Revision 0f13c8bebed0c053af7cf5ed46e758926468954c authored by noel on 30 May 2022, 21:32:33 UTC, committed by noel on 30 May 2022, 21:32:33 UTC
Change the machine name perlmutter to now be: pm-gpu and/or pm-cpu Fixes #4959 Fixes #4981 [bfb]
1 parent fa1d32e
CONTRIBUTING.md
## How to contribute to E3SM
#### **Did you find a bug?**
* Is it a bug in E3SM code? E3SM includes several codes that are developed
externally.
See [LICENSE](LICENSE) for
locations and, if appropriate, report your bug in the original developers site.
* Ensure the bug was not already reported by searching on our GitHub instance
under [Issues](https://github.com/E3SM-Project/E3SM/issues).
* If you are unable to find an open issue addressing the problem, open a new
one. Be sure to include a title, clear description, and as much relevant
information as possible, including the case, machine, compiler and compiler
version.
#### **Do you want to fix an existing bug?**
* Thank you!
* Before you start writing code, please read [Developing
E3SM](http://e3sm.org/model/running-e3sm/developing-e3sm/) to know more about
our development workflow.
* Open a new GitHub pull request with the patch.
* Ensure the PR description clearly describes the problem and solution. Include
the relevant issue number if applicable.
#### **Did you fix whitespace, format code, or make a purely cosmetic patch?**
Changes that are cosmetic in nature and do not add anything substantial to the
stability, functionality, or testability of E3SM will generally not be accepted
from non-staff.
#### **Do you intend to add a new feature or change an existing one?**
* We may not have the resources to test/evaluate new or changed features from
non-staff. Your feature PR will get attention if its part of the E3SM science
plan and coordinated by its management.
* If you would like to collaborate on E3SM development, see [E3SM
Collaboration](http://e3sm.org/about/collaboration/)
#### **Do you have questions about the source code?**
See our documentation at [e3sm.org](https://e3sm.org).
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