89d7fea | Travis Howell | 19 August 2009, 01:22:43 UTC | Merged revisions 43458-43468,43470-43471,43473-43475,43477,43479-43483,43485,43497-43498,43500,43503-43504,43507,43509-43510,43512-43515,43517,43519,43521,43523 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r43458 | thebluegr | 2009-08-17 15:55:21 +1000 (Mon, 17 Aug 2009) | 8 lines - Simplified some functions to accept only the parts of the EngineState they need as parameters, instead of the whole EngineState - Moved the class table in the Segment manager - it's the only class using it directly - Removed the sci11 flag from save games (we already know this, we don't need to store it) - Moved script_get_segment() and get_class_address() inside the segment manager class - Removed the script_locate_by_segment wrapper - Simplified script_lookup_export() a lot by removing some paranoia checks - Added some WIP code for automatically determining the game id in the fallback detector (still not working) - General cleanup ........ r43459 | lordhoto | 2009-08-17 17:36:08 +1000 (Mon, 17 Aug 2009) | 1 line Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers. ........ r43460 | thebluegr | 2009-08-17 19:19:53 +1000 (Mon, 17 Aug 2009) | 1 line Cleanup ........ r43461 | strangerke | 2009-08-17 19:50:35 +1000 (Mon, 17 Aug 2009) | 1 line Added OPCODEDRAW 0x85, with a specific workaround for Bambou hardcoded paths in scripts ........ r43462 | strangerke | 2009-08-17 19:54:49 +1000 (Mon, 17 Aug 2009) | 1 line Suppress useless parentheses ........ r43463 | lordhoto | 2009-08-17 19:57:09 +1000 (Mon, 17 Aug 2009) | 1 line Formatting. ........ r43464 | strangerke | 2009-08-17 20:05:02 +1000 (Mon, 17 Aug 2009) | 1 line Add back parenthesis (I wasn't aware of this convention, sorry) in saveload, and mimic this code in oPlaytoons_openItk ........ r43465 | lordhoto | 2009-08-17 20:48:03 +1000 (Mon, 17 Aug 2009) | 2 lines - Add note about that modifing the parent stream will mess up SeekableSubReadStream and SeekableSubReadStreamEndian. - Link to SubReadStream documentation from SeekableSubReadStream and SeekableSubReadStreamEndian. ........ r43466 | thebluegr | 2009-08-17 21:06:27 +1000 (Mon, 17 Aug 2009) | 1 line Made sound effect playing code consistent for compressed and uncompressed sounds. MemoryReadStream is used again instead of SeekableSubReadStream, as there will be issues when multiple sound effects or voices are played simultaneously ........ r43467 | thebluegr | 2009-08-17 21:11:38 +1000 (Mon, 17 Aug 2009) | 1 line Ignore speech and sound effect samples with unknown compression, instead of trying to play them as raw sound. Some cleanup ........ r43468 | dreammaster | 2009-08-17 21:36:09 +1000 (Mon, 17 Aug 2009) | 1 line Fix for some more !!HIGH STRINGS!! when talking to the palace guards ........ r43470 | thebluegr | 2009-08-17 21:49:07 +1000 (Mon, 17 Aug 2009) | 1 line Simplified the sound playing code by removing the boolean variables for signed, stereo, endian and sample bit information - now sound flags are used instead. Some cleanup. ........ r43471 | dreammaster | 2009-08-17 21:51:42 +1000 (Mon, 17 Aug 2009) | 1 line Switched event loop while/do to do/while, to ensure event handling occurs even when the game is under heavy load ........ r43473 | lordhoto | 2009-08-17 22:22:15 +1000 (Mon, 17 Aug 2009) | 1 line Cleanup: don't copy the Kyrandia 1 Amiga credits data in a temporary buffer, and thus keeping it twice in memory. ........ r43474 | lordhoto | 2009-08-17 22:22:30 +1000 (Mon, 17 Aug 2009) | 1 line Clear input queue before displaying the credits in Kyrandia 1. ........ r43475 | lordhoto | 2009-08-17 22:47:57 +1000 (Mon, 17 Aug 2009) | 1 line Fix possible out of bounds access in Screen::drawShape. ........ r43477 | joostp | 2009-08-17 22:57:37 +1000 (Mon, 17 Aug 2009) | 2 lines Commit (slightly) modified version of patch #2831248: Allow suspend/resume for PSP ........ r43479 | thebluegr | 2009-08-17 23:16:40 +1000 (Mon, 17 Aug 2009) | 1 line Added looping support to LinearDiskStream, needed by SAGA and perhaps other engines. Note that the loop end parameter is still not implemented ........ r43480 | thebluegr | 2009-08-17 23:25:44 +1000 (Mon, 17 Aug 2009) | 2 lines - Removed the custom DigitalMusicInputStream used in SAGA for the digital music in ITE CD and replaced it with the common LinearDiskStream class - Removed leftover code which plays standalone tracks (it's not used anywhere) ........ r43481 | lordhoto | 2009-08-17 23:49:56 +1000 (Mon, 17 Aug 2009) | 1 line Slight cleanup to makeLinearDiskStream interface. ........ r43482 | waltervn | 2009-08-18 01:49:22 +1000 (Tue, 18 Aug 2009) | 1 line SCI: Add autodetection for DoSound. Cleanup. ........ r43483 | waltervn | 2009-08-18 02:07:47 +1000 (Tue, 18 Aug 2009) | 1 line SCI: Build fix. ........ r43485 | thebluegr | 2009-08-18 04:25:51 +1000 (Tue, 18 Aug 2009) | 1 line Put back the code for playing external digital music, used by the MIDI enhancement project, which was removed in rev. #43480 ........ r43497 | waltervn | 2009-08-18 09:11:25 +1000 (Tue, 18 Aug 2009) | 1 line SCI: Fix kernel table for multilingual SCI01 games. Cleanup. ........ r43498 | joostp | 2009-08-18 09:54:40 +1000 (Tue, 18 Aug 2009) | 2 lines PSP: increase optimization level and change clock rate to 333mhz ........ r43500 | thebluegr | 2009-08-18 16:43:06 +1000 (Tue, 18 Aug 2009) | 1 line Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied ........ r43503 | thebluegr | 2009-08-18 19:12:41 +1000 (Tue, 18 Aug 2009) | 1 line Removed the maxMemory parameter of the resource manager and replaced it with a define ........ r43504 | thebluegr | 2009-08-18 20:01:18 +1000 (Tue, 18 Aug 2009) | 2 lines - Added game ID detection to the fallback detector. We still need to map some of Sierra's internal IDs to our own ones - The class table is now created in the segment manager constructor ........ r43507 | dreammaster | 2009-08-18 22:25:04 +1000 (Tue, 18 Aug 2009) | 1 line Bugfix for Castle Skorl problem reported on the list ........ r43509 | thebluegr | 2009-08-18 22:49:34 +1000 (Tue, 18 Aug 2009) | 1 line Mapped some Sierra internal IDs to our own ones, and added a note about a hack currently used in the fallback detector ........ r43510 | thebluegr | 2009-08-19 00:10:31 +1000 (Wed, 19 Aug 2009) | 1 line Started rewriting the SCI engine to use FSNode instead of file names. This is the proper solution for removing the hack in the fallback detector, but it still needs work. Also, reduced the things needed to be initialized a bit, so that the detection is a bit faster ........ r43512 | lordhoto | 2009-08-19 01:31:26 +1000 (Wed, 19 Aug 2009) | 1 line Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) ........ r43513 | lordhoto | 2009-08-19 01:32:26 +1000 (Wed, 19 Aug 2009) | 2 lines - Destory AudioCDManager singleton after user quits a game, this saves a few bytes memory - Added FIXME to audiocd.h, concering why destroying the AudioCDManager can not quit CD playback right now ........ r43514 | joostp | 2009-08-19 01:39:47 +1000 (Wed, 19 Aug 2009) | 2 lines PSP: disable dosbox OPL ........ r43515 | lordhoto | 2009-08-19 01:41:00 +1000 (Wed, 19 Aug 2009) | 1 line Typos. ........ r43517 | joostp | 2009-08-19 03:12:01 +1000 (Wed, 19 Aug 2009) | 2 lines PSP: Make R-trigger act as a context sensitive modifier key, remap ENTER to triangle ........ r43519 | joostp | 2009-08-19 04:06:50 +1000 (Wed, 19 Aug 2009) | 2 lines Implement setCursorPalette(), correct hasFeature() <-> getFeatureState() mixup. ........ r43521 | john_doe | 2009-08-19 05:42:13 +1000 (Wed, 19 Aug 2009) | 2 lines - PMV player: Use frame count from PVM file and fix incorrect "invalid chunk type" warning - Fix sprite drawing glitch with vertically flipped sprites (bug #2825925) ........ r43523 | buddha_ | 2009-08-19 07:37:31 +1000 (Wed, 19 Aug 2009) | 1 line Possible fix for #2828330 (AGI: KQ1: Fast text box). If doesn't break anything else then should go to the branch-1-0-0 too, but haven't had the time to do much testing yet - thus committing to the trunk first. ........ svn-id: r43524 | 19 August 2009, 01:22:43 UTC |
2bd1f51 | Kari Salminen | 18 August 2009, 21:37:31 UTC | Possible fix for #2828330 (AGI: KQ1: Fast text box). If doesn't break anything else then should go to the branch-1-0-0 too, but haven't had the time to do much testing yet - thus committing to the trunk first. svn-id: r43523 | 18 August 2009, 21:37:31 UTC |
0762bb7 | Benjamin Haisch | 18 August 2009, 19:42:13 UTC | - PMV player: Use frame count from PVM file and fix incorrect "invalid chunk type" warning - Fix sprite drawing glitch with vertically flipped sprites (bug #2825925) svn-id: r43521 | 18 August 2009, 19:42:13 UTC |
a35056b | Joost Peters | 18 August 2009, 18:06:50 UTC | Implement setCursorPalette(), correct hasFeature() <-> getFeatureState() mixup. svn-id: r43519 | 18 August 2009, 18:06:50 UTC |
ed2a733 | Joost Peters | 18 August 2009, 17:12:01 UTC | PSP: Make R-trigger act as a context sensitive modifier key, remap ENTER to triangle svn-id: r43517 | 18 August 2009, 17:12:01 UTC |
3ade77d | Johannes Schickel | 18 August 2009, 15:41:00 UTC | Typos. svn-id: r43515 | 18 August 2009, 15:41:00 UTC |
426dd7d | Joost Peters | 18 August 2009, 15:39:47 UTC | PSP: disable dosbox OPL svn-id: r43514 | 18 August 2009, 15:39:47 UTC |
5c11ec5 | Johannes Schickel | 18 August 2009, 15:32:26 UTC | - Destory AudioCDManager singleton after user quits a game, this saves a few bytes memory - Added FIXME to audiocd.h, concering why destroying the AudioCDManager can not quit CD playback right now svn-id: r43513 | 18 August 2009, 15:32:26 UTC |
