https://github.com/scummvm/scummvm

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Revision Author Date Message Commit Date
dfe0c78 WINCE: Update port specific README 20 July 2011, 00:52:36 UTC
7d9320e GRAPHICS: Allocate Common::PEResources on the heap in WinFont::loadFromPE() This fixes bug #3332002 ("Hugo 1 won't start in Windows CE 5.0") 20 July 2011, 00:47:36 UTC
46d15c5 WINCE: Change keymapping for AGI and Simon 1 & 2 18 July 2011, 21:30:03 UTC
a6d5d80 WINCE: Move initialization of TimerManager to overloaded init() method. 17 July 2011, 20:46:36 UTC
9096b3d WINCE: Replace custom massadd with the global one (shows progress now) Replaces the formerly custom WinCE massadd function (CELauncherDialog::automaticScanDirectory) with the global one, which is better because it shows progress (massadd in combination with a uncached plugin build takes a very long time to complete and user thinks device has crashed when no progress is shown). Also fixes the additional custom WinCE about dialog (text was cut off before). 17 July 2011, 12:38:42 UTC
6a93430 WINCE: Update port specific README 17 July 2011, 12:21:57 UTC
26f5d57 WINCE: Change default values for "FM_high_quality" & "high_sample_rate" Changed the default values from "false" to "true" as current devices are fast enough to handle this. It's still possible to change the values to "false" if the device isn't fast enough. This fixes bug #2138118 ("KYRA2: WinCE:Music on Menu freezes and goes to infinity") 17 July 2011, 12:17:40 UTC
5d74121 TEENAGENT: Allocate large buffers on the heap instead of the stack This fixes bug #3313813 ("WinCE: TeenAgent: Crashes and locks device") 17 July 2011, 12:12:32 UTC
e70f1aa SCI: Added Missing Detection Entry for "Slater And Charlie Go Camping" This should fix bug #3359182 ("Game not found by 1.3.0") 10 July 2011, 03:02:23 UTC
7ee067a KYRA: fix ingame menu save slots - long GMM save descriptions will be trimmed to fit the ingame menu save slots - prevent writing beyond the right margin in Kyra 1 save slots 05 July 2011, 19:23:15 UTC
6742672 AUDIO: add registerDefault for music_driver 05 July 2011, 19:23:14 UTC
3595529 BUILD: Update the windows installer script. 04 July 2011, 09:46:18 UTC
97674b6 REDHAT: Update list of packaged data files 04 July 2011, 09:18:00 UTC
584da65 AUDIO: fix issue in detectDevice when config manager setting is missing 04 July 2011, 06:38:29 UTC
4752c35 Merge branch 'branch-1-3' of git@github.com:scummvm/scummvm into branch-1-3 03 July 2011, 20:50:16 UTC
9b2c2db Removed $URL$ and $Id$, as they don't get expanded by git. Minor aesthetic cleanup in common/stream.h. 03 July 2011, 20:46:54 UTC
ee3f24a RELEASE: Set 1.3.1 release date (cherry picked from commit 98dfef0ca4df8b2c8d16683a03d55a88783d7004) 03 July 2011, 20:24:30 UTC
3861584 SCUMM: fix crash in digital iMuse games when using RTL and restarting (static array were not reset to NULL after being freed and therefore didn't get reallocated on restart) 03 July 2011, 12:43:11 UTC
0d864a2 SCUMM: Fix first parameter in FontSJIS::drawChar call. Probably a typo. Fixed in master with 933ee5b. 01 July 2011, 03:47:05 UTC
6ac4eda WINCE: Update port specific README 30 June 2011, 23:14:56 UTC
c271f09 SAMSUNGTV: Change save path. Requested by aquadran. 30 June 2011, 19:54:49 UTC
0991ae0 SCI: Fixed script bug #3292327 - "SCI: HOYLE4: Cribbage bug" 28 June 2011, 10:05:52 UTC
ceec203 WINCE: Added option to disable panel toggling with double tap on top of screen 27 June 2011, 00:26:53 UTC
ec56deb WINCE: Fix timer manager 26 June 2011, 01:50:53 UTC
cca7061 NEWS: Removed superfluous whitespace Thanks to salty-horse for pointing it out 25 June 2011, 10:49:38 UTC
de1dbba Updated NEWS with the latest SCI changes 25 June 2011, 09:54:48 UTC
563a706 SCI: Fixed bug #3325512: "EcoQuest 1: Audio settings are not saved" 25 June 2011, 09:50:32 UTC
