https://github.com/Kitware/CMake
Revision 0c7433e874d5f28b15009dbfb1f19ecb34cd71ee authored by Roland Schulz on 13 April 2018, 00:49:05 UTC, committed by Brad King on 16 April 2018, 18:11:12 UTC
The change in commit v3.11.0-rc1~334^2 (FindOpenMP: Use NO_DEFAULT_PATH
where appropriate, 2017-11-15) broke partial support for Intel on Windows.
Since `OpenMP_${LANG}_IMPLICIT_LINK_DIRS` is empty for this compiler
the `find_library` call without `NO_DEFAULT_PATH` worked accidentally
in environments with the needed libraries in the search path already.

Fix support for Intel on Windows by simply removing our explicit search
for the `libiomp5md` library.  In cases that it is needed, the compiler
already inserts metadata in `.obj` files to tell the MSVC linker to use
the library.

Suggested-by: Christian Pfeiffer <cpfeiffer@live.de>
Fixes: #17910
1 parent 61fd4c7
Raw File
Tip revision: 0c7433e874d5f28b15009dbfb1f19ecb34cd71ee authored by Roland Schulz on 13 April 2018, 00:49:05 UTC
FindOpenMP: Fix support for Intel on Windows
Tip revision: 0c7433e
cmPropertyMap.cxx
/* Distributed under the OSI-approved BSD 3-Clause License.  See accompanying
   file Copyright.txt or https://cmake.org/licensing for details.  */
#include "cmPropertyMap.h"

#include <algorithm>
#include <assert.h>
#include <utility>

cmProperty* cmPropertyMap::GetOrCreateProperty(const std::string& name)
{
  cmPropertyMap::iterator it = this->find(name);
  cmProperty* prop;
  if (it == this->end()) {
    prop = &(*this)[name];
  } else {
    prop = &(it->second);
  }
  return prop;
}

std::vector<std::string> cmPropertyMap::GetPropertyList() const
{
  std::vector<std::string> keyList;
  for (auto const& i : *this) {
    keyList.push_back(i.first);
  }
  std::sort(keyList.begin(), keyList.end());
  return keyList;
}

void cmPropertyMap::SetProperty(const std::string& name, const char* value)
{
  if (!value) {
    this->erase(name);
    return;
  }

  cmProperty* prop = this->GetOrCreateProperty(name);
  prop->Set(value);
}

void cmPropertyMap::AppendProperty(const std::string& name, const char* value,
                                   bool asString)
{
  // Skip if nothing to append.
  if (!value || !*value) {
    return;
  }

  cmProperty* prop = this->GetOrCreateProperty(name);
  prop->Append(value, asString);
}

const char* cmPropertyMap::GetPropertyValue(const std::string& name) const
{
  assert(!name.empty());

  cmPropertyMap::const_iterator it = this->find(name);
  if (it == this->end()) {
    return nullptr;
  }
  return it->second.GetValue();
}
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