c2c8856 | Christopher Page | 03 September 2008, 23:24:18 UTC | Reverted an incorrect change made to SKY regarding the Virgin logo svn-id: r34322 | 03 September 2008, 23:24:18 UTC |
852bc9d | Christopher Page | 17 August 2008, 22:50:05 UTC | Added a confirm dialog for deleting savegames svn-id: r33981 | 17 August 2008, 22:50:05 UTC |
c559546 | Christopher Page | 17 August 2008, 22:24:55 UTC | Formatting corrections to the previous README commit svn-id: r33979 | 17 August 2008, 22:24:55 UTC |
f457497 | Christopher Page | 17 August 2008, 02:02:22 UTC | Added ScummVM Title and version info to GMM svn-id: r33955 | 17 August 2008, 02:02:22 UTC |
d370c8e | Christopher Page | 16 August 2008, 22:42:19 UTC | Agos volume levels changed by the keyboard correspond now sync with the config manager svn-id: r33954 | 16 August 2008, 22:42:19 UTC |
370cc66 | Christopher Page | 16 August 2008, 22:30:19 UTC | Fixed volume change after loading a game in Saga svn-id: r33952 | 16 August 2008, 22:30:19 UTC |
5816635 | Christopher Page | 16 August 2008, 22:06:44 UTC | Made sure to set the loading slot AFTER selecting the active domain when loading from the launcher. Also fixed the flickering Virgin logo in BASS svn-id: r33949 | 16 August 2008, 22:06:44 UTC |
8e9bbf0 | Christopher Page | 16 August 2008, 19:00:29 UTC | Fixed typo in the README svn-id: r33945 | 16 August 2008, 19:00:29 UTC |
086e3bb | Christopher Page | 16 August 2008, 05:40:37 UTC | After merging trunk, Cine doesn't crash on RTL anymore. Awesome. svn-id: r33926 | 16 August 2008, 05:40:37 UTC |
909b66e | Christopher Page | 16 August 2008, 04:30:01 UTC | Merged revisions 33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-33812,33815-33817,33819,33822,33826,33829,33837,33839,33844,33847,33858-33861,33864,33871-33873,33875,33877-33879,33886,33889-33892,33894,33896,33900,33902-33903,33919 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33924 | 16 August 2008, 04:30:01 UTC |
c22f9b2 | Christopher Page | 16 August 2008, 04:15:11 UTC | Fixes for Parallaction loading from launcher svn-id: r33923 | 16 August 2008, 04:15:11 UTC |
20f0bb7 | Christopher Page | 16 August 2008, 02:57:30 UTC | Added documentation to the README, also added --list-saves to the HELP_STRING in commandline.cpp svn-id: r33922 | 16 August 2008, 02:57:30 UTC |
ec8dac5 | Christopher Page | 16 August 2008, 02:53:16 UTC | Added a MetaEngineFeature for RTL support, the RTL button is disabled in the GMM if the engine doesn't support it svn-id: r33921 | 16 August 2008, 02:53:16 UTC |
f2111ee | Max Horn | 15 August 2008, 22:06:15 UTC | SCUMM: Made some potentially ambiguous (to the reader, at least) checks slightly less ambiguous svn-id: r33919 | 15 August 2008, 22:06:15 UTC |
dca5f7d | Christopher Page | 15 August 2008, 21:25:24 UTC | If the last savegame is deleted, reset save_slot in config man to -1 svn-id: r33918 | 15 August 2008, 21:25:24 UTC |
603f0a2 | Christopher Page | 15 August 2008, 20:49:56 UTC | Fixes for Sword1 engine loading from launcher svn-id: r33915 | 15 August 2008, 20:49:56 UTC |
7e49b2e | Christopher Page | 15 August 2008, 19:44:17 UTC | Fixes for Cine engine loading from launcher svn-id: r33914 | 15 August 2008, 19:44:17 UTC |
ad5b550 | Christopher Page | 15 August 2008, 18:26:59 UTC | Small correction for last commit svn-id: r33910 | 15 August 2008, 18:26:59 UTC |
9d3cdcb | Christopher Page | 15 August 2008, 18:15:14 UTC | Defined some MetaEngineFeatures for the engines, the launcher uses these features to allow/disallow loading and deleting saves svn-id: r33909 | 15 August 2008, 18:15:14 UTC |
