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Revision Author Date Message Commit Date
7214857 DREAMWEB: Add original Dreamweb assembly sources They have been released under the GPL with permission from Neil Dodwell. Note that the version of these sources that was added in 9599894a4b2f79672fc3e2ca5a93ef9c7d457c08 has been tweaked to prepare for processing by tasmrecover. 05 June 2011, 09:00:00 UTC
5b7754e SCUMM: fix bug #3316738 This provides fallback to 8bit color mode for SCUMM3 FM-TOWNS games on platforms which set the USE_RGB_COLOR define even though that color mode is not being fully implemented for that platform. 15 June 2011, 15:12:17 UTC
38c9988 COMMON: Fix crash in TranslationManager when reading long strings It was writing data beyond the end of a buffer. This change makes sure this does not happen. It only changes reading of the messages since the language codes, charset names and contexts are always much smaller than the buffer. 14 June 2011, 22:15:50 UTC
1ca44c0 SCUMM: fix possible portability issue 14 June 2011, 22:10:55 UTC
b6dd530 SCUMM: Fix noisy Valgrind warning. 14 June 2011, 21:55:57 UTC
d809756 SCALERS: Fix Normal1xAspect scaler bug reported in bug #3313709 14 June 2011, 20:43:28 UTC
2ff4380 WINCE: Add support for language auto-detection in WinCE 14 June 2011, 20:42:16 UTC
e826aaa I18N: Update Czech translation from patch #3316238 14 June 2011, 20:10:35 UTC
d9a996e DETECTOR: Change ADFileBasedFallback::desc to ADGameDescription pointer 14 June 2011, 16:52:12 UTC
5016645 DETECTOR: Remove kADFlagPrintWarningOnFileBasedFallback 14 June 2011, 16:52:11 UTC
01f806c DETECTOR: Treat file based fallback like any other fallback method 14 June 2011, 16:52:11 UTC
879c3c7 DETECTOR: Pass allFiles to AdvancedMetaEngine::fallbackDetect() Also reorder the parameters of composeFileHashMap, placing the "return value" first. 14 June 2011, 16:52:11 UTC
64e5231 DETECTOR: Change detectGameFilebased return value 14 June 2011, 16:52:10 UTC
0686204 DETECTOR: cleanup 14 June 2011, 16:52:10 UTC
49a1ea1 DETECTOR: Cleanup, extend doxygen comments 14 June 2011, 16:52:09 UTC
ee9276b SCUMM: Fix doxygen comments 14 June 2011, 16:52:09 UTC
3b58638 GROOVIE: Document why I *think* kADFlagUseExtraAsHint is used 14 June 2011, 16:52:09 UTC
7e7748d LURE: Add a comment explaining why kADFlagUseExtraAsHint is used For the records, this was introduced by Eugene in SVN revision 30106, corresponding to git commit b87b0f21 14 June 2011, 16:52:08 UTC
e6f6d67 TOUCHE: cleanup 14 June 2011, 16:52:08 UTC
593b929 DETECTOR: Separate code for handling obsolete gameids from advanced detector This includes a renaming of ADObsoleteGameID to Engine::ObsoleteGameID, and AdvancedDetector::findGameID now is Engines::findGameID. Doxygen comments were added or improved 14 June 2011, 16:52:07 UTC
6412d09 DETECTOR: Remove PlainGameDescriptorGUIOpts 14 June 2011, 16:17:02 UTC
01c4d90 ENGINES: cleanup 14 June 2011, 16:17:02 UTC
7c992d6 DETECTOR: Merge ADParams into AdvancedMetaEngine 14 June 2011, 16:17:01 UTC
e4a4aa3 SWORD1: Cleanup music stream initialization 14 June 2011, 16:17:01 UTC
929e7ba SWORD1: Replace some sprintf uses 14 June 2011, 16:17:01 UTC
a495632 MOHAWK: Finish implementation of Riven's stopSound() opcode 14 June 2011, 14:46:48 UTC
5174832 MOHAWK: Finish implementation of Riven's storeMovieOpcode opcode 14 June 2011, 14:36:49 UTC
de96474 BACKENDS: Fix Compilation. 13 June 2011, 23:48:59 UTC
8c485fe BACKENDS: Improve SDL Mixer Output Format Checks and Reporting. This commit corrects a number of minor issues and adds warnings for when the desired output parameters given to SDL_OpenAudio() don't match the obtained. 13 June 2011, 23:15:50 UTC
f932a11 I18N: Update translation files from template 13 June 2011, 21:39:59 UTC
2d3a915 I18N: Update translation template file from source code 13 June 2011, 21:39:30 UTC
