https://github.com/scummvm/scummvm

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Revision Author Date Message Commit Date
c89e0c5 Fix more duplicates svn-id: r27493 16 June 2007, 20:49:18 UTC
fea7318 Fix duplicate entry svn-id: r27492 16 June 2007, 20:46:09 UTC
3261da1 Fix another spot with version number svn-id: r27491 16 June 2007, 20:43:09 UTC
c977141 No TODOs in README svn-id: r27490 16 June 2007, 20:40:52 UTC
0c8221f This is 0.10.0 release svn-id: r27489 16 June 2007, 20:38:38 UTC
79cd6f9 Set release date svn-id: r27488 16 June 2007, 20:37:44 UTC
0f4e182 Fixed invalid read from odd address in some cases (Gob1 EGA on PalmOS) svn-id: r27486 16 June 2007, 20:29:39 UTC
35188ce Backported rubustness changes when reading SAVEGAME.INF. We shouldn't have to do this, of course, but since a mutilated SAVEGAME.INF could cause you to lose the ability to load any of your savegames, it's not completely unwarranted... Sometimes, I really dislike engines using this kind of "index" file for their savegames... svn-id: r27485 16 June 2007, 19:29:14 UTC
e21751a Sync credits changes svn-id: r27483 16 June 2007, 19:26:19 UTC
48f97c3 Update file with all who contributed patches to the project (backport) svn-id: r27479 16 June 2007, 19:07:20 UTC
f0e6347 Fixed link order, make exit() works properly svn-id: r27477 16 June 2007, 18:54:47 UTC
46c30f2 Fix quit command failing in certain locations (ie character/language selection) for now. svn-id: r27457 16 June 2007, 10:47:09 UTC
6965881 Cleaned and updated project file svn-id: r27452 16 June 2007, 10:25:01 UTC
5cb672a Cleanup svn-id: r27451 16 June 2007, 10:22:06 UTC
33c7a3a Use the old and faster 1.5x scaler when available svn-id: r27450 16 June 2007, 10:15:08 UTC
6386467 Fixed compilation svn-id: r27449 16 June 2007, 09:58:22 UTC
00dab0a Fixed arrow keys hard and emu svn-id: r27448 16 June 2007, 09:57:14 UTC
7189d8c Remove frame skipping code for Amiga demo, as it fixes Honest Chan not appearing correctly. svn-id: r27444 16 June 2007, 08:51:30 UTC
bdbd38d Backported fix for bug #1690813: BASS: Crash when changing scalers during intro svn-id: r27436 15 June 2007, 21:22:14 UTC
a497be4 Fixed wrong file included svn-id: r27434 15 June 2007, 20:39:29 UTC
30a352c Typo svn-id: r27432 15 June 2007, 18:42:40 UTC
42c7d31 add game data files to rpm package svn-id: r27429 15 June 2007, 18:39:58 UTC
d3d671c Disable IHNM (I have no mouth, and I must scream) and OS (Operation Stealth) in the 0.10.0 branch, as they're not stable yet svn-id: r27421 15 June 2007, 16:38:05 UTC
623685d Backport launcher fix to 0.10.0 branch svn-id: r27420 15 June 2007, 16:34:20 UTC
fc8b36e DS : * grabRawScreen should work with the scaler enabled * the address given to DC_FlushRange in grabRawScreen was mixing a u16 base address and a u8 stride, skipping every odd line and buffer-overrunning (if I'm not mistaken :) ) svn-id: r27400 14 June 2007, 11:14:55 UTC
0fe667d DS : setKeyboardEnable should synchronize SUB correctly when CPU scaler is on svn-id: r27399 14 June 2007, 11:04:45 UTC
cd514d4 Add some crude shell scripts used to speed up GP32 builds. (branch 0.10.0) svn-id: r27395 13 June 2007, 21:07:15 UTC
aa4733c Slight tidy of the GP32 Makefile to see if the port can be cleaned up enough to build. (Branch 0.10.0) svn-id: r27394 13 June 2007, 20:54:08 UTC
4807cb3 Backported updated about dialog to 0.10.0 branch svn-id: r27392 13 June 2007, 20:37:44 UTC
a22a6b1 implement predictive dictionary using ascii based operations, replacing the 10ary tree (backport) svn-id: r27384 13 June 2007, 12:58:20 UTC
64370bc add DATA_PATH to directory search list when starting game svn-id: r27380 12 June 2007, 21:21:21 UTC
e791e5e Fix for #1733238 - FW: crash in copier room svn-id: r27377 12 June 2007, 12:50:30 UTC