1954c0c NEWS: Mention SAGA fixes, new Mohawk detection entries. 25 June 2011, 08:28:10 UTC
c0c33ea MOHAWK: Add a bunch of LB detection entries. 25 June 2011, 08:28:10 UTC
7a60ce4 SAGA: Fix for Bug #3324850 ("ITE (SAGA): crash in dog sewers") This read of 1 byte past the end of the buffer has existed since the dragonMove() function was implemented, but since the change in bfb0986c to use ByteArray, this now causes an assertion due to the stricter bounds checking. This commit corrects the original issue. Thanks to fuzzie for this fix. 25 June 2011, 08:28:10 UTC
41359c7 SAGA: Fix Bug #3323722 ("IHNM: Crash to desktop in Ellen's Adventure") Thanks to fuzzie for this fix. IHNM and ITE should be retested. 25 June 2011, 08:28:10 UTC
2165c68 SCI: Added the Mac versions of LSL1, LSL5 and Dr. Brain 1 Taken from bug reports #3328251, #3328262 and #3328257. Thanks to omer_mor for reporting these 25 June 2011, 08:05:43 UTC
6bfaddd WINCE: Hide toolbar when returning to game list 24 June 2011, 23:11:36 UTC
4a8bda6 SCI: Fixed script bug #3313962 - "ECOQUEST2 Spanish: Crash near beginning" (cherry picked from commit ece449298d5c34db763ae78b370842de17af17ef) 24 June 2011, 08:15:06 UTC
0568c95 SCI: Added the Spanish version of EcoQuest 2 (bug #3313962) (cherry picked from commit 1f0f0595c46cc083dc2c6f00be1abf7f55a7b175) 24 June 2011, 08:15:04 UTC
fc5c25e NEWS: Mention Tinsel fix. 22 June 2011, 16:36:46 UTC
ee6765a NEWS: Fix 1.3.1 news entry. 21 June 2011, 11:54:59 UTC
712579f TINSEL: Fix/comment CORO_KILL_SELF macro. This reverts 9573b1d2f54818f9bdac4a91e0a90b306ade7810, which changed the behaviour of (among other things) NewScene, which made Discworld uncompletable. Thanks to digitall for bisection/reproduction. 20 June 2011, 15:56:13 UTC
e17a33c SCUMM: fix SCUMM3 FM-TOWNS font rendering glitch in Japanese mode (Wrong character height for non-SJIS chars which messed up the inventory scrolling arrows) 19 June 2011, 12:49:03 UTC
77571fa SCUMM: regenerate 16bit palette after loading a savegame in LOOM PCE (this avoids isssues when using savegames from different ports with different 16bit color modes) 18 June 2011, 17:54:50 UTC
6804df0 SCUMM: make sure asmDrawStripToScreen is not called in 16bit mode (fixes possible issue in LOOM PCE) 18 June 2011, 11:15:29 UTC
d9f6aea NEWS: start 1.3.1 section 18 June 2011, 11:14:51 UTC
87e5259 SCUMM: fix FM-TOWNS graphics output for ARM devices (changed behavior of USE_ARM_GFX_ASM define) 17 June 2011, 22:10:14 UTC
d09701e SCUMM: fix bug in cb661d63d0cd45d1231435a593b74dfc51872a0f 17 June 2011, 22:10:12 UTC
cc9bcd0 SCUMM: slightly changed behavior of 16bit mode detection (another attempt to fix SCUMM FM-TOWNS for ANDROID) 17 June 2011, 22:10:11 UTC
3c26c9b SCUMM: change comment in last commit 15 June 2011, 20:59:56 UTC
d19b9ba SCUMM: hopefully fix 16bit mode support for SCUMM FM-TOWNS games and LOOM PCE on Android This mostly reverts 5b7754e3f095eb8a469dd4b7de5a6379f8e13c27. Instead, we try to use other 16bit modes after 555 fails. 15 June 2011, 20:59:55 UTC
e2b3e39 SCUMM: fix bug #3316738 This provides fallback to 8bit color mode for SCUMM3 FM-TOWNS games on platforms which set the USE_RGB_COLOR define even though that color mode is not being fully implemented for that platform. 15 June 2011, 15:38:43 UTC
2443bc6 SCUMM FM-TOWNS: add number of color check in TownsScreen::updateOutputBuffer() Although the 16 color surface is normally not on bottom, there could (theoretically?) be cases in 8bit fallback mode where this becomes relevant. 14 June 2011, 21:50:25 UTC
6cb3cd5 SCUMM: some cleanup in gfx_towns.cpp 14 June 2011, 21:50:24 UTC
1c9f7fd SCUMM: fix engine destructor (This is relevant for cases where the engine errors out early, before certain arrays get initialized). 14 June 2011, 21:50:24 UTC
