https://github.com/scummvm/scummvm

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Revision Author Date Message Commit Date
4780cb8 cleanup svn-id: r49124 21 May 2010, 07:22:52 UTC
7b40f86 Backported fix for bug #2976008 ("BS2: Game lockup in British Museum"). svn-id: r49053 17 May 2010, 04:01:44 UTC
9e06c2c Bakported fix for missing cutscene speech, in case we ever release 1.1.2. svn-id: r49038 15 May 2010, 08:56:27 UTC
5c6c842 Backport of r48987: "Fix for bug #2995282". svn-id: r48988 09 May 2010, 20:22:12 UTC
43e2677 Whops it seems I did by accident add msvc9 project files to dists/msvc10 instead of msvc10 ones... Fix that now. svn-id: r48971 08 May 2010, 21:16:05 UTC
ea154ac Changing 1.1.x branch to version 1.1.2svn svn-id: r48872 29 April 2010, 22:06:15 UTC
a643860 Add msvc8, msvc9 and msvc10 project files. svn-id: r48870 29 April 2010, 21:56:34 UTC
591e584 Set 1.1.1 release in NEWS file svn-id: r48867 29 April 2010, 21:42:14 UTC
695d081 patch applies fine for 1.1.1 too, strip .0 from version svn-id: r48861 29 April 2010, 21:31:20 UTC
9a7ec12 remove unused files svn-id: r48859 29 April 2010, 21:28:59 UTC
14d2913 bump version svn-id: r48854 29 April 2010, 06:25:46 UTC
d4617b5 cleanup svn-id: r48852 29 April 2010, 06:22:05 UTC
679669a replace bmp with png svn-id: r48851 29 April 2010, 06:18:30 UTC
f1d44b9 Backport r48846: Make sure walk coordinate are valid before checking path buffer. svn-id: r48848 28 April 2010, 23:17:00 UTC
304b87d Backport r48838, r48840, r48844: Initialize variables and fix leaks svn-id: r48845 28 April 2010, 22:37:44 UTC
20f1c98 Add parallaction news svn-id: r48835 28 April 2010, 20:59:06 UTC
c4c0183 Backported fix for bug #2970211 ("DRASCULA: missing german translation"). svn-id: r48834 28 April 2010, 20:55:52 UTC
096f4c7 Backport: Only draw letters that actually fit on the surface. Should fix bug #2992268 (Reproducible crash creating Intuition formula svn-id: r48830 28 April 2010, 19:17:22 UTC
edc5709 Backport r48811, r48827: fix for bug 2969257 (labels) svn-id: r48828 28 April 2010, 18:55:48 UTC
dcdaaee Backport of revisions 48812 and 48813 - Lure fixes for Goewin following player out of caves, and Shop-keeper handler svn-id: r48814 27 April 2010, 11:09:11 UTC
249df2c DS: Updating version number before the 1.1.1 tagging svn-id: r48808 26 April 2010, 17:57:03 UTC
a985e02 Reformat NEWS items a bit, add full stops svn-id: r48769 22 April 2010, 09:46:36 UTC
f472417 Backport of revisions 48741 & 48759 - Correcting debug statement that could access object field after the object was destroyed svn-id: r48762 21 April 2010, 09:20:27 UTC
bfe3b25 Backport of r48751: Round up the game texture dimensions if the requested size is incompatible to the hardware. svn-id: r48752 20 April 2010, 18:25:08 UTC
695476f Backport OpenBSD workaround to 1.1.x branch svn-id: r48750 20 April 2010, 17:24:13 UTC
3cc0ad4 Add note about fix for 1.1.1 to README-WinCE.txt svn-id: r48740 19 April 2010, 23:02:01 UTC
056915a Mention Wii/Gamecube specific changes. svn-id: r48737 19 April 2010, 22:35:11 UTC
bed351c Workaround for Bug #2964893. svn-id: r48732 19 April 2010, 20:33:38 UTC
f7d7129 Backport of r48728: Fix lockScreen() for 16bit modes. svn-id: r48730 19 April 2010, 20:27:34 UTC