6b18463 NDS : Attempt to not buffer overrun VRAM when doing saveGameBackBuffer/restoreGameBackBuffer ported to branch 0.10.0 svn-id: r27374 12 June 2007, 07:14:04 UTC
f632e58 Sync with trunk svn-id: r27373 12 June 2007, 06:50:31 UTC
582a9b8 Add support for pausing/resume cutscenes shown on the OmniTV in The Feeble Files. Back ported with permission. svn-id: r27372 12 June 2007, 06:47:40 UTC
23a9fe6 Fix crash regressions in The Feeble Files, due to _currentTable not been set. svn-id: r27368 12 June 2007, 00:51:27 UTC
c29aff1 Updated NEWS with Symbian details svn-id: r27366 11 June 2007, 19:52:34 UTC
2c30ed6 Include Kyra.dat and sky.cpt in the sis file. queen.tbl not included due to the size. svn-id: r27363 11 June 2007, 19:29:53 UTC
f6357b9 Add hot keys section for Touche. svn-id: r27362 11 June 2007, 14:03:11 UTC
96eff93 Fix restoring screen, after spell wall effects in Elvira 1/2. svn-id: r27360 11 June 2007, 13:26:41 UTC
bda1923 Backport fix for bug #1719463 svn-id: r27355 11 June 2007, 08:41:26 UTC
74d2718 adding compilation pointer (backport) svn-id: r27354 11 June 2007, 08:38:56 UTC
0a64286 trivial fixes (bakcport) svn-id: r27351 11 June 2007, 08:26:07 UTC
b58eeb4 Backport for PSP button overlapping fix. svn-id: r27349 11 June 2007, 08:19:23 UTC
d29c968 Backport fix for bugs #1709323 and #1677997 svn-id: r27347 11 June 2007, 08:04:11 UTC
12f094d Backport fix bug #1734582: "AGI: missing words in predictive dictionary for KQ3" svn-id: r27342 11 June 2007, 06:48:53 UTC
6d21219 Restrict workaround, to prevent regression when inverting conversation responses in scrolling locations. svn-id: r27339 11 June 2007, 06:17:33 UTC
83ffa13 Sort games alphabetically, in hot keys section. Remove mouse click information, in hot keys section. svn-id: r27335 11 June 2007, 00:13:55 UTC
f244ccf rephrased and restructured the notes on pred. dialog (the reference text was never meant to be used for user guidance). if this is too formal, feel free to lighten it up. [backport] svn-id: r27334 10 June 2007, 20:15:16 UTC
ca879f8 Added change list for DS port svn-id: r27332 10 June 2007, 20:03:04 UTC
674692b Added default certificate for Scummvm to use on Symbian OS 9. Password is scummvm. svn-id: r27331 10 June 2007, 19:51:25 UTC
43388df Updated makefile scripts with correct documents. svn-id: r27328 10 June 2007, 19:43:15 UTC
1c5543b Added reference to COPYRIGHT file in various places (port to 0.10.0 branch) svn-id: r27326 10 June 2007, 18:15:39 UTC
3d7c468 Update the GP2X bundle.sh to copy COPYRIGHT file into the distribution zip file. (Branch 0.10.0) svn-id: r27324 10 June 2007, 17:46:39 UTC
37e6229 Added information about AGI Predictive Text Info in the README svn-id: r27321 10 June 2007, 16:28:50 UTC
aad0764 Update the list of supported games of version 0.10.0 in the README svn-id: r27317 10 June 2007, 16:10:01 UTC
fae568d Move hardcoded predictive dictionary name to config manager. svn-id: r27316 10 June 2007, 15:21:52 UTC
c1e55dc Describe keys for Future Wars and Nippon Safes svn-id: r27314 10 June 2007, 15:05:19 UTC
94021df Move Ctrl F hot key, to specific engines that offer the option. svn-id: r27310 10 June 2007, 12:51:26 UTC
f329439 update the port readme (USE broom WITH cobwebs) [backport] svn-id: r27308 10 June 2007, 12:12:00 UTC
3dbac8b Modified version of patch #1734263: Patch for some of the TODOs in the ScummVM 0.10.0 README svn-id: r27302 10 June 2007, 10:15:27 UTC
27b7d62 An OmniTV cutscene pack, with be provided for Amiga and Macintosh versions of The Feeble Files. svn-id: r27299 10 June 2007, 09:06:33 UTC
1092756 improve grammar svn-id: r27297 10 June 2007, 08:56:53 UTC
4a1cae6 Fixed opcode number for opp_iconifyWindow(). Regression from cleanup? svn-id: r27296 10 June 2007, 08:48:48 UTC
90807c6 briefly mention wince changes (backport) svn-id: r27294 10 June 2007, 08:44:13 UTC
