bae35e2 | João Miguel Dias | 10 October 2016, 20:08:14 UTC | Merge branch 'master' of https://github.com/GAIPS-INESC-ID/FAtiMA-Emotional-Appraisal | 10 October 2016, 20:08:14 UTC |
cfa864f | João Miguel Dias | 10 October 2016, 20:07:24 UTC | - Improved the quality of voice recording to 16 bits, 2 channels, 48000 kHz - Voice recording is now done constantly, and the voice recording is sent to the SpeechRecognition Asset every 2 seconds - Kalman filter values are now rounded to 3 decimal places | 10 October 2016, 20:07:24 UTC |
4675531 | Pedro Gonçalves | 10 October 2016, 18:18:22 UTC | - Fixed L2F viseme generation - Created a simple viseme preview display in the TTS editor | 10 October 2016, 18:18:22 UTC |
a6c2af8 | Pedro Gonçalves | 03 October 2016, 15:55:38 UTC | - RPC now exposes some of the EA functionality. - Minor tweaks | 03 October 2016, 15:55:38 UTC |
ffd92a4 | Pedro Gonçalves | 30 September 2016, 19:21:13 UTC | - Integration the L2F Text-to-Speech service - TTSEngine factory re-factorization. - Minor OCC Model and RPC Asset bug fixes | 30 September 2016, 19:21:55 UTC |
67ec091 | Pedro Gonçalves | 28 September 2016, 10:54:26 UTC | - Refactored TTS generation code - Minor TTS GUI tweaks | 28 September 2016, 10:54:26 UTC |
7805b90 | Pedro Gonçalves | 27 September 2016, 13:32:53 UTC | - Updated IAT dialog system to allow multiple meanings and styles for a given dialog | 27 September 2016, 13:32:53 UTC |
27b49a7 | Samuel Mascarenhas | 22 September 2016, 13:37:10 UTC | Removed the check to "IsModified" in the Save method of all GUIs as it leads to unexpected bugs | 22 September 2016, 13:37:10 UTC |
61b8e27 | Pedro Gonçalves | 16 September 2016, 10:57:50 UTC | - Changed IAT editor to use our new standard editor system - Implemented functionality to add to any editor custom toolbar options - Minor asset modifications | 16 September 2016, 15:49:17 UTC |
14efe14 | Pedro Gonçalves | 13 September 2016, 23:19:43 UTC | Merge remote-tracking branch 'remotes/origin/master' | 13 September 2016, 23:46:36 UTC |
25423e8 | Pedro Gonçalves | 13 September 2016, 23:19:09 UTC | - Applied minor tweaks and fixes | 13 September 2016, 23:19:09 UTC |
fe71c0f | Samuel Mascarenhas | 13 September 2016, 19:32:56 UTC | Added descriptions to all the Dynamic Properties; Reference fix; | 13 September 2016, 19:32:56 UTC |
72a5739 | Pedro Gonçalves | 13 September 2016, 15:36:54 UTC | Merge remote-tracking branch 'remotes/origin/master' | 13 September 2016, 15:36:54 UTC |
ca9e78f | Pedro Gonçalves | 13 September 2016, 15:36:10 UTC | - Implemented fix for the LastEventId dynamic property - Dynamic property property registry can now be retrieved, and is displayed in the EA editor. | 13 September 2016, 15:36:10 UTC |
244c3a1 | Pedro Gonçalves | 13 September 2016, 11:06:45 UTC | - Removed initial editor bootstrap system. - It complicated debug and it was non-intuitive to the user. - Apparently C# allows an Application to reference another, so instead of asking applications to be executed as separated processes, any global editor can just display as a form dialog any sub-editors inside their respective applications exes. - Ported the EA, EDM and RPC editors to extend from our BaseAssetForm, minimizing the code in each respective editors and improving usage as sub-editors inside another application. | 13 September 2016, 11:47:53 UTC |
