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Revision Author Date Message Commit Date
ce51596 Added two Broken Sword 1 news items. (I didn't mention the fixes for cutscene subtitles, because I don't think we've announced that feature yet.) svn-id: r35061 14 November 2008, 21:55:03 UTC
3a488e9 Backported fix for bug #2182450 ("BS1 Demo: Crash due to missing speech segment"). svn-id: r34859 28 October 2008, 19:37:20 UTC
cb3d3f2 Backport from trunk: Allow gaps in the list of savegames. svn-id: r34852 26 October 2008, 14:29:41 UTC
f8cb192 Add missing break to processSpecialKeys(). svn-id: r34844 23 October 2008, 00:36:40 UTC
30aea05 Partial backport of r34832 "Fix for bug #1960518 "ALL: --list-saves ignores custom paths".". svn-id: r34833 21 October 2008, 16:06:12 UTC
e8f6b79 Backported fixes for cutscene subtitles. svn-id: r34797 13 October 2008, 18:44:30 UTC
726bdae Backport of commits r34748 and r34737 - Bugfix for NPCs walking beyond room exits, and fix for NPC schedule loading for Castle Skorl svn-id: r34753 06 October 2008, 09:16:26 UTC
f43978f Added a spanish floppy version of Lost in Time, as supplied by goodoldgeorg in bug report #2105220 (backport) svn-id: r34662 27 September 2008, 20:04:06 UTC
8812bb9 Added 0.12.1 items. Please correct me where I'm wrong. Once the list is good enough, we can copy it to the trunk. svn-id: r34641 24 September 2008, 18:37:19 UTC
914b964 (backport) Readded missing special case for the storm animation in ITE. Fixes bug #2125675 - "ITE: Game locks up in storm clouds scene" svn-id: r34640 24 September 2008, 07:28:08 UTC
0618a4f KYRA: backport current version of fm-towns/pc-98 audio driver svn-id: r34626 21 September 2008, 19:17:27 UTC
a63f652 Backporting two warning fixes to 0.12.x svn-id: r34593 17 September 2008, 18:23:51 UTC
76bfbdf Backported the changes to centerText() svn-id: r34570 16 September 2008, 07:25:27 UTC
b956122 Backport of r34524: "Implemented opcode 151: o1_resetMaskRegion". svn-id: r34525 14 September 2008, 15:40:10 UTC
2ab8c6d Backport - Add missing debugInput opcode for HE100 games. svn-id: r34510 13 September 2008, 00:41:46 UTC
402724d Backport - Add missing targets. svn-id: r34509 13 September 2008, 00:34:18 UTC
1efb344 Backport - Fix compiling under mingw, when using latest mingw-runtime (3.15). svn-id: r34507 13 September 2008, 00:29:17 UTC
03a9b36 Backport - Add more versions of HE games. svn-id: r34506 13 September 2008, 00:24:42 UTC
b6dfbd2 (backport) Committed patch #2100962 - "Saga engine reduced memory usage" svn-id: r34461 09 September 2008, 11:23:05 UTC
300ba76 Backport of r34454: "HOF: msvc8 compile fix (ARRAYSIZE used with run-time allocated array)" svn-id: r34455 08 September 2008, 22:07:22 UTC
fad8843 (backport) Generate drascula.dat by the latest create_drascula svn-id: r34421 07 September 2008, 18:37:28 UTC
75a9b9a Added polish version of Woodruff, as supplied by goodoldgeorg in bug report #2098838 (backport) svn-id: r34416 07 September 2008, 16:27:08 UTC
8ae8db6 Added a spanish floppy version of Gob3, as supplied by SiRoCs in bug report #2098621 (backport) svn-id: r34414 07 September 2008, 15:39:08 UTC
5d25f6a Actually, /now/ the values are sane ^^; (also fixes Ween mouse position bug #2046244) (backport) svn-id: r34412 07 September 2008, 15:30:00 UTC
cdaa81d Clipping setMousePos() parameters to sane values (backport) svn-id: r34410 07 September 2008, 15:22:23 UTC
007f971 Added another demo version of Gobliiins (bug #2098412) (backport) svn-id: r34406 07 September 2008, 13:19:16 UTC