b33b90e | Johannes Schickel | 18 August 2009, 15:31:26 UTC | Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) svn-id: r43512 | 18 August 2009, 15:31:26 UTC |
db0cd62 | Filippos Karapetis | 18 August 2009, 14:10:31 UTC | Started rewriting the SCI engine to use FSNode instead of file names. This is the proper solution for removing the hack in the fallback detector, but it still needs work. Also, reduced the things needed to be initialized a bit, so that the detection is a bit faster svn-id: r43510 | 18 August 2009, 14:10:31 UTC |
766cdac | Filippos Karapetis | 18 August 2009, 12:49:34 UTC | Mapped some Sierra internal IDs to our own ones, and added a note about a hack currently used in the fallback detector svn-id: r43509 | 18 August 2009, 12:49:34 UTC |
2b945ea | Paul Gilbert | 18 August 2009, 12:25:04 UTC | Bugfix for Castle Skorl problem reported on the list svn-id: r43507 | 18 August 2009, 12:25:04 UTC |
ca9bbce | Filippos Karapetis | 18 August 2009, 10:01:18 UTC | - Added game ID detection to the fallback detector. We still need to map some of Sierra's internal IDs to our own ones - The class table is now created in the segment manager constructor svn-id: r43504 | 18 August 2009, 10:01:18 UTC |
65ac355 | Filippos Karapetis | 18 August 2009, 09:12:41 UTC | Removed the maxMemory parameter of the resource manager and replaced it with a define svn-id: r43503 | 18 August 2009, 09:12:41 UTC |
dfaa5ac | Jody Northup | 18 August 2009, 08:00:24 UTC | Starting to simplify the Action structure, and rework it to facilitate making the automatic mapper smarter, at least when there is a keyboard present. Fixed a minor whitespace issue in a comment. svn-id: r43502 | 18 August 2009, 08:00:24 UTC |
c9402c5 | Filippos Karapetis | 18 August 2009, 06:43:06 UTC | Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied svn-id: r43500 | 18 August 2009, 06:43:06 UTC |
eb11cca | Joost Peters | 17 August 2009, 23:54:40 UTC | PSP: increase optimization level and change clock rate to 333mhz svn-id: r43498 | 17 August 2009, 23:54:40 UTC |
2fc7660 | Walter van Niftrik | 17 August 2009, 23:11:25 UTC | SCI: Fix kernel table for multilingual SCI01 games. Cleanup. svn-id: r43497 | 17 August 2009, 23:11:25 UTC |
4a4ae33 | Filippos Karapetis | 17 August 2009, 18:25:51 UTC | Put back the code for playing external digital music, used by the MIDI enhancement project, which was removed in rev. #43480 svn-id: r43485 | 17 August 2009, 18:25:51 UTC |
4b9bfe2 | Walter van Niftrik | 17 August 2009, 16:07:47 UTC | SCI: Build fix. svn-id: r43483 | 17 August 2009, 16:07:47 UTC |
260a201 | Walter van Niftrik | 17 August 2009, 15:49:22 UTC | SCI: Add autodetection for DoSound. Cleanup. svn-id: r43482 | 17 August 2009, 15:49:22 UTC |
516dd5c | Johannes Schickel | 17 August 2009, 13:49:56 UTC | Slight cleanup to makeLinearDiskStream interface. svn-id: r43481 | 17 August 2009, 13:49:56 UTC |
77689a0 | Filippos Karapetis | 17 August 2009, 13:25:44 UTC | - Removed the custom DigitalMusicInputStream used in SAGA for the digital music in ITE CD and replaced it with the common LinearDiskStream class - Removed leftover code which plays standalone tracks (it's not used anywhere) svn-id: r43480 | 17 August 2009, 13:25:44 UTC |
76a339e | Filippos Karapetis | 17 August 2009, 13:16:40 UTC | Added looping support to LinearDiskStream, needed by SAGA and perhaps other engines. Note that the loop end parameter is still not implemented svn-id: r43479 | 17 August 2009, 13:16:40 UTC |
62bcb2e | Joost Peters | 17 August 2009, 12:57:37 UTC | Commit (slightly) modified version of patch #2831248: Allow suspend/resume for PSP svn-id: r43477 | 17 August 2009, 12:57:37 UTC |
e548e71 | Johannes Schickel | 17 August 2009, 12:47:57 UTC | Fix possible out of bounds access in Screen::drawShape. svn-id: r43475 | 17 August 2009, 12:47:57 UTC |
09a8fa4 | Johannes Schickel | 17 August 2009, 12:22:30 UTC | Clear input queue before displaying the credits in Kyrandia 1. svn-id: r43474 | 17 August 2009, 12:22:30 UTC |
b7b6370 | Johannes Schickel | 17 August 2009, 12:22:15 UTC | Cleanup: don't copy the Kyrandia 1 Amiga credits data in a temporary buffer, and thus keeping it twice in memory. svn-id: r43473 | 17 August 2009, 12:22:15 UTC |
58ec3e6 | Paul Gilbert | 17 August 2009, 11:51:42 UTC | Switched event loop while/do to do/while, to ensure event handling occurs even when the game is under heavy load svn-id: r43471 | 17 August 2009, 11:51:42 UTC |
a9eb98c | Filippos Karapetis | 17 August 2009, 11:49:07 UTC | Simplified the sound playing code by removing the boolean variables for signed, stereo, endian and sample bit information - now sound flags are used instead. Some cleanup. svn-id: r43470 | 17 August 2009, 11:49:07 UTC |
c368f60 | Paul Gilbert | 17 August 2009, 11:36:09 UTC | Fix for some more !!HIGH STRINGS!! when talking to the palace guards svn-id: r43468 | 17 August 2009, 11:36:09 UTC |
