https://github.com/scummvm/scummvm

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Revision Author Date Message Commit Date
dd1bc99 DISTS: Generated Code::Blocks and MSVC project files 17 January 2020, 20:01:12 UTC
3265e3a RELEASE: This is 2.1.1 17 January 2020, 20:00:21 UTC
a030f72 NEWS: Clarify TTS support for Win32 Thanks to @sluicebox for the clarification! 17 January 2020, 19:23:23 UTC
1b4d748 NEWS: Update German NEWS file 17 January 2020, 19:01:53 UTC
11d6d2e NEWS: Add RISC OS-related changes for v2.1.1 17 January 2020, 18:30:20 UTC
12ba1c6 NEWS: Update German NEWS file with latest backports from master 17 January 2020, 18:22:55 UTC
6a5c42f NEWS: Fix superfluous list item in MOHAWK 17 January 2020, 18:13:34 UTC
353e1b5 NEWS: Update with the latest backports 17 January 2020, 16:32:47 UTC
73aef84 OPENPANDORA: Fix compilation failures 17 January 2020, 08:35:15 UTC
0246ce0 GPH/OPENPANDORA: Replace use of strcat()/strcpy() with Common::String() 17 January 2020, 08:35:00 UTC
0088241 GPH/OPENPANDORA: Remove unnecessary stat() calls Since commit 04c57ba, this should no longer be necessary. 17 January 2020, 08:35:00 UTC
d7d0aa8 GPH/OPENPANDORA: Move ToggleTapMode() into the event manager 17 January 2020, 08:35:00 UTC
f3990e2 GPH/OPENPANDORA: Remove global variable BUTTON_STATE_L 17 January 2020, 08:34:34 UTC
5ca2cb2 SCI32: Fix SQ6 crash on displaying restore error msg Fixes bug #9702 16 January 2020, 23:03:25 UTC
b32f347 I18N: Rebuild translation sources and data file Backported from current master 16 January 2020, 19:19:11 UTC
9eaf384 NEWS: Update German NEWS file 16 January 2020, 19:15:03 UTC
86d1a2c NEWS: update Kyra section 16 January 2020, 18:15:07 UTC
3aa9cee KYRA: (MR) - fix spelling in comments 16 January 2020, 17:23:55 UTC
1c9bdf6 KYRA: (MR) - really fix animation glitch (bug #11312) The invalid table access takes place in several more locations. I missed the location that is actually responsible for the reported bug in my last fixing attempt (due to the fact that this bug is based on undefined behavior that results from the invalid mem access: in MSVC the bug is nonexistent, with GCC builds it seems to depend on whether they're optimized or not). The location that actually requires the fix is in KyraEngine_MR::enterNewSceneUnk2(). I have now fixed all locations where the table can be incorrectly accessed. The other locations have been marked with comments. 16 January 2020, 17:23:55 UTC
49d27f0 KYRA: (MR) - fix animation glitch (bug #11312) (negative character facing value causing undefined behavior) 16 January 2020, 17:23:54 UTC
fb24fc3 SCI: Set first palette color when drawing a 1.1 pic When drawing a pic while pal-very isn't active, SSCI 1.1 sets the first 255 palette colors, as opposed to skipping the first when normally inserting a palette. Without this, a palette cycle that includes the first color will permanently alter the system palette, such as in Hoyle4 when winning the Klondike game with certain table backgrounds. Fixes bugs #11164 and #11195 16 January 2020, 12:54:46 UTC
4f28800 README: Update supported SCI games 16 January 2020, 05:20:45 UTC
f9872c4 KYRA: (MR) - fix animation glitch (bug #11312) 14 January 2020, 15:22:42 UTC
fc4f59b KYRA: (HOF) - minor sfx volume fix (HOF has similiar volume tables as LOL for the pcm effects. This will actually reduce the loudness of the effects) 14 January 2020, 15:22:42 UTC
6cb6714 SCI32: Fix KQ7 snake oil salesman disposal Fixes bug #10221 13 January 2020, 15:52:04 UTC
3ba8a1f ANDROID: Fix crash due to adding '.' folder in SearchManager 13 January 2020, 12:29:46 UTC
45cc824 ANDROID: Fix bad message id for long press back btn 13 January 2020, 12:29:37 UTC
f23c07b ANDROID: Long press for back button has an alternate (menu button) function 13 January 2020, 12:29:30 UTC
dad3596 ANDROID: Improve keyboard support (#1857) 13 January 2020, 12:29:24 UTC
6f33331 ANDROID: Add docs and port dist files to Assets 13 January 2020, 12:29:07 UTC
