https://github.com/carla-simulator/carla

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Revision Author Date Message Commit Date
71de66f Improved spring strength settings for infividual branches. Enabled better debugging. 10 March 2022, 13:30:10 UTC
e80515a Reorganized functions for spring based vegetation simulation. Fixed coordinate transformation bug (from UE left handed frame to right handed frame). 23 February 2022, 17:52:17 UTC
c135e92 Added automatic hierarchy extraction from skeletal mesh to spring based skeleton. Exposed custom spring vegetation structs to editor. 22 February 2022, 14:46:04 UTC
323cf45 Fixed windows compilation with eigen libraries 22 February 2022, 11:17:28 UTC
cae461d Added patch for eigen 3.1.0 in windows. 21 February 2022, 14:22:34 UTC
1075c13 Excluded small bones from Inertia tensor computation. Added eigen 3.1.0 as dependency for vegetation modules. 21 February 2022, 10:02:52 UTC
e5f7cbb Added base class for spring based vegetation simulation 18 February 2022, 16:49:39 UTC
1b80afa Added missing include 08 February 2022, 19:15:57 UTC
e1b6b9f Removed unnecessary comment 08 February 2022, 19:15:57 UTC
95de1a3 Removed unnecessary log 08 February 2022, 19:15:57 UTC
d134c45 CHANGELOG updated 08 February 2022, 19:15:57 UTC
0e67ca2 Handle steer speed in the ackermann controller 08 February 2022, 19:15:57 UTC
a96c5bb fixed bug not getting max steering when applying commands 08 February 2022, 19:15:57 UTC
04ea5f4 Added missing includes 08 February 2022, 19:15:57 UTC
a849716 Added large map funcionality for the ackermann controller 08 February 2022, 19:15:57 UTC
67e12c3 Added more review changes 08 February 2022, 19:15:57 UTC
87e674c Applied review changes 08 February 2022, 19:15:57 UTC
51aac42 removed unnecessary cast 08 February 2022, 19:15:57 UTC
952c3b9 removed debug messages 08 February 2022, 19:15:57 UTC
702bf9d removed tunning ackermann pid 08 February 2022, 19:15:57 UTC
8b6c34e CHANGELOG updated 08 February 2022, 19:15:57 UTC
c82f9ff Removing unnecessary comments 08 February 2022, 19:15:57 UTC
8cc6f13 First iteration ackermann controller 08 February 2022, 19:15:57 UTC
8e7a859 Change latest content version 03 February 2022, 19:29:49 UTC
0779ebb Copyright and small error fix 03 February 2022, 19:29:49 UTC
2ae6132 Actualization of content version 03 February 2022, 19:29:49 UTC
eda0a1e Changelog and minor changes 03 February 2022, 19:29:49 UTC
0f628e9 Changes from IsSixWVehicle to bIsNWVehicle 03 February 2022, 19:29:49 UTC
aaf5f2a Remove CarlaSimpleVehicle.h 03 February 2022, 19:29:49 UTC
0a9f67c Support for N Wheeled vehicles 03 February 2022, 19:29:49 UTC
207ac8c Updated smoke test 11 January 2022, 10:37:27 UTC
9b729b3 CHANGELOG 11 January 2022, 10:37:27 UTC
69cb31b Changed simulate physics to be sync call 11 January 2022, 10:37:27 UTC
fc944bf Removed debug line 11 January 2022, 10:37:27 UTC
e0719a8 Fixed vehicle sorting + WIP physics deter check 11 January 2022, 10:37:27 UTC
9ff7646 Unique seed for Traffic Manager 11 January 2022, 10:37:27 UTC
68658f9 Changes to make 0.9.13 deterministic 11 January 2022, 10:37:27 UTC
7535432 Add ue4 update warning (#4910) * add UE4 warning * fixed UE4 build warning * removed file Co-authored-by: bernat <bernatx@gmail.com> 19 November 2021, 12:01:10 UTC
8854804 add UE4 warning 19 November 2021, 11:13:47 UTC
a1b37f7 Merge branch 'dev' 15 November 2021, 16:15:05 UTC
ae65a52 content version 15 November 2021, 11:05:17 UTC
6819927 fix props not getting packaged on linux 15 November 2021, 11:03:48 UTC
878e788 content version 11 November 2021, 09:45:04 UTC
613b4e5 changing to version 0.9.13 10 November 2021, 14:11:46 UTC
50abe12 Update manual_control_steeringwheel.py 10 November 2021, 13:54:45 UTC
39d6ede Fixed an error caused during map name being called An incorrect attribute call was being made, so `map_name` was changed to `get_map().name` to fix it 10 November 2021, 13:54:45 UTC
