https://github.com/Kitware/CMake
Revision 0c7433e874d5f28b15009dbfb1f19ecb34cd71ee authored by Roland Schulz on 13 April 2018, 00:49:05 UTC, committed by Brad King on 16 April 2018, 18:11:12 UTC
The change in commit v3.11.0-rc1~334^2 (FindOpenMP: Use NO_DEFAULT_PATH where appropriate, 2017-11-15) broke partial support for Intel on Windows. Since `OpenMP_${LANG}_IMPLICIT_LINK_DIRS` is empty for this compiler the `find_library` call without `NO_DEFAULT_PATH` worked accidentally in environments with the needed libraries in the search path already. Fix support for Intel on Windows by simply removing our explicit search for the `libiomp5md` library. In cases that it is needed, the compiler already inserts metadata in `.obj` files to tell the MSVC linker to use the library. Suggested-by: Christian Pfeiffer <cpfeiffer@live.de> Fixes: #17910
1 parent 61fd4c7
Tip revision: 0c7433e874d5f28b15009dbfb1f19ecb34cd71ee authored by Roland Schulz on 13 April 2018, 00:49:05 UTC
FindOpenMP: Fix support for Intel on Windows
FindOpenMP: Fix support for Intel on Windows
Tip revision: 0c7433e
cmPropertyMap.cxx
/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file Copyright.txt or https://cmake.org/licensing for details. */
#include "cmPropertyMap.h"
#include <algorithm>
#include <assert.h>
#include <utility>
cmProperty* cmPropertyMap::GetOrCreateProperty(const std::string& name)
{
cmPropertyMap::iterator it = this->find(name);
cmProperty* prop;
if (it == this->end()) {
prop = &(*this)[name];
} else {
prop = &(it->second);
}
return prop;
}
std::vector<std::string> cmPropertyMap::GetPropertyList() const
{
std::vector<std::string> keyList;
for (auto const& i : *this) {
keyList.push_back(i.first);
}
std::sort(keyList.begin(), keyList.end());
return keyList;
}
void cmPropertyMap::SetProperty(const std::string& name, const char* value)
{
if (!value) {
this->erase(name);
return;
}
cmProperty* prop = this->GetOrCreateProperty(name);
prop->Set(value);
}
void cmPropertyMap::AppendProperty(const std::string& name, const char* value,
bool asString)
{
// Skip if nothing to append.
if (!value || !*value) {
return;
}
cmProperty* prop = this->GetOrCreateProperty(name);
prop->Append(value, asString);
}
const char* cmPropertyMap::GetPropertyValue(const std::string& name) const
{
assert(!name.empty());
cmPropertyMap::const_iterator it = this->find(name);
if (it == this->end()) {
return nullptr;
}
return it->second.GetValue();
}
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