d72cd2f CONFIGURE: Detect SDL_net independently from SDL Some platforms (eg. Android, iOS) use edited versions of SDL_net or SDL2_net that does not require SDL or SDL2 This should enable local server (LAN) mode for Android and probably iOS 13 January 2020, 12:28:58 UTC
d6b9ede ANDROID: Remove duplicate header inclusion in android.h 13 January 2020, 12:28:49 UTC
f444e7f ANDROID: Override UTF-8 compliant definition of vsn_printf This sets Android as a non-standard port in configure in order to override the definition for vsn_printf The vsn_printf implementation is taken from https://github.com/weiss/c99-snprintf 13 January 2020, 12:28:41 UTC
4e07f9a ANDROID: Disable support for split screen Currently the ScummVM app will just exit in split-screen so that's not desireable Disabled until we implement proper support, if deemed necessary 13 January 2020, 12:28:31 UTC
01b88d0 ANDROID: Fix OSD message display crash or fail For translated message text. Android expected UTF-8 format for the message Also makeToast for OSD needed to be run from the main UI thread 13 January 2020, 12:28:23 UTC
0e02862 OPENGL: Implement high DPI support on Android (#1895) * OPENGL: Implement high DPI support on Android * PSP2: Fix build 13 January 2020, 12:28:13 UTC
00b78af GRAPHICS: Fix modern theme tab widgets being 2px too tall This was noticeable in the graphics tab of the options dialog when scrolling down. The widgets would be partially drawn on top of the tabs. 13 January 2020, 12:12:44 UTC
3f1ab64 GUI: THEMES: FONTS: helvB12 greek should be 75 dip not 100 12 January 2020, 22:49:08 UTC
33f5159 I18N: Remove requirement for Drachma sign from ISO-8859-7 cp This glyph (U+20AF) is not really used in Greek text (ever) Marking it as required was breaking the TTF support for Greek in the themes that use scalable fonts, since most (if not all) of our ttf fonts in fonts.dat are missing that particular glyph (and only that). 12 January 2020, 22:49:08 UTC
c24ccd4 GUI: THEMES: Build zip themes using scummtheme.py makeall 12 January 2020, 22:49:08 UTC
95335a9 GUI: FONTS: Proper Greek BDF (and FCC) fonts added 12 January 2020, 22:49:08 UTC
c1c9370 GUI: Increase height of tab widget by 2px in lowres layout The height of the tab widget was reduced by 2px in eabb81829f29716e949890844029567687626bc8. However, that change caused the tab nav buttons to be drawn slightly outside of the tabs with the low resolution layout. 12 January 2020, 22:49:08 UTC
8d28175 NEWS: Update German NEWS file 12 January 2020, 21:34:18 UTC
f7e84ad NEWS: Mention TOLTECS RTL fix 12 January 2020, 20:09:44 UTC
7817718 TOLTECS: Stop processing game menus after an RTL event. Fixes #11256 12 January 2020, 20:08:49 UTC
7e8bb1b TOLTECS: Fix spacing 12 January 2020, 20:08:49 UTC
acc6179 BLADERUNNER: replace c_long with explicit c_int32 (#1982) * BLADERUNNER: replace long with explicit int32 * BLADERUNNER: add executable permissions to scripts 12 January 2020, 19:39:04 UTC
55e7aab BLADERUNNER: Use virtual keyboard feature in save screen This is used on platforms that have a virtual keyboard, such as iOS, to show/hide the virtual keyboard when we expect text input. 12 January 2020, 19:28:15 UTC
04e476c BLADERUNNER: Debugger get or set game difficulty 12 January 2020, 19:27:57 UTC
8268d66 BLADERUNNER: Fixed crossplatform thumbnails in saves Thumbnail was broken when savefile was transfered between big endiang and little endian platforms. closes #11258 12 January 2020, 19:27:44 UTC
86bbd47 BLADERUNNER: Add a engine checkbox to target 120 fps This is added in the Engine tab for the game. Default is false (60 fps) 12 January 2020, 19:27:26 UTC
5fb5a33 BLADERUNNER: Fix wrong order for GPS map selection 12 January 2020, 19:23:51 UTC
58eb373 BLADERUNNER: Spelling correction in comment 12 January 2020, 19:23:36 UTC
048b4ec BLADERUNNER: Remove redundant assignment for ammo 12 January 2020, 19:23:23 UTC
50a9f5f BLADERUNNER: Minor comments update and spelling correction 12 January 2020, 19:23:04 UTC