263d21b content version 09 November 2021, 17:34:59 UTC
fa51e45 Adding example of python script to draw skeleton bones 09 November 2021, 16:10:06 UTC
6e1a89b change content version 09 November 2021, 11:25:37 UTC
2d8d738 Merge commit 09 November 2021, 11:25:37 UTC
a55e877 Fixes rpc error Changes in function name 09 November 2021, 11:25:37 UTC
39e0fcb Fixes RPC error when using update_vehicle_lights 09 November 2021, 11:25:37 UTC
19ae10a Removes unused variable Improves vehicle behavior 09 November 2021, 11:25:37 UTC
29ef62a change some log types to debug only 09 November 2021, 09:43:35 UTC
2df3f17 Add libraries to release docker file (to work with X server or headless) 09 November 2021, 09:41:53 UTC
c0a9174 changelog 09 November 2021, 09:36:08 UTC
f4f144c Add folder with current CARLA version to cache 09 November 2021, 09:36:08 UTC
e2aa1ab Added example script for runtime texture update 08 November 2021, 23:01:30 UTC
b2b2717 Added documentation 08 November 2021, 23:01:30 UTC
afecb11 Fixed proxies casting shadow. 08 November 2021, 17:35:03 UTC
62630ce Fixes nullptr bug in CarlaRecorder::AddCollision (PR resubmit, for Axel1092) (#4727) * Fixed bug causing the server to sigsegv when a vehicle collides an environment object in recording mode * fix include for windows Co-authored-by: Axel1092 <35765780+Axel1092@users.noreply.github.com> Co-authored-by: bernatx <berni2berni> 08 November 2021, 09:17:19 UTC
2199d90 fixed smoke test 08 November 2021, 08:30:35 UTC
67dde79 Added missing material. 08 November 2021, 08:30:35 UTC
1afce0e Added checks to prevent rendering before component initilization for instance semantic segmentation. 08 November 2021, 08:30:35 UTC
c963701 Added missing includes for Windows 08 November 2021, 08:30:35 UTC
63d5b31 Added instance semantic segmentation sensors 08 November 2021, 08:30:35 UTC
5695337 Fixing seed as unsigned int 05 November 2021, 17:49:11 UTC
5864183 Adding documentation for the new function 05 November 2021, 17:49:11 UTC
328cfca Adding seed for better pedestrians reproducibility 05 November 2021, 17:49:11 UTC
e48d658 changelog 05 November 2021, 17:48:33 UTC
2947467 Fix import script when mixing props and maps 05 November 2021, 17:48:33 UTC
c95ab47 Fixed compile errors in linux. Fixed lights not turning on at night. 05 November 2021, 17:34:49 UTC
6fc187f RssSensor fixes (#4604) * RssSensor fixes RssSensor: - make client side calculations threaded to ensure it is not incrementally delaying the whole client - support multiple instances of RssSensor - initialize _last_processed_frame properly RssRestrictor: - enable python set_log_level General: - Update to RSS v4.4.2 and map v2.4.5_hotfix supporting elevation - manual_control_rss: enalbe dynamics log level switching * Update to ad-rss-lib 4.4.3 * really go to ad-rss-lib 4.4.3 05 November 2021, 17:12:49 UTC
4eeb479 Added missing windows includes. 05 November 2021, 15:37:17 UTC
f93fe0f Fixed missing includes 05 November 2021, 15:37:17 UTC
33c044d Added option to change textures of multiple objects with a single call (saving texture memory). 05 November 2021, 15:37:17 UTC
c99e5ad Added functions and structures to update textures in runtime. 05 November 2021, 15:37:17 UTC
a1ecf54 changeslog 05 November 2021, 15:29:36 UTC
115fe2d Fixing docs 05 November 2021, 15:29:36 UTC
4284ebb Added new pose to blend with the animation 05 November 2021, 15:29:36 UTC
b7a1685 Return all transforms for bones (world, component and relative) 05 November 2021, 15:29:36 UTC
93e4733 First version, bones transform in world space 05 November 2021, 15:29:36 UTC
030b36e Fixed collision detection for behavior agent 05 November 2021, 14:40:28 UTC