7891e5a | Nicola Mettifogo | 15 August 2008, 15:08:08 UTC | Implemented raster operation for masks and postponed blitting of zones after everything in the location has been loaded. This fixes the remaining problems with animations not being masked by items. svn-id: r33903 | 15 August 2008, 15:08:08 UTC |
b4a2aee | Lars Persson | 15 August 2008, 14:38:25 UTC | UpdUpdated actions and Readme for Symbian OS port! svn-id: r33902 | 15 August 2008, 14:38:25 UTC |
05a021f | Nicola Mettifogo | 15 August 2008, 14:25:43 UTC | Added routines to load and handle item masks: animation are now correctly hidden when they are behind any object. The masks of items that are not explicitly activated (even if visible) still are handled (e.g. the crown in the museum is not visible in the foreground). svn-id: r33900 | 15 August 2008, 14:25:43 UTC |
4e04851 | Sven Hesse | 15 August 2008, 10:47:42 UTC | Fixing a segfault in the Bargon Attack menu svn-id: r33896 | 15 August 2008, 10:47:42 UTC |
22eaffc | Nicola Mettifogo | 15 August 2008, 08:44:41 UTC | Updated layer calculation: animations are now hidden properly by background elements (but not items yet). svn-id: r33894 | 15 August 2008, 08:44:41 UTC |
5bc5855 | Christopher Page | 15 August 2008, 07:10:23 UTC | Added some MetaEngineFeatures, defined MEFs for the Scumm engine svn-id: r33893 | 15 August 2008, 07:10:23 UTC |
0606fef | Nicola Mettifogo | 15 August 2008, 04:30:45 UTC | Made coordinates and frame number protected into Zone and Animation, and changed client code to use get/set. This will allow various simplifications (e.g. when calculating Z), and is a step towards correct handling of interactive zones of Zone/Animation in BRA. svn-id: r33892 | 15 August 2008, 04:30:45 UTC |
c70d09b | Nicola Mettifogo | 15 August 2008, 03:59:45 UTC | Made scripts access Animation fields via accessors and mutators, instead of using raw pointers. svn-id: r33891 | 15 August 2008, 03:59:45 UTC |
2679f6c | Nicola Mettifogo | 15 August 2008, 03:36:01 UTC | Disabled lip syncing code in BRA, since I couldn't find any scripts actually using it. Some warnings have been added as a sentinel. svn-id: r33890 | 15 August 2008, 03:36:01 UTC |
ea2a2cb | Nicola Mettifogo | 15 August 2008, 02:52:42 UTC | Simplified handling of script variables (especially locals). svn-id: r33889 | 15 August 2008, 02:52:42 UTC |
d6ac646 | Florian Kagerer | 14 August 2008, 23:46:37 UTC | lol: new detection entry (german floppy extracted) svn-id: r33886 | 14 August 2008, 23:46:37 UTC |
7b87867 | Johannes Schickel | 14 August 2008, 22:11:56 UTC | Formatting. svn-id: r33879 | 14 August 2008, 22:11:56 UTC |
027e6c5 | Johannes Schickel | 14 August 2008, 22:09:36 UTC | Improved version of my resource loading patch from -devel (check also r33876). svn-id: r33878 | 14 August 2008, 22:09:36 UTC |
e56359e | Kari Salminen | 14 August 2008, 22:01:56 UTC | Moved showing of the collision page from Alt-key to F11-key because Alt conflicted with taking screenshots using Alt-s. Great. Hopefully F11 doesn't conflict with anything useful. svn-id: r33877 | 14 August 2008, 22:01:56 UTC |
3f31668 | Florian Kagerer | 14 August 2008, 21:34:29 UTC | - HOF: forgot french and german entries in last commit svn-id: r33875 | 14 August 2008, 21:34:29 UTC |
8fe5336 | Florian Kagerer | 14 August 2008, 21:21:04 UTC | - HOF: another Italian fan translation svn-id: r33873 | 14 August 2008, 21:21:04 UTC |
c2c2e94 | Kari Salminen | 14 August 2008, 20:49:34 UTC | Fix for bugging moving at the bottom of the ocean when trying to free the girl from the ropes and swimming to the surface. Some global variables related to mouse position weren't being updated in executePlayerInput, now they are and things seem to work. Also enables moving in the labyrinth arcade sequence at the palace. svn-id: r33872 | 14 August 2008, 20:49:34 UTC |
