https://github.com/scummvm/scummvm

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Revision Author Date Message Commit Date
a665fd6 Delete one wrong entry. svn-id: r20413 05 February 2006, 18:04:46 UTC
aa871db Somewhat copyright sign in description was eaten. Restore. svn-id: r20412 05 February 2006, 17:56:45 UTC
539f2a7 Bump version number and update several copyright dates which I sed last time svn-id: r20410 05 February 2006, 17:52:08 UTC
f22d49e bump version number svn-id: r20409 05 February 2006, 17:22:04 UTC
c99e610 Update with Windows Mobile port news for 0.8.2 svn-id: r20405 05 February 2006, 15:09:44 UTC
c41ea21 spotted by Joachim svn-id: r20404 05 February 2006, 15:06:33 UTC
ad32705 Disable optimization for scumm/object.cpp, should fix #1392815, #1399830 and similar crash reports svn-id: r20401 05 February 2006, 14:28:33 UTC
2206bfe Update for 0.8.2 svn-id: r20400 05 February 2006, 14:26:43 UTC
7f8b570 Fix simulated double click problem on fast devices (Knakos) svn-id: r20399 05 February 2006, 14:02:26 UTC
2bd9bd0 Fix Monkey Island keyboard panel on Smartphones (Knakos) svn-id: r20398 05 February 2006, 14:01:33 UTC
3e2e6cc Fix QVGA Smartphone detection svn-id: r20396 05 February 2006, 14:00:06 UTC
66a67da Ooops, revert completely. svn-id: r20390 05 February 2006, 07:54:18 UTC
e7a9baf Ooops, commited too much. svn-id: r20389 05 February 2006, 07:45:47 UTC
54baf9e Another regression, palette cycling is used by HE61 too. svn-id: r20388 05 February 2006, 06:32:25 UTC
ff63422 Correct position, as they are used by HE60 games. svn-id: r20386 05 February 2006, 02:15:59 UTC
1e00bb0 Fix restarting Maniac NES. svn-id: r20381 04 February 2006, 23:51:41 UTC
66373d4 Add German version of Maniac NES. svn-id: r20379 04 February 2006, 22:28:12 UTC
0ad5cc8 Add recent updates svn-id: r20377 04 February 2006, 22:18:10 UTC
717b606 Add recent changes. svn-id: r20376 04 February 2006, 22:15:54 UTC
d0b9f38 backport sky.cpt size check svn-id: r20374 04 February 2006, 14:08:25 UTC
9746a2c Backport fix for broken saved games. svn-id: r20370 04 February 2006, 10:17:26 UTC
47cd84b Correct the position of shadow check in HE90+ games. Fixes glitch when recycling bottles in puttrace. svn-id: r20365 04 February 2006, 02:16:08 UTC
c30d61f Fix indent. svn-id: r20363 04 February 2006, 00:05:45 UTC
a022604 Backport support for rotating and scaling of sprites in HE games. svn-id: r20362 03 February 2006, 23:56:56 UTC
4e7dd4b Backport md5 updates. svn-id: r20361 03 February 2006, 23:24:56 UTC
5740328 Added notes about changes made since the official 0.8.1 tarball. Some of them may already be included in the official 0.8.1 builds, but I can't verify that. svn-id: r20360 03 February 2006, 20:38:57 UTC
3be8a98 Backported fix for last-minute BS2 regression. svn-id: r20359 03 February 2006, 20:38:07 UTC
2587e5c Last minute bug fix for Smartphone double click crash svn-id: r20304 29 January 2006, 23:08:09 UTC
4b6a5ad New icon svn-id: r20303 29 January 2006, 23:07:20 UTC
c21cdd4 Backport cyx's GCC 2.95 compilation fix. svn-id: r20290 29 January 2006, 03:49:13 UTC
944a228 Use the new logo on Mac OS X, too svn-id: r20278 28 January 2006, 23:35:23 UTC
17512bd Fix LaTeX to work again svn-id: r20266 28 January 2006, 13:03:41 UTC
40be206 Fix OS X bundle building when using GCC 3.3 (just in case we make a 0.8.2 release) svn-id: r20265 28 January 2006, 13:01:29 UTC
493f3c7 Always save gameid. svn-id: r20261 28 January 2006, 00:23:51 UTC
4dad777 Release is at hand. No more -pre svn-id: r20259 27 January 2006, 23:39:39 UTC
