4780cb8 | Paweł Kołodziejski | 21 May 2010, 07:22:52 UTC | cleanup svn-id: r49124 | 21 May 2010, 07:22:52 UTC |
7b40f86 | Torbjörn Andersson | 17 May 2010, 04:01:44 UTC | Backported fix for bug #2976008 ("BS2: Game lockup in British Museum"). svn-id: r49053 | 17 May 2010, 04:01:44 UTC |
9e06c2c | Torbjörn Andersson | 15 May 2010, 08:56:27 UTC | Bakported fix for missing cutscene speech, in case we ever release 1.1.2. svn-id: r49038 | 15 May 2010, 08:56:27 UTC |
5c6c842 | Johannes Schickel | 09 May 2010, 20:22:12 UTC | Backport of r48987: "Fix for bug #2995282". svn-id: r48988 | 09 May 2010, 20:22:12 UTC |
43e2677 | Johannes Schickel | 08 May 2010, 21:16:05 UTC | Whops it seems I did by accident add msvc9 project files to dists/msvc10 instead of msvc10 ones... Fix that now. svn-id: r48971 | 08 May 2010, 21:16:05 UTC |
ea154ac | Max Horn | 29 April 2010, 22:06:15 UTC | Changing 1.1.x branch to version 1.1.2svn svn-id: r48872 | 29 April 2010, 22:06:15 UTC |
a643860 | Johannes Schickel | 29 April 2010, 21:56:34 UTC | Add msvc8, msvc9 and msvc10 project files. svn-id: r48870 | 29 April 2010, 21:56:34 UTC |
591e584 | Max Horn | 29 April 2010, 21:42:14 UTC | Set 1.1.1 release in NEWS file svn-id: r48867 | 29 April 2010, 21:42:14 UTC |
695d081 | Frantisek Dufka | 29 April 2010, 21:31:20 UTC | patch applies fine for 1.1.1 too, strip .0 from version svn-id: r48861 | 29 April 2010, 21:31:20 UTC |
9a7ec12 | Frantisek Dufka | 29 April 2010, 21:28:59 UTC | remove unused files svn-id: r48859 | 29 April 2010, 21:28:59 UTC |
14d2913 | Paweł Kołodziejski | 29 April 2010, 06:25:46 UTC | bump version svn-id: r48854 | 29 April 2010, 06:25:46 UTC |
d4617b5 | Paweł Kołodziejski | 29 April 2010, 06:22:05 UTC | cleanup svn-id: r48852 | 29 April 2010, 06:22:05 UTC |
679669a | Paweł Kołodziejski | 29 April 2010, 06:18:30 UTC | replace bmp with png svn-id: r48851 | 29 April 2010, 06:18:30 UTC |
f1d44b9 | Willem Jan Palenstijn | 28 April 2010, 23:17:00 UTC | Backport r48846: Make sure walk coordinate are valid before checking path buffer. svn-id: r48848 | 28 April 2010, 23:17:00 UTC |
304b87d | Willem Jan Palenstijn | 28 April 2010, 22:37:44 UTC | Backport r48838, r48840, r48844: Initialize variables and fix leaks svn-id: r48845 | 28 April 2010, 22:37:44 UTC |
20f1c98 | Willem Jan Palenstijn | 28 April 2010, 20:59:06 UTC | Add parallaction news svn-id: r48835 | 28 April 2010, 20:59:06 UTC |
c4c0183 | Torbjörn Andersson | 28 April 2010, 20:55:52 UTC | Backported fix for bug #2970211 ("DRASCULA: missing german translation"). svn-id: r48834 | 28 April 2010, 20:55:52 UTC |
096f4c7 | Sven Hesse | 28 April 2010, 19:17:22 UTC | Backport: Only draw letters that actually fit on the surface. Should fix bug #2992268 (Reproducible crash creating Intuition formula svn-id: r48830 | 28 April 2010, 19:17:22 UTC |
edc5709 | Willem Jan Palenstijn | 28 April 2010, 18:55:48 UTC | Backport r48811, r48827: fix for bug 2969257 (labels) svn-id: r48828 | 28 April 2010, 18:55:48 UTC |