a5e4eed | Filippos Karapetis | 17 August 2009, 11:11:38 UTC | Ignore speech and sound effect samples with unknown compression, instead of trying to play them as raw sound. Some cleanup svn-id: r43467 | 17 August 2009, 11:11:38 UTC |
3dfb1c3 | Filippos Karapetis | 17 August 2009, 11:06:27 UTC | Made sound effect playing code consistent for compressed and uncompressed sounds. MemoryReadStream is used again instead of SeekableSubReadStream, as there will be issues when multiple sound effects or voices are played simultaneously svn-id: r43466 | 17 August 2009, 11:06:27 UTC |
b0a5ec8 | Johannes Schickel | 17 August 2009, 10:48:03 UTC | - Add note about that modifing the parent stream will mess up SeekableSubReadStream and SeekableSubReadStreamEndian. - Link to SubReadStream documentation from SeekableSubReadStream and SeekableSubReadStreamEndian. svn-id: r43465 | 17 August 2009, 10:48:03 UTC |
90336c8 | Arnaud Boutonné | 17 August 2009, 10:05:02 UTC | Add back parenthesis (I wasn't aware of this convention, sorry) in saveload, and mimic this code in oPlaytoons_openItk svn-id: r43464 | 17 August 2009, 10:05:02 UTC |
b8fd794 | Johannes Schickel | 17 August 2009, 09:57:09 UTC | Formatting. svn-id: r43463 | 17 August 2009, 09:57:09 UTC |
e214755 | Arnaud Boutonné | 17 August 2009, 09:54:49 UTC | Suppress useless parentheses svn-id: r43462 | 17 August 2009, 09:54:49 UTC |
f3918d1 | Arnaud Boutonné | 17 August 2009, 09:50:35 UTC | Added OPCODEDRAW 0x85, with a specific workaround for Bambou hardcoded paths in scripts svn-id: r43461 | 17 August 2009, 09:50:35 UTC |
374dccc | Filippos Karapetis | 17 August 2009, 09:19:53 UTC | Cleanup svn-id: r43460 | 17 August 2009, 09:19:53 UTC |
71c9700 | Johannes Schickel | 17 August 2009, 07:36:08 UTC | Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers. svn-id: r43459 | 17 August 2009, 07:36:08 UTC |
c38f585 | Filippos Karapetis | 17 August 2009, 05:55:21 UTC | - Simplified some functions to accept only the parts of the EngineState they need as parameters, instead of the whole EngineState - Moved the class table in the Segment manager - it's the only class using it directly - Removed the sci11 flag from save games (we already know this, we don't need to store it) - Moved script_get_segment() and get_class_address() inside the segment manager class - Removed the script_locate_by_segment wrapper - Simplified script_lookup_export() a lot by removing some paranoia checks - Added some WIP code for automatically determining the game id in the fallback detector (still not working) - General cleanup svn-id: r43458 | 17 August 2009, 05:55:21 UTC |
445b016 | Travis Howell | 17 August 2009, 01:42:39 UTC | Merged revisions 43417,43420,43425-43426,43428,43431,43434,43436-43438,43440-43441,43444-43447,43449-43452 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r43417 | Kirben | 2009-08-16 10:53:55 +1000 (Sun, 16 Aug 2009) | 1 line Fix overflow in convertFilePath(). ........ r43420 | mthreepwood | 2009-08-16 11:43:18 +1000 (Sun, 16 Aug 2009) | 1 line Fix using the backspace key on Mac OS X in HE games. ........ r43425 | lordhoto | 2009-08-16 15:38:03 +1000 (Sun, 16 Aug 2009) | 1 line Fix options dialog's reflowLayout. ........ r43426 | lordhoto | 2009-08-16 15:38:16 +1000 (Sun, 16 Aug 2009) | 1 line Added Ninteno DS specific hack, which takes care of tab button width problems. This actually is not a NDS specific problem, but so far the NDS seems to be the only backend, which has a custom (hardcoded) dialog, which makes problems with our theme layouts. Instead of r43423, which enabled auto width calculaction for tab buttons on all platforms, this commit limits this to the Nintendo DS backend. This takes care of possible layout changes, caused by the changes of the commit. I also added a comment with possible solutions to this problem. ........ r43428 | lordhoto | 2009-08-16 16:33:34 +1000 (Sun, 16 Aug 2009) | 1 line Fix valgrind warnings. ........ r43431 | lordhoto | 2009-08-16 21:28:59 +1000 (Sun, 16 Aug 2009) | 1 line Fix bug #2838464 "SCUMM: GUI messages misaligned". ........ r43434 | dreammaster | 2009-08-16 22:03:48 +1000 (Sun, 16 Aug 2009) | 1 line Added detection entry for the UK 16 colour version ........ r43436 | lordhoto | 2009-08-16 22:10:37 +1000 (Sun, 16 Aug 2009) | 1 line Fix F5's save button in DOTT CD for me. Actually I was able to reproduce the issue before I wrote this code, after reverting it for more testing, I couldn't reproduce it anymore. Probably it was some random problem, at least this code should now assure the "Save" button's state is always matching the return value of ScummEngine::canSaveGameStateCurrently. ........ r43437 | lordhoto | 2009-08-16 22:10:51 +1000 (Sun, 16 Aug 2009) | 1 line For a better user experience, clear all meta infos, when clicking on an unused slot in the GMM save/load dialog. ........ r43438 | lordhoto | 2009-08-16 22:11:45 +1000 (Sun, 16 Aug 2009) | 1 line Cleanup. ........ r43440 | mthreepwood | 2009-08-16 23:47:48 +1000 (Sun, 16 Aug 2009) | 1 line Fix for bug #2838517 (FF: backspace does not work when typing save game name). ........ r43441 | mthreepwood | 2009-08-17 00:04:54 +1000 (Mon, 17 Aug 2009) | 1 line Introduce a better fix for the Mac OS X backspace problem by adding the workaround to default-events.cpp. ........ r43444 | lordhoto | 2009-08-17 03:35:59 +1000 (Mon, 17 Aug 2009) | 1 line Fix format arugments in LoL code. (triggered via -Wformat-security) ........ r43445 | lordhoto | 2009-08-17 03:36:16 +1000 (Mon, 17 Aug 2009) | 1 line Fix warning caused by -Wformat-security, also fixed a possible buffer overflow along with it. ........ r43446 | lordhoto | 2009-08-17 03:36:31 +1000 (Mon, 17 Aug 2009) | 1 line Fix warning caused by -Wformat-security. ........ r43447 | lordhoto | 2009-08-17 03:38:09 +1000 (Mon, 17 Aug 2009) | 1 line Fix for bug #2838568 "AMIGAOS4: Compiler error in audiostream.cpp" ........ r43449 | waltervn | 2009-08-17 05:18:19 +1000 (Mon, 17 Aug 2009) | 3 lines SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect as much as possible. All SCI_VERSION_* information was removed from detection.cpp (much of it was incorrect anyway). ........ r43450 | waltervn | 2009-08-17 05:19:26 +1000 (Mon, 17 Aug 2009) | 1 line SCI: Fix regression in previous commit (QFG2). ........ r43451 | waltervn | 2009-08-17 05:20:09 +1000 (Mon, 17 Aug 2009) | 1 line SCI: Fix whitespace. ........ r43452 | sev | 2009-08-17 05:48:13 +1000 (Mon, 17 Aug 2009) | 2 lines Fix bug #2838551: "PSP: AGI games are unbearably slow" ........ svn-id: r43457 | 17 August 2009, 01:42:39 UTC |
0d4fc81 | Eugene Sandulenko | 16 August 2009, 19:48:13 UTC | Fix bug #2838551: "PSP: AGI games are unbearably slow" svn-id: r43452 | 16 August 2009, 19:48:13 UTC |
2ac6e26 | Walter van Niftrik | 16 August 2009, 19:20:09 UTC | SCI: Fix whitespace. svn-id: r43451 | 16 August 2009, 19:20:09 UTC |
83e5419 | Walter van Niftrik | 16 August 2009, 19:19:26 UTC | SCI: Fix regression in previous commit (QFG2). svn-id: r43450 | 16 August 2009, 19:19:26 UTC |
00f4794 | Walter van Niftrik | 16 August 2009, 19:18:19 UTC | SCI: Stage 1 of the game detection overhaul. The end goal is to autodetect as much as possible. All SCI_VERSION_* information was removed from detection.cpp (much of it was incorrect anyway). svn-id: r43449 | 16 August 2009, 19:18:19 UTC |
582eb13 | Johannes Schickel | 16 August 2009, 17:38:09 UTC | Fix for bug #2838568 "AMIGAOS4: Compiler error in audiostream.cpp" svn-id: r43447 | 16 August 2009, 17:38:09 UTC |
c88cf04 | Johannes Schickel | 16 August 2009, 17:36:31 UTC | Fix warning caused by -Wformat-security. svn-id: r43446 | 16 August 2009, 17:36:31 UTC |
ecb6423 | Johannes Schickel | 16 August 2009, 17:36:16 UTC | Fix warning caused by -Wformat-security, also fixed a possible buffer overflow along with it. svn-id: r43445 | 16 August 2009, 17:36:16 UTC |
418fb48 | Johannes Schickel | 16 August 2009, 17:35:59 UTC | Fix format arugments in LoL code. (triggered via -Wformat-security) svn-id: r43444 | 16 August 2009, 17:35:59 UTC |
ce30a51 | Matthew Hoops | 16 August 2009, 14:04:54 UTC | Introduce a better fix for the Mac OS X backspace problem by adding the workaround to default-events.cpp. svn-id: r43441 | 16 August 2009, 14:04:54 UTC |
a718e60 | Matthew Hoops | 16 August 2009, 13:47:48 UTC | Fix for bug #2838517 (FF: backspace does not work when typing save game name). svn-id: r43440 | 16 August 2009, 13:47:48 UTC |
2b32a65 | Johannes Schickel | 16 August 2009, 12:11:45 UTC | Cleanup. svn-id: r43438 | 16 August 2009, 12:11:45 UTC |
b1c22cf | Johannes Schickel | 16 August 2009, 12:10:51 UTC | For a better user experience, clear all meta infos, when clicking on an unused slot in the GMM save/load dialog. svn-id: r43437 | 16 August 2009, 12:10:51 UTC |
5a89bc0 | Johannes Schickel | 16 August 2009, 12:10:37 UTC | Fix F5's save button in DOTT CD for me. Actually I was able to reproduce the issue before I wrote this code, after reverting it for more testing, I couldn't reproduce it anymore. Probably it was some random problem, at least this code should now assure the "Save" button's state is always matching the return value of ScummEngine::canSaveGameStateCurrently. svn-id: r43436 | 16 August 2009, 12:10:37 UTC |
86fdd69 | Paul Gilbert | 16 August 2009, 12:03:48 UTC | Added detection entry for the UK 16 colour version svn-id: r43434 | 16 August 2009, 12:03:48 UTC |
0e32d53 | Johannes Schickel | 16 August 2009, 11:28:59 UTC | Fix bug #2838464 "SCUMM: GUI messages misaligned". svn-id: r43431 | 16 August 2009, 11:28:59 UTC |
cbffcb6 | Jody Northup | 16 August 2009, 07:40:13 UTC | Replaced KeyStates with ActionKeys in the keymapper, removed SDL ASCII code mismatch workaround hacks, fixed the memory leaks I had previously created. svn-id: r43430 | 16 August 2009, 07:40:13 UTC |
