Revision 0ff0bf1ad90d38ac3140c55bde3c915ff20aed6b authored by Eric Fischer on 28 October 2015, 21:38:32 UTC, committed by Eric Fischer on 28 October 2015, 21:38:32 UTC
Use closepath for each polygon ring to match the vector tile spec
pool.h
struct pool_val {
const char *s;
int type;
int n;
struct pool_val *left;
struct pool_val *right;
struct pool_val *next;
};
struct pool {
struct pool_val **vals;
struct pool_val *head;
struct pool_val *tail;
int n;
};
struct pool_val *pool(struct pool *p, const char *s, int type);
void pool_free(struct pool *p);
void pool_free_strings(struct pool *p);
void pool_init(struct pool *p, int n);
int is_pooled(struct pool *p, const char *s, int type);
![swh spinner](/static/img/swh-spinner.gif)
Computing file changes ...