8d65d58 Update cutscene details for Broken Sword 1/2 games, as we provide the cutscenes in DXA format, with FLAC audio now. svn-id: r27291 10 June 2007, 08:35:11 UTC
b8981c5 re-add flac support which I had totally forgotten about. Builders must update to the newest libpack. (backport) svn-id: r27290 10 June 2007, 08:23:51 UTC
94cfd4b drop some debugging leftovers (backport) svn-id: r27288 10 June 2007, 08:20:31 UTC
7bfc856 formatting (backport) svn-id: r27286 10 June 2007, 08:19:35 UTC
af607a5 Fix muting music on startup in games, when using non-MIDI music. svn-id: r27283 10 June 2007, 06:07:24 UTC
4d89c64 Add hot keys used by Puzzle Pack. svn-id: r27280 10 June 2007, 05:43:08 UTC
5fa662d Fix toggling music on/off in games, when using non-MIDI music. svn-id: r27279 10 June 2007, 05:40:20 UTC
fc68701 Restore DIMP specific timer code. svn-id: r27278 10 June 2007, 04:37:45 UTC
4e1fb4a Fix timer code in Puzzle Pack, to match original speed. svn-id: r27276 10 June 2007, 04:16:04 UTC
7749da2 Fix load/save regression in Puzzle Pack. svn-id: r27273 10 June 2007, 02:24:11 UTC
3464690 Fix crash via assert, when string for subtitles exists, but is only set to zero. svn-id: r27271 10 June 2007, 01:17:05 UTC
ab29ca7 Fix adjusting music volume in Puzzle Pack games. svn-id: r27268 10 June 2007, 01:07:09 UTC
cc528f7 Fix single sound effect, failing to play multiple times regression, caused by changes for PP in the past. svn-id: r27266 10 June 2007, 01:05:37 UTC
3f461b7 Fix single sound effect, failing to play multiple times regression, caused by changes for PP in the past. svn-id: r27265 10 June 2007, 01:01:31 UTC
173e11c update list of tools packaged svn-id: r27261 09 June 2007, 22:04:39 UTC
7605a22 Makefile for release svn-id: r27260 09 June 2007, 22:03:59 UTC
c4dc751 increasing the default priority of the sound thread for release svn-id: r27259 09 June 2007, 22:03:15 UTC
a39b6e8 Disable debug file creation for 0.10.0 release. svn-id: r27258 09 June 2007, 21:20:05 UTC
db7087c Disabled serial for release. svn-id: r27257 09 June 2007, 21:15:21 UTC
dbf122d Updated actions for paralall svn-id: r27255 09 June 2007, 21:13:32 UTC
16e7433 Fix for bug #1734064 (FOA: Speech volume can not be set) -- we played speech as SFX, not speech, in many SCUMM games (backport) svn-id: r27254 09 June 2007, 18:09:26 UTC
e59e8b3 Cleanup of GP2X port for 0.10.0 branch. Still issues with AGI engine to resolve. Also committed binary kernel module used by ScummVM on the GP2X to save tacking its build process onto the end of an 'official' build. svn-id: r27252 09 June 2007, 17:29:47 UTC
090f5cd fix bugs 1734068, 1723144: cursor trails when scrolling svn-id: r27251 09 June 2007, 17:26:08 UTC
22543c4 Fixing scrolling issue in "IDOL"-screen (bug #1734007) svn-id: r27249 09 June 2007, 13:32:34 UTC
c2e036e oops svn-id: r27247 09 June 2007, 11:07:39 UTC
3a7b986 add nippon support svn-id: r27245 09 June 2007, 10:06:23 UTC
47b1397 update version number svn-id: r27242 09 June 2007, 09:43:34 UTC
f7d9ba5 disable lure and cruise engines svn-id: r27241 09 June 2007, 09:43:16 UTC
bdd4f11 Changed makefiles to default to armi binaries svn-id: r27238 09 June 2007, 09:28:22 UTC
7fce395 Silenced warning on WinCE. svn-id: r27237 09 June 2007, 09:25:27 UTC
c3e1dcb Fix position of name text in Hebrew versions. svn-id: r27235 09 June 2007, 08:58:35 UTC
8c434b5 fix keys getting stuck in virtual keyboard (backport) svn-id: r27233 09 June 2007, 08:41:22 UTC
526f276 Revert extra commit. svn-id: r27231 09 June 2007, 07:51:58 UTC
3787992 Fix gltich when listing saved games in Hebrew versions. svn-id: r27230 09 June 2007, 07:50:26 UTC
d72b387 Fix crash when closing Kyrandia demo. (backport) svn-id: r27224 08 June 2007, 23:05:24 UTC
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