ec8e616 AUDIO: Remove dead code 14 June 2011, 21:50:23 UTC
6efc829 AUDIO: improved warnings in detectDevice() Silent fallback would occur if the user expressly selected a formerly available audio device which now has become unavailable (switched off, disconnected, no longer compiled in, etc.). A warning dialogue will now be displayed, before the fallback takes place. 14 June 2011, 21:50:23 UTC
e6b671e AUDIO: some more text tweaks 14 June 2011, 21:50:22 UTC
eab87fa I18N: Make MidiDriver detection errors translatable. 14 June 2011, 21:50:21 UTC
8cc6dad AUDIO: cleanup MidiDriver::detectDevice() (wrong enum usage) 14 June 2011, 21:50:21 UTC
cc4809a AUDIO: replaced kDriverName in MidiDriver::detectDevice() (This is irrelevant for the MT-32 emulator, but makes sense for plugins which really have more than one device) 14 June 2011, 21:50:20 UTC
3c83d9a AUDIO: replace GUIErrorMessage() GUIErrorMessage() shouldn't be used since it changes the window caption and resets the graphics mode. 14 June 2011, 21:50:20 UTC
247c28e KYRA: fix audio detection Don't attempt to detect PC devices for non-PC versions of the game, because this might trigger unnecessary detection failure messages. 14 June 2011, 21:50:19 UTC
187b377 AUDIO: fix device detection (missing rom files for MT-32 emu) This is an attempt to fix the problem Max described in his devel mail. The presence of the rom files will now be checked in detectDevice(). In case of failure there will be fallback attempts. The user will get notified of the detection failure if he has expressly selected the device that failed. Please test with your platform / engine (with or without rom files). 14 June 2011, 21:50:19 UTC
ba53696 SCALERS: Fix Normal1xAspect scaler bug reported in bug #3313709 14 June 2011, 20:48:53 UTC
89affc9 WINCE: Add support for language auto-detection in WinCE 14 June 2011, 20:48:30 UTC
6e48fe2 SCUMM: possible fix for #3315631 While I can't reproduce that particular bug (no default music in INDY4 FM-TOWNS) with the release build, I have removed the MDT_TOWNS flags from the INDY4 and MONKEY2 detection entries, since the FM-TOWNS midi driver is not part of the 1.3.0 release anyway. 13 June 2011, 19:52:10 UTC
60bc0c8 WINCE: Some cleanup (public vs. private scopes), fix freelook 11 June 2011, 21:26:51 UTC
42f8f39 OPENPANDORA: Use the SDL plugin provider not the main POSIX one. 11 June 2011, 16:15:26 UTC
0502598 WINCE: Fix mouse coordinate scaling when ARM scaler support is active 10 June 2011, 20:50:42 UTC
1dd8d1e ARM: Fix normal2x scaler for width % 4 != 0 The first jump to 'thin:' didn't leave r14 (remaining width) in the right state. 10 June 2011, 19:37:26 UTC
be5b4fa SCALERS: Fix for compiling for ARM without using ASM scalers 10 June 2011, 19:37:10 UTC
1e41c47 COMMON: Add (another) Eclipse project file to .gitignore 10 June 2011, 19:36:29 UTC
c831c72 AGI: Fix Broken Predictive Text Input. This was a regression introduced by 4b2f92b5e56a1fc273c8c8d2e69b747f938ea92f (r55135) 08 June 2011, 02:24:47 UTC
a2bb8a0 IPHONE: Fixed a COMI crash and some minor gfx glitches 05 June 2011, 03:34:12 UTC
784a6f4 IPHONE: Updated xcode project 05 June 2011, 03:33:58 UTC
9b74ad1 BUILD: Add missing include This is in the mpeg2 player, so was completely unused and harmless. Still fixing it to avoid confusion should we do a 1.3.1. (Bug #3311446) 04 June 2011, 13:50:34 UTC
f8d5744 TOON: Fix crash #3308220 Bug #3308220: "Crashes" Added clipping to magnifier effect (cherry picked from commit 3429a14c119752daa8d17c499dbffb27a3fe23a5) 02 June 2011, 14:29:41 UTC
afe1a77 VS: Disabled libpng, libtheora and opengl in the VS solution files 29 May 2011, 15:54:04 UTC
e42e83d CREATE_PROJECT: Disable PNG, Theora and OpenGL by default. PNG and Theora are used for the sword25 engine, which isn't stable yet. OpenGL isn't stable yet. 29 May 2011, 09:35:11 UTC
