40df14a | Eugene Sandulenko | 01 May 2011, 11:43:36 UTC | RELEASE: Tag branch-1-3-0 and set version | 01 May 2011, 11:43:36 UTC |
d876e0f | Paul Gilbert | 01 May 2011, 11:15:13 UTC | TSAGE: Bugfix for having eagle fly away in Scene #9150 | 01 May 2011, 11:15:13 UTC |
6d8d9a4 | Paul Gilbert | 01 May 2011, 10:51:03 UTC | TSAGE: Fix timing delay when clicking to remove on-screen messages early This fixes a problem with the text being removed, but the game still waiting for the original period until doing another action | 01 May 2011, 10:51:03 UTC |
e1d6b96 | Paul Gilbert | 01 May 2011, 10:37:10 UTC | TSAGE: Bugfixes for movement in Scene #9100 | 01 May 2011, 10:38:24 UTC |
77161e2 | Paul Gilbert | 01 May 2011, 10:36:06 UTC | TSAGE: Fixed NamedHotspot fields to be synchronised to savegames | 01 May 2011, 10:38:24 UTC |
831f974 | Klaus Reimer | 01 May 2011, 09:12:51 UTC | WEBOS: Added compiler options that should enable support for the Palm Pixi. Can't test it because I have no Pixi but at least it still works on the Pre. | 01 May 2011, 09:12:51 UTC |
9585aa2 | Paul Gilbert | 01 May 2011, 03:45:17 UTC | TSAGE: Give player the correct stasis box from Skeenar in Scene #7000 | 01 May 2011, 03:45:17 UTC |
dedc12a | Paul Gilbert | 01 May 2011, 03:37:14 UTC | TSAGE: Fix for animation of Skeenar presenting the stasis box in Scene #7000 | 01 May 2011, 03:37:14 UTC |
bee92b3 | Paul Gilbert | 01 May 2011, 02:25:58 UTC | TSAGE: Fix giving Translator, Jar, and Waldos in Scene #7000 | 01 May 2011, 03:27:26 UTC |
69dcca7 | Johannes Schickel | 01 May 2011, 01:23:39 UTC | CONFIGURE: Remove incorrect "+" added with 54ddd000dc. | 01 May 2011, 01:23:39 UTC |
b08d166 | Paul Gilbert | 01 May 2011, 01:06:19 UTC | TSAGE: Fix for interacting with Skeenar in Scene #7000 | 01 May 2011, 01:06:19 UTC |
de592e0 | Paul Gilbert | 01 May 2011, 00:35:03 UTC | TSAGE: Bugfixes for inventory dialog display with a large number of items | 01 May 2011, 00:35:03 UTC |
4ac0e73 | strangerke | 30 April 2011, 23:08:46 UTC | TSAGE: Fix several glitches and bugs in scene 7000 | 30 April 2011, 23:08:46 UTC |
54ddd00 | strangerke | 30 April 2011, 20:00:17 UTC | AmigaOS4: Adapt configure to latest SDK (Patch created by Raziel^) | 30 April 2011, 20:01:06 UTC |
96965b4 | D G Turner | 30 April 2011, 17:12:50 UTC | PARALLACTION: Fix BRA Compilation After Common Header Changes. | 30 April 2011, 17:12:50 UTC |
78f2028 | strangerke | 30 April 2011, 14:57:09 UTC | TSAGE: Fix bug in scene 2100: Now the sunflower field is reachable | 30 April 2011, 14:57:09 UTC |
d673fbc | Paul Gilbert | 30 April 2011, 10:38:41 UTC | TSAGE: Silenced compiler warnings | 30 April 2011, 10:38:41 UTC |
9f37451 | Paul Gilbert | 30 April 2011, 10:24:39 UTC | TSAGE: Bugfixes for getting the key, opening the safe, and getting the translator | 30 April 2011, 10:24:39 UTC |
6abcefb | Paul Gilbert | 30 April 2011, 09:46:40 UTC | TSAGE: Bugfixes for stool in Scene #7700 | 30 April 2011, 09:47:26 UTC |
712c3bc | Alyssa Milburn | 30 April 2011, 09:07:22 UTC | MOHAWK: Fix CSTime-only builds. | 30 April 2011, 09:07:22 UTC |