2172c47 | Samuel Mascarenhas | 06 September 2016, 13:31:11 UTC | Update ReadMe.md | 06 September 2016, 13:31:11 UTC |
a17cff9 | Pedro Gonçalves | 01 September 2016, 15:05:59 UTC | - Organized the project folder layout a little - Created the initial editor bootstrap system. - The EA, EDM and SI editor now run inside this bootstrap runner, and are compiled as normal libraries. | 01 September 2016, 15:05:59 UTC |
f0ec589 | Pedro Gonçalves | 31 August 2016, 17:45:20 UTC | - Modified SerializationUtilities project to allow it to run as a Portable dll. - Libraries using the SerializationUtilities should not require any changes. - Added List serialization surrogate. - Created new nUnit tests for the SerializationUtilities | 31 August 2016, 17:47:42 UTC |
3554eee | Pedro Gonçalves | 24 August 2016, 16:43:28 UTC | - Removed IStorageProvider interface, in order to use the IDataStorage interface native to the AssetManager, as recommended by QA - Fixed bug in the JSONSerializer, when using DeserializeFromJson method | 27 August 2016, 11:46:55 UTC |
53a5247 | Pedro Gonçalves | 24 August 2016, 11:09:52 UTC | - Updated RageAssetManager.dll and included its portable version - Implemented first version of the portable Utilities library | 24 August 2016, 11:09:52 UTC |
3e5f317 | Pedro Gonçalves | 23 August 2016, 10:44:52 UTC | - Fixed bug regarding action event registry inside the AM | 23 August 2016, 10:44:52 UTC |
1f9dc2f | Pedro Gonçalves | 26 July 2016, 19:23:15 UTC | - Removed ICharacterBody from RPC Asset (not really being used) - Fixed minor bugs that were detected while integrating the new code base with the third demo. | 26 July 2016, 19:23:15 UTC |
0407032 | Samuel Mascarenhas | 26 July 2016, 18:37:43 UTC | Added new Tutorial for the Role Play Character and added new examples for the tutorials. | 26 July 2016, 18:37:43 UTC |
8ad5fe3 | Samuel Mascarenhas | 26 July 2016, 15:10:44 UTC | Small reference fix; Changed the SI Tutorial | 26 July 2016, 15:10:44 UTC |
92b38d2 | Pedro Gonçalves | 23 July 2016, 22:15:14 UTC | - Fixed small serialization problem of Name instances. | 23 July 2016, 22:15:14 UTC |
a8ef48b | Pedro Gonçalves | 22 July 2016, 17:21:13 UTC | Merge remote-tracking branch 'remotes/origin/master' # Conflicts: # Components/Conditions/ConditionSet.cs # FAtiMA-Toolkit.sln | 22 July 2016, 17:30:25 UTC |
9a33eac | Pedro Gonçalves | 22 July 2016, 17:19:45 UTC | - Hided PrimitiveValue class from outside the WellformedName lib. - KnowledgeBase now stores the property values as Names instead of PrimitiveValue. - Implemented "TryConvertToValue" method on the Name class, which allows conversion between a symbolic Name and any of the C# primitive values. | 22 July 2016, 17:19:45 UTC |
e32a1a7 | Pedro Gonçalves | 21 July 2016, 17:10:32 UTC | - Hidden EA's KB reference. - Initial exposition of the dynamic belief mechanism in the EA. - Minor tweaks are needed in order to be "user friendly" | 21 July 2016, 17:10:32 UTC |
4d08e17 | Samuel Mascarenhas | 21 July 2016, 16:08:35 UTC | Merge Fix | 21 July 2016, 16:08:35 UTC |
d54e0c0 | Samuel Mascarenhas | 21 July 2016, 16:01:31 UTC | Merge branch 'master' of https://github.com/GAIPS-INESC-ID/FAtiMA-Emotional-Appraisal Conflicts: FAtiMA-Toolkit.sln | 21 July 2016, 16:01:31 UTC |