c01141a SCUMM: Change MessageDialog button label for consistency Everywhere else the 'OK' button label is all upper case and here was the only place where it was not (it was 'Ok'). 13 June 2011, 21:21:43 UTC
06bbb57 I18N: Make many more GUI MessageDialog strings translatable 13 June 2011, 21:19:18 UTC
ba75871 I18N: Update list of files used to generate translation template This fixes an error due to a file that had been deleted a few weeks ago. 13 June 2011, 21:08:47 UTC
724b22e SCUMM FM-TOWNS: add number of color check in TownsScreen::updateOutputBuffer() Although the 16 color surface is normally not on bottom, there could (theoretically?) be cases in 8bit fallback mode where this becomes relevant. 13 June 2011, 20:35:01 UTC
bfa26ff SCI: Reverted commit db7dea3 The original check was correct, and the associated MG bug (#3049515) has actually been fixed with another commit. Fixes bug (regression) #3315639 - "Character Glitches in KQ4 SCI". Many thanks to waltervn and wjp for their help on this 13 June 2011, 13:43:04 UTC
3e6f031 SCUMM: some cleanup in gfx_towns.cpp 13 June 2011, 10:39:15 UTC
afb1b3d SCUMM: fix engine destructor (This is relevant for cases where the engine errors out early, before certain arrays get initialized). 13 June 2011, 01:02:59 UTC
4c70d39 SCI: Shrink rectangle updated by DrawControl(Text) This fixes dialogs in Jones CD (bug #3297111) together with 9e2c7f26d2e6c6081489365cbc07cd6edec362ad. This grow was probably accidentally added in 6fda9a5067ca642ccf569a0845e170a6a74ce442. Assembly of KQ5CD and JonesCD confirms it shouldn't be there. 12 June 2011, 23:24:28 UTC
259bb84 SWORD25: Removed leftover dead code 12 June 2011, 19:24:33 UTC
8e2f2e3 SCI: Remove workaround that caused graphics corruption This fixes coins disappearing in Mother Goose SCI1.1 (bug #3051136). Filippos has confirmed the workaround is no longer necessary for the menubar in LSL6 for which it was added. 12 June 2011, 18:26:07 UTC
9e2c7f2 SCI: Treat all priorities above 15 as none Before only 255 was treated this way. This fixes part of the broken dialog boxes in Jones CD (bug #3297111) which use priority 254, and matches Jones CD disassembly. 12 June 2011, 18:25:46 UTC
60943ef SCI: Fixed bug #3295931 - "SCI: JONES: Disabled commands are available using shortcuts" 12 June 2011, 14:58:25 UTC
d9dcb57 LOL: fix typo 12 June 2011, 14:46:08 UTC
aeff4b6 LOL: add another detection entry for Italian fan translation (this detection entry applies if the game has been patched with the official 1.02 patch before using the translation patch) 12 June 2011, 13:15:22 UTC
6d952b3 I18N: Regenerate translations data file 12 June 2011, 12:49:00 UTC
9200289 I18N: Update Hungarian translation from patch #3315326 12 June 2011, 12:49:00 UTC
44f6040 I18N: Update Czech translation from patch #3313204 12 June 2011, 12:48:59 UTC
c561018 SCI: Some fixes for the find_callk command 12 June 2011, 12:36:08 UTC
7ab6dfc SCI: Fixed the show_saved_bits console command This is achieved by hiding the graphical debugger overlay temporarily in order to show the command's results 12 June 2011, 12:07:42 UTC
4ec20f8 SCI: Add FIXME for bug #3051136 12 June 2011, 00:02:06 UTC
4296ac6 SCI: Fix sign in disasm of relative jumps 12 June 2011, 00:00:09 UTC
50176e7 SCI: Add saved_bits/show_saved_bits console commands 11 June 2011, 23:55:30 UTC
781132a WINCE: Some cleanup (public vs. private scopes), fix freelook 11 June 2011, 21:29:52 UTC
1c1786b OPENPANDORA: Use the SDL plugin provider not the main POSIX one. 11 June 2011, 16:08:54 UTC
4fcd65d OPENPANDORA: Start to cleanup the backend and move controls into remapkey. * Work in progress. 11 June 2011, 16:07:21 UTC
7878c1e GP2X: Remove remnants of the old GP2X backend. The GP2X is now folded into the GPH backend (as the GP2X device). 11 June 2011, 16:07:08 UTC
f759ff1 BACKENDS: Remove stale GP2X code references. 11 June 2011, 16:07:08 UTC
64b8587 GPH: Cleanup and some WIP refactoring. 11 June 2011, 16:07:08 UTC