849094c | strangerke | 30 April 2011, 08:13:35 UTC | TSAGE: Rename setPriority2 to setPriority for disambiguation | 30 April 2011, 08:13:35 UTC |
a9652ab | Paul Gilbert | 30 April 2011, 07:51:20 UTC | TSAGE: Fix a hotspot's use/look descriptions in Scene #7700 | 30 April 2011, 07:51:20 UTC |
a77164e | strangerke | 30 April 2011, 07:26:23 UTC | TSAGE: Fix some more bugs in scene 2100. It's now playable again | 30 April 2011, 07:26:23 UTC |
c08fc15 | Paul Gilbert | 30 April 2011, 06:40:40 UTC | TSAGE: Fix for GUI dialog appearing when clicking on some hotspots in Scene #5200 | 30 April 2011, 06:40:40 UTC |
9fc1ed2 | Paul Gilbert | 30 April 2011, 06:40:01 UTC | TSAGE: Added a print out of region details to the walk_regions debugger command | 30 April 2011, 06:40:01 UTC |
e5698d1 | Paul Gilbert | 30 April 2011, 06:35:17 UTC | TSAGE: Removed hack from Scene #5200 now that pathfinding has been fixed | 30 April 2011, 06:35:17 UTC |
5cbf634 | Paul Gilbert | 30 April 2011, 06:31:09 UTC | TSAGE: Fixed problem in pathfinding when clicked position is outside walkable areas | 30 April 2011, 06:31:09 UTC |
410367c | Paul Gilbert | 30 April 2011, 04:58:11 UTC | TSAGE: Reintroduced the show introduction code using a ConfMan flag | 30 April 2011, 04:58:11 UTC |
67c83ff | strangerke | 29 April 2011, 22:21:23 UTC | TSAGE: Fix a couple of big graphical glitches in scene 2100 | 29 April 2011, 22:21:23 UTC |
2bd4c3c | strangerke | 29 April 2011, 14:55:23 UTC | TSAGE: Fix bug in scene 4050: The rope may now be used to climb too | 29 April 2011, 20:50:54 UTC |
c3463e7 | Marcus Comstedt | 29 April 2011, 20:25:09 UTC | DC: Create a "dcdist" target for buildbot The "dcdist" target creates the directory dcdist/scummvm and copies relevant files from the nightly build into it. This is is they do not have to be enumerated in the buildbot configuration. | 29 April 2011, 20:25:09 UTC |
22c74bf | Marcus Comstedt | 29 April 2011, 20:22:58 UTC | DC: Aesthetical improvements to plugin loader | 29 April 2011, 20:22:58 UTC |
55316e4 | md5 | 29 April 2011, 14:12:08 UTC | TSAGE: Fixed the book inside the sky lab (it contains the sheet of paper, not the key) | 29 April 2011, 14:12:08 UTC |
beb77e3 | Paul Gilbert | 29 April 2011, 13:30:55 UTC | TSAGE: Bugfix for Scene #2320 after having returned from caves | 29 April 2011, 13:32:33 UTC |
77db46a | md5 | 29 April 2011, 13:14:07 UTC | TSAGE: Fixed saved game ordering in the save and load dialogs | 29 April 2011, 13:14:07 UTC |
35d4473 | Paul Gilbert | 29 April 2011, 12:55:17 UTC | TSAGE: Proper bugfix for the route used in Scene #5100 to escape the caves | 29 April 2011, 12:55:17 UTC |
b3e1329 | Paul Gilbert | 29 April 2011, 12:13:51 UTC | TSAGE: Bugfix in Scene #2320 for getting the flycycle | 29 April 2011, 12:14:21 UTC |
6d04511 | Thierry Crozat | 29 April 2011, 11:51:57 UTC | OSYSTEM: Clarify doc for getGraphicsMode() | 29 April 2011, 11:52:35 UTC |
dbca304 | Max Horn | 29 April 2011, 11:16:02 UTC | WEBOS: Fix compilation | 29 April 2011, 11:18:42 UTC |
7f74c47 | Max Horn | 29 April 2011, 11:15:54 UTC | BACKENDS: Really *really* fix keymapper code | 29 April 2011, 11:18:41 UTC |