669ed72 | Samuel Mascarenhas | 21 July 2016, 15:59:14 UTC | Added example configurations files to the asset tutorials | 21 July 2016, 15:59:14 UTC |
90c248f | Pedro Gonçalves | 21 July 2016, 15:16:44 UTC | - Moved Condition's code to its own project. - Moved Contition's tests from the KB NUnit project to its own. | 21 July 2016, 15:16:44 UTC |
f169a6e | Pedro Gonçalves | 21 July 2016, 13:44:30 UTC | Merge remote-tracking branch 'remotes/origin/master' | 21 July 2016, 13:44:30 UTC |
f793048 | Pedro Gonçalves | 19 July 2016, 17:21:51 UTC | - Optimized NameSearchTree Count procedure - updated NUnit on all test projects - Removed perspective methods from Name. This methods are now implemented as internal extension methods of the classes that need them. - Moved the WellFormedName tests from the KnowledgeBase NUnit to a newly create NUnit project - Created a new lib for the Well Formed Names. WFN shall now be considered a primitive type for all our assets. - Fix ConditionSetEditorControl bug | 21 July 2016, 13:44:09 UTC |
429a0b0 | Samuel Mascarenhas | 21 July 2016, 11:24:17 UTC | Changed a Typo in the Dialogue Editor Form | 21 July 2016, 11:24:17 UTC |
9ca9cd9 | João Miguel Dias | 13 July 2016, 19:03:54 UTC | Fixed some problems with references (caused by the folder restructure) | 13 July 2016, 19:03:54 UTC |
9faae7d | João Miguel Dias | 13 July 2016, 17:57:27 UTC | fixed a problem with the changes to the folder structure | 13 July 2016, 17:57:27 UTC |
5318a0c | João Miguel Dias | 13 July 2016, 17:25:28 UTC | Changed the folder structure, placing affective recognition components into a particular folder. Renamed AffectRecognitionAssets to AffectRecognitionComponents to avoid confusion between RAGE assets and internal components of an asset. | 13 July 2016, 17:25:28 UTC |
93fd8df | Samuel Mascarenhas | 13 July 2016, 15:35:42 UTC | Completed the initial version of the readme file for the GitHub repository | 13 July 2016, 15:35:42 UTC |
505ac44 | Samuel Mascarenhas | 13 July 2016, 13:08:06 UTC | Initial test for the Readme | 13 July 2016, 13:08:06 UTC |
cb6fdb7 | Samuel Mascarenhas | 13 July 2016, 13:04:04 UTC | Added API documentation for the IAT asset. | 13 July 2016, 13:04:04 UTC |
cab4f18 | Samuel Mascarenhas | 12 July 2016, 19:12:23 UTC | Added API documentation for the RPC asset. | 12 July 2016, 19:12:23 UTC |
b1e1ad6 | Pedro Gonçalves | 04 July 2016, 17:50:48 UTC | - Implemented TTS mechanism to generate all the agent's dialog lines. | 04 July 2016, 17:50:48 UTC |
d3b953f | Pedro Gonçalves | 29 June 2016, 10:49:32 UTC | Merge tag 'RealTimeEmotionRecognitionAsset_Release1_0' | 29 June 2016, 10:49:32 UTC |
fb43aee | Pedro Gonçalves | 29 June 2016, 10:21:30 UTC | - Finished test version of the text to speech tool of the Dialog Editor | 29 June 2016, 10:21:30 UTC |
b791483 | João Miguel Dias | 27 June 2016, 16:27:03 UTC | - now sending the correct sound file to the Speech Emotion Recognition Asset | 27 June 2016, 16:27:03 UTC |
d040ca7 | João Miguel Dias | 27 June 2016, 15:19:22 UTC | - Fixed a problem with the Kalman Filter | 27 June 2016, 15:19:22 UTC |
0cf5ab4 | João Miguel Dias | 27 June 2016, 06:38:53 UTC | Merge branch 'master' of https://github.com/GAIPS-INESC-ID/FAtiMA-Emotional-Appraisal | 27 June 2016, 06:38:53 UTC |