63f3169 | Kari Salminen | 14 August 2008, 20:18:13 UTC | Added debug showing of the collision page when pressing the Alt key. Alt isn't used for anything else so one might as well use it for this. svn-id: r33871 | 14 August 2008, 20:18:13 UTC |
d3440f2 | Nicola Mettifogo | 14 August 2008, 13:45:32 UTC | Some variable renamed to make more sense. svn-id: r33864 | 14 August 2008, 13:45:32 UTC |
15f4bc4 | Nicola Mettifogo | 14 August 2008, 10:24:39 UTC | More cleanup. svn-id: r33861 | 14 August 2008, 10:24:39 UTC |
4447be7 | Nicola Mettifogo | 14 August 2008, 10:04:43 UTC | Cleanup. svn-id: r33860 | 14 August 2008, 10:04:43 UTC |
5cfa50f | Nicola Mettifogo | 14 August 2008, 07:14:34 UTC | Finally moved parseNextToken to Script, where it belongs! svn-id: r33859 | 14 August 2008, 07:14:34 UTC |
4a46c99 | Nicola Mettifogo | 14 August 2008, 07:10:42 UTC | Removed cross-references between the general parser and the text formatter. To achieve this, I have rewritten the latter for both NS and BRA. svn-id: r33858 | 14 August 2008, 07:10:42 UTC |
5acac50 | Christopher Page | 14 August 2008, 06:51:04 UTC | Added implementation for deleting savestates from the launcher for engines which do NOT use an index file. Implementation for those engines that do to come svn-id: r33857 | 14 August 2008, 06:51:04 UTC |
c747e1d | Christopher Page | 14 August 2008, 03:50:48 UTC | Added 'delete' button to the launcher's load dialog, implementation for deleting a savegame to come svn-id: r33855 | 14 August 2008, 03:50:48 UTC |
6bebff8 | Christopher Page | 14 August 2008, 00:26:57 UTC | Fixed a memory leak in Agos svn-id: r33852 | 14 August 2008, 00:26:57 UTC |
4f00562 | Christopher Page | 13 August 2008, 21:37:02 UTC | Fixed some memory leaks in Tinsel svn-id: r33849 | 13 August 2008, 21:37:02 UTC |
8d8c46e | Christopher Page | 13 August 2008, 20:45:00 UTC | Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not used anymore. Found some _quit flags in Agos and Gob and replaced with bool quit() where appropriate svn-id: r33848 | 13 August 2008, 20:45:00 UTC |
8a84e3a | Max Horn | 13 August 2008, 20:37:54 UTC | cleanup svn-id: r33847 | 13 August 2008, 20:37:54 UTC |
2d31207 | Christopher Page | 13 August 2008, 20:27:39 UTC | Fixed some memory leaks svn-id: r33846 | 13 August 2008, 20:27:39 UTC |
56c9e3a | Kostas Nakos | 13 August 2008, 19:32:25 UTC | fix a small bug in the quit dialog svn-id: r33844 | 13 August 2008, 19:32:25 UTC |
5a54dc6 | Kostas Nakos | 13 August 2008, 19:13:53 UTC | fix bug #1910057: FT multifunction svn-id: r33839 | 13 August 2008, 19:13:53 UTC |
0f95bb9 | Johannes Schickel | 13 August 2008, 19:10:31 UTC | Added detection entries for kyra3 Mac. svn-id: r33837 | 13 August 2008, 19:10:31 UTC |
e514760 | Kostas Nakos | 13 August 2008, 15:16:38 UTC | fix bug #2038992 by saving and restoring channel volumes svn-id: r33829 | 13 August 2008, 15:16:38 UTC |
6ee8022 | Kari Salminen | 13 August 2008, 13:40:28 UTC | Type 21 overlay comment update (Found the drawing routine in the disassembly and checked the original for how the oxygen gauge during the first arcade sequence looks like. They're some kind of sprites most likely and not just simply filled rectangles). svn-id: r33826 | 13 August 2008, 13:40:28 UTC |
09762ac | Kari Salminen | 13 August 2008, 11:57:48 UTC | Fixed initialization of some SoundMgr-class's member variables. Moved _sndBuffer's allocation to SoundMgr's constructor and its deallocation to the destructor. Made fillAudio SoundMgr's method and removed a superfluous global static variable 'int16 *buffer'. Should help with the occasional crashes when starting the first sound in an AGI game. svn-id: r33822 | 13 August 2008, 11:57:48 UTC |
