https://github.com/carla-simulator/carla

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Revision Author Date Message Commit Date
818b771 Updated markings bug fix 11 June 2021, 12:36:02 UTC
ff0e14f Merge remote-tracking branch 'origin/axel/large_map_traffic_light_fix' into roel/fixes_large_maps 11 June 2021, 11:14:43 UTC
9199203 Merge remote-tracking branch 'origin/axel/large_map_traffic_light_fix' into roel/fixes_large_maps 11 June 2021, 09:42:01 UTC
108356f Fixed link errors. 11 June 2021, 08:45:41 UTC
6ad3ae2 Review fixes. Missing includes. 11 June 2021, 10:25:01 UTC
5e002c0 Fixed missing includes 11 June 2021, 07:36:59 UTC
1045823 Fixed markings color bug 10 June 2021, 14:13:36 UTC
f6f5637 Fixed missing includes. 10 June 2021, 12:35:38 UTC
24ddac5 Merge branch 'dev' into axel/large_map_traffic_light_fix 10 June 2021, 11:06:16 UTC
ea28906 Added IsActive functions. Dormant actors that cannot be respawned now remain dormant. 10 June 2021, 10:36:29 UTC
8d354e8 removed unused comments. 10 June 2021, 09:28:02 UTC
e20ff18 Merge branches 'axel/large_map_traffic_light_fix' and 'axel/large_map_traffic_light_fix' of https://github.com/carla-simulator/carla into axel/large_map_traffic_light_fix 10 June 2021, 09:26:38 UTC
d252032 Added tile_stream_distance and actor_stream_distance to world settings. 10 June 2021, 09:25:39 UTC
19ba28e Filter out the base large map as available map 10 June 2021, 08:35:15 UTC
830c9a1 More time out for the smoke test 10 June 2021, 07:53:52 UTC
1a267fb Removed renderthread and gamethread syncronization for all cameras except dvs. 10 June 2021, 07:49:25 UTC
49db065 New content version 09 June 2021, 17:28:43 UTC
6d94b3a Fix minor typo 09 June 2021, 17:28:43 UTC
a996260 Improved robustness of tests - In the collision sensor test we have incrase the number of frames to run and also we run all the vehicles always and show all the ones that fail instead of only the first. - In vehicle physics tests, we have change all velocity/control setters to batch_sync version to avoid losing commands 09 June 2021, 17:28:43 UTC
f64d341 Fixed missing includes. 09 June 2021, 17:28:28 UTC
84c5995 Updated CarlaRecorder and CarlaReplayer to use new FCarlaActor interface for vehicles, walkers and sensors. 09 June 2021, 17:28:28 UTC
e2ebdf8 Fixed missing includes. 09 June 2021, 17:28:28 UTC
bd1725b Added functions to interface the FCarlaActor object with recorder. Started adapting recorder to new FCarlaActor object. 09 June 2021, 17:28:28 UTC
3b8fda2 Now traffic lights can be spawned without controllers inside junctions. 09 June 2021, 17:28:28 UTC
11c785e Renaming FActorView to FCarlaActor. Changing calls related to FCarlaActor to acomodate new typing. 09 June 2021, 17:28:28 UTC
8925a4e WIP: renaming FActorView to FCarlaActor. Changing calls related to FCarlaActor to acomodate new typing. 09 June 2021, 17:28:28 UTC
ca9ffeb Fixed child-parent when waking up dormant actors. Added profiling traces. Fixed transformation of debug shapes in large maps. 09 June 2021, 17:28:28 UTC
c9c5fac Fixed recorder issues with traffic lights. 09 June 2021, 08:42:11 UTC
46a5fed Merge branch 'axel/large_map_traffic_light_fix' of https://github.com/carla-simulator/carla into axel/large_map_traffic_light_fix 08 June 2021, 13:31:47 UTC
651285a Fixing line markings semantics 08 June 2021, 13:24:55 UTC