79b45cf | Hubert Maier | 29 April 2011, 11:05:21 UTC | AMIGAOS: Fix CAMD compiler warning | 29 April 2011, 11:08:49 UTC |
5dd3c24 | Max Horn | 29 April 2011, 10:58:01 UTC | BACKENDS: Really fix keymapper | 29 April 2011, 10:58:01 UTC |
cc9ffb5 | Max Horn | 29 April 2011, 10:53:58 UTC | BACKENDS: Fix compilation of keymapper code | 29 April 2011, 10:54:10 UTC |
2fd2247 | Max Horn | 29 April 2011, 10:51:33 UTC | WEBOS: Tweak configure script to simplify support for WebOS on buildbot | 29 April 2011, 10:54:10 UTC |
d5207ed | Alyssa Milburn | 29 April 2011, 09:47:49 UTC | fix AmigaOS 4 build (thanks to Raziel^) | 29 April 2011, 09:47:49 UTC |
8d2189f | D G Turner | 29 April 2011, 00:54:15 UTC | WINCE: Fix Mixer Compilation after header changes. | 29 April 2011, 00:54:15 UTC |
6d05012 | md5 | 29 April 2011, 00:06:15 UTC | SCI: Fixed bug #3289744 - "Hero Quest 1 demo crashes" | 29 April 2011, 00:06:15 UTC |
89362b5 | md5 | 28 April 2011, 23:27:29 UTC | TSAGE: Added two temporary hacks for scenes 5100 and 5200 and added some comments With these two hacks, it's possible to progress a bit further | 28 April 2011, 23:27:29 UTC |
7046e09 | strangerke | 28 April 2011, 23:06:41 UTC | TSAGE: Fix bug in scene 4025 "The comet is turn in the wrong sense, screwing the palette animation" | 28 April 2011, 23:09:22 UTC |
57578c3 | D G Turner | 28 April 2011, 22:47:30 UTC | BACKENDS: Fix compilation on ports using Virtual Keyboard. | 28 April 2011, 22:47:30 UTC |
6e0b358 | md5 | 28 April 2011, 21:53:50 UTC | TSAGE: Fixed 2 bugs in scene 5200 (flesheater throne room) | 28 April 2011, 21:53:50 UTC |
46cb9c7 | Ori Avtalion | 28 April 2011, 20:59:22 UTC | JANITORIAL: Yet another attempt at fixing compilation | 28 April 2011, 21:45:18 UTC |
4d485fc | Ori Avtalion | 28 April 2011, 20:11:26 UTC | BACKENDS: Fix compilation for various backends Affects: * PS2 * GPH * ELF * MOTO * IPHONE * N64 * DINGUX * WINCE * PSP | 28 April 2011, 20:24:06 UTC |
e52d54b | Ori Avtalion | 28 April 2011, 19:19:35 UTC | NDS: Fix compilation | 28 April 2011, 19:19:35 UTC |
6f9c56c | Ori Avtalion | 28 April 2011, 18:35:44 UTC | TEEN: Fix incorrect keyword in forward declaration | 28 April 2011, 18:36:02 UTC |
f484ec3 | dhewg | 28 April 2011, 18:07:57 UTC | ARM: Fix compilation really hard | 28 April 2011, 18:08:52 UTC |
a05e2b0 | dhewg | 28 April 2011, 18:07:37 UTC | ANDROID: Fix compilation harder | 28 April 2011, 18:08:52 UTC |
bf15946 | Ori Avtalion | 28 April 2011, 18:05:40 UTC | MOHAWK: Remove duplicate #include | 28 April 2011, 18:05:40 UTC |
ca23658 | Ori Avtalion | 28 April 2011, 18:03:12 UTC | MOHAWK: Fix compilation when only default engines are enabled | 28 April 2011, 18:03:24 UTC |
8feac89 | dhewg | 28 April 2011, 18:02:01 UTC | ANDROID: Fix compilation some more | 28 April 2011, 18:02:01 UTC |
1a7e84f | Ori Avtalion | 28 April 2011, 17:55:00 UTC | DC: Fix compilation | 28 April 2011, 17:55:00 UTC |
52c0b2e | Ori Avtalion | 28 April 2011, 17:53:01 UTC | ANDROID: Another attempt at compilation fix | 28 April 2011, 17:53:01 UTC |