8a49bf6 | João Miguel Dias | 27 June 2016, 06:36:17 UTC | - Added Kalman Filter as a FusionPolicy | 27 June 2016, 06:36:17 UTC |
b21ed66 | Pedro Gonçalves | 22 June 2016, 16:37:07 UTC | - Finished implementing the SI Authoring Tool - Added more generic controls to Editor library | 24 June 2016, 12:37:46 UTC |
a3ead48 | Pedro Gonçalves | 21 June 2016, 18:33:40 UTC | Merge remote-tracking branch 'remotes/origin/master' | 21 June 2016, 18:33:40 UTC |
6da7dcb | Pedro Gonçalves | 21 June 2016, 18:28:29 UTC | - Further development of the Social Importance Asset Editor, and other generic editor component. - Fixed bug related to condition set authoring - Fixed bug regarding extra data being serialized on the ConditionSet closure. (Previously serialized files should not break due to this change) | 21 June 2016, 18:28:29 UTC |
8ae9054 | Samuel Mascarenhas | 21 June 2016, 16:15:25 UTC | Fixed an existing bug were appraisal rules could not be removed using the GUI | 21 June 2016, 16:15:25 UTC |
a426865 | Pedro Gonçalves | 11 June 2016, 18:19:37 UTC | - Project structure tweaks - RPC asset now selects a random action from the decided action set with greatest-equal utility. - ie. If two or more IAction have the save utility value, and they are the best action in the generated set, a random one of this set will be selected for execution. - More code tweaks in the BaseAssetForm | 11 June 2016, 18:19:37 UTC |
5ab235d | Pedro Gonçalves | 11 June 2016, 16:12:05 UTC | - Integrated RolePlayingCharacter asset with the SocialImportance asset. - Updated RolePlayCharacterWF to include edition of the social importance asset. - Initial development of the SocialImportanceAsset Editor. - Minor project tweaks | 11 June 2016, 16:12:05 UTC |
cee2eb7 | Samuel Mascarenhas | 09 June 2016, 15:07:56 UTC | References Fix | 09 June 2016, 15:07:56 UTC |
13ea8f0 | smascarenhas | 05 June 2016, 11:50:26 UTC | Added the tutorial for the Emotion Decision Making Asset | 05 June 2016, 11:50:26 UTC |
6817bc1 | smascarenhas | 04 June 2016, 23:30:51 UTC | Added the first Tutorial Project (Emotional Appraisal); Changed the name of the solution to FAtiMA Toolkit; Removed some unused folders | 04 June 2016, 23:30:51 UTC |
9c9b624 | Samuel Mascarenhas | 03 June 2016, 19:14:22 UTC | Small Reference Fix | 03 June 2016, 19:14:22 UTC |
e5b6ece | Pedro Gonçalves | 02 June 2016, 18:02:16 UTC | - Removed Cooldown from ActionTendecies - Added Priority to ActionTendencies - RPC now does a simple action selection, according to the Action's Utility value. | 02 June 2016, 18:02:16 UTC |
7af1fb4 | Pedro Gonçalves | 01 June 2016, 15:02:36 UTC | Merge remote-tracking branch 'remotes/origin/master' | 01 June 2016, 15:02:36 UTC |
226330f | Pedro Gonçalves | 01 June 2016, 14:58:39 UTC | - Added IStorageProvider | 01 June 2016, 14:58:39 UTC |
2646609 | Samuel Mascarenhas | 27 May 2016, 15:37:10 UTC | Fixed a bug related to adding a new Reaction to the EDM with an empty conditionset | 27 May 2016, 15:37:10 UTC |
ff4263a | Pedro Gonçalves | 20 May 2016, 11:40:49 UTC | - Added comments to the Social Importance Asset code base in order to generate doxygen documentation. | 20 May 2016, 11:40:49 UTC |