5f07128 New Traffic Manager features for 0.9.13 (#4786) * Changes in constant values Added new constants * Added Ambulance and Firetruck as unsafe vehicles in spawn_npc.py * WIP: Rerouting algorithm * Removing rerouting algorithm. Fixed collisions at high speed. * Changes to constant values and cleaning up. * Users can now set their own path by giving a list of locations. Implementation of RoadOption for SimpleWaypoints Implementation of GetNextAction and GetActionBuffer for TM actions Parameters for setting the path import and starting the import process. Other minor changes * Users now only need to use one parameter to import path * added road option to the cache map * Introduced RoadOption in InMemoryMap for each swp Introduced getter in PythonAPI for high level path Introduced getter in PythonAPI for next high level action Introduced parameters for random lane changes Fixed keep right parameter * Introduced parameter SetImportedRoute to set a RoadOption path for TM controlled vehicles. Method in Localization Stage to compute a path using RoadOptions. * CHANGELOG. * Changing names of methods Cleanup * Small changes to Collision Stage Cleanup of SetRoadOption Added debug_helper in Loc Stage (to be removed) * Changes to get_next_action and get_all_actions Fixed lane changes representation in those methods Now get_next_action and get_all_actions need the Actor in Python * Remove debug_helper Set MAX_BRAKE to 0.7 * Constant values in Loc stage * Code fixes * Small changes in collision stage Adding constants for VLStage Changes in VLStage * Choose randomly a right or left lane change if forcing both. * Reviewable changes Changes name of variables in Loc stage Removed unnecessary import * Minor final changes * Change of method name in generate_traffic * Change in Latest ContentVersion.txt Co-authored-by: Joel Moriana <joel.moriana@gmail.com> 03 November 2021, 10:06:14 UTC
85da613 Vehicle lights state in traffic manager (#4717) * added vehicle lights stage to the traffic manager under the dev branch * update CHANGELOG to lastest version and added vehicle lights stage for automatically turn on-off lights * added vehicle lights stage to the traffic manager under the dev branch * removed commented code * cleanups to the code, adding some comments to explain how the trafficmanagerlocal handles the command buffer * fixing missing reference in ALSM constructor, disabling vehicle light state for dormant vehicles * bugfix in vehicle_id_list access, added fix to avoid blinking brake lights due to throttle control * requested changes in the vehicle light stage code * missing namespace qualifier for constants * Added explicit method to enable the vehicle lights management by the TM, on a per-vehicle basis. Changed generate_traffic.py to use the new vehicle lights stage instead of just setting a fixed, constant vehicle light status. Docs are updated, accordingly. Co-authored-by: npunito <npunito> Co-authored-by: Jacopo Bartiromo <32928804+jackbart94@users.noreply.github.com> 28 October 2021, 14:09:14 UTC
6ed174b Fix documentation git address 27 October 2021, 07:16:38 UTC
e28186d Updated content versions 26 October 2021, 16:43:48 UTC
76ad143 Disabled physics for closed doors. 26 October 2021, 16:43:48 UTC
b5d6eb2 Fixed constraints breaking on spawn. 26 October 2021, 16:43:48 UTC
62e9e8d Added constraint handling capabilities for door animation 26 October 2021, 16:43:48 UTC
9346d24 Updated CHANGELOG 18 October 2021, 07:24:39 UTC
df9c6d2 Minor bug fixes in new util examples 18 October 2021, 07:24:39 UTC
9b0751b Added missing required option from arguments 18 October 2021, 07:24:39 UTC
ee36e39 Some bug fixes in new util examples 18 October 2021, 07:24:39 UTC
d1f6aa2 Added arguments to osm_to_xodr conversion example 18 October 2021, 07:24:39 UTC
e9330c5 Added two new python examples to Util 18 October 2021, 07:24:39 UTC
9c61516 Fix version mismatch 11 October 2021, 05:41:59 UTC
b617b4a Changing some ERROR logs by INFO logs 05 October 2021, 17:31:56 UTC
ffcaad9 New Dockerfile for running package offscreen in a docker 05 October 2021, 17:30:27 UTC
e4243c8 manual_control: reset telemetry state when spawning new cars 05 October 2021, 08:59:09 UTC
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