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Revision Author Date Message Commit Date
a099638 RELEASE: This is 1.4.0 03 November 2011, 18:07:00 UTC
f7d4c0e GOB: Fix a very stupid typo in the pathfinder 03 November 2011, 16:05:46 UTC
34fc5a3 GOB: Fix analyser warnings regarding sprintf() parameter signness 03 November 2011, 16:05:46 UTC
96cb0fa DOCS: Update German NEWS translation. Courtsey of SimSaw. 03 November 2011, 16:02:12 UTC
745e9c1 NEWS: Mention MacPorts support in 1.4.0 03 November 2011, 14:30:55 UTC
1495710 NEWS: Mention ARM/android fixes. 03 November 2011, 12:11:55 UTC
fe2b85b ANDROID: Target SDK 10, and support more device configurations. This disables the required input configurations, disables the implied requirement for a landscape display, and explicitly notes that we support large screens. This makes the Market happy with showing the package to as many devices as possible (but doesn't help otherwise, so this is for the branch only). 03 November 2011, 12:06:01 UTC
d9f82c0 SCI: Fixed bug #3430834 - "SCI: KQ6: Music stops after leaving shop" A regression from commit 9654068 01 November 2011, 22:02:30 UTC
5c4d199 SCUMM: add comment to last commit 01 November 2011, 16:37:35 UTC
e9e26a7 SCUMM: fix save file incompatibility between DS and other ports for non FM-TOWNS games 01 November 2011, 16:09:20 UTC
56fd34e KYRA: Fix Common::List::erase usage. Thanks to Tron for pointing that out. (cherry picked from commit 57ca48d5470eac957c9932c45ad8807d5545b771) 01 November 2011, 15:40:11 UTC
9bc0f70 AUDIO: Fix some comments and whitespace (cherry picked from commit 66a013d1f71e85477cd8e10bf3f2af46aca64765) 31 October 2011, 22:37:34 UTC
5a53730 AUDIO: Fix reverse stereo volumes on ARM This commit re-converts the stereo rate converters to reverse stereo since they had drifted apart during the last few refactoring steps. In the process it makes vol_l/vol_r behave the same as in the C++. (cherry picked from commit 99307acf0a079aadc2de16984f23c2341f6d1982) 31 October 2011, 22:37:11 UTC
d7f7699 NEWS: Mention fix in sword1 mac whith cutscenes subtitles 31 October 2011, 21:22:56 UTC
7dad6ea NEWS: Mention sword1 windows demo fix 31 October 2011, 21:18:30 UTC
060a750 SWORD1: Fix bug #3430793 Freeze before meeting with police (cherry picked from commit 5e4ee6d07792a976280cb00e01d3cb0f64be4f04) 31 October 2011, 21:14:42 UTC
797406f AUDIO: Fix reverse stereo (LinearRate_R) on ARM. Fixes the issues I can reproduce, and presumably fixes bug #2998862. 31 October 2011, 20:45:45 UTC
18e681d TSAGE: Bugfix for graphics scalers not working on Ringworld 31 October 2011, 04:22:10 UTC
58c4b48 GUI: Change scrollbar repeat handling from a timer proc to handleTickle. This should be less heavy on timer usage and makes sure no race conditions will occur. (cherry picked from commit 7f2b2e99f8cea8258b0a28ca40ce46abd5d17347) 28 October 2011, 10:16:34 UTC
29dd6df ANDROID: Disable the savegame parachute Only on the stable branch, since this is unfinished and might wipe savegames of the user. (cherry picked from commit cf41ac0fec13c1191fd107bf25505713aa60afde) 27 October 2011, 21:12:50 UTC
5a4b017 SWORD1: Fix crash when using cutscene subtitles with mac version It might have been simpler to add a bool to Text::makeTextSprite() to tell it to not byteswap the frame size when called from the movie player but I was not sure it was a good idea to have frames with different endianness stored in Text depending where they came from. 27 October 2011, 20:58:20 UTC