42c8737 | Ori Avtalion | 28 April 2011, 17:27:16 UTC | KOM: Delete engine added accidentally. The world is not ready for it | 28 April 2011, 17:27:31 UTC |
81e3f6f | Ori Avtalion | 28 April 2011, 17:24:24 UTC | MOHAWK: Fix compilation | 28 April 2011, 17:24:24 UTC |
130d96e | Ori Avtalion | 28 April 2011, 17:07:43 UTC | PSP: Fix compilation | 28 April 2011, 17:07:43 UTC |
1b681e8 | Ori Avtalion | 28 April 2011, 17:05:01 UTC | ANDROID: Fix compilation | 28 April 2011, 17:05:01 UTC |
c46e4a4 | Ori Avtalion | 28 April 2011, 17:00:19 UTC | VIDEO: Fix compilation on SCUMM_BIG_ENDIAN backends | 28 April 2011, 17:00:19 UTC |
a88e355 | Ori Avtalion | 28 April 2011, 16:58:45 UTC | COMMON: Fix compilation on backends that USE_RGB_COLOR | 28 April 2011, 16:58:45 UTC |
ae10472 | Ori Avtalion | 28 April 2011, 16:54:45 UTC | GPH: Fix compilation | 28 April 2011, 16:54:45 UTC |
3f7d457 | Ori Avtalion | 28 April 2011, 16:51:22 UTC | WII: Fix compilation | 28 April 2011, 16:52:23 UTC |
9fb92f4 | Johannes Schickel | 28 April 2011, 16:16:01 UTC | KYRA: Fix compilation when LoL is disabled. | 28 April 2011, 16:16:01 UTC |
1279264 | Johannes Schickel | 28 April 2011, 15:44:17 UTC | CREATE_PROJECT: Replace macros by proper functions/methods. | 28 April 2011, 15:45:01 UTC |
781e178 | Bluddy | 28 April 2011, 14:06:03 UTC | TOON: Reduced fragmentation by using a fixed value for pathfinding allocation Toon makes some rather big allocations for pathfinding, alternating between 3MB and 6MB). In small devices, this creates really bad fragmentation which can cause crashes. I set the size at a fixed 6MB. | 28 April 2011, 15:02:07 UTC |
78a0db1 | Johannes Schickel | 28 April 2011, 14:45:54 UTC | CREATE_PROJECT: Add a FIXME related to our warning lists. | 28 April 2011, 14:47:11 UTC |
7f889c6 | Johannes Schickel | 28 April 2011, 14:42:16 UTC | CREATE_PROJECT: Get rid of variadic macro usage. Variadic macros are C99 and ugly in C++. If we would want to do it differently we should rather rely on C++0x's initializer lists. But since we cannot assume all compilers we want create_project to build support that we cannot do that. | 28 April 2011, 14:47:11 UTC |
a0fc266 | Max Horn | 28 April 2011, 13:55:41 UTC | MACOSX: Fix compilation | 28 April 2011, 13:55:41 UTC |
05bcfd5 | Max Horn | 28 April 2011, 13:54:14 UTC | TSAGE: Don't use NULL for an int parameter | 28 April 2011, 13:54:22 UTC |
7d03da1 | Johannes Schickel | 28 April 2011, 13:39:17 UTC | KYRA: Clean up of header includes. | 28 April 2011, 13:39:57 UTC |
c6fa23a | Paul Gilbert | 28 April 2011, 12:32:12 UTC | JANITORIAL: Add in necessary include files to fix compilation in MSVC | 28 April 2011, 12:32:12 UTC |
0c0dde6 | Paul Gilbert | 28 April 2011, 12:15:28 UTC | TSAGE: Slowed down Scene #6100 to a reasonable speed, and finished code for hitting sunflowers | 28 April 2011, 12:16:06 UTC |
9414d7a | Ori Avtalion | 24 April 2011, 08:34:27 UTC | JANITORIAL: Reduce header dependencies in shared code Some backends may break as I only compiled SDL | 28 April 2011, 12:08:58 UTC |
845db59 | Ori Avtalion | 28 April 2011, 11:04:58 UTC | VIDEO: Fix incorrect, renamed, guard for TrueMotion1 support | 28 April 2011, 11:05:45 UTC |
