21 23 January 2019, 17:57:26 UTC
a27994c Improved scaling of map and actors 23 January 2019, 17:19:39 UTC
89af74d Add support for a gnss sensor An initial reference location is read from the header of the OpenDRIVE definition (/OpenDRIVE/header/geoReference) The expected format is based on the Proj4 syntax: +lat_0=<LATITUDE as double> +lon_0=<LONGITUDE as double) Example (Town01): <OpenDRIVE> <header revMajor="1" revMinor="4" name="" version="1" date="2018-10-26T12:17:35" north="2.0479999989271146e+1" south="-3.4888998413085938e+2" east="4.1446086126736287e+2" west="-2.0712774024007370e+1" vendor="VectorZero"> <geoReference><![CDATA[+lat_0=4.9000000000000000e+1 +lon_0=8.0000000000000000e+0]]></geoReference> </header> ... 23 January 2019, 16:49:01 UTC
a47cd51 improving map scaling 23 January 2019, 16:08:27 UTC
24bf11d working on map scaling 23 January 2019, 15:57:24 UTC
61a87c8 Added 1st version of scaling map functionality 23 January 2019, 15:28:28 UTC
2401f8f Added arrows for orientation and lane separation 23 January 2019, 14:31:04 UTC
e5fde35 Adapted code to test server without rendering option, working on scaling 23 January 2019, 11:50:54 UTC
67d1eba Updated BasicAgent: Allow setting target speed and updated traffic light behavior Updated the BasicAgent to: - Allow setting target speeds - Fix the behavior on intersections with US-style traffic lights 23 January 2019, 07:30:10 UTC
c18c3bd Add support for walkers in manual_control.py 22 January 2019, 18:54:57 UTC
4235da5 Add bounding box to pedestrians 22 January 2019, 18:54:57 UTC
aec58e7 Fix missing include and forward declaration 22 January 2019, 18:54:57 UTC
4c68cdb Add jump to pedestrian control 22 January 2019, 18:54:57 UTC
4ab822b Add support for spawning and controlling walkers 22 January 2019, 18:54:57 UTC
aeecd3d Rename get_vehicle_control to get_control to be consistent with walkers 22 January 2019, 18:54:57 UTC
656aba7 Rename apply_control_to_actor to apply_control_to_vehicle 22 January 2019, 18:54:57 UTC
2b2b97d Bug Fix: In hero mode, when deleting all vehicles the game would crash 22 January 2019, 18:02:01 UTC
1770e17 Bug Fix: game crashed when selecting hero without vehicles spawned 22 January 2019, 17:05:47 UTC
b2c6d8a Refactor and setting waypoint length 22 January 2019, 16:33:00 UTC
32c8299 Fixes of intersections and roads 22 January 2019, 16:23:46 UTC
780ada7 Added first version of speed limits 22 January 2019, 11:35:35 UTC
cdd3c83 Update docs and changelog 22 January 2019, 10:52:22 UTC
25bc958 Upgrade Boost dependencies and image IO to Boost 1.69 22 January 2019, 10:52:22 UTC
77fd3ae Upgrade Boost version to 1.69.0 22 January 2019, 10:52:22 UTC
8a050c7 Upgraded Boost version to 1.68.0 22 January 2019, 10:52:22 UTC
3697529 Made the Boost setup script generic to accomodate easier boost version upgrades 22 January 2019, 10:52:22 UTC
a9c0a93 Rendering intersection waypoints separately 22 January 2019, 10:51:35 UTC
775c2c8 distance computation done well 22 January 2019, 10:03:16 UTC
8711fd0 Hero actor is always in center of screen 22 January 2019, 09:50:43 UTC
ddda6e6 pedestrian are being visualized 21 January 2019, 17:28:42 UTC
e9cc893 Added vehicle front 21 January 2019, 17:08:50 UTC
a7f24f6 no_rendering_mode.py 21 January 2019, 15:41:43 UTC
c72b079 Added legend 21 January 2019, 14:35:42 UTC
312bcc7 Added support for rendering pedestrians 21 January 2019, 13:27:21 UTC
94a3cce Code refactoring 21 January 2019, 11:12:06 UTC
1790bc0 Merge branch 'master' into NoRenderingMode 21 January 2019, 09:32:42 UTC
83237f0 solving bug 21 January 2019, 09:02:02 UTC
3cf7b48 bounding box added to vehicle 18 January 2019, 17:35:35 UTC
2ffd8ec Refactoring code 18 January 2019, 09:32:32 UTC
edeac67 Improving performance and working on actor bounding box 17 January 2019, 18:47:51 UTC
7f0b86f We can now select actors randomly 17 January 2019, 14:46:46 UTC
822d9e7 Rendering radius of hero vehicle 17 January 2019, 13:49:48 UTC
f4b4bae Added hero speed and centered map 17 January 2019, 11:39:16 UTC
1d29cca Hero mode id and type id is displayed 17 January 2019, 10:51:53 UTC
5295261 Add forward vector to rotations and transforms 17 January 2019, 10:41:14 UTC
0bcefc0 Clean up geom files 17 January 2019, 10:36:56 UTC
292e0b0 Improved HUD managemente 17 January 2019, 10:25:57 UTC
77e8dee hero mode can be selected nowa nd actors get filtered by hero radius 16 January 2019, 18:32:39 UTC
back to top