f69cc55 | Kari Salminen | 13 August 2008, 11:36:45 UTC | Reverted r33815 (But not r33816). svn-id: r33819 | 13 August 2008, 11:36:45 UTC |
9b8665f | Max Horn | 13 August 2008, 10:13:22 UTC | Clarify SCUMM MD5 message: We do not want reports on fanmade translations svn-id: r33817 | 13 August 2008, 10:13:22 UTC |
be91926 | Kari Salminen | 13 August 2008, 01:10:03 UTC | Shutting up Valgrind about using uninitialised values from array _chn in function stopNote. svn-id: r33816 | 13 August 2008, 01:10:03 UTC |
eeba630 | Kari Salminen | 13 August 2008, 01:02:00 UTC | Changed Agi::SoundMgr's sound buffer to a member array of size BUFFER_SIZE. Also added initialization of _playing to false in SoundMgr's constructor. Hopefully helps with the occasional crashes in the sound code when starting the first sound in an AGI game. svn-id: r33815 | 13 August 2008, 01:02:00 UTC |
5821047 | Kari Salminen | 12 August 2008, 23:56:13 UTC | Hopefully fixes 'Conditional jump or move depends on uninitialised value(s)' Valgrind warning at sound.cpp:611. svn-id: r33812 | 12 August 2008, 23:56:13 UTC |
954244d | Kari Salminen | 12 August 2008, 23:44:39 UTC | Fixed drawPlainBox's boundary checking (It wrote outside the screen occasionally). Now using the Common::Rect for clipping, yay! It's good. svn-id: r33811 | 12 August 2008, 23:44:39 UTC |
00cbedb | Kari Salminen | 12 August 2008, 22:45:38 UTC | Added possibility to get the read resource's size from readBundleFile. Made loadMsg handle input data that has empty strings residing just beyond the input buffer (Thanks Valgrind :-)). svn-id: r33810 | 12 August 2008, 22:45:38 UTC |
03edc74 | Joost Peters | 12 August 2008, 21:23:40 UTC | fix typo 'baclup' -> 'backup' svn-id: r33809 | 12 August 2008, 21:23:40 UTC |
095fa55 | Kari Salminen | 12 August 2008, 20:58:26 UTC | Fix for GCC warning in OSRenderer::renderOverlay: declaration of 'len' shadows a previous local. svn-id: r33808 | 12 August 2008, 20:58:26 UTC |
e547eeb | Kari Salminen | 12 August 2008, 20:27:49 UTC | Tiny comment fix. svn-id: r33807 | 12 August 2008, 20:27:49 UTC |
eb9633e | Kari Salminen | 12 August 2008, 19:33:17 UTC | Implemented Operation Stealth's makeCommandLine. svn-id: r33805 | 12 August 2008, 19:33:17 UTC |
811e4b3 | Kari Salminen | 12 August 2008, 14:44:44 UTC | Implemented Operation Stealth specific parts of processInventory and added another mouse button waiting loop into the function's end (It's in both Future Wars and Operation Stealth). Fixes inventory showing in Operation Stealth. svn-id: r33795 | 12 August 2008, 14:44:44 UTC |
c935a09 | Kari Salminen | 12 August 2008, 00:13:27 UTC | Changed commandBuffer from a char[80] to Common::String and made FWRenderer::setCommand use a Common::String. Hopefully this might help with the command buffer overflow stuff, although this isn't a fix for the problem behind it, just a bandaid. svn-id: r33793 | 12 August 2008, 00:13:27 UTC |
96a1ca1 | Kari Salminen | 11 August 2008, 23:20:10 UTC | Made Operation Stealth's action failure messages use a background color set by the opcode 0x49 'o1_setDefaultMenuBgColor'. Should fix the 'text hard to read' problems. svn-id: r33792 | 11 August 2008, 23:20:10 UTC |
88ec480 | Kari Salminen | 11 August 2008, 23:01:32 UTC | Implemented drawMessage changes for Operation Stealth's timed cutscenes (Negative colors are used for timed text boxes that are totally transparent, only the text is drawn). svn-id: r33790 | 11 August 2008, 23:01:32 UTC |
c8188bf | Andre Heider | 11 August 2008, 22:44:29 UTC | build a wii binary per default svn-id: r33788 | 11 August 2008, 22:44:29 UTC |