1168fe1 Updated some copyright strings to 2001-2008 svn-id: r34372 05 September 2008, 22:16:02 UTC
e221271 Set the date for 0.12.0. (Better late than never.) svn-id: r34358 05 September 2008, 17:35:00 UTC
d03ff42 Added another version of Lost in Time CD, as supplied by SiRoCs in bug report #2093672 (backport) svn-id: r34333 04 September 2008, 19:20:51 UTC
2389a06 Ooops, adding Lost in Time and Woodruff (backport) svn-id: r34330 04 September 2008, 17:39:48 UTC
5a821ec move save directory detection/creation from main() to OSystem_PSP::initBackend() svn-id: r34327 04 September 2008, 08:43:42 UTC
cc6104a remove deprecated SCUMMVM_SAVEPATH define -- pass default savepath to DefaultSaveFileManager ctor svn-id: r34325 04 September 2008, 08:18:27 UTC
5fe9f80 Added French Bargon Attack, as supplied by kizkoool in bugreport #2089734 (backport) svn-id: r34289 02 September 2008, 22:41:07 UTC
e22d401 Backport of r34278 "Fixed copy&paste error when checking y and h of a widget on layout change." svn-id: r34280 02 September 2008, 13:22:12 UTC
bd43f86 DS: Fix crash due to hiding the cursor before the controls are set up. svn-id: r34207 30 August 2008, 11:56:44 UTC
a0863c2 DS: Fix Lure crash and ITE crash svn-id: r34204 29 August 2008, 21:57:15 UTC
9724cfc updated Maemo patch for current 0.12.0 branch state svn-id: r34174 25 August 2008, 20:03:39 UTC
ca1d679 package tools_gui as scummvm_tools_gui svn-id: r34172 25 August 2008, 19:21:21 UTC
8abc011 Backported refinement for the workaround for old compressed files. svn-id: r34170 25 August 2008, 18:48:05 UTC
746bc07 (backport) fix for bug #2040484: TOUCHE: Graphic glitch with long answer options svn-id: r34167 25 August 2008, 18:15:04 UTC
b362794 (backport) fix for bug #2040311: TOUCHE: Missing characters in the spanish version svn-id: r34166 25 August 2008, 18:13:04 UTC
c4f7042 Update readme (sync) svn-id: r34165 25 August 2008, 17:45:11 UTC
8756abf (backport) Fix for original game bug with the wall plug in chapter 5. Fixes bug #2059621 - DRASCULA: Plug bug svn-id: r34161 25 August 2008, 15:59:46 UTC
457f61e Oops one should apply the patch before committing ;-). (real checkin for r34158) svn-id: r34159 25 August 2008, 15:20:09 UTC
52e041c Backport of r34157: "Implemented continous screen updating while waiting for text input in v2 GUI. (based on LoK implementation)". Replaces hack introduced in r34148 for NDS backend. svn-id: r34158 25 August 2008, 15:16:55 UTC
91e088c (backport) Fix for bug #2062024 - "DRASCULA: Error talking with blind man" svn-id: r34155 25 August 2008, 15:08:30 UTC
ca00141 DS: Disable multiple retries for case sensitive filesystems on DS port. svn-id: r34151 25 August 2008, 14:01:39 UTC
3e27278 Backport of r34149: "Added short delay(Millis) call while waiting for text input, should reduce CPU usage a little bit." svn-id: r34150 25 August 2008, 13:54:28 UTC
c022511 Kyra: Fix crash on DS because screen is not being updated. svn-id: r34148 25 August 2008, 13:43:47 UTC
1b1cf02 Added a warning to bug #2055912's fix committed in revision 34133. svn-id: r34147 25 August 2008, 12:01:27 UTC
26db7ae Let mouse pointer be visible when NS Demo starts. svn-id: r34145 25 August 2008, 09:38:53 UTC
18f71b0 Fixed build (return value of hitZone is ZonePtr, not boolean). svn-id: r34143 25 August 2008, 08:56:04 UTC
332b4dd patch 1868881: ini option to disable doubletap rmb(sync) svn-id: r34142 25 August 2008, 08:49:30 UTC
171c2a5 increasing sound priority and descreasing optimization for release svn-id: r34140 25 August 2008, 08:21:59 UTC