ca53c43 NEWS: Update German NEWS file 12 January 2020, 09:44:03 UTC
6f25095 NEWS: Update SCI with GK2 Portuguese support 12 January 2020, 03:03:16 UTC
7fd8f05 SCI32: Add GK2 Portuguese detection entry 12 January 2020, 02:55:00 UTC
53ed082 3DS: Fix compilation 11 January 2020, 22:55:20 UTC
4364a9f LINUXMOTO: Fix Compilation 11 January 2020, 22:54:33 UTC
024c5f8 NEWS: Update German NEWS file 11 January 2020, 21:37:36 UTC
521aaf6 KYRA: (HOF) - fix speech glitch (bug #11309) (the original does not cut off the current speech playback when starting a new voc file, but rather waits for it to finish) 11 January 2020, 20:32:11 UTC
85a136b KYRA: (LOK) - fix possible invalid memory access It does not actually happen, but that's only due to the actual game script data... 11 January 2020, 20:32:11 UTC
430b872 XEEN: Mine Alpha fix needed to apply to non-CD version as well 11 January 2020, 18:38:57 UTC
a56fa40 CRUISE: Correct Parameter Sanity Checks in Several Functions This was flagged by GCC -Wlogical-op as the inverted logical operation was causing these checks to always return true. 11 January 2020, 16:15:31 UTC
86f1d09 CRUISE: Fix Missing Default Switch Cases These are flagged by GCC if -Wswitch-default is enabled. 11 January 2020, 16:15:31 UTC
b2b3b9a NEWS: Added entries for WME, Queen, GUI and port fixes. Use past tense. 11 January 2020, 11:19:51 UTC
efeab6a QUEEN: fix bellboy dialogue - bug #11272 11 January 2020, 10:50:31 UTC
d074d73 WINTERMUTE: Solve 'Chinese' language conflicts. Add more game entries (#1969) 11 January 2020, 10:43:14 UTC
65e8fc4 WINTERMUTE: Added Steam SOTV NG versions Added Steam "Shadows of the Vatican 1 & II" NG versions 11 January 2020, 10:43:14 UTC
fa84c8f WINTERMUTE: Fix WME version for some games Fix WME version for some games 11 January 2020, 10:43:14 UTC
ce7ae10 WINTERMUTE: Added more Steam references Added more game entries from Steam 11 January 2020, 10:43:13 UTC
e4883e7 COMMON: Add ZH_ANY language for generic chinese languages We have a game that has actual ZH_CNA, ZH_TWN translations and also ships with the same file set that formed ZH_CNA in previous game versions, when there was no separate Traditional/Simplified variants and was only one 'Chinese' 11 January 2020, 10:40:01 UTC
0b79be4 WINTERMUTE: Fix fallback detection Now the singleId property has been removed, the gameIds returned by the MetaEngines when detecting games must be accepted by the `findGame` method. Wintermute was generating gameIds based on datafiles in the fallback detector. With this change, the gameId for fallback detected games is always `wintermute`, the target name is generated based on the `extra` value that contains the game caption. The `(unknown)` mention that was previously added to the game title has been removed. The unknown game dialog now makes it very clear that the game version is not known to ScummVM. Fixes #11288. 11 January 2020, 10:40:01 UTC
c69f2ef WINTERMUTE: Refactor UIEdit::handleKeypress() This fixes https://bugs.scummvm.org/ticket/11033 Removed checking printable property for system keys. Refactored whole function to make it a bit more readable. Reference implementations: https://github.com/retrowork/wmelite/blob/master/src/UIEdit.cpp#L724 https://github.com/retrowork/Wintermute-Engine/blob/master/src/engine_core/wme_base/UIEdit.cpp#L708 11 January 2020, 10:40:01 UTC
5876514 WINTERMUTE: Handle isCurrentPrintable property for WME 1.x and WME Lite 1. Moved KEYCODE_SPACE to "alphanumeric or punctuation" group. 2. Splited "else" into before and after WME_LITE. 11 January 2020, 10:40:01 UTC
d9b4d1a WINTERMUTE: Fix bug 11061: Unknown game variant for Wintermute - Face Noir Matched game IDs for the Wintermute engine: facenoir-win {"data.dcp", 0, "50a7a01b97cd3658fc84f2bec7c1212b", 555533359}, This is a version from one of the many times Face Noir has been bundled. 11 January 2020, 10:40:00 UTC
aacb6a6 BACKENDS: Move nextHigher2() into common/algorithm.h 11 January 2020, 10:40:00 UTC