15ca970 | Andre Heider | 11 August 2008, 22:43:00 UTC | video mode polishing: * proper fullscreen video mode * multiple graphic modes with different overscan values * "fullscreen mode" stretches the picture on 16:9 displays * fixed broken sword 1/2 gfx garbage * support for setShakePos() svn-id: r33787 | 11 August 2008, 22:43:00 UTC |
36e0d2e | Kari Salminen | 11 August 2008, 22:26:25 UTC | Moved fontParamTable inside TextHandler struct and made it a constant size as that's what it is (No need for using malloc & free anymore). Previously we would've tried to free an array that wasn't heap-allocated in freePoldatDat (Freeing fontParamTable_standard or fontParamTable_alt), that's fixed. svn-id: r33786 | 11 August 2008, 22:26:25 UTC |
8aaba9d | Kari Salminen | 11 August 2008, 21:45:47 UTC | Changed palPtr from a pointer to a Common::Array named palArray. Removed palEntriesCount variable as it's now equivalent to palArray.size(). svn-id: r33785 | 11 August 2008, 21:45:47 UTC |
d6dde4b | Kari Salminen | 11 August 2008, 21:26:41 UTC | Removed textDataPtr pointer as it's not used beyond the loadTextData function. Reworked loadTextData a bit so there are no two loops for the same thing (Also renamed some of the local variables). svn-id: r33784 | 11 August 2008, 21:26:41 UTC |
2d5a140 | Kari Salminen | 11 August 2008, 20:41:13 UTC | Changed partBuffer from a pointer to a Common::Array. Removed numElementInPart variable as it's now equivalent with partBuffer.size(). svn-id: r33783 | 11 August 2008, 20:41:13 UTC |
c1462dd | Kari Salminen | 11 August 2008, 20:18:33 UTC | Added a safeguard to readBundleFile so it shouldn't corrupt memory even if the input says the data's unpacked size is less than its packed size (This shouldn't ever happen with non-corrupted data). svn-id: r33782 | 11 August 2008, 20:18:33 UTC |
02c9cb3 | Kari Salminen | 11 August 2008, 20:09:03 UTC | Changed readBundleFile to unpack data in-place and added debugging messages to the function. svn-id: r33781 | 11 August 2008, 20:09:03 UTC |
3fdc699 | Florian Kagerer | 11 August 2008, 14:47:50 UTC | LOL: add support for floppy installer files (startup will fail nonethelesse since we have different pak file names) svn-id: r33777 | 11 August 2008, 14:47:50 UTC |
c9e0422 | Christopher Page | 10 August 2008, 22:53:43 UTC | Added Autosave support for AGI svn-id: r33772 | 10 August 2008, 22:53:43 UTC |
fcc00f2 | Christopher Page | 10 August 2008, 21:58:18 UTC | Merged revisions 33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,33754,33756,33758,33761,33763,33766 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33769 | 10 August 2008, 21:58:18 UTC |
9d0b052 | Torbjörn Andersson | 10 August 2008, 18:44:00 UTC | Fixed a bunch of Valgrind warnings (mostly uninitialised variables, but also an invalid free()), so that I can start and quit the game without any unexpected warnings. (The obvious next step, of course, would be to actually *play* the game for a bit...) svn-id: r33766 | 10 August 2008, 18:44:00 UTC |
d08c3ba | Torbjörn Andersson | 10 August 2008, 17:59:42 UTC | Committed my patch #2040074 ("XMIDI callback control events"). At the moment, I'm not aware of any game that actually uses this XMIDI feature, so its primary function right now is to silence lots of warnings while running the DOS version of Simon the Sorcerer 2. svn-id: r33763 | 10 August 2008, 17:59:42 UTC |
327ae17 | Eugene Sandulenko | 10 August 2008, 17:35:42 UTC | Add checksums for ScummVM repacked Italian and Spanish versions. svn-id: r33761 | 10 August 2008, 17:35:42 UTC |
df12c19 | Kostas Nakos | 10 August 2008, 17:15:30 UTC | address the ignored events and bad inventory screen handling 'features' svn-id: r33758 | 10 August 2008, 17:15:30 UTC |
