https://github.com/scummvm/scummvm

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Revision Author Date Message Commit Date
fae5ccd MAEMO: Set correct 2.0.0 release date 08 December 2017, 20:04:10 UTC
eeeba60 DISTS: Generated Code::Blocks and MSVC project files 08 December 2017, 19:57:34 UTC
f1ccd10 RELEASE: This is 2.0.0 08 December 2017, 19:55:16 UTC
f32cca5 WIN32: Update release date 08 December 2017, 19:42:23 UTC
a963836 I18N: Regenerate translations data file 08 December 2017, 19:11:52 UTC
05f97d4 MAEMO: Update debian/changelog 08 December 2017, 16:13:40 UTC
a430fd6 I18N: Update Danish translation This corresponds to commits e06d649 and 7071822 in master. 07 December 2017, 20:21:00 UTC
df35467 MAEMO: Update host_alias (cherry picked from commit e9a2b7d898bae495ff917bba18a9fe63316f9092) 07 December 2017, 07:08:23 UTC
0884adf NEWS: Add release dates to the NEWS files 06 December 2017, 10:57:26 UTC
cdae87a I18N: Update Danish translation This contains changes from commit a2b77df in master. 05 December 2017, 21:28:09 UTC
188bf7f I18N: Update Spanish translation This contains changes from commits d3626c3, 866197f, dfbf27b and f9f5692 in master. 04 December 2017, 18:45:41 UTC
336ab37 I18N: Update Swedish translation This contains changes from commits 0fbdf43 and 2c19faf in master. 04 December 2017, 18:43:55 UTC
939a6d9 FULLPIPE: Renames in ExCommand 03 December 2017, 22:06:55 UTC
cfabb89 FULLPIPE: Added more debug output to the class loading 03 December 2017, 22:06:55 UTC
7d482d7 FULLPIPE: Fix bug #10317: Save game metadata is missing 03 December 2017, 22:06:55 UTC
c0afab5 FULLPIPE: Fix bug #10325: New game does not put back already picked up items 03 December 2017, 22:06:54 UTC
6bf5b1a FULLPIPE: Fix bug #9673: Unable to move after loading a save from the title screen 03 December 2017, 22:06:54 UTC
a08ebc2 FULLPIPE: Fix bug #9672: "Several inventory items highlighted at the same time" 03 December 2017, 22:06:54 UTC
58cbd45 SDL: Fix memory corruption when switching to/from 32-bit cursors When a 32-bit cursor has the same size as an 8- or 16-bit cursor, the mouse surfaces were not being regenerated even though the 32-bit cursors have a different memory requirement. This lead to memory corruption as an inappropriate surface would be used for the other type of cursor. The shoe-horned 32-bit cursor support is clearly showing its scrappy nature here and probably ought to be revisited in the future if the SurfaceSdl graphics manager sticks around. Fixes Trac#10349, Trac#10350, Trac#10351. (cherry picked from commit 20b2c1b7e156f0586799f7df9d6e93c757dabeac) 03 December 2017, 18:34:35 UTC
bed6644 GRAPHICS: Fix ManagedSurface clear calls when no surface is set 03 December 2017, 18:13:29 UTC
4fcf187 PSP2: fix clipping and display quality for odd resolutions (Phantasmagoria) (cherry picked from commit c78fa86860f55ab28554327f0da310a825041655) 02 December 2017, 21:20:52 UTC
9dfa5b5 PSP2: fix odd resolutions on PSP2, fixes Phantasmagoria (cherry picked from commit d73437c293c2f47cab48c46f844eb6ba0ad95528) 02 December 2017, 21:20:43 UTC
9b2517e PSP2: fix building with latest SDL2 for Vita (cherry picked from commit 98147a6c0858d677b4b5a78b592f8a200e955a5b) 02 December 2017, 21:20:21 UTC
3592a4c NEWS: Update German NEWS file 30 November 2017, 17:36:35 UTC
a63b90e MAEMO: Update debian/changelog 30 November 2017, 03:11:10 UTC
bd9b832 BUILD: Disable cloud, sdlnet and libcurl 30 November 2017, 00:03:41 UTC
830e9e6 RELEASE: This is 2.0.0pre 29 November 2017, 23:50:22 UTC
779b97e SDL: Don't use the window size hint for fullscreen Prevents the opengl backend from changing mode when entering fullscreen for games with a window size hint. Fixes #10335. Closes gh-1074. 29 November 2017, 22:49:32 UTC
aa8e983 I18N: Update translation (Czech) Currently translated at 100.0% (960 of 960 strings) 29 November 2017, 07:42:36 UTC
673d25a SCI32: Fix crash starting KQ7 demo Fixes Trac#10343. 28 November 2017, 22:47:37 UTC
5bcdc22 RISCOS: Attempt to reduce binary size 28 November 2017, 22:31:28 UTC
4d2e1d1 RISCOS: Improve detection of absolute paths 28 November 2017, 22:23:58 UTC
509b12d RISCOS: Fix using filenames with spaces 28 November 2017, 22:23:58 UTC
b41ab98 I18N: Update translation (Belarusian) Currently translated at 100.0% (960 of 960 strings) 28 November 2017, 16:38:28 UTC
