https://github.com/shader-slang/slang
Revision 122d701513e116856bd59c999221ce36a373d7db authored by Yong He on 01 October 2021, 00:51:56 UTC, committed by GitHub on 01 October 2021, 00:51:56 UTC
* Fix aarch64 release build config. * Fix for WinAarch64 build. * Update premake for embed-std-lib build on aarch64. * `platform` fix for aarach64 build. * Try revert back to use absolute output path for slang-stdlib-generated.h * Fix * fix Co-authored-by: Yong He <yhe@nvidia.com>
1 parent aa8f7b8
Tip revision: 122d701513e116856bd59c999221ce36a373d7db authored by Yong He on 01 October 2021, 00:51:56 UTC
Fix GitHub release (#1956)
Fix GitHub release (#1956)
Tip revision: 122d701
.editorconfig
# This file sets up basic text editor behavior
# using EditorConfig: http://EditorConfig.org.
#
# Some editors will import and use the settings from
# this file automatically, while others need a plugin.
# Editors are supposed to search upwards from a source
# file to find configuration settings until they see
# a "root" file. This file should be a root:
#
root = true
# Shared configuration for all C/C++ and Slang code
#
[*.{c,cpp,h,slang}]
# Use UTF-8 encoding
#
charset = utf-8
# Indent using 4 spaces.
#
indent_style = space
indent_size = 4
# Insert a newline at the end of the file
# if one is missing (this used to be officially
# required by C, but it is also just a tidyness thing)
#
insert_final_newline = true
# Remove any extra whitespace characters at the
# end of a line. This is just for tidyness, to
# minimize the chances of introducing whitspace
# diffs that are hard to spot.
#
trim_trailing_whitespace = true
Computing file changes ...