4924c12 | Paul Gilbert | 28 April 2011, 11:02:35 UTC | TINSEL: Fixed code analysis warnings in bug #3087863 | 28 April 2011, 11:02:35 UTC |
13efaff | Paul Gilbert | 28 April 2011, 10:40:08 UTC | TSAGE: Proper setting of startup cursor for full game versus demo | 28 April 2011, 10:41:01 UTC |
1651ac8 | Paul Gilbert | 28 April 2011, 10:39:09 UTC | TSAGE: Proper bugfix for problem saving/restoring game in Scene #5000 and others | 28 April 2011, 10:41:00 UTC |
9f74a6e | Willem Jan Palenstijn | 28 April 2011, 10:00:27 UTC | SCI: Clarify comment from rev 5654e12 further | 28 April 2011, 10:03:10 UTC |
3e01d35 | Ori Avtalion | 25 April 2011, 19:29:26 UTC | JANITORIAL: Format more forward declarations to follow convention | 28 April 2011, 09:32:01 UTC |
cd6ee05 | Ori Avtalion | 25 April 2011, 19:29:26 UTC | JANITORIAL: Format forward declarations to follow convention | 28 April 2011, 09:20:34 UTC |
80c90a5 | Paul Gilbert | 28 April 2011, 09:14:37 UTC | TSAGE: Added code to handle visual differences in Demo help dialog | 28 April 2011, 09:14:37 UTC |
de531a3 | Alyssa Milburn | 28 April 2011, 08:56:57 UTC | NOHAWK: Add detection for Just Grandma and Me 1.0. | 28 April 2011, 08:57:08 UTC |
d855092 | md5 | 28 April 2011, 07:21:26 UTC | SCI: Clarified comment in rev 5654e12 It's a bad idea to write comments when half asleep :P | 28 April 2011, 07:21:26 UTC |
b95ea8d | strangerke | 28 April 2011, 06:33:47 UTC | TSAGE: Fix a little bug in scene 5100, when looking at the speaking bat | 28 April 2011, 06:33:47 UTC |
8e95310 | strangerke | 28 April 2011, 06:17:10 UTC | TSAGE: Suppress the 2 workarounds previously added, use of a proper fix | 28 April 2011, 06:17:10 UTC |
5654e12 | md5 | 28 April 2011, 01:13:44 UTC | SCI: Added a more specific workaround for bug #3267956. This fixes bug #3291115 - "KQ6: Game freezes when getting paper from web" | 28 April 2011, 01:14:54 UTC |
af28efa | Matthew Hoops | 28 April 2011, 00:09:00 UTC | SCUMM: Fix differences in soccer's u32 op_1011 | 28 April 2011, 00:23:19 UTC |
1331c99 | Matthew Hoops | 28 April 2011, 00:06:13 UTC | SCUMM: Add separate game id's for soccermls and soccer2004 There are subtle differences in their u32 code that we need to handle | 28 April 2011, 00:23:19 UTC |
c371d01 | md5 | 27 April 2011, 23:27:42 UTC | TSAGE: Fixed 2 script logic bugs (scene 5100, 5300) and two typos These fix the following issues: - Loss of control after freeing the bat in scene 5100 - Loss of control after drinking from the bat's pheromonone bottle in scene 5300 - Crash when the two flesheaters appear on the path in scene 5300 | 27 April 2011, 23:27:42 UTC |
a38377c | md5 | 27 April 2011, 21:20:01 UTC | TSAGE: Fixed assert after loading a game in scene 5000 and changing scene | 27 April 2011, 21:20:01 UTC |
801c27b | Littleboy | 27 April 2011, 21:00:38 UTC | TOOLS: Exclude .o files from projects files generated by create_project | 27 April 2011, 21:00:55 UTC |
c76502f | md5 | 27 April 2011, 20:52:20 UTC | TSAGE: Added temporary fix for some saved games (e.g. scenes 4050 and 5000) | 27 April 2011, 20:52:20 UTC |