d12821d Backport of r48727: Reinit the video mode when showing the console on an abnormal exit. This was not sccessful under some circumstances. svn-id: r48729 19 April 2010, 20:27:08 UTC
0b397fb Fix static initialization svn-id: r48723 19 April 2010, 16:40:22 UTC
69f0c81 Backport of r48716: "Fix regression introduced with r46130, which caused debugN strings to be post processed via debugOutputFormatter." svn-id: r48717 19 April 2010, 12:54:07 UTC
4ae2bc2 Backport of r48712 - Added note about Lure fixes svn-id: r48714 19 April 2010, 09:58:13 UTC
caef5e5 Added new bottom() function needed for follower fix svn-id: r48713 19 April 2010, 09:55:54 UTC
14b6e7a Backport of r48709 - Bugfix for correctly handling blocked followers svn-id: r48710 19 April 2010, 09:43:16 UTC
25a71e1 Backport of r48702: Fixed XML syntax (& -> &) svn-id: r48703 18 April 2010, 19:41:13 UTC
5aae439 Reapply r48690 to branch-1-1-0. Fix for ARM Normal2xAspect scaler that was causing crashes when the screen 'shakes' (such as when the head/bomb goes off at the start of sam'n'max). Was overwriting the end of the screen when asked to plot a non multiple of 5 lines. svn-id: r48691 17 April 2010, 15:59:34 UTC
4c96a4e DS: Formatting / whitespace cleanup svn-id: r48675 16 April 2010, 20:44:22 UTC
52f7ab8 Backport fix for bug #2987895: "DW2: graphical errors in video on Windows" svn-id: r48666 16 April 2010, 11:00:34 UTC
90a7647 Sync some 1.1.1 news that were only added in trunk (why??) to 1.1 branch svn-id: r48663 16 April 2010, 10:57:44 UTC
d46290e Backport of r48661 - Disable un-needed NPCs when the player enters the castle svn-id: r48662 16 April 2010, 10:04:45 UTC
fae1108 Backport of r48656 - Added default handling for characters that don't have a message set svn-id: r48657 14 April 2010, 09:41:38 UTC
8a7841d Backport of r48617: "Fix bug #2985387 "KYRA1: Crash at the end of game"." svn-id: r48618 11 April 2010, 15:08:09 UTC
e028826 Back-port bugfix 2983187 on continuing palette change svn-id: r48616 11 April 2010, 06:06:45 UTC
aa766e4 back-ported bugfix r48462 for Dragon History svn-id: r48575 06 April 2010, 19:20:43 UTC
2ac652b back-ported bugfix r48460 for Dragon History svn-id: r48574 06 April 2010, 19:17:55 UTC
0069fc7 Backport of r48551: "Commit of patch #2980691 "GSoC: GUI: Caret blink shaves pixels [...] (bug #2951681)"." svn-id: r48552 05 April 2010, 12:44:27 UTC
e2728da Backport of r48541: Update of Win64 builder information. svn-id: r48542 05 April 2010, 10:44:27 UTC
5b8aa8e Backport of r48536: "Fix for bug #2982014". svn-id: r48537 05 April 2010, 09:13:12 UTC
879ad3b Mention Nintendo 64 port in NEWS file svn-id: r48525 04 April 2010, 23:03:56 UTC
095734f Change path back from tools-1.1.0 to scummvm-tools-1.1.0 due to tools rerelease svn-id: r48509 04 April 2010, 11:51:32 UTC
d701e2b Restore slightly tweaked RawMemoryStream to fix bug #2961787: "HE SAM1: Music in kitchen slightly off (regression)". The mentioned tweak is only the removal of the templated "stereo" parameter like it was done for RawStream, thus that is totally safe and saves some binary size. Note that I was unable to test whether the HE regression was really fixed, since I do not have any of the affected games and the Moonbase Commander demo does not work for me. I tried the RawMemoryStream code with KYRA and it worked fine. svn-id: r48506 04 April 2010, 10:24:31 UTC