dcdaaee | Paul Gilbert | 27 April 2010, 11:09:11 UTC | Backport of revisions 48812 and 48813 - Lure fixes for Goewin following player out of caves, and Shop-keeper handler svn-id: r48814 | 27 April 2010, 11:09:11 UTC |
249df2c | Neil Millstone | 26 April 2010, 17:57:03 UTC | DS: Updating version number before the 1.1.1 tagging svn-id: r48808 | 26 April 2010, 17:57:03 UTC |
a985e02 | Max Horn | 22 April 2010, 09:46:36 UTC | Reformat NEWS items a bit, add full stops svn-id: r48769 | 22 April 2010, 09:46:36 UTC |
f472417 | Paul Gilbert | 21 April 2010, 09:20:27 UTC | Backport of revisions 48741 & 48759 - Correcting debug statement that could access object field after the object was destroyed svn-id: r48762 | 21 April 2010, 09:20:27 UTC |
bfe3b25 | Andre Heider | 20 April 2010, 18:25:08 UTC | Backport of r48751: Round up the game texture dimensions if the requested size is incompatible to the hardware. svn-id: r48752 | 20 April 2010, 18:25:08 UTC |
695476f | Max Horn | 20 April 2010, 17:24:13 UTC | Backport OpenBSD workaround to 1.1.x branch svn-id: r48750 | 20 April 2010, 17:24:13 UTC |
3cc0ad4 | Robin Watts | 19 April 2010, 23:02:01 UTC | Add note about fix for 1.1.1 to README-WinCE.txt svn-id: r48740 | 19 April 2010, 23:02:01 UTC |
056915a | Andre Heider | 19 April 2010, 22:35:11 UTC | Mention Wii/Gamecube specific changes. svn-id: r48737 | 19 April 2010, 22:35:11 UTC |
bed351c | Andre Heider | 19 April 2010, 20:33:38 UTC | Workaround for Bug #2964893. svn-id: r48732 | 19 April 2010, 20:33:38 UTC |
f7d7129 | Andre Heider | 19 April 2010, 20:27:34 UTC | Backport of r48728: Fix lockScreen() for 16bit modes. svn-id: r48730 | 19 April 2010, 20:27:34 UTC |
d12821d | Andre Heider | 19 April 2010, 20:27:08 UTC | Backport of r48727: Reinit the video mode when showing the console on an abnormal exit. This was not sccessful under some circumstances. svn-id: r48729 | 19 April 2010, 20:27:08 UTC |
0b397fb | Robert Špalek | 19 April 2010, 16:40:22 UTC | Fix static initialization svn-id: r48723 | 19 April 2010, 16:40:22 UTC |
69f0c81 | Johannes Schickel | 19 April 2010, 12:54:07 UTC | Backport of r48716: "Fix regression introduced with r46130, which caused debugN strings to be post processed via debugOutputFormatter." svn-id: r48717 | 19 April 2010, 12:54:07 UTC |
4ae2bc2 | Paul Gilbert | 19 April 2010, 09:58:13 UTC | Backport of r48712 - Added note about Lure fixes svn-id: r48714 | 19 April 2010, 09:58:13 UTC |
caef5e5 | Paul Gilbert | 19 April 2010, 09:55:54 UTC | Added new bottom() function needed for follower fix svn-id: r48713 | 19 April 2010, 09:55:54 UTC |
14b6e7a | Paul Gilbert | 19 April 2010, 09:43:16 UTC | Backport of r48709 - Bugfix for correctly handling blocked followers svn-id: r48710 | 19 April 2010, 09:43:16 UTC |
25a71e1 | Andre Heider | 18 April 2010, 19:41:13 UTC | Backport of r48702: Fixed XML syntax (& -> &) svn-id: r48703 | 18 April 2010, 19:41:13 UTC |