625f6d3 WINCE: Update of port-related README 27 May 2011, 20:21:56 UTC
2395889 WINCE: Update port specific readme 24 May 2011, 22:56:05 UTC
dcfa8fd CREDITS: Temporarily retire Jubanka, add CeRiAl 24 May 2011, 22:05:16 UTC
1c2e531 RELEASE: Specified release date for 1.3.0 24 May 2011, 21:37:46 UTC
2b11228 I18N: Update translations.dat 24 May 2011, 21:32:03 UTC
709f0de SAMSUNGTV: Fix build 24 May 2011, 19:32:24 UTC
725db14 SAMSUNGTV: Fix build on non-SDL platforms 24 May 2011, 18:58:36 UTC
48b4c6c SAMSUNGTV: Update port This combines the following Samsung TV port updates from master: 944e0be209f5ab47c3b903f258d2d41b990d80cb dc1d07774fc8ab0554047115d319ef8c0a2c3f63 It also includes the parts touching this backend of: 69b1485a22dc2b8a2cfe0bd10edcbaad0da0cf6e 2fa63ca01586c4e5fda8eb12dca444d47a2375f1 24 May 2011, 18:34:45 UTC
96519ad PS2 backend: Modified and tidied up Makefiles for 1.3.0 release 24 May 2011, 15:55:09 UTC
7a9fe3f BUILD: Add msvc8/9/10 build files. 24 May 2011, 12:04:05 UTC
793849c TINSEL: Fix bug #3306020, DW2: Crash On Entering Sewers This is the cowardly fix that reintroduces one of the variables that was removed by a cleanup on April 10. 23 May 2011, 21:19:44 UTC
5838ef6 SWORD25: Fix compilation when libvorbis is not present (cherry picked from commit 2d3ad096ab92a6ddcd2b14436937649bbabcd12f) 21 May 2011, 16:03:47 UTC
92d0216 Merge branch 'branch-1-3-0' of https://github.com/scummvm/scummvm into branch-1-3-0 21 May 2011, 15:01:26 UTC
4076a04 GUI/DS: Make 99 the maximum number of save slots displayed on the GMM load/save screens on the DS port. 21 May 2011, 14:56:42 UTC
f190300 GUI: Prevent the GUI code from incorrectly reloading the theme when the builtin theme is used. 21 May 2011, 14:55:36 UTC
3ce4b76 DS/SAGA: Due to what looks like a compiler bug, having one Common::Array template inside another causes the DS build to crash during Common::Array::resize(). The only fix I can find is to make the internal byte array a normal malloc'ed() buffer. This way, the code runs fine. Need to dig into the assembly output for this to find out what's truly going on with the original code. 21 May 2011, 14:54:20 UTC
6fdec4d DS: Various changes - Enable libmad - Remove forced include of scummsys.h, it caused problems in the forbidden symbols code. 21 May 2011, 14:51:13 UTC
987d966 DS: Prevent arrays from growing by 32 elements inside 'operator='. I'm concerned that this could increase memory usage on the DS, but too scared to make the change for all builds of ScummVM. 21 May 2011, 14:48:44 UTC
a9b5d5e DS: Fix some OPL data which was incorrectly freed from the main heap on the DS port 21 May 2011, 14:46:59 UTC
92a71f7 DS: Port of changes from branch-1-2-0 that I should really have moved into the trunk. "DS: Prevent the command line help string from being included in the binary." 5f3a90a5f6911188b8d1ded08dbdf6d233e9eb7b "GUI: Allow disabling of Mass Add dialog. Saves a few Kb of binary size on the DS, and is not particularly useful on that platform." 240ff87cf4472538d25a1c5628c8d15f1791ab1c "GUI: Don't search for theme zip files on startup when running on the DS. Themes aren't supported anyway, and the search severely delays startup." fe3b18ce0df03117081e83d99f4a2cbd864d3286 21 May 2011, 14:45:51 UTC
dd6b569 SCI: Fix probable alt/shift mixup A check for alt was changed into this check for shift in the cleanup commit 906f0248317e1a4167190a666fe308a09334bfac. (cherry picked from commit 0da3f8d8a5ecfef54d3580ae5db6a80f6ca2b77a) 21 May 2011, 14:04:03 UTC
ce69c2e I18N: Fixed errors and smoothness of Ukrainian translation 18 May 2011, 21:34:25 UTC
5fbc9c9 I18N: Update Russian translation 18 May 2011, 21:34:24 UTC
a1f02c3 IPHONE: Fixed mouse position when the overlay is visible 16 May 2011, 01:43:53 UTC
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