dcebbd1 Backport of r48495+r48496: "RawStream cleanup". svn-id: r48505 04 April 2010, 10:09:49 UTC
e4e4c4b Backport fix for bug #2960022 - PUTTPUTT: No Load/Save possible. svn-id: r48500 04 April 2010, 09:39:40 UTC
f3c1950 Add .spec for new tools GUI. Specifically: include libmad, package correct tools binaries, use tools-1.1.0 instead of scummvm-tools-1.1.0 as directory. svn-id: r48492 03 April 2010, 15:13:10 UTC
93d8a96 Add teenagent.dat to .rpm svn-id: r48491 03 April 2010, 15:12:52 UTC
4e36181 Backport fix for bug #2959947 - HE: Broken saves show in launcher. svn-id: r48490 03 April 2010, 14:27:16 UTC
eb1fc08 Disable the load from launcher button, in all games of Parallaction game engine. svn-id: r48487 03 April 2010, 14:14:48 UTC
c60eba1 Backport fix for bug #2976376 - NIPPON: Load from Launcher fails. By removing the kSupportsLoadingDuringStartup MetaEngineFeature flag (which was never supported). svn-id: r48486 03 April 2010, 14:01:24 UTC
654cf34 Updated README-WinCE.txt. Late check in, but can't affect anyone elses builds. svn-id: r48483 03 April 2010, 11:29:16 UTC
ee3c80f Backport fix for bug #2970141 - NIPPON: Crash at end of the game (regression). By reverting part of the changes to Parallaction_ns::cleanupGame() in revision 34939. svn-id: r48481 03 April 2010, 04:59:53 UTC
0d11e46 Fixed iPhone sound callback issue, and updated XCode project svn-id: r48478 02 April 2010, 23:23:03 UTC
077852d fix handling of ctrl/shift/alt modifiers when remapping keys svn-id: r48476 02 April 2010, 21:59:40 UTC
ee55db4 Backport fix for bug #2969232 - NIPPON: Kos sprite broken (Regression). The current disk archive requires a higher priority, compared to the default disk archives. svn-id: r48470 02 April 2010, 13:50:12 UTC
7f713f8 Backport fix for bug #2976353 - NIPPON: Sound looping fails (regression). By reverting 47469, since the IFF sound code is only used by the Parallaction game engine. svn-id: r48468 02 April 2010, 13:12:37 UTC
f8ff324 Backport fix for bug #2979193 - NIPPON: Crash at character introduction (regression). By restoring the kEngineBlockInput engine flag. svn-id: r48465 02 April 2010, 12:55:32 UTC
53ae845 Updated readme with history of releases svn-id: r48455 01 April 2010, 09:00:19 UTC
6c66cd0 Tweak WinCE port readme file to correct version numbers. svn-id: r48449 31 March 2010, 23:30:33 UTC
0dd97a5 Disable SCI in the 1.1.x branch, too svn-id: r48446 31 March 2010, 22:51:54 UTC
46f452e DS: Fix version in readme_ds.txt svn-id: r48444 31 March 2010, 22:46:40 UTC
be7ff61 This branch might eventually lead to 1.1.1, change versions accordingly svn-id: r48440 31 March 2010, 22:28:28 UTC
269430e SAGA2 is to be disabled in all release builds, even the PS2 one ;) svn-id: r48437 31 March 2010, 22:20:12 UTC
2c3798a Specify release date for 1.1.0 svn-id: r48435 31 March 2010, 22:01:12 UTC
74753da For the aficionados of Makefile builds: - modded Makefile.ps2 / Makefile.gdb so that they work with 1.1.0 - added bogus "tools" folder to keep "make clean" happy [hack] svn-id: r48433 31 March 2010, 00:01:10 UTC
6c99051 DS: Initialise some global key tracking variables to attempt to fix an occational bug where the mouse mode starts in hover rather than left button mode. svn-id: r48432 30 March 2010, 22:31:35 UTC