5aae439 | Robin Watts | 17 April 2010, 15:59:34 UTC | Reapply r48690 to branch-1-1-0. Fix for ARM Normal2xAspect scaler that was causing crashes when the screen 'shakes' (such as when the head/bomb goes off at the start of sam'n'max). Was overwriting the end of the screen when asked to plot a non multiple of 5 lines. svn-id: r48691 | 17 April 2010, 15:59:34 UTC |
4c96a4e | Max Horn | 16 April 2010, 20:44:22 UTC | DS: Formatting / whitespace cleanup svn-id: r48675 | 16 April 2010, 20:44:22 UTC |
52f7ab8 | Max Horn | 16 April 2010, 11:00:34 UTC | Backport fix for bug #2987895: "DW2: graphical errors in video on Windows" svn-id: r48666 | 16 April 2010, 11:00:34 UTC |
90a7647 | Max Horn | 16 April 2010, 10:57:44 UTC | Sync some 1.1.1 news that were only added in trunk (why??) to 1.1 branch svn-id: r48663 | 16 April 2010, 10:57:44 UTC |
d46290e | Paul Gilbert | 16 April 2010, 10:04:45 UTC | Backport of r48661 - Disable un-needed NPCs when the player enters the castle svn-id: r48662 | 16 April 2010, 10:04:45 UTC |
fae1108 | Paul Gilbert | 14 April 2010, 09:41:38 UTC | Backport of r48656 - Added default handling for characters that don't have a message set svn-id: r48657 | 14 April 2010, 09:41:38 UTC |
8a7841d | Johannes Schickel | 11 April 2010, 15:08:09 UTC | Backport of r48617: "Fix bug #2985387 "KYRA1: Crash at the end of game"." svn-id: r48618 | 11 April 2010, 15:08:09 UTC |
e028826 | Robert Špalek | 11 April 2010, 06:06:45 UTC | Back-port bugfix 2983187 on continuing palette change svn-id: r48616 | 11 April 2010, 06:06:45 UTC |
aa766e4 | Robert Špalek | 06 April 2010, 19:20:43 UTC | back-ported bugfix r48462 for Dragon History svn-id: r48575 | 06 April 2010, 19:20:43 UTC |
2ac652b | Robert Špalek | 06 April 2010, 19:17:55 UTC | back-ported bugfix r48460 for Dragon History svn-id: r48574 | 06 April 2010, 19:17:55 UTC |
0069fc7 | Johannes Schickel | 05 April 2010, 12:44:27 UTC | Backport of r48551: "Commit of patch #2980691 "GSoC: GUI: Caret blink shaves pixels [...] (bug #2951681)"." svn-id: r48552 | 05 April 2010, 12:44:27 UTC |
e2728da | Johannes Schickel | 05 April 2010, 10:44:27 UTC | Backport of r48541: Update of Win64 builder information. svn-id: r48542 | 05 April 2010, 10:44:27 UTC |
5b8aa8e | Johannes Schickel | 05 April 2010, 09:13:12 UTC | Backport of r48536: "Fix for bug #2982014". svn-id: r48537 | 05 April 2010, 09:13:12 UTC |
879ad3b | Fabio Battaglia | 04 April 2010, 23:03:56 UTC | Mention Nintendo 64 port in NEWS file svn-id: r48525 | 04 April 2010, 23:03:56 UTC |
095734f | Willem Jan Palenstijn | 04 April 2010, 11:51:32 UTC | Change path back from tools-1.1.0 to scummvm-tools-1.1.0 due to tools rerelease svn-id: r48509 | 04 April 2010, 11:51:32 UTC |
d701e2b | Johannes Schickel | 04 April 2010, 10:24:31 UTC | Restore slightly tweaked RawMemoryStream to fix bug #2961787: "HE SAM1: Music in kitchen slightly off (regression)". The mentioned tweak is only the removal of the templated "stereo" parameter like it was done for RawStream, thus that is totally safe and saves some binary size. Note that I was unable to test whether the HE regression was really fixed, since I do not have any of the affected games and the Moonbase Commander demo does not work for me. I tried the RawMemoryStream code with KYRA and it worked fine. svn-id: r48506 | 04 April 2010, 10:24:31 UTC |