3811b4e I18N: Update translation (Belarusian) Currently translated at 100.0% (960 of 960 strings) 28 November 2017, 15:51:30 UTC
d8d80a2 I18N: Update translation (Russian) Currently translated at 97.6% (937 of 960 strings) 28 November 2017, 15:05:25 UTC
8f7247a I18N: Update translations templates 28 November 2017, 04:51:56 UTC
6eb9a48 EVENTS: Delay initializing the virtual keyboard The virtual keyboard requires the backend to be fully initialized because it needs the display size. Fixes #10338. 28 November 2017, 04:49:45 UTC
c278677 SDL: Store fake mouse warp event in virtual coordinates Normally, notifyMousePosition converts real mouse events into the virtual coordinate system, but events only get sent through notifyMousePosition if they are real events from SDL since that method also decides if the real mouse is inside the content area or not. As such, these fake events need to be pre-converted to virtual coordinates or else the wrong values are sent through to the engine when a scaler or AR correction is in use. 28 November 2017, 02:39:21 UTC
d1ab94d NEWS: Add more changes for the 2.0 release 28 November 2017, 00:14:10 UTC
19d3e3d FULLPIPE: Properly cleanup menu after quitting 27 November 2017, 21:24:33 UTC
a5ab1cd FULLPIPE: Attempt to crash when calling paletteless scenes 27 November 2017, 20:20:24 UTC
07cdce9 I18N: Update translations templates 27 November 2017, 19:51:29 UTC
89a7824 SCUMM: Revert skipping of MM C64 demo original save screen display attempt As per discussion in bug #10116. 27 November 2017, 19:50:28 UTC
5774616 NEWS: Fix typo in German NEWS 27 November 2017, 18:21:19 UTC
3b83b5b NEWS: Remove obsolete 1.9.1 section in German NEWS file 27 November 2017, 16:47:39 UTC
cecca09 NEWS: Update German NEWS file 27 November 2017, 16:09:27 UTC
e2326c4 I18N: Update translation (Czech) Currently translated at 98.6% (947 of 960 strings) 27 November 2017, 11:33:00 UTC
afdcde4 GUI: Fix Signed vs. Unsigned Comparison GCC Compiler Warning. 27 November 2017, 11:39:58 UTC
1232a3c I18N: Regenerate translations data file 27 November 2017, 04:05:07 UTC
ed638ba I18N: Update translation (Czech) Currently translated at 98.2% (943 of 960 strings) 26 November 2017, 22:09:00 UTC
7e4d0eb NEWS: Update changes for release 2.0.0 26 November 2017, 22:08:26 UTC
ae33210 I18N: Update translation (Czech) Currently translated at 97.8% (939 of 960 strings) 26 November 2017, 17:45:31 UTC
1b592b6 XEEN: Fixes to selection of mirror destinations 26 November 2017, 17:45:07 UTC
b0fb604 I18N: Update translation (Czech) Currently translated at 97.6% (937 of 960 strings) 26 November 2017, 16:09:28 UTC
9454c5c Revert "ANDROID: Stop disabling MT-32 emulator" This reverts commit 2a22c16b916602ee9ced429455add5707b0c4f74. The old Buildbot (or maybe the build code's messing about with LDFLAGS) seems to be broken and won't link successfully with the std APIs, so this gets turned back off again until the new Buildbot is active during the next release cycle. 26 November 2017, 16:08:04 UTC
07c66b2 I18N: Update translations templates 26 November 2017, 14:13:08 UTC
1b0f1da MOHAWK: RIVEN: Ignore key repeat events This fixes keyboard book page turning being too fast when holding keys 26 November 2017, 14:11:22 UTC
83b27d2 MOHAWK: RIVEN: Allow turning book pages more quickly Fixes #10075 26 November 2017, 14:11:12 UTC
81defa7 NEVERHOOD: fix late game notes crash in DR After player gets to the castle using a robot, Willie's notes become red "Windows'" (in DR Russian version) notes. One of the notes requires patching. 26 November 2017, 10:24:17 UTC
087271b I18N: Update translation (Czech) Currently translated at 96.7% (929 of 960 strings) 26 November 2017, 10:16:45 UTC
812ecfb JANITORIAL: Remove trailing whitespaces 26 November 2017, 10:16:31 UTC
ce0d29f COMPOSER: Properly strip down the relative paths 26 November 2017, 10:16:31 UTC
5c39f31 NEWS: Update German NEWS file with MADS and TsAGE fixes 26 November 2017, 09:02:47 UTC
1e593a4 FULLPIPE: Fix out of bounds string access abe1c65d626a8f3 changed _trackName from a char * to a Common::String, but still tried to access the null terminator byte. 26 November 2017, 07:51:36 UTC
0bd2e53 FULLPIPE: Fix handleInteraction for non static ani objects cce851d1af introduced a check to allow only static ani objects. However after this change, only part of the pipes for vertical movement were interactive. This change aims to restore functionality for the other object types while still preventing the invalid casts. 26 November 2017, 07:51:36 UTC