181ea05 GPH: Make helper script produce a non-plugin build for the GP2X. * Plugins are acting up on the old GP2X so disable for now until I get a chance to work on them some more. 11 June 2011, 16:00:17 UTC
045ee13 GPH: Update launch script for the GP2X build to match other GPH devices. 11 June 2011, 16:00:17 UTC
4338c4d LOL: update kyra.dat for italian fan translation 11 June 2011, 14:28:44 UTC
ece4492 SCI: Fixed script bug #3313962 - "ECOQUEST2 Spanish: Crash near beginning" 11 June 2011, 11:34:47 UTC
1f0f059 SCI: Added the Spanish version of EcoQuest 2 (bug #3313962) 11 June 2011, 11:33:06 UTC
eb9b492 SWORD25: Unstub more sound-related functions 11 June 2011, 11:12:27 UTC
eb13803 AUDIO: Add complementary functions for getting channel volume and balance 11 June 2011, 11:12:19 UTC
eea4843 SCI: Changed order of script and room in error messages This matches the order in which workarounds are stored in workarounds.cpp 11 June 2011, 11:00:02 UTC
154316b TSAGE: Update MD5 for ringworld demo #1 10 June 2011, 21:57:38 UTC
6183658 TSAGE: Detect using MD5 based on 5000 bytes instead of unlimited 10 June 2011, 21:33:42 UTC
afbfb05 LOL: fix so-called bug #3313950 (LoL support for Italian fan translation) 10 June 2011, 20:45:44 UTC
6a6b9aa TSAGE: Elaborate on one FIXME I previously added, resolve another Turns out params.depth == 0 is the same as == 1 10 June 2011, 20:39:23 UTC
7ab553d COMMON: Do not try to read from res forks of non-existant files 10 June 2011, 20:30:03 UTC
eea6f69 DETECTOR: Turn some internal func of AdvancedMetaEngine into methods The eventual goal here is to make it easier (well, *possible*) for subclasses to modify the detector behavior, e.g. to implement custom fallback detection. One immediate goal could be to move the filebased fallback detector into a subclass. 10 June 2011, 20:15:48 UTC
5d584bc TSAGE: Reduce header dependencies 10 June 2011, 20:15:47 UTC
95bfa81 TOON: Reduce header dependencies 10 June 2011, 20:15:47 UTC
8878be7 LASTEXPRESS: Reduce header dependencies 10 June 2011, 20:15:47 UTC
a0cba0a SWORD25: Fix warning 10 June 2011, 20:15:47 UTC
d46bfff DETECTOR: Make updateGameDescriptor a method of AdvancedMetaEngine 10 June 2011, 20:15:46 UTC
59d56b6 TUCKER: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:46 UTC
0031e08 TSAGE: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:46 UTC
3b66109 TOUCHE: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:46 UTC
5e90393 TOON: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:45 UTC
ce1a857 TINSEL: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:45 UTC
3c0c14b TESTBED: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:45 UTC
fc55563 TEENAGENT: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:45 UTC
43f301d SWORD25: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:45 UTC
b99d76a SCI: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:44 UTC
6fb0d6e SAGA: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:44 UTC
289ad6b PARALLACTION: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:44 UTC
b1965f9 MOHAWK: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:43 UTC
97f82b5 MADE: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:43 UTC
dec7df0 M4: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:43 UTC
3491bf5 LURE: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:43 UTC
2bbaf03 LASTEXPRESS: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:42 UTC
a29bc37 KYRA: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:42 UTC
39aa627 HUGO: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:42 UTC
0d581ba GROOVIE: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:42 UTC
a89f9ca GOB: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:42 UTC
ae75b97 DRASCULA: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:41 UTC
8174f7d DRACI: Switch to alternate AdvancedMetaEngine, avoid ADParams 10 June 2011, 20:15:41 UTC
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