dcebbd1 | Johannes Schickel | 04 April 2010, 10:09:49 UTC | Backport of r48495+r48496: "RawStream cleanup". svn-id: r48505 | 04 April 2010, 10:09:49 UTC |
e4e4c4b | Travis Howell | 04 April 2010, 09:39:40 UTC | Backport fix for bug #2960022 - PUTTPUTT: No Load/Save possible. svn-id: r48500 | 04 April 2010, 09:39:40 UTC |
f3c1950 | Willem Jan Palenstijn | 03 April 2010, 15:13:10 UTC | Add .spec for new tools GUI. Specifically: include libmad, package correct tools binaries, use tools-1.1.0 instead of scummvm-tools-1.1.0 as directory. svn-id: r48492 | 03 April 2010, 15:13:10 UTC |
93d8a96 | Willem Jan Palenstijn | 03 April 2010, 15:12:52 UTC | Add teenagent.dat to .rpm svn-id: r48491 | 03 April 2010, 15:12:52 UTC |
4e36181 | Travis Howell | 03 April 2010, 14:27:16 UTC | Backport fix for bug #2959947 - HE: Broken saves show in launcher. svn-id: r48490 | 03 April 2010, 14:27:16 UTC |
eb1fc08 | Travis Howell | 03 April 2010, 14:14:48 UTC | Disable the load from launcher button, in all games of Parallaction game engine. svn-id: r48487 | 03 April 2010, 14:14:48 UTC |
c60eba1 | Travis Howell | 03 April 2010, 14:01:24 UTC | Backport fix for bug #2976376 - NIPPON: Load from Launcher fails. By removing the kSupportsLoadingDuringStartup MetaEngineFeature flag (which was never supported). svn-id: r48486 | 03 April 2010, 14:01:24 UTC |
654cf34 | Robin Watts | 03 April 2010, 11:29:16 UTC | Updated README-WinCE.txt. Late check in, but can't affect anyone elses builds. svn-id: r48483 | 03 April 2010, 11:29:16 UTC |
ee3c80f | Travis Howell | 03 April 2010, 04:59:53 UTC | Backport fix for bug #2970141 - NIPPON: Crash at end of the game (regression). By reverting part of the changes to Parallaction_ns::cleanupGame() in revision 34939. svn-id: r48481 | 03 April 2010, 04:59:53 UTC |
0d11e46 | Oystein Eftevaag | 02 April 2010, 23:23:03 UTC | Fixed iPhone sound callback issue, and updated XCode project svn-id: r48478 | 02 April 2010, 23:23:03 UTC |
077852d | Frantisek Dufka | 02 April 2010, 21:59:40 UTC | fix handling of ctrl/shift/alt modifiers when remapping keys svn-id: r48476 | 02 April 2010, 21:59:40 UTC |
ee55db4 | Travis Howell | 02 April 2010, 13:50:12 UTC | Backport fix for bug #2969232 - NIPPON: Kos sprite broken (Regression). The current disk archive requires a higher priority, compared to the default disk archives. svn-id: r48470 | 02 April 2010, 13:50:12 UTC |
7f713f8 | Travis Howell | 02 April 2010, 13:12:37 UTC | Backport fix for bug #2976353 - NIPPON: Sound looping fails (regression). By reverting 47469, since the IFF sound code is only used by the Parallaction game engine. svn-id: r48468 | 02 April 2010, 13:12:37 UTC |
f8ff324 | Travis Howell | 02 April 2010, 12:55:32 UTC | Backport fix for bug #2979193 - NIPPON: Crash at character introduction (regression). By restoring the kEngineBlockInput engine flag. svn-id: r48465 | 02 April 2010, 12:55:32 UTC |
