Revision 16d9cfab930bb6f4946cff8ba7429701fd15b414 authored by Eric Mei on 06 January 2015, 17:35:02 UTC, committed by NeilBrown on 25 February 2015, 00:38:26 UTC
When we have more than 1 drive failure, it's possible we start rebuild one drive while leaving another faulty drive in array. To determine whether array will be optimal after building, current code only check whether a drive is missing, which could potentially lead to data corruption. This patch is to add checking Faulty flag. Signed-off-by: NeilBrown <neilb@suse.de>
1 parent d1901ef
File | Mode | Size |
---|---|---|
gameport | ||
joystick | ||
keyboard | ||
misc | ||
mouse | ||
serio | ||
tablet | ||
touchscreen | ||
Kconfig | -rw-r--r-- | 5.6 KB |
Makefile | -rw-r--r-- | 833 bytes |
apm-power.c | -rw-r--r-- | 2.6 KB |
evbug.c | -rw-r--r-- | 3.1 KB |
evdev.c | -rw-r--r-- | 28.3 KB |
ff-core.c | -rw-r--r-- | 8.9 KB |
ff-memless.c | -rw-r--r-- | 14.2 KB |
input-compat.c | -rw-r--r-- | 3.3 KB |
input-compat.h | -rw-r--r-- | 2.1 KB |
input-mt.c | -rw-r--r-- | 12.0 KB |
input-polldev.c | -rw-r--r-- | 9.3 KB |
input.c | -rw-r--r-- | 59.9 KB |
joydev.c | -rw-r--r-- | 22.2 KB |
matrix-keymap.c | -rw-r--r-- | 5.6 KB |
mousedev.c | -rw-r--r-- | 26.1 KB |
sparse-keymap.c | -rw-r--r-- | 8.6 KB |
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