7739c29 | João Miguel Dias | 12 May 2016, 16:42:35 UTC | Merge branch 'master' of https://github.com/GAIPS-INESC-ID/FAtiMA-Emotional-Appraisal Conflicts: RealTimeEmotionRecognition/EmotionCombinationPolicyEnum.cs RealTimeEmotionRecognition/RealTimeEmotionRecognitionAsset.cs | 12 May 2016, 16:42:35 UTC |
005d9fa | João Miguel Dias | 12 May 2016, 16:39:09 UTC | Added RealTimeEmotionRecognitionAsset prototype, and a Windows Form application (EmotionRecognitionWF) to demonstrate the functioning of the asset | 12 May 2016, 16:39:09 UTC |
fafb8e5 | Pedro Gonçalves | 10 May 2016, 20:00:33 UTC | - Added more comments to the code, in order to generate documentation for the Emotional Decision Making Asset. - Minor code tweaks | 10 May 2016, 20:00:33 UTC |
abd05b1 | Pedro Gonçalves | 09 May 2016, 15:15:49 UTC | - More comments and some minor code refactoring | 09 May 2016, 15:15:49 UTC |
1aa5b42 | Pedro Gonçalves | 05 May 2016, 14:16:41 UTC | Merge remote-tracking branch 'remotes/origin/master' | 05 May 2016, 14:16:41 UTC |
a2f100f | Pedro Gonçalves | 05 May 2016, 14:16:14 UTC | - Added some code member comments to allow Doxygen documentation generation | 05 May 2016, 14:16:14 UTC |
967e858 | Samuel Mascarenhas | 03 May 2016, 17:22:33 UTC | The integrated authoring tool asset now communicates to the characters loaded all the "ValidDialogues" that were defined in the Dialogue Editor; Removed the update call from the PerceptionActionLoop in the RPC Asset | 03 May 2016, 17:22:33 UTC |
7bb83e7 | Pedro Gonçalves | 03 May 2016, 14:15:40 UTC | - EA Doxygen setup | 03 May 2016, 16:19:07 UTC |
72d7cf9 | Pedro Gonçalves | 29 April 2016, 16:22:06 UTC | - Small bug fix regarding LoadableAsset.SaveToFile feature. - The save files could end up with extra data at the end of the file, as the file wasn't being truncated when opened. | 29 April 2016, 16:22:06 UTC |
d3449cd | smascarenhas | 25 April 2016, 20:25:02 UTC | Added a dictionary of current dialogue states in the integrated authoring tool | 25 April 2016, 20:25:02 UTC |
aaab92a | Samuel Mascarenhas | 22 April 2016, 14:01:04 UTC | Added CurrentDialogueState Property to the Integrated Authoring Tool Asset | 22 April 2016, 14:01:04 UTC |
94aa3b4 | Samuel Mascarenhas | 22 April 2016, 13:55:56 UTC | Small UI Improvements to the Emotional Appraisal and Emotional Decision Making Asset | 22 April 2016, 13:55:56 UTC |
4ad6f08 | Samuel Mascarenhas | 21 April 2016, 19:13:45 UTC | Separated the dialogue actions into two lists (Player Dialogues) and (Agent Dialogues) to avoid an additional action parameter to the "Speak" action. Finished the GUI functionality for the Dialogue Editor (it is now possible to add/edit/remove dialog actions) | 21 April 2016, 19:13:45 UTC |
35eafb9 | Pedro Gonçalves | 21 April 2016, 13:14:27 UTC | Merge remote-tracking branch 'remotes/origin/master' | 21 April 2016, 13:14:27 UTC |
3be46d5 | Pedro Gonçalves | 21 April 2016, 13:13:57 UTC | - Finished first implementation of the SocialImportanceAsset | 21 April 2016, 13:13:57 UTC |
ecbfdc4 | Samuel Mascarenhas | 20 April 2016, 18:17:01 UTC | Added functionality to Add new Diaog Actions in the Dialogue Editor contained in the Integrated Authoring Tool | 20 April 2016, 18:17:01 UTC |
7626501 | Samuel Mascarenhas | 19 April 2016, 19:31:09 UTC | Added new Dialogue Editor Gui | 19 April 2016, 19:31:09 UTC |