67f7fcc patch 1984130: Add Tremolo info (sync) svn-id: r34139 25 August 2008, 08:12:31 UTC
341265e Backport for commit 34153: added workaround for bug 2070751, long standing issue with item matching exposed after revision 32873. svn-id: r34136 25 August 2008, 06:35:49 UTC
86c7cb4 *** Fixed following nasty bugs: 1906077 PS2: Black Screen of Death -> rock solid on different mods to add and play games (from DVD, USB, HD !) 1753511 PS2: Crash when push "quit" button -> you can reboot ScummVM on exit but only from CD/DVD (that's a BIOS call limit) 1753509 PS2: Scummvm.ini problem -> you can have your SCUMMVM.INI on CD/DVD *** Following bugs were also fixed: - kyra/PS2 regression when playing from USB - kyra saved games (you can now load them too) svn-id: r34134 25 August 2008, 06:01:55 UTC
46ee930 Backport of r34132: Fix for bug #2055912: FW: incrustSprite fails on savegame loading. What little testing I did, this seems to work, but more testing would be nice. svn-id: r34133 24 August 2008, 23:17:17 UTC
cda8a39 new tools svn-id: r34130 24 August 2008, 22:08:20 UTC
5c4e432 (backport) New drascula.dat with fixed Italian strings svn-id: r34129 24 August 2008, 21:35:16 UTC
b3eed6d (backport) Fixes for Italian strings thanks to glorfindel & co. svn-id: r34127 24 August 2008, 21:33:24 UTC
ad674c4 Italian version now has properly translated verbs area as well as numerous fixes to object names. So new version of packet.005 was prepared. (backport) svn-id: r34125 24 August 2008, 21:31:53 UTC
0d8441e Backport inventory fix. svn-id: r34123 24 August 2008, 21:30:07 UTC
c6b9e2e Add more versions of HE games. svn-id: r34117 24 August 2008, 07:48:46 UTC
0e53757 Fixing _itemsMap access (bug #2069177) (backport) svn-id: r34114 23 August 2008, 14:18:36 UTC
b9dad59 Another French version Humongous Catalog and another English DOS version of Fatty Bear's Birthday Surprise. svn-id: r34108 23 August 2008, 06:11:19 UTC
74d356a Very small and tested fix to retrieve the FileSession properly. (Avoid crash) svn-id: r34106 22 August 2008, 20:18:29 UTC
a7d2525 Designate fix for bug #2057619 as a hack, as that's what it is. svn-id: r34103 22 August 2008, 12:12:43 UTC
df107fb Add another 3DO version of Fatty Bear's Birthday Surprise. svn-id: r34091 22 August 2008, 03:40:23 UTC
ae85ba6 KYRA: Towns/PC-98-Audio: (backport) fixed bug where notes for which the hold flag was set were turned off nonetheless svn-id: r34088 21 August 2008, 18:25:51 UTC
3f7f000 Fix typo. svn-id: r34085 21 August 2008, 14:43:19 UTC
ae3f483 KYRA: - backport only: res manager initialization speedup (PLEASE TEST) - trunk will rely on the upcoming common file management improvements, no need to include the hack there svn-id: r34083 21 August 2008, 14:42:34 UTC
a3443bd Fix for bug #2057619: FW: Glitches in title display of demo (regression). This fix doesn't seem to break other Future Wars versions like r34040 did. Some versions of TITRE.ANI use 15 for transparency color, others use 0. Previously only one of the choices was supported, now both are recognized. svn-id: r34082 21 August 2008, 14:14:52 UTC
7023b86 KYRA: Towns/PC-98-Audio: backport bug fix for pitch wheel svn-id: r34077 20 August 2008, 22:51:52 UTC
e8f6033 Backport of r34074 "Committed patch from bug #2062926 "GCC 4.x versions not detected by configure script"." svn-id: r34075 20 August 2008, 21:33:06 UTC
3640022 Backport of r34072 "Fixed warning." svn-id: r34073 20 August 2008, 21:24:08 UTC
f4f5af5 add file I forgot in last commit svn-id: r34071 20 August 2008, 21:22:05 UTC
d77c00f backport updated kyradat tool svn-id: r34070 20 August 2008, 21:17:30 UTC