871f832 | Johannes Schickel | 16 August 2009, 06:33:34 UTC | Fix valgrind warnings. svn-id: r43428 | 16 August 2009, 06:33:34 UTC |
a9ac38e | Johannes Schickel | 16 August 2009, 05:38:16 UTC | Added Ninteno DS specific hack, which takes care of tab button width problems. This actually is not a NDS specific problem, but so far the NDS seems to be the only backend, which has a custom (hardcoded) dialog, which makes problems with our theme layouts. Instead of r43423, which enabled auto width calculaction for tab buttons on all platforms, this commit limits this to the Nintendo DS backend. This takes care of possible layout changes, caused by the changes of the commit. I also added a comment with possible solutions to this problem. svn-id: r43426 | 16 August 2009, 05:38:16 UTC |
9f98130 | Johannes Schickel | 16 August 2009, 05:38:03 UTC | Fix options dialog's reflowLayout. svn-id: r43425 | 16 August 2009, 05:38:03 UTC |
43d57fd | Travis Howell | 16 August 2009, 01:46:47 UTC | Update branch specific save game changes, to prevent conflicts. svn-id: r43421 | 16 August 2009, 01:46:47 UTC |
34380d9 | Matthew Hoops | 16 August 2009, 01:43:18 UTC | Fix using the backspace key on Mac OS X in HE games. svn-id: r43420 | 16 August 2009, 01:43:18 UTC |
ac45cf6 | Travis Howell | 16 August 2009, 01:03:09 UTC | Merged revisions 43338-43340,43342,43344-43347,43349-43350,43352-43354,43357-43358,43362,43366,43369,43375,43377,43380,43383-43384,43386,43388,43390,43393,43400,43402,43404,43406-43409,43411,43413-43414 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r43338 | lordhoto | 2009-08-13 10:19:26 +1000 (Thu, 13 Aug 2009) | 1 line Little optimization in Screen::setPaletteIndex, now it only resets the palette, when the color index really changed. ........ r43339 | lordhoto | 2009-08-13 10:20:37 +1000 (Thu, 13 Aug 2009) | 1 line Fix key input in credits sequences. ........ r43340 | lordhoto | 2009-08-13 10:21:42 +1000 (Thu, 13 Aug 2009) | 1 line Fix serious bug in StaticResource::unloadId. ........ r43342 | lordhoto | 2009-08-13 10:26:41 +1000 (Thu, 13 Aug 2009) | 1 line Do not unload credits data after copying it to a temporary buffer in Kyrandia 1 Amiga, since the credits will be looped and need reload every time. ........ r43344 | strangerke | 2009-08-13 19:56:54 +1000 (Thu, 13 Aug 2009) | 1 line Initial save handler for Playtoons ........ r43345 | strangerke | 2009-08-13 19:59:44 +1000 (Thu, 13 Aug 2009) | 2 lines - Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround in working code - Replace OPCODEDRAW 0x20,0x23 and 0x25 ........ r43346 | strangerke | 2009-08-13 20:00:35 +1000 (Thu, 13 Aug 2009) | 1 line Suppress no longer needed Playtoons workaround ........ r43347 | strangerke | 2009-08-13 20:08:07 +1000 (Thu, 13 Aug 2009) | 1 line fix methods ........ r43349 | lordhoto | 2009-08-14 01:55:12 +1000 (Fri, 14 Aug 2009) | 1 line Implemented support for the "Lore of the Lands" special of Lands of Lore CD. ........ r43350 | lordhoto | 2009-08-14 02:41:07 +1000 (Fri, 14 Aug 2009) | 1 line Move version string in Modern theme beneath the Logo in high res mode, this saves some space and looks nicer. ........ r43352 | lordhoto | 2009-08-14 02:50:30 +1000 (Fri, 14 Aug 2009) | 1 line Little fix of new modern theme layout in the launcher for 3x. ........ r43353 | lordhoto | 2009-08-14 03:00:19 +1000 (Fri, 14 Aug 2009) | 1 line Cleanup. ........ r43354 | lordhoto | 2009-08-14 03:00:40 +1000 (Fri, 14 Aug 2009) | 1 line Cleanup. ........ r43357 | agent-q | 2009-08-14 07:46:41 +1000 (Fri, 14 Aug 2009) | 1 line Allow VOCs to stream from disk. Disabled by default, use symbol STREAM_AUDIO_FROM_DISK to enable. See patch #2834001. ........ r43358 | Kirben | 2009-08-14 10:44:36 +1000 (Fri, 14 Aug 2009) | 1 line The Nintendo DS hack for introduction in Simon the Sorcerer 1 is only required for Windows version (WAV format) now. ........ r43362 | anotherguest | 2009-08-14 16:42:57 +1000 (Fri, 14 Aug 2009) | 1 line Updated files from 1.0.0 branch ........ r43366 | drmccoy | 2009-08-15 01:22:43 +1000 (Sat, 15 Aug 2009) | 2 lines Setting gob3 save/load mode of the temporary sprite "intro.$$$" to ignore and remove the TempSpriteHandler. Gob3 doesn't use it at all and Lost in Time only saves (with an invalid index) and never loads ........ r43369 | joostp | 2009-08-15 02:13:00 +1000 (Sat, 15 Aug 2009) | 2 lines PSP: create an EBOOT.PBP when building via configure ........ r43375 | joostp | 2009-08-15 02:44:29 +1000 (Sat, 15 Aug 2009) | 2 lines Fix incorrect memset() call (reported by Peter Bortas). ........ r43377 | joostp | 2009-08-15 02:54:43 +1000 (Sat, 15 Aug 2009) | 2 lines add psp_clean build rule to clean up EBOOT.PBP and scummvm_stripped.elf ........ r43380 | joostp | 2009-08-15 03:18:03 +1000 (Sat, 15 Aug 2009) | 3 lines MIPSpro compilation fixes / workarounds (from a patch by Rainer Canavan) The hashmap.h change is ugly, but so far the only thing found to work. Suggestions for a better "fix" appreciated! ........ r43383 | lordhoto | 2009-08-15 03:49:30 +1000 (Sat, 15 Aug 2009) | 1 line Little fix for lopping credits in Kyrandia 1 Amiga. ........ r43384 | joostp | 2009-08-15 04:02:17 +1000 (Sat, 15 Aug 2009) | 2 lines PSP: also create param.sfo when building via configure ........ r43386 | joostp | 2009-08-15 04:34:01 +1000 (Sat, 15 Aug 2009) | 2 lines PSP: add svn revision + build date to SFO title. ........ r43388 | joostp | 2009-08-15 09:20:46 +1000 (Sat, 15 Aug 2009) | 2 lines remove double semi-colon -- hopefully this kicks the buildbot back into action =) ........ r43390 | waltervn | 2009-08-15 10:28:59 +1000 (Sat, 15 Aug 2009) | 2 lines SCI: Added enum for map and volume versions. Removed res_version setting from detection.cpp (should be detectable). Cleanup. ........ r43393 | dhewg | 2009-08-15 15:39:44 +1000 (Sat, 15 Aug 2009) | 1 line Fix compilation. ........ r43400 | Kirben | 2009-08-15 20:09:32 +1000 (Sat, 15 Aug 2009) | 1 line Fix regression, that caused multiple sounds in Simon the Sorcerer 2 to be cut off. ........ r43402 | Kirben | 2009-08-15 20:31:20 +1000 (Sat, 15 Aug 2009) | 1 line Restore code to clear screen, before playing videos with smaller resolution in the Amiga version of The Feeble Files. ........ r43404 | joostp | 2009-08-15 20:44:58 +1000 (Sat, 15 Aug 2009) | 2 lines Properly implement PSPFilesystemFactory::makeCurrentDirectoryFileNode() ........ r43406 | dreammaster | 2009-08-15 21:50:59 +1000 (Sat, 15 Aug 2009) | 1 line Added Dirty Rect handling functionality ........ r43407 | waltervn | 2009-08-15 22:09:47 +1000 (Sat, 15 Aug 2009) | 1 line SCI: Rename sci_version_t to SciVersion ........ r43408 | waltervn | 2009-08-15 22:17:23 +1000 (Sat, 15 Aug 2009) | 1 line SCI: Add missing versions to exe version parsing ........ r43409 | eriktorbjorn | 2009-08-16 00:13:48 +1000 (Sun, 16 Aug 2009) | 2 lines Removed unnecessary semi-colons. ........ r43411 | lordhoto | 2009-08-16 00:59:11 +1000 (Sun, 16 Aug 2009) | 1 line Added const qualifiers to static data. ........ r43413 | lordhoto | 2009-08-16 01:30:35 +1000 (Sun, 16 Aug 2009) | 1 line Yet another slight graphic fix for the Kyrandia 1 Amiga credits. ........ r43414 | buddha_ | 2009-08-16 05:04:21 +1000 (Sun, 16 Aug 2009) | 4 lines Fix for bug #2835581 (KQ3: Game Crash When Leaving Tavern as Fly): - Use AGI version 0x3149 instead of the previous 0x3086 - Makes ESC pause the game (Identical to original in this respect) ........ svn-id: r43418 | 16 August 2009, 01:03:09 UTC |
5848672 | Travis Howell | 16 August 2009, 00:53:55 UTC | Fix overflow in convertFilePath(). svn-id: r43417 | 16 August 2009, 00:53:55 UTC |
0984555 | Travis Howell | 16 August 2009, 00:20:23 UTC | Revert revision 43410, and add alternative fix. svn-id: r43416 | 16 August 2009, 00:20:23 UTC |
b6a0f3e | Kari Salminen | 15 August 2009, 19:04:21 UTC | Fix for bug #2835581 (KQ3: Game Crash When Leaving Tavern as Fly): - Use AGI version 0x3149 instead of the previous 0x3086 - Makes ESC pause the game (Identical to original in this respect) svn-id: r43414 | 15 August 2009, 19:04:21 UTC |
6c3a440 | Johannes Schickel | 15 August 2009, 15:30:35 UTC | Yet another slight graphic fix for the Kyrandia 1 Amiga credits. svn-id: r43413 | 15 August 2009, 15:30:35 UTC |
02e3f31 | Johannes Schickel | 15 August 2009, 14:59:11 UTC | Added const qualifiers to static data. svn-id: r43411 | 15 August 2009, 14:59:11 UTC |
8e417b0 | Matthew Hoops | 15 August 2009, 14:50:21 UTC | Fix compile when compiling with --disable-he svn-id: r43410 | 15 August 2009, 14:50:21 UTC |
762d2dc | Torbjörn Andersson | 15 August 2009, 14:13:48 UTC | Removed unnecessary semi-colons. svn-id: r43409 | 15 August 2009, 14:13:48 UTC |
17e7f46 | Walter van Niftrik | 15 August 2009, 12:17:23 UTC | SCI: Add missing versions to exe version parsing svn-id: r43408 | 15 August 2009, 12:17:23 UTC |
5709e52 | Walter van Niftrik | 15 August 2009, 12:09:47 UTC | SCI: Rename sci_version_t to SciVersion svn-id: r43407 | 15 August 2009, 12:09:47 UTC |
49a4df3 | Paul Gilbert | 15 August 2009, 11:50:59 UTC | Added Dirty Rect handling functionality svn-id: r43406 | 15 August 2009, 11:50:59 UTC |
aae6c98 | Joost Peters | 15 August 2009, 10:44:58 UTC | Properly implement PSPFilesystemFactory::makeCurrentDirectoryFileNode() svn-id: r43404 | 15 August 2009, 10:44:58 UTC |
a735235 | Travis Howell | 15 August 2009, 10:31:20 UTC | Restore code to clear screen, before playing videos with smaller resolution in the Amiga version of The Feeble Files. svn-id: r43402 | 15 August 2009, 10:31:20 UTC |