c96b3ec Fixed Traffic Light issue with recorder and dormant state. Removed old ActorView files. 08 June 2021, 11:38:07 UTC
4aec1f3 Fixed traffic light warning. Set speed limit for dormant actors to 30. Fixed semantic segmentation on streaming levels. 08 June 2021, 09:05:36 UTC
3a7543d Fixed traffic light trigger box placement in large maps. 07 June 2021, 14:53:11 UTC
34084f2 Fixes for large maps (#4271) * Changed material routes and import.py * Changed decal process for large maps * Fixed spaces * Removed unnecesary file * Fixes for PR * Updated materials for curbs and gutters * Fix parsing of tiles by name * Updated marking nodes materials and names * New content version Co-authored-by: bernat <bernatx@gmail.com> 07 June 2021, 13:34:01 UTC
d30f889 Added Tiles to the MapPath.txt file. Removed debug warnings. 07 June 2021, 10:23:59 UTC
e5479ea Enabled packages for large maps. 07 June 2021, 08:01:06 UTC
dd6cb7b Streaming level list now is persistant and can be saved for unreal to detect the dependencies. 04 June 2021, 08:50:14 UTC
70415c3 Fixed missing includes. 03 June 2021, 14:57:23 UTC
d5a8ada Updated CarlaRecorder and CarlaReplayer to use new FCarlaActor interface for vehicles, walkers and sensors. 03 June 2021, 11:06:09 UTC
4ee1f63 Fixed for loop error 03 June 2021, 09:36:13 UTC
cf40879 Smoke: Fix name in smoke test list 03 June 2021, 09:34:33 UTC
92105fe Remove print 03 June 2021, 09:34:33 UTC
0508c25 Disable three car collisions 03 June 2021, 09:34:33 UTC
e376071 Updated vehicle physics tester script 03 June 2021, 09:34:33 UTC
c88dc50 Added missing header 03 June 2021, 09:34:33 UTC
31ee920 Enable collision sensor and vehicle physics smoke tests 03 June 2021, 09:34:33 UTC
770ed30 Added test to check the sticky control 03 June 2021, 09:34:33 UTC
4a39491 Added compatibility to Python2 for the test 03 June 2021, 09:34:33 UTC
1e4d8df Increased timeouts 03 June 2021, 09:34:33 UTC
1d6ad11 smoke_test: add collision determinism to list 03 June 2021, 09:34:33 UTC
850a0bd Added smoke test for determinism 03 June 2021, 09:34:33 UTC
26a7281 Fixed missing includes. 02 June 2021, 15:40:47 UTC
b8a35fc Added functions to interface the FCarlaActor object with recorder. Started adapting recorder to new FCarlaActor object. 02 June 2021, 15:23:36 UTC
f64270e Now traffic lights can be spawned without controllers inside junctions. 02 June 2021, 15:23:36 UTC
8712e51 Renaming FActorView to FCarlaActor. Changing calls related to FCarlaActor to acomodate new typing. 02 June 2021, 15:23:36 UTC
fd19ecc WIP: renaming FActorView to FCarlaActor. Changing calls related to FCarlaActor to acomodate new typing. 02 June 2021, 15:23:36 UTC
2eeb88e Fixed child-parent when waking up dormant actors. Added profiling traces. Fixed transformation of debug shapes in large maps. 02 June 2021, 15:23:36 UTC
9417f2b Fixed sensor tick time test. 02 June 2021, 11:15:17 UTC
28a044d Temporary fix for windows link errors. 02 June 2021, 11:15:17 UTC
68d75a9 Fixed inacurate class description. Removed unused files. 02 June 2021, 11:15:17 UTC
a706ab8 Added optical flow to rgb conversion for visualization. 02 June 2021, 11:15:17 UTC
2e76af9 Fixed float texture format. Added method to convert optical flow to a color visualization. 02 June 2021, 11:15:17 UTC