53ae845 | Lars Persson | 01 April 2010, 09:00:19 UTC | Updated readme with history of releases svn-id: r48455 | 01 April 2010, 09:00:19 UTC |
6c66cd0 | Robin Watts | 31 March 2010, 23:30:33 UTC | Tweak WinCE port readme file to correct version numbers. svn-id: r48449 | 31 March 2010, 23:30:33 UTC |
0dd97a5 | Max Horn | 31 March 2010, 22:51:54 UTC | Disable SCI in the 1.1.x branch, too svn-id: r48446 | 31 March 2010, 22:51:54 UTC |
46f452e | Max Horn | 31 March 2010, 22:46:40 UTC | DS: Fix version in readme_ds.txt svn-id: r48444 | 31 March 2010, 22:46:40 UTC |
be7ff61 | Max Horn | 31 March 2010, 22:28:28 UTC | This branch might eventually lead to 1.1.1, change versions accordingly svn-id: r48440 | 31 March 2010, 22:28:28 UTC |
269430e | Max Horn | 31 March 2010, 22:20:12 UTC | SAGA2 is to be disabled in all release builds, even the PS2 one ;) svn-id: r48437 | 31 March 2010, 22:20:12 UTC |
2c3798a | Max Horn | 31 March 2010, 22:01:12 UTC | Specify release date for 1.1.0 svn-id: r48435 | 31 March 2010, 22:01:12 UTC |
74753da | Max Lingua | 31 March 2010, 00:01:10 UTC | For the aficionados of Makefile builds: - modded Makefile.ps2 / Makefile.gdb so that they work with 1.1.0 - added bogus "tools" folder to keep "make clean" happy [hack] svn-id: r48433 | 31 March 2010, 00:01:10 UTC |
6c99051 | Neil Millstone | 30 March 2010, 22:31:35 UTC | DS: Initialise some global key tracking variables to attempt to fix an occational bug where the mouse mode starts in hover rather than left button mode. svn-id: r48432 | 30 March 2010, 22:31:35 UTC |
d795932 | Neil Millstone | 30 March 2010, 22:26:13 UTC | DS: Make cursor only switch to the top screen if we're in trackpad mode. svn-id: r48431 | 30 March 2010, 22:26:13 UTC |
0c73cb1 | Neil Millstone | 30 March 2010, 22:13:29 UTC | DS: Include correct header for agi controls mode setting svn-id: r48430 | 30 March 2010, 22:13:29 UTC |
cfac1ba | Neil Millstone | 30 March 2010, 22:12:28 UTC | DS: Fix incorrect define symbol used in previous commit svn-id: r48429 | 30 March 2010, 22:12:28 UTC |
ba5e037 | Neil Millstone | 30 March 2010, 21:34:04 UTC | DS: Set controls mode correctly for AGI svn-id: r48428 | 30 March 2010, 21:34:04 UTC |
a81e1aa | Neil Millstone | 30 March 2010, 21:32:26 UTC | DS: Make MAME OPL synth clean up correctly on DS svn-id: r48427 | 30 March 2010, 21:32:26 UTC |
5f1b817 | Johannes Schickel | 30 March 2010, 14:16:01 UTC | Backport of r48418: "Use ConfMan to query the gameid of the passed target instead of deducing from the target to the gameid. Along with it fix the removeSaveState implementation." svn-id: r48426 | 30 March 2010, 14:16:01 UTC |
88bb8da | Paul Gilbert | 30 March 2010, 10:46:04 UTC | Backport of revision #48421 - Fix for memory leak on Restart/Restore screen reported by Valgrind svn-id: r48425 | 30 March 2010, 10:46:04 UTC |
dda14f3 | Nicola Mettifogo | 30 March 2010, 06:01:26 UTC | (Backport) Let Parallaction return game-specific gameids. This completes the fix for bug 2969234 after LordHoto's patch. svn-id: r48423 | 30 March 2010, 06:01:26 UTC |