4a40054 MAEMO: Update debian/changelog text No more changes are happening to the Maemo port between now and the 1.4.0 tag. 27 October 2011, 16:19:54 UTC
fed2614 ANDROID: Actually create the savegame directory. Not sure how this went missing from the commit. 27 October 2011, 12:16:24 UTC
a836eb2 ANDROID: Fix sed escaping in mkplugin.sh. 27 October 2011, 06:59:49 UTC
c765bcf ANDROID: Delete _timerManager in OSystem_Android's destructor. If we leave it for OSystem, the DefaultTimerManager destructor tries constructing a StackLock which, predictably, calls a pure virtual function, because OSystem_Android's destructor is finished. (cherry picked from commit c382c0c19522ce4771b74ac02377e75350550dd7) 26 October 2011, 20:40:40 UTC
90e2116 DOCS: Removed translation comment for 1.4.0 release in German Readme. 26 October 2011, 19:25:11 UTC
d57a2fc ANDROID: Match versions when checking for plugins. (cherry picked from commit 764ffff578d9650621a82ddc5bd5c9530940c5ae) 26 October 2011, 18:00:39 UTC
5628bb6 ANDROID: Point the default savepath to external storage. (If that fails, fall back to a readable app-specific directory.) (cherry picked from commit 80e55c5e78a5161bda41b730892e1a853c872ccb) 26 October 2011, 18:00:26 UTC
18e646f ANDROID: Move from org.inodes.gus to org.scummvm. (cherry picked from commit 44b7f3aed52b1213995f9e19e4395f4350997b01) 26 October 2011, 18:00:17 UTC
7c04fbb ANDROID: Add a shared user id. Otherwise the plugins fail to run on modern Android because they're set to run in-process but they're not allowed to do so. (cherry picked from commit 456b950c527da116e4132ed9e3e260419ac34ff0) Conflicts: dists/android/AndroidManifest.xml dists/android/plugin-manifest.xml 26 October 2011, 17:59:52 UTC
80a92cf ANDROID: Fix plugins on Android 3.1+. Android 3.1 changed the default behaviour for broadcasts so that it doens't wake up non-running receivers, so we need to override that. (cherry picked from commit ff3f4d9493d66b034119f0ff15657c9e8cd1b1a8) 26 October 2011, 17:58:34 UTC
5c24044 TSAGE: Disable Blue Force detection in the 1.4 release 26 October 2011, 09:49:39 UTC
2a60a73 DOCS: Renamed the Spanish QuickStart to use just ANSI chars. It seems it wasn't handled properly neither by Git nor by some filesystems, so we prefer playing on the safe side. 25 October 2011, 09:38:01 UTC
b3b4435 SCUMM: Initialize Sprite fields in constructor. This fixes a crash when HE games return from init() early due to the required color mode not being available. (cherry picked from commit 63aa0ef6f356c1aab2f43fe6fc96cce226fbb98e) 25 October 2011, 09:25:35 UTC
4c718b7 I18N: Regenerate translations data file 24 October 2011, 19:53:36 UTC
3708615 I18N: Update Polish translation from patch #3427957 24 October 2011, 19:52:57 UTC
bb50a22 I18N: Update Spanish translation 24 October 2011, 19:51:24 UTC
f02e9fa DOC: Update German translation of NEWS file for 1.4.0 release 24 October 2011, 19:50:39 UTC
0f4ebc5 I18N: Regenerate translations data file 23 October 2011, 14:35:57 UTC
f15b22a I18N: Update Brazilian Portuguese translation from patch #3427072 23 October 2011, 14:33:48 UTC
b336406 I18N: Update French translation 23 October 2011, 14:33:37 UTC