14e43c0 | Samuel Mascarenhas | 19 April 2016, 19:10:15 UTC | small fix | 19 April 2016, 19:10:15 UTC |
0c9d99f | Samuel Mascarenhas | 19 April 2016, 19:07:00 UTC | Merge branch 'master' of https://github.com/GAIPS-INESC-ID/FAtiMA-Emotional-Appraisal | 19 April 2016, 19:07:00 UTC |
a14ee45 | Samuel Mascarenhas | 19 April 2016, 19:06:53 UTC | Initial code for the Dialog Editor in the Integrated Authoring Tool | 19 April 2016, 19:06:53 UTC |
81731d9 | Pedro Gonçalves | 19 April 2016, 17:26:44 UTC | - Added new methods to JSONSerializer, in order to Serialize/Deserialize directly from a JSON objects | 19 April 2016, 17:26:44 UTC |
4a723a3 | Pedro Gonçalves | 19 April 2016, 17:13:11 UTC | - Fixed some bugs related to the ConditionSet - Fixed BaseActionDefinition disassociation with ActionSelector bug - Minor EmotionDecisionMakingWF code tweaks | 19 April 2016, 17:13:11 UTC |
b0eaa53 | Pedro Gonçalves | 19 April 2016, 14:19:24 UTC | - ActionTendencies Update bug fix | 19 April 2016, 14:19:24 UTC |
bdd2708 | Pedro Gonçalves | 18 April 2016, 19:04:11 UTC | Merge remote-tracking branch 'remotes/origin/master' | 18 April 2016, 19:04:11 UTC |
ae03958 | Pedro Gonçalves | 18 April 2016, 19:03:41 UTC | - Some KB utility tweaks | 18 April 2016, 19:03:41 UTC |
bd8b271 | Samuel Mascarenhas | 18 April 2016, 18:58:38 UTC | Merge branch 'master' of https://github.com/GAIPS-INESC-ID/FAtiMA-Emotional-Appraisal Conflicts: EmotionalDecisionMaking/EmotionalDecisionMakingAsset.cs | 18 April 2016, 18:58:38 UTC |
b5ec698 | Samuel Mascarenhas | 18 April 2016, 18:49:26 UTC | Added the ability to Add/Edit Reactions in the EmotionDecisionMaking authoring tool as well as Add/Edit/Remove their respective conditions. This finalizes the core functionality of the authoring tool. A bug remains that prevents the removal of an ActionTendency after it is updated provided it has a non-empty list of activation conditions. | 18 April 2016, 18:49:26 UTC |
041639c | Pedro Gonçalves | 18 April 2016, 18:39:42 UTC | - Change AM perspective on SetPerspective of the EA | 18 April 2016, 18:39:42 UTC |
76bf668 | Pedro Gonçalves | 18 April 2016, 17:29:02 UTC | - Minor bug fix. | 18 April 2016, 17:29:02 UTC |
682a61e | Pedro Gonçalves | 18 April 2016, 17:27:22 UTC | Merge remote-tracking branch 'remotes/origin/master' | 18 April 2016, 17:27:22 UTC |
ae5ad56 | Pedro Gonçalves | 18 April 2016, 16:04:44 UTC | - Minor code cleanup - Rebased RolePlayCharacterAsset, so that it uses the generic save/load mechanism | 18 April 2016, 17:27:03 UTC |
cc35778 | Pedro Gonçalves | 18 April 2016, 16:04:44 UTC | - Using clean up | 18 April 2016, 16:04:44 UTC |
b9da38a | Pedro Gonçalves | 18 April 2016, 15:57:12 UTC | Merge remote-tracking branch 'remotes/origin/master' # Conflicts: # EmotionalAppraisal.sln | 18 April 2016, 15:57:12 UTC |
fe11035 | Pedro Gonçalves | 18 April 2016, 15:52:18 UTC | - Added a generic asset save load mechanism, with path resolution(ie. absolute <-> relative) | 18 April 2016, 15:52:18 UTC |
20036d6 | João Miguel Dias | 18 April 2016, 10:22:52 UTC | merge | 18 April 2016, 10:22:52 UTC |
3580389 | João Miguel Dias | 18 April 2016, 10:20:55 UTC | Added missing projects to the solution (caused by merge problems) | 18 April 2016, 10:20:55 UTC |