d8c5a60 Backported detection entries for HoF CD italian fan translation (r33579, r33873, r33875). svn-id: r34069 20 August 2008, 21:10:21 UTC
75e2c94 (backport) add support for HOF Italian floppy svn-id: r34068 20 August 2008, 20:24:30 UTC
c203676 Backport of r34065: Fix font loading: Fixes bug #2058539: OS: Assert starting demo (regression). May possibly also fix bug #2019344: FW: crash with Amiga Italian version (photocopy room), but not sure about that because I couldn't reproduce the bug myself. - Also removed textDataPtr as it was unnecessary. svn-id: r34066 20 August 2008, 17:52:36 UTC
5cb2663 Backport r34057: "Fix compilation: Changed 'not' to '!'." (Note: stupid msvc :-P) svn-id: r34058 20 August 2008, 15:03:23 UTC
8feceb7 Backport of r34055 "Committed patch #2055831 "KYRA: ResFileEntry parent cache optimization"." svn-id: r34056 20 August 2008, 14:35:11 UTC
027ddc5 Backported the "lock mutex in setVolume()" changes, in an attempt to fix the mysterious (but rare) IHNM crashes on loading savegames and quitting. svn-id: r34049 20 August 2008, 09:13:40 UTC
7bd119b DS: Updating port-specific readme svn-id: r34045 19 August 2008, 22:31:59 UTC
3a9a094 DS: Adding icon for new build 'g' svn-id: r34044 19 August 2008, 21:55:08 UTC
d49201e DS: Changing version to 0.12.0 for release svn-id: r34043 19 August 2008, 19:42:27 UTC
b48e912 Backport of r34039: Fix for bug #2057619: FW: Glitches in title display of demo (regression). Removed incorrect transparency data used for logo. Now it's shown correctly. svn-id: r34040 19 August 2008, 14:20:55 UTC
f2ed9ff Backport of r34036: Fix for bug #2057656: FW: Assert during demo (regression). Future Wars's Amiga demo is trying to load collision data files 'L8_MK.NEO' and 'L23_MK.NEO' that aren't supplied with the demo. Previous code crashed when a file couldn't be found, now it gives a warning instead. svn-id: r34037 19 August 2008, 13:11:42 UTC
34ebd7e Backport of r34033: Fix for bug #2057637: FW: Spaceship glitches in demo (regression). This was caused by assuming in-place decompression is ok, it wasn't, although AFAIK the original did decompression in-place too. Changed unpacking to be done not in-place and the glitch vanished. Also changed the unpacker to also handle uncompressed input data. svn-id: r34035 19 August 2008, 12:17:17 UTC
f951791 (backport) Fix for bug #2057664 - "DRASCULA: No GUI warning when playing from CD" svn-id: r34031 19 August 2008, 10:13:34 UTC
208557b (backport) Fixed regression from commit #33576. Fixes bug #2056282 - "DRASCULA: can't use inventory objects" svn-id: r34029 19 August 2008, 10:06:07 UTC
6a2503f Use the correct and specified datatype. svn-id: r34026 19 August 2008, 09:25:58 UTC
55892a0 (backport) Fix for bug #2057194 - "IHNM: -x option crashes ScummVM, if savegame doesn't exist" svn-id: r34024 19 August 2008, 08:50:56 UTC
594a3c2 (backport) fixed warnings svn-id: r34020 19 August 2008, 06:32:46 UTC
d4e9a6a (backport) fixed bug that caused a lockup in certain configurations when the music was fading svn-id: r34016 19 August 2008, 01:00:46 UTC
cc053fc Enable save game action key in Touche for WinCE devices. svn-id: r34012 18 August 2008, 21:16:26 UTC
5ab53b1 Last 0_12_0 commit! Enable quick F5 save key for Touche! svn-id: r34010 18 August 2008, 21:08:26 UTC
bf5dc68 update Maemo dirty patch to 0.12.0 svn-id: r34008 18 August 2008, 20:26:59 UTC
c93499f remove 0.11.0 string from Maemo build instructions svn-id: r34004 18 August 2008, 19:48:28 UTC
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