46bcd3b SCI: fix thread lockup issue when loading savegames using a sound driver which depends on the mixer thread for timer calls. The issues seems to be known. See comments (not by me) in SciMusic::clearPlayList(). For the same reason mentioned there the mutex may also not be locked before calling clearPlayList(). 22 October 2011, 18:06:49 UTC
af32b71 KYRA: Fix memory leak when a sound is started but no free handles are left. (cherry picked from commit d8e50b8a037de7f721491664610682f1076ca9ea) 22 October 2011, 17:39:35 UTC
d80284d NEWS: Remove reference to OpenGL backend from 1.4.0 section. 21 October 2011, 16:27:19 UTC
baa9a45 CONFIGURE: Disable OpenGL by default. 21 October 2011, 16:26:38 UTC
9b87aba SCI: The demo of GK1 has no alternate sound effects. This fixes the sound effect heard in the "Day 1" screen 20 October 2011, 16:15:03 UTC
e5f0154 RELEASE: This is 1.4.0pre 20 October 2011, 11:37:24 UTC
e1d0615 NEWS: Set 1.4.0 release date. A nice date 20 October 2011, 11:36:09 UTC
2ce9d31 TSAGE: Bugfixes for entering BF Scene 910 - Warehouse 20 October 2011, 09:55:12 UTC
b7ab968 TINSEL: Cleaner fix for bug #2893946 - Psychiatrist savegame problem 20 October 2011, 09:36:37 UTC
301de7b TSAGE: Remove the ADGF_TESTING flag from Ringworld detection entries 20 October 2011, 08:55:14 UTC
4e5f841 TSAGE: Cleanup of doorway object in BF Scene 900 20 October 2011, 08:51:11 UTC
ad90955 BUILD: Fix errors in Windows installer script. 19 October 2011, 23:25:53 UTC
3b274de TSAGE: Blue Force - Fix bug in intro scene 200 19 October 2011, 22:45:43 UTC
1d3fa74 TSAGE: Blue Force - Move identical intro Text classes to common game logic 19 October 2011, 22:34:40 UTC
c39e45f TSAGE: Blue Force - Fix crate top in scene 920 Also: rename some objects, disable sub15E4F and fix a little bug in init of scene910 19 October 2011, 22:20:26 UTC
228c4fb SCI: Added a hack to fix bug #3035693 - "SCI: QFG3 demo: Rope swinging more heroic than ever" 19 October 2011, 21:47:53 UTC
d195630 DOC: Add Czech ReadMe from patch #3424959 19 October 2011, 21:03:05 UTC
010d12a SCI: Moved the width adjustment outside getPlaneRect() 19 October 2011, 20:52:53 UTC
84a185e SCI: Added a detection for the second kSetShowStyle variant 19 October 2011, 20:52:53 UTC
5ba50c6 SCI: Changed the kUnload workaround for the LB2 demo to apply to all scenes 19 October 2011, 20:52:52 UTC
935eaa1 SCI: Move the palette merging checking code inside the GfxPalette class 19 October 2011, 20:52:51 UTC
9549583 TSAGE: Blue Force - Implement scene 160 19 October 2011, 20:45:39 UTC
28d0901 SCI: Added a sanity check when drawing text. Older SCI32 saves work now 19 October 2011, 18:54:05 UTC
513d0be SCI: Merged all the code to get/set the NS rect 19 October 2011, 17:29:05 UTC
7a96bcb SCI: Removed unused includes 19 October 2011, 17:29:04 UTC
2b9dc69 SCI: Updated comments in kShowStyle() and kCelInfo() 19 October 2011, 17:29:03 UTC
85af217 SCI: Implemented kObjectIntersect() 19 October 2011, 17:29:02 UTC
722ce77 SCI: Wrapped some very long lines 19 October 2011, 17:29:01 UTC
2dea24a I18N: Regenerate translations.dat 19 October 2011, 12:48:02 UTC
56d4246 I18N: Update Russian translation 19 October 2011, 12:48:02 UTC
7831bde I18N: update .po, .pot files 19 October 2011, 12:48:02 UTC
123d018 I18N: Updated Ukrainian translation 19 October 2011, 12:48:01 UTC