a087f2f Going back to initial approach for uint16/float16 Optical Flow but need to do conversion on C++/Client side 02 June 2021, 11:15:17 UTC
6b6f639 removed unused code and added optical flow processing explanation+example to manual_control.py 02 June 2021, 11:15:17 UTC
38beabb added VelocityMaterial.uasset and updated CHANGELOG 02 June 2021, 11:15:17 UTC
fa9f55a Optical Flow 02 June 2021, 11:15:17 UTC
c1407a7 Rephrasing the raycast sensor description 31 May 2021, 15:01:23 UTC
4e099b4 Corrected collision mesh description and naming. Added information to set linear damping to zero. 31 May 2021, 15:01:23 UTC
afe7a68 Corrected folder structure and specified that incorrect success message happens in windows 28 May 2021, 15:16:59 UTC
f27fbec Added three new FAQs 28 May 2021, 15:16:59 UTC
f946f16 Update changelog 28 May 2021, 09:31:10 UTC
d3f8b58 Changed InMemoryMap to generate more points if two waypoints are even further than a multiple of the limit. Removed SetSimulatePhysics call when not needed. Changed PID functions to inline. 28 May 2021, 09:31:10 UTC
83f0a00 Removed all debug helper functions 28 May 2021, 09:31:10 UTC
0002f0b Debug settings are still on. Added extra points in tight curves for PID improvement. Fixed Hybrid Mode, now moves in the direction of the next waypoint. Reduced calculations in MotionPlanningStage.cpp 28 May 2021, 09:31:10 UTC
5f0f958 WIP: Fixing hybrid mode 28 May 2021, 09:31:10 UTC
2ef6944 Fixing variable name 28 May 2021, 09:31:10 UTC
252be2d Fixing variable name 28 May 2021, 09:31:10 UTC
341571c Changing several constant variables Removing sorting in LocalizationStage.cpp 28 May 2021, 09:31:10 UTC
ae0ba81 Fixed scale excess and location bug 27 May 2021, 13:13:41 UTC
55aed10 New content, and remove LargeMap as available map 26 May 2021, 17:04:29 UTC
b680f88 New content version 26 May 2021, 11:30:14 UTC
0ad5982 Removed space 26 May 2021, 11:30:14 UTC
fd66375 Fixes for import 26 May 2021, 11:30:14 UTC
3a53b3c Fix collision of imported meshes 26 May 2021, 11:30:14 UTC
a881701 Disabling streamming of textures 21 May 2021, 07:44:06 UTC
2621a9a Disable camera smoke test 20 May 2021, 14:33:27 UTC
7edcea2 Jenkinsfile: Revert changes 20 May 2021, 14:33:27 UTC
55f68cc Update of Jenkinsfile 20 May 2021, 14:33:27 UTC
bc3e68a Temporally disabled the smoke tests of vehicle physics 20 May 2021, 14:33:27 UTC
2a5181b Util/VehicleTester: Fix minor bug 20 May 2021, 14:33:27 UTC
d6ee662 Jenkinsfile: Added control in the launch of the server 20 May 2021, 14:33:27 UTC
365082c Added util script to test vehicle physics 20 May 2021, 14:33:27 UTC
fd2c388 TestVehiclePhysics: Disabled wheel collision test 20 May 2021, 14:33:27 UTC
fd06ae6 Updated CHANGELOG 20 May 2021, 14:33:27 UTC
c779b36 Jenkinsfile: grouping sh commands in blocks 20 May 2021, 14:33:27 UTC
93ab8b9 Jenkinsfile: Fixed small bug 20 May 2021, 14:33:27 UTC
d486adc Update Jenkinsfile We have split the smoke test for Python2, Python3 and the examples to reboot the server between each of them. 20 May 2021, 14:33:27 UTC
cf0cd18 Add collision sensor test to list 20 May 2021, 14:33:27 UTC
7dc9e78 TestVehiclePhysics: Update and enable all tests 20 May 2021, 14:33:27 UTC
d8c2342 CollisionSensorTest: Enable test and minor update 20 May 2021, 14:33:27 UTC
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