https://github.com/carla-simulator/carla
Release 0.8.3 created by nsubiron on 08 June 2018, 12:06:07 UTC
CARLA 0.8.3
* Added two-wheeled vehicles, 3 bicycles and 4 motorbikes * Several art optimizations (CARLA is now about 10% faster) - Improved the performance of vegetation assets, adjusted LOD and culling distance, set billboards where possible - Drastically reduced the number of polygons of the landscape while keeping the original shape - Removed some high-cost unnecessary assets - Remodelled Mustang and NissanMicra, now with less polygons and materials, better textures and LOD - Remodelled building SM_TerracedHouse_01, now with more polygons but less materials and better textures * CARLA releases include now a Dockerfile for building docker images * Change in HUD: replace "FPS" by "Simulation Step" * The current map name is now included in the scene description message sent to the client * Adapted "manual_control.py" and "view_start_positions.py" to use the map name sent by the simulator * Improved the vehicle spawning algorithm, now it tries to spawn as much cars as possible even if there are not enough spawn points * "Setup.sh" is now faster and accepts an argument to run multiple jobs in parallel * Fixed foliage distance culling using wrong distance in "Low Mode" * Fixed NissanMicra slightly turning left when driving straight
Target: 332d40b58e9d8be23aafe9b47f0fa00ba1642a24
Directory: 8aa056672fa8c2509496fefd9a93c72d0593f10f
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