3aa60e2 Update Win32 icon. svn-id: r20257 27 January 2006, 23:38:25 UTC
4f6f96c Updated ScummVM icon, thanks to wjp. svn-id: r20252 27 January 2006, 23:13:16 UTC
1793a1f make usermode only binary, the exception handler isn't very interesting to end users anyway. svn-id: r20249 27 January 2006, 22:56:03 UTC
8ed9826 libTremor on PSP now installs to the proper location, so we no longer need this #ifdef. I thought I had already changed this on trunk before the 0-8-0 branch, but apparently not.. svn-id: r20248 27 January 2006, 22:42:36 UTC
7b82680 0.8.1 changes svn-id: r20247 27 January 2006, 22:39:20 UTC
d087fe9 Update version number and modify some FAQs svn-id: r20243 27 January 2006, 21:35:56 UTC
b7e9b2c Backport charset fix for bug #1348072. svn-id: r20239 27 January 2006, 19:27:42 UTC
6a6319e Patch #1416561: "updated .spec package description" svn-id: r20237 27 January 2006, 19:07:13 UTC
3ccdcaa Patch #1416370: "AmigaOS 4 changes" svn-id: r20228 27 January 2006, 15:46:30 UTC
e73bfec Revert the debugger.cpp -> debugger.h change on the branch too. This is not a good time for regressions. :-) svn-id: r20226 27 January 2006, 14:36:47 UTC
561bb93 Update NEWS based on commit messages to branch-0-8-0. Specified release date. svn-id: r20224 27 January 2006, 14:23:25 UTC
dc386fd Backport fix for jumbling cursor svn-id: r20223 27 January 2006, 14:15:23 UTC
a731554 I really wonder how this #include "debugger.cpp" could stay for 1.5 years... svn-id: r20220 27 January 2006, 13:35:40 UTC
27b6f76 Update build files for 0.8.1 svn-id: r20219 27 January 2006, 12:43:29 UTC
91c014c Update for 0.8.1 svn-id: r20218 27 January 2006, 12:42:28 UTC
6628876 Update for 0.8.1 svn-id: r20217 27 January 2006, 12:34:06 UTC
14475ab Add Knakos patch for 0.8.1 (bind key for smartphones, bind key icon, QVGA smartphones detection, double-tap tweaks), fix disappearing menus (next popular forum question : how can I leave the load screen :p) svn-id: r20216 27 January 2006, 12:33:05 UTC
25fe618 Ooops svn-id: r20215 27 January 2006, 10:08:49 UTC
200e402 Add parts of patch #1416145 - README: various fixes svn-id: r20213 27 January 2006, 10:01:05 UTC
44739f7 Backport another bug fix for HE games. svn-id: r20206 27 January 2006, 01:29:33 UTC
0657375 Update HE version check. svn-id: r20205 27 January 2006, 01:17:16 UTC
9feda16 Resource modified status always cleared when nuked. svn-id: r20204 27 January 2006, 00:50:55 UTC
14be1ab Make resource management of modified wizImages closer to original games. Fixes many errors in Backyard Sports titles. svn-id: r20202 27 January 2006, 00:34:42 UTC
c8bb490 Fix memory leak, if called directly. svn-id: r20200 27 January 2006, 00:12:29 UTC
cc9be98 Increase _maxHeapTreshold for PSP as well (this is already the default value for all platforms in 0.9.0CVS, but since some low-spec platforms might not cope with it, limit this to PSP and PS2 for the 0.8.1 release). svn-id: r20196 26 January 2006, 18:07:38 UTC
1653ab2 Backport debug msg changes, to help track HE versions. Remove invalid index block. svn-id: r20195 26 January 2006, 11:04:47 UTC
4099049 Backport minor bug fix for C64 maniac. svn-id: r20194 26 January 2006, 10:52:29 UTC
523133c Backport more floodFill changes for wizImages. Backport more fixes for HE games. svn-id: r20193 26 January 2006, 10:45:45 UTC
6089bce Clearify that FluidSynth refers to the FluidSynth music driver. svn-id: r20192 26 January 2006, 10:21:22 UTC
a00ace9 Mention bug fixes in the NEWS svn-id: r20189 26 January 2006, 10:09:48 UTC