7c077f2 GUI: Don't show midi setting tabs if the game has no music at all. 11 January 2020, 10:40:00 UTC
3d35dff WINTERMUTE: Fixed a wrong file name Just a C&P mistake... 11 January 2020, 10:39:59 UTC
5228fcc WINTERMUTE: Added 2 missing references to the PlainGameDescriptor structure In a previous commit, I forgot to add two new games to the PlainGameDescriptor structure 11 January 2020, 10:39:59 UTC
394eea3 WINTERMUTE: Fix ritter demo MD5 hash The MD5 hash for this game was wrong (hasing the whole file, not only the first 5000bytes) 11 January 2020, 10:39:59 UTC
9d0aa42 WINTERMUTE: Added more Steam releases Added some missing reversion2 localizations and latests reversion1 11 January 2020, 10:39:59 UTC
8881cec WINTERMUTE: Add Simplified and Traditional Chinese flavours Latest Steam updates for Reversion titles include Simplified and Traditional Chinese languages that were not properly identified 11 January 2020, 10:39:58 UTC
0388280 WINTERMUTE: Add 2 more demos Added 2 german demos for "Art of Murder: FBI Confidential" 11 January 2020, 10:39:58 UTC
793103c WINTERMUTE: Add some public demos Add public demos for several wintermute games 11 January 2020, 10:39:58 UTC
c43f46b WINTERMUTE: restored commented out stack->pop() Unused variables were cleaned up at 47811167d5ddd9cbf64099ad36f2da5ae413fc86, commenting out a bit too much code, since stack->pop() has a side effect (popping a value from data stack). 11 January 2020, 10:39:58 UTC
6355d6e BACKENDS: Move implementation of OSystem::quit() out of ModularBackend 11 January 2020, 10:39:57 UTC
d4502df AUDIO: Remove unused parameter from the MixerImpl constructor 11 January 2020, 10:39:57 UTC
d2cafc3 WINTERMUTE Add new Steam flavours for Reversion: The Meeting 11 January 2020, 10:39:57 UTC
7f821f9 ANDROIDSDL: Remove unused graphics manager 11 January 2020, 10:39:56 UTC
4642538 BACKENDS: Fix using fillScreen in non-paletted screen modes 11 January 2020, 10:39:56 UTC
a150cea NETWORKING: Improve libcurl error handling Error messages for failed requests are now printed as warnings. 11 January 2020, 10:39:56 UTC
007bf99 IOS7: enable home indicator auto-hide on iPhone X and up This makes the annoying white line at the bottom of the screen go away on newer (home button-less) iPhones. https://developer.apple.com/documentation/uikit/uiviewcontroller/2887510-prefershomeindicatorautohidden 11 January 2020, 10:39:56 UTC
ea409c1 NEWS: Update SCI with SQ1VGA Russian support 11 January 2020, 00:57:06 UTC
c6ae342 SCI: Fix SQ1VGA Russian class names Fixes bug #10156 11 January 2020, 00:55:33 UTC
24ceca5 SCI: Ignore incorrectly detected volume version Ignores a detected volume version of SCI3 when the map version is less than SCI2, as that indicates detectVolVersion's heuristics failed. SQ1VGA Russian has volume files with a few junk bytes in between resource entries, which causes detectVolVersion to return SCI3 instead of the expected result of Invalid and then use the correctly detected map version. The detection algorithm tries each version until it finds one that fits, and the SCI3 pattern happens to fit because it's necessarily the most permissive due to the wCompression bytes containing meaningless values. Fixes bug #10156 11 January 2020, 00:55:24 UTC
29f500a NEWS: Update German NEWS file 10 January 2020, 16:08:41 UTC
caf9b01 MACOSX: Opt in for dark theme macOS 10.14 introduced a dark theme in addition to the nornal aqua theme. Applications compiled with the 10.14 SDK or above are automatically opt in for both, but applications compiled with an older SDK are not and still use the aqua theme even when the system is set to use the dark theme. Those applications need to explicitely opt in to use the dark theme. This fixes bug #11305: Dark Mode is not supported 09 January 2020, 22:31:39 UTC
d8810a2 KYRA: (LOK/Amiga) - fix save thumbnail colors (I probably broke that in 04e85a0f) 09 January 2020, 20:42:28 UTC
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