0630c20 | Travis Howell | 15 August 2009, 10:09:32 UTC | Fix regression, that caused multiple sounds in Simon the Sorcerer 2 to be cut off. svn-id: r43400 | 15 August 2009, 10:09:32 UTC |
7ff9bb3 | Jody Northup | 15 August 2009, 09:15:09 UTC | Commented a memory leak whose fix requires a fundamental modification to the Action structure (replacing KeyState with ActionKey should do it) svn-id: r43399 | 15 August 2009, 09:15:09 UTC |
8d051e2 | Jody Northup | 15 August 2009, 09:12:36 UTC | Added support for mapping keys to ctrl, alt, shift, or combinations thereof (though ctrl+alt will never trigger for some reason) svn-id: r43398 | 15 August 2009, 09:12:36 UTC |
6ede831 | Jody Northup | 15 August 2009, 08:55:22 UTC | Added hash function for ActionKey in preparation for replacing KeyStates in the main keymapper hashtable with ActionKeys, removed a duplicated comment line. svn-id: r43397 | 15 August 2009, 08:55:22 UTC |
0af7757 | Jody Northup | 15 August 2009, 08:52:40 UTC | Added mandatory includes into hardware-key.h (so it can be included without compile error, without having to separately include several other header files), reworked ActionKey structure, changed HardwareKey::modMask from uint32 into byte. svn-id: r43396 | 15 August 2009, 08:52:40 UTC |
7ea0646 | Jody Northup | 15 August 2009, 08:48:13 UTC | Removed excessive modifier definitions, prevented excessive memory consumption if getHardwareKeyset is called multiple times. svn-id: r43395 | 15 August 2009, 08:48:13 UTC |
b1cc1b0 | Andre Heider | 15 August 2009, 05:39:44 UTC | Fix compilation. svn-id: r43393 | 15 August 2009, 05:39:44 UTC |
f99932b | Walter van Niftrik | 15 August 2009, 00:28:59 UTC | SCI: Added enum for map and volume versions. Removed res_version setting from detection.cpp (should be detectable). Cleanup. svn-id: r43390 | 15 August 2009, 00:28:59 UTC |
2e72ed0 | Joost Peters | 14 August 2009, 23:20:46 UTC | remove double semi-colon -- hopefully this kicks the buildbot back into action =) svn-id: r43388 | 14 August 2009, 23:20:46 UTC |
cd91343 | Joost Peters | 14 August 2009, 18:34:01 UTC | PSP: add svn revision + build date to SFO title. svn-id: r43386 | 14 August 2009, 18:34:01 UTC |
8800cab | Joost Peters | 14 August 2009, 18:02:17 UTC | PSP: also create param.sfo when building via configure svn-id: r43384 | 14 August 2009, 18:02:17 UTC |
17f7c13 | Johannes Schickel | 14 August 2009, 17:49:30 UTC | Little fix for lopping credits in Kyrandia 1 Amiga. svn-id: r43383 | 14 August 2009, 17:49:30 UTC |
edaa4a0 | Joost Peters | 14 August 2009, 17:18:03 UTC | MIPSpro compilation fixes / workarounds (from a patch by Rainer Canavan) The hashmap.h change is ugly, but so far the only thing found to work. Suggestions for a better "fix" appreciated! svn-id: r43380 | 14 August 2009, 17:18:03 UTC |
ddf617e | Joost Peters | 14 August 2009, 16:54:43 UTC | add psp_clean build rule to clean up EBOOT.PBP and scummvm_stripped.elf svn-id: r43377 | 14 August 2009, 16:54:43 UTC |
a68b033 | Joost Peters | 14 August 2009, 16:44:29 UTC | Fix incorrect memset() call (reported by Peter Bortas). svn-id: r43375 | 14 August 2009, 16:44:29 UTC |
6fae9bc | Joost Peters | 14 August 2009, 16:13:00 UTC | PSP: create an EBOOT.PBP when building via configure svn-id: r43369 | 14 August 2009, 16:13:00 UTC |
5e90ce3 | Sven Hesse | 14 August 2009, 15:22:43 UTC | Setting gob3 save/load mode of the temporary sprite "intro.$$$" to ignore and remove the TempSpriteHandler. Gob3 doesn't use it at all and Lost in Time only saves (with an invalid index) and never loads svn-id: r43366 | 14 August 2009, 15:22:43 UTC |
44e7980 | Jody Northup | 14 August 2009, 08:11:18 UTC | Added proper saving/loading of mapped key modifiers. Fixed modifier recognition in a much less hackish manner, (but still using a minor hack as a stopgap until KeyState can be replaced as the primary lookup type for the keymapper). svn-id: r43363 | 14 August 2009, 08:11:18 UTC |
0064a1b | Lars Persson | 14 August 2009, 06:42:57 UTC | Updated files from 1.0.0 branch svn-id: r43362 | 14 August 2009, 06:42:57 UTC |
ea4fb71 | Travis Howell | 14 August 2009, 00:44:36 UTC | The Nintendo DS hack for introduction in Simon the Sorcerer 1 is only required for Windows version (WAV format) now. svn-id: r43358 | 14 August 2009, 00:44:36 UTC |
a135a7f | Neil Millstone | 13 August 2009, 21:46:41 UTC | Allow VOCs to stream from disk. Disabled by default, use symbol STREAM_AUDIO_FROM_DISK to enable. See patch #2834001. svn-id: r43357 | 13 August 2009, 21:46:41 UTC |
83216b1 | Johannes Schickel | 13 August 2009, 17:00:40 UTC | Cleanup. svn-id: r43354 | 13 August 2009, 17:00:40 UTC |
4c5ac57 | Johannes Schickel | 13 August 2009, 17:00:19 UTC | Cleanup. svn-id: r43353 | 13 August 2009, 17:00:19 UTC |
f829f24 | Johannes Schickel | 13 August 2009, 16:50:30 UTC | Little fix of new modern theme layout in the launcher for 3x. svn-id: r43352 | 13 August 2009, 16:50:30 UTC |