d795932 DS: Make cursor only switch to the top screen if we're in trackpad mode. svn-id: r48431 30 March 2010, 22:26:13 UTC
0c73cb1 DS: Include correct header for agi controls mode setting svn-id: r48430 30 March 2010, 22:13:29 UTC
cfac1ba DS: Fix incorrect define symbol used in previous commit svn-id: r48429 30 March 2010, 22:12:28 UTC
ba5e037 DS: Set controls mode correctly for AGI svn-id: r48428 30 March 2010, 21:34:04 UTC
a81e1aa DS: Make MAME OPL synth clean up correctly on DS svn-id: r48427 30 March 2010, 21:32:26 UTC
5f1b817 Backport of r48418: "Use ConfMan to query the gameid of the passed target instead of deducing from the target to the gameid. Along with it fix the removeSaveState implementation." svn-id: r48426 30 March 2010, 14:16:01 UTC
88bb8da Backport of revision #48421 - Fix for memory leak on Restart/Restore screen reported by Valgrind svn-id: r48425 30 March 2010, 10:46:04 UTC
dda14f3 (Backport) Let Parallaction return game-specific gameids. This completes the fix for bug 2969234 after LordHoto's patch. svn-id: r48423 30 March 2010, 06:01:26 UTC
835706c DS: Fix hover mode in MADE games. svn-id: r48419 29 March 2010, 23:15:24 UTC
9c9b390 (Backport) Fixed bug 2969234 by tampering with the gameId. Probably not a nice solution, but hopefully ok for a while. svn-id: r48416 29 March 2010, 18:58:47 UTC
c880617 Backported fix for bug #2961891 ("FOTAQ: Floda Alarm Tone Won't Stop"). I've played through the whole game without noticing any problems. The music did go out at some point (points?) in the temple on the island, but that also happened when playing through that part with 1.0 so I don't think it's a regression. (For reference, in 1.0 it happened shortly after getting the big stick.) svn-id: r48414 28 March 2010, 21:10:47 UTC
5edc220 Backport of revision 48412 - correction of menu deallocation svn-id: r48413 27 March 2010, 22:02:05 UTC
ec3daef Backport of 48406 - Adding initialisation of default NPC direction to fix Valgrind error svn-id: r48407 26 March 2010, 22:21:56 UTC
c83547d -fixed fan room -shake screen when barmans felt -fixed warning in messageDuration svn-id: r48400 25 March 2010, 10:11:26 UTC
21a01bc not need this for samsungtv svn-id: r48394 24 March 2010, 21:24:43 UTC
54ab683 Maemo dirty patch updated for 1.1.0 svn-id: r48392 24 March 2010, 20:42:18 UTC
4301344 desktop and service items for launching svn-id: r48389 24 March 2010, 20:11:03 UTC
5a380e5 Maemo icons for 1.1.0 svn-id: r48388 24 March 2010, 20:06:05 UTC
25ff181 DS: Updating port-specific readme svn-id: r48387 24 March 2010, 20:00:41 UTC
705dc26 update samsungtv toolchain prefix svn-id: r48379 24 March 2010, 16:37:10 UTC
cfdb6aa (Backport of r48373) Cine: Fix regression in executePlayerInput (Caused slowness when clicking when moving). The regression was caused by r47505. svn-id: r48374 23 March 2010, 22:58:44 UTC
388a984 merged teenagent engine back from trunk svn-id: r48372 23 March 2010, 21:23:56 UTC
1d23450 Backport fix for compiler warning. svn-id: r48366 23 March 2010, 00:42:42 UTC
39cfeb7 Backport patch #2938173: LinuxMoto update 23012010 svn-id: r48364 22 March 2010, 23:06:09 UTC
4662454 Fix warning svn-id: r48363 22 March 2010, 23:05:37 UTC
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