32de1d6 I18N: Update translations templates 26 November 2017, 04:16:04 UTC
5183b20 SCUMM: Do not do anything for real with original save screen in MM C64 demo 26 November 2017, 04:15:42 UTC
fbefda8 ANDROID: Fix illegal-in-C++11 narrowing conversions 26 November 2017, 02:19:01 UTC
2a22c16 ANDROID: Stop disabling MT-32 emulator Modern Android CPUs are more than powerful enough to emulate the MT-32, and users are requesting its support. 26 November 2017, 02:18:57 UTC
2d88a30 Revert "SDL: Use RLE acceleration for SDL2 transparent surfaces" This reverts commit 6b4195a542083c97f696c843b9823d578b018996. There seemed to be no clear benefit in using RLE for transparent surfaces, and there were a few reports that it might cause crashes on Windows. So to be on the safe side I prefer to revert this commit. 26 November 2017, 01:56:48 UTC
9d61d70 PLUMBERS: Remove unstable flag and enable by default 26 November 2017, 01:56:48 UTC
1425096 XEEN: Add animated cursor for text input 26 November 2017, 01:54:25 UTC
8a8e166 XEEN: Fix prompt text for teleport mirror 25 November 2017, 23:09:03 UTC
a7182e2 SCUMM: Do not try to show original save/load screen in C64 demo Fixes bug #10116 25 November 2017, 22:35:28 UTC
88ef008 XEEN: Fix 'No items available' getting repeated multiple times 25 November 2017, 21:48:50 UTC
ab7c0d3 XEEN: Fix for Items dialog item glyphs and crash exiting dialog 25 November 2017, 13:45:40 UTC
883fd87 XEEN: Fixes for blacksmith wares initialization and rendering 25 November 2017, 02:10:22 UTC
f108a0f XEEN: Toggle UI buttons properly within items dialog 25 November 2017, 00:31:52 UTC
e7c98ff XEEN: Toggle UI buttons when hotkey is pressed 25 November 2017, 00:20:25 UTC
6af295b I18N: Update translations templates 24 November 2017, 22:45:15 UTC
469e75c GUI: Fix incorrect SaveLoad dialog state after updating the save list Updating the list reset the selection in the list widget, however if a save had previously been selected and the Choose button was enabled, it remained enabled despite no save being selected. Trying to load the game resulted in a crash. This was particularly an issue with cloud enabled as if you are unlucky you could have tried to load a save just as the cloud sync finished, which updated the list and unselected the save. This change fixes bug #9766: Assert in SaveLoadChooser dialog. In addition to adding a sanity check on the selected index for the Choose command, this commit also preserves the selection when updating the list as I think this would be the expected behaviour in this dialog. 24 November 2017, 22:44:41 UTC
150f70f XEEN: Fix hotkeys when Caps Lock is turned on 24 November 2017, 22:01:58 UTC
5bd0d25 XEEN: Fix crash exiting game whilst town actions are active 24 November 2017, 21:56:29 UTC
b1f21cd XEEN: Fixes for calculating weapon costs 24 November 2017, 21:49:38 UTC
63f1b31 XEEN: Extra comments for trainer level caps 24 November 2017, 19:33:12 UTC
8947c45 I18N: Update translations templates 24 November 2017, 18:38:11 UTC
5ed745f Merge pull request #1063 from bgK/keyboard-repeat SDL2: Improve handling of keyboard repeat events 24 November 2017, 18:37:58 UTC
c5caf98 XEEN: Load opcode messages needed by some opcodes 24 November 2017, 12:01:55 UTC
48b5132 XEEN: Script opcode cleanup and fixes 24 November 2017, 02:34:13 UTC
346e06c XEEN: Fix character highlight for Character Info dialog 24 November 2017, 01:18:36 UTC
7ef9772 XEEN: Fix drawing of yellow rect around selected character 24 November 2017, 01:01:49 UTC
02ffcac XEEN: Fix strafing left & right with Control key held 24 November 2017, 00:20:22 UTC
07fe650 XEEN: Added constant for character highlighting code 24 November 2017, 00:07:26 UTC
63b0b41 XEEN: Fix switching characters within town actions 23 November 2017, 23:56:18 UTC
121718c SCI32: Remove ADGF_TESTING flags for release 23 November 2017, 22:54:12 UTC
0b8278a XEEN: Display correct trainer message for whether chars can levelup 23 November 2017, 22:08:18 UTC
d930243 XEEN: Rendering fixes for town trainer 23 November 2017, 21:56:32 UTC
8d11a05 XEEN: Added a TownAction enum 23 November 2017, 21:56:11 UTC
12797b1 DISTS/FEDORA: Update README 23 November 2017, 21:32:12 UTC
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