79d9d71 Removed version from docs svn-id: r20187 26 January 2006, 10:09:39 UTC
f0658d0 Backported some cosmetic changes (helps to make my diff's smaller ;-) svn-id: r20186 26 January 2006, 09:51:02 UTC
3a81cc8 Backported some SCUMM var tweaks svn-id: r20185 26 January 2006, 09:50:28 UTC
cd5f619 Backporting two more SCUMM fixes svn-id: r20184 26 January 2006, 09:40:47 UTC
eacc774 Backport md5 updates. svn-id: r20181 26 January 2006, 04:15:15 UTC
5319b3d Remove leftovers. svn-id: r20180 26 January 2006, 04:07:23 UTC
60c3e87 Remove leftovers. svn-id: r20179 26 January 2006, 04:01:57 UTC
4a58d94 Backport change for PalmOS port svn-id: r20178 26 January 2006, 03:44:36 UTC
eee5b60 Backport game detection changes for Simon engine, as suggested. svn-id: r20177 26 January 2006, 03:35:21 UTC
19289e0 Backport defaulting to /dev/sequencer instead of /dev/null. svn-id: r20176 26 January 2006, 03:05:56 UTC
b9f9382 Backport mdoc fix. svn-id: r20175 26 January 2006, 03:02:13 UTC
e77f2fc changed autosave interval on ps2 to 15 minutes because memory cards are slow and frequent saving is annoying svn-id: r20174 26 January 2006, 02:44:00 UTC
b63cd10 slight modification to the delay code, changed auto save interval to 15 minutes for ps2 svn-id: r20173 26 January 2006, 02:42:33 UTC
31e0e55 ps2 specific change, look for scummvm.ini on various devices svn-id: r20172 26 January 2006, 02:39:25 UTC
bee1d04 some ps2 changes... svn-id: r20171 26 January 2006, 02:32:44 UTC
86719b6 backported comi scrolling fix svn-id: r20170 26 January 2006, 02:23:13 UTC
afbf09f Update confusing warning. Check that config file location is writable. svn-id: r20169 25 January 2006, 23:56:10 UTC
5387660 Update svn-id: r20168 25 January 2006, 23:53:20 UTC
93c3bd1 It's prerelease. svn-id: r20163 25 January 2006, 16:32:18 UTC
8d8804e Bump version number, so there is time that we could spot any leftovers. svn-id: r20162 25 January 2006, 15:12:53 UTC
2cb7e4c Backport eriktorbjorn's patch for bug #1398195. Even though I personally don't consider COMI playable/enjoyable on PSP with 0.8.* (speed-wise - it's considerably better with 0.9.0 due to the smooth scrolling optimisation and the increased size of maxHeapThreshold), someone with a high tolerance might actually play it, so I guess we should fix the hang here too. svn-id: r20146 23 January 2006, 19:28:45 UTC
f00b5d4 c64 still missing. svn-id: r20134 22 January 2006, 00:41:20 UTC
c2886ba backport ctrl key fix svn-id: r20132 22 January 2006, 00:38:10 UTC
e51c1ec Sync. doc updates. svn-id: r20131 22 January 2006, 00:34:11 UTC
c096dda Sync. doc updates. svn-id: r20129 22 January 2006, 00:29:23 UTC
15afd89 Typo svn-id: r20110 21 January 2006, 03:47:06 UTC
9df0e28 Backport SegaCD platform changes. Backport Maniac NES detection changes. svn-id: r20108 20 January 2006, 23:03:19 UTC
6e83e76 Backport changes from HEAD (now 0.8.x branch compiles again) svn-id: r20107 20 January 2006, 22:37:57 UTC
7cc2ade Make game titles consistent svn-id: r20095 19 January 2006, 23:10:56 UTC
f9bb984 Backport fix for overflow in the Dig. svn-id: r20091 18 January 2006, 22:17:51 UTC
a73825f Update copyright notice svn-id: r20090 18 January 2006, 18:07:42 UTC
065454c Add full game titles. svn-id: r20085 18 January 2006, 14:15:14 UTC
3bf66b1 Typo svn-id: r20081 18 January 2006, 12:47:19 UTC
25d6acd Too many args. svn-id: r20078 18 January 2006, 07:25:06 UTC
8c5d6b5 Sound queue order is different in HE72+ games. Fixes wrong music been played in some locations. svn-id: r20076 18 January 2006, 06:35:50 UTC
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