Revision 01b947afaa940327e7adf57070a4bf3d0bed9810 authored by Thomas Zimmermann on 05 July 2019, 07:31:00 UTC, committed by Gerd Hoffmann on 01 August 2019, 13:01:35 UTC
Generic framebuffer emulation uses a shadow buffer for framebuffers with dirty() function. If drivers want to use the shadow FB without such a function, they can now set prefer_shadow or prefer_shadow_fbdev in their mode_config structures. The former flag is exported to userspace, the latter flag is fbdev-only. v3: * only schedule dirty worker if fbdev uses shadow fb * test shadow fb settings with boolean operators * use bool for struct drm_mode_config.prefer_shadow_fbdev * fix documentation comments Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Reviewed-by: Noralf Trønnes <noralf@tronnes.org> Tested-by: Noralf Trønnes <noralf@tronnes.org> Link: https://patchwork.freedesktop.org/patch/315834/ Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
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signal.h
/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
#ifndef _UAPI__ASM_GENERIC_SIGNAL_H
#define _UAPI__ASM_GENERIC_SIGNAL_H
#include <linux/types.h>
#define _NSIG 64
#define _NSIG_BPW __BITS_PER_LONG
#define _NSIG_WORDS (_NSIG / _NSIG_BPW)
#define SIGHUP 1
#define SIGINT 2
#define SIGQUIT 3
#define SIGILL 4
#define SIGTRAP 5
#define SIGABRT 6
#define SIGIOT 6
#define SIGBUS 7
#define SIGFPE 8
#define SIGKILL 9
#define SIGUSR1 10
#define SIGSEGV 11
#define SIGUSR2 12
#define SIGPIPE 13
#define SIGALRM 14
#define SIGTERM 15
#define SIGSTKFLT 16
#define SIGCHLD 17
#define SIGCONT 18
#define SIGSTOP 19
#define SIGTSTP 20
#define SIGTTIN 21
#define SIGTTOU 22
#define SIGURG 23
#define SIGXCPU 24
#define SIGXFSZ 25
#define SIGVTALRM 26
#define SIGPROF 27
#define SIGWINCH 28
#define SIGIO 29
#define SIGPOLL SIGIO
/*
#define SIGLOST 29
*/
#define SIGPWR 30
#define SIGSYS 31
#define SIGUNUSED 31
/* These should not be considered constants from userland. */
#define SIGRTMIN 32
#ifndef SIGRTMAX
#define SIGRTMAX _NSIG
#endif
/*
* SA_FLAGS values:
*
* SA_ONSTACK indicates that a registered stack_t will be used.
* SA_RESTART flag to get restarting signals (which were the default long ago)
* SA_NOCLDSTOP flag to turn off SIGCHLD when children stop.
* SA_RESETHAND clears the handler when the signal is delivered.
* SA_NOCLDWAIT flag on SIGCHLD to inhibit zombies.
* SA_NODEFER prevents the current signal from being masked in the handler.
*
* SA_ONESHOT and SA_NOMASK are the historical Linux names for the Single
* Unix names RESETHAND and NODEFER respectively.
*/
#define SA_NOCLDSTOP 0x00000001
#define SA_NOCLDWAIT 0x00000002
#define SA_SIGINFO 0x00000004
#define SA_ONSTACK 0x08000000
#define SA_RESTART 0x10000000
#define SA_NODEFER 0x40000000
#define SA_RESETHAND 0x80000000
#define SA_NOMASK SA_NODEFER
#define SA_ONESHOT SA_RESETHAND
/*
* New architectures should not define the obsolete
* SA_RESTORER 0x04000000
*/
#if !defined MINSIGSTKSZ || !defined SIGSTKSZ
#define MINSIGSTKSZ 2048
#define SIGSTKSZ 8192
#endif
#ifndef __ASSEMBLY__
typedef struct {
unsigned long sig[_NSIG_WORDS];
} sigset_t;
/* not actually used, but required for linux/syscalls.h */
typedef unsigned long old_sigset_t;
#include <asm-generic/signal-defs.h>
#ifdef SA_RESTORER
#define __ARCH_HAS_SA_RESTORER
#endif
#ifndef __KERNEL__
struct sigaction {
__sighandler_t sa_handler;
unsigned long sa_flags;
#ifdef SA_RESTORER
__sigrestore_t sa_restorer;
#endif
sigset_t sa_mask; /* mask last for extensibility */
};
#endif
typedef struct sigaltstack {
void __user *ss_sp;
int ss_flags;
size_t ss_size;
} stack_t;
#endif /* __ASSEMBLY__ */
#endif /* _UAPI__ASM_GENERIC_SIGNAL_H */
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