835706c | Neil Millstone | 29 March 2010, 23:15:24 UTC | DS: Fix hover mode in MADE games. svn-id: r48419 | 29 March 2010, 23:15:24 UTC |
9c9b390 | Nicola Mettifogo | 29 March 2010, 18:58:47 UTC | (Backport) Fixed bug 2969234 by tampering with the gameId. Probably not a nice solution, but hopefully ok for a while. svn-id: r48416 | 29 March 2010, 18:58:47 UTC |
c880617 | Torbjörn Andersson | 28 March 2010, 21:10:47 UTC | Backported fix for bug #2961891 ("FOTAQ: Floda Alarm Tone Won't Stop"). I've played through the whole game without noticing any problems. The music did go out at some point (points?) in the temple on the island, but that also happened when playing through that part with 1.0 so I don't think it's a regression. (For reference, in 1.0 it happened shortly after getting the big stick.) svn-id: r48414 | 28 March 2010, 21:10:47 UTC |
5edc220 | Paul Gilbert | 27 March 2010, 22:02:05 UTC | Backport of revision 48412 - correction of menu deallocation svn-id: r48413 | 27 March 2010, 22:02:05 UTC |
ec3daef | Paul Gilbert | 26 March 2010, 22:21:56 UTC | Backport of 48406 - Adding initialisation of default NPC direction to fix Valgrind error svn-id: r48407 | 26 March 2010, 22:21:56 UTC |
c83547d | Vladimir Menshakov | 25 March 2010, 10:11:26 UTC | -fixed fan room -shake screen when barmans felt -fixed warning in messageDuration svn-id: r48400 | 25 March 2010, 10:11:26 UTC |
21a01bc | Paweł Kołodziejski | 24 March 2010, 21:24:43 UTC | not need this for samsungtv svn-id: r48394 | 24 March 2010, 21:24:43 UTC |
54ab683 | Frantisek Dufka | 24 March 2010, 20:42:18 UTC | Maemo dirty patch updated for 1.1.0 svn-id: r48392 | 24 March 2010, 20:42:18 UTC |
4301344 | Frantisek Dufka | 24 March 2010, 20:11:03 UTC | desktop and service items for launching svn-id: r48389 | 24 March 2010, 20:11:03 UTC |
5a380e5 | Frantisek Dufka | 24 March 2010, 20:06:05 UTC | Maemo icons for 1.1.0 svn-id: r48388 | 24 March 2010, 20:06:05 UTC |
25ff181 | Neil Millstone | 24 March 2010, 20:00:41 UTC | DS: Updating port-specific readme svn-id: r48387 | 24 March 2010, 20:00:41 UTC |
705dc26 | Paweł Kołodziejski | 24 March 2010, 16:37:10 UTC | update samsungtv toolchain prefix svn-id: r48379 | 24 March 2010, 16:37:10 UTC |
cfdb6aa | Kari Salminen | 23 March 2010, 22:58:44 UTC | (Backport of r48373) Cine: Fix regression in executePlayerInput (Caused slowness when clicking when moving). The regression was caused by r47505. svn-id: r48374 | 23 March 2010, 22:58:44 UTC |
388a984 | Vladimir Menshakov | 23 March 2010, 21:23:56 UTC | merged teenagent engine back from trunk svn-id: r48372 | 23 March 2010, 21:23:56 UTC |
1d23450 | Travis Howell | 23 March 2010, 00:42:42 UTC | Backport fix for compiler warning. svn-id: r48366 | 23 March 2010, 00:42:42 UTC |
39cfeb7 | Max Horn | 22 March 2010, 23:06:09 UTC | Backport patch #2938173: LinuxMoto update 23012010 svn-id: r48364 | 22 March 2010, 23:06:09 UTC |
4662454 | Max Horn | 22 March 2010, 23:05:37 UTC | Fix warning svn-id: r48363 | 22 March 2010, 23:05:37 UTC |