ed2cb9a GUI: Added debug ouput for determining loaded theme 19 October 2011, 12:48:01 UTC
de6e5c7 SCI: Fixed script bug #3425276 - "SCI: PQ2: Game crashes when looking at file" 19 October 2011, 12:24:45 UTC
33e6f64 Merge pull request #107 from SimSaw/master DOCS: Updated German NEWS file 19 October 2011, 12:04:46 UTC
19134ec Merge pull request #106 from chrisws/branch-1-4-c BADA: Misc changes merged from appstore release 19 October 2011, 12:03:46 UTC
84bc565 Merge pull request #89 from TomFrost/master HP TouchPad compatibility and full WebOS port update, Round 2 This is a manual merge of the pull request, with some commit message changes. 19 October 2011, 11:57:09 UTC
dd2df58 TSAGE: Bugfixes for capturing dog in BF Scene 900 19 October 2011, 10:59:36 UTC
56a14be TSAGE: Bugfix for being killed by dog in BF Scene 900 19 October 2011, 10:34:07 UTC
fa43ded SCI: The draw_pic console command now works in SCI32 Moreover, the overlay is temporarily hidden to show the picture 18 October 2011, 23:02:04 UTC
d7f80fa TSAGE: Blue Force - Implement intro scene 150 18 October 2011, 21:56:48 UTC
1375062 TSAGE: Blue Force - Implement intro scene 140 This breaks the savegames again 18 October 2011, 20:59:52 UTC
65959c8 DOCS: Updated German translation of NEWS file. 18 October 2011, 18:20:46 UTC
714de93 TSAGE: Blue Force - Implement intro scene 125 18 October 2011, 17:51:09 UTC
ee9a17c NEWS: Move recent Tinsel update to 1.4.0, where it belongs Also changed "TINSEL" to "Tinsel" for consistency. 18 October 2011, 17:19:37 UTC
ed07b99 BADA: Misc changes merged from appstore release 18 October 2011, 13:22:25 UTC
7f13c9e TSAGE: Bugfix for getting boat hook from fire box 18 October 2011, 11:47:47 UTC
98b6f74 TSAGE: Bugfix for entering Future Wave on Day 4 18 October 2011, 11:33:12 UTC
e767a4c TSAGE: Bugfix and cleanup for boarding rental boat 18 October 2011, 11:26:39 UTC
74b5717 TSAGE: Bugfix and cleanup for getting boat keys in Scene 840 - Boat Rentals 18 October 2011, 11:26:38 UTC
4e0a635 TSAGE: Bugfix for returning home at the end of day 3 18 October 2011, 11:26:38 UTC
a97cd00 WINCE: Add workaround for memory management problem on Windows CE < 6.0 This fixes the "32MB memory limit per process" problem in Windows CE < 6.0 18 October 2011, 11:10:20 UTC
757c522 TSAGE: Bugfixes for returning to Lyle's office after finding schedule 18 October 2011, 10:57:50 UTC
abdda31 TSAGE: Bugfix for putting down boots correctly after looking at them 18 October 2011, 10:26:37 UTC
cd14dd3 TSAGE: Bugfix for using caravan key, and give item a proper name 18 October 2011, 10:08:31 UTC
2c5348d TSAGE: Bugfixes and cleanup of Blue Force Scene 450 - Alley Cat Bowling 18 October 2011, 09:55:48 UTC
d7e7801 TSAGE: Bugfixes for Blue Force scene 315 - Tony's Bar 18 October 2011, 09:38:15 UTC
ca7bc71 TINSEL: Bugfix for restoring DW1 savegames with a saved scene This happens, for example, when restoring a savegame of the dragon summoning book close-up. After restoring, you couldn't leave the close up. 18 October 2011, 08:47:45 UTC
3b71a3a CRUISE: Revert part of mouse movement patch applied from Bug #3423955. The removal of updateScreen() when DisplayOn is not set may cause a regression and is not related to fixing of the mouse jerkiness. 18 October 2011, 00:59:08 UTC
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