cb6cbc6 | Kostas Nakos | 10 August 2008, 17:13:24 UTC | hint the backend to show the VK svn-id: r33756 | 10 August 2008, 17:13:24 UTC |
002c55d | Kostas Nakos | 10 August 2008, 17:10:09 UTC | add support for drascula engine svn-id: r33754 | 10 August 2008, 17:10:09 UTC |
f8355ab | Johannes Schickel | 10 August 2008, 01:28:00 UTC | Added fallback to text only mode when voice files are not found. svn-id: r33742 | 10 August 2008, 01:28:00 UTC |
980b3f8 | Johannes Schickel | 10 August 2008, 00:36:46 UTC | Fixed kyra to support properly support restarting of engine (for GSoC RTL, based on a patch from Chris Page). svn-id: r33736 | 10 August 2008, 00:36:46 UTC |
8268b5c | Johannes Schickel | 10 August 2008, 00:17:56 UTC | Fixed crash in KyraEngine_HoF::pauseEngineIntern. svn-id: r33733 | 10 August 2008, 00:17:56 UTC |
dca7116 | Max Horn | 09 August 2008, 23:07:32 UTC | Use FSNode API in default OSystem::openConfigFileForReading & OSystem::openConfigFileForWriting method implementations svn-id: r33730 | 09 August 2008, 23:07:32 UTC |
39d2c3b | Max Horn | 09 August 2008, 22:42:03 UTC | If no default config file is present, just don't load it, instead of crashing svn-id: r33729 | 09 August 2008, 22:42:03 UTC |
ef3b72d | Kari Salminen | 09 August 2008, 22:38:03 UTC | Converted zoneData and zoneQuery tables from plain array types to Common::Array. Should help catch out of bounds access errors that may cause memory corruption. svn-id: r33727 | 09 August 2008, 22:38:03 UTC |
983a4f2 | Kari Salminen | 09 August 2008, 20:55:01 UTC | Converted animDataTable from a plain array to a Common::Array. Should help to catch out of bounds access errors which may cause memory corruption. svn-id: r33726 | 09 August 2008, 20:55:01 UTC |
0911982 | Kari Salminen | 09 August 2008, 20:50:10 UTC | Converted objectTable from a plain array to a Common::Array. Should help to catch out of bounds access errors that may cause memory corruption. svn-id: r33725 | 09 August 2008, 20:50:10 UTC |
c60565e | Andre Heider | 09 August 2008, 20:02:56 UTC | Updated the Makefile to the new build system. Introduced a Makefile variable to build a gamecube version. svn-id: r33723 | 09 August 2008, 20:02:56 UTC |
3e5e5f5 | Kari Salminen | 09 August 2008, 19:57:46 UTC | Made type 21 & 22 overlays not be flipped (The oxygen gauge looks actually better when it reaches zero this way although in its fully charged state it still does look a bit off. Disassembly seems to agree with not flipping the overlays so I'm going with this one for now). svn-id: r33722 | 09 August 2008, 19:57:46 UTC |
0f07592 | Kari Salminen | 09 August 2008, 19:47:05 UTC | Made drawPlainBox's effective width and height always at least one. - Makes oxygen gauge during first arcade sequence visible as it gave drawPlainBox a height of zero. Made type 21 overlays be drawn as type 22 (Filled rectangle). - For an example the oxygen gauge during the first arcade sequence is a type 21 overlay. Flipped type 21 & 22 overlays as it looks correct for the oxygen gauge. These features are quite WIP, they need testing to see if they're correct. svn-id: r33721 | 09 August 2008, 19:47:05 UTC |
ce3d1e1 | Christopher Page | 09 August 2008, 19:03:29 UTC | Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-33655,33664,33667-33670,33673-33674,33678,33682,33686-33691,33693,33696,33698,33700,33703,33708,33710,33712-33714,33716 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk svn-id: r33720 | 09 August 2008, 19:03:29 UTC |
f098b28 | Andre Heider | 09 August 2008, 18:37:18 UTC | Updates to the recent OSystem API changes svn-id: r33719 | 09 August 2008, 18:37:18 UTC |