Revision 1d6fa2377014e9bb61e298c63e72dc72dd247ec4 authored by Blyron on 03 November 2022, 15:03:17 UTC, committed by GitHub on 03 November 2022, 15:03:17 UTC
* Added local frame option. Fixed inputs for NN

* Add Textures

* Changed texture to grayscale RGB and added check for 'air' particles

* Updated 2k and 4k textures enable parameter for select res texture for deformation

* Fix issue where trying to access TMap when loading

* Use contains functions instead of checking num of elemnts on tmap to make a secure access

* Used ParticlesHeightmap optimization and clear some log

* Fixed number of particles inputs. Removed debug output. Fixed mutex creating cpu stalls

* Decoupling visualization with gamethread

* Make work optimisations

* Disable deformation visualization

* Updated collisions parameters, collisions itself are not updated

* Disable Collisions vehicle with landscape

* Add in pytorch output wheel normal and put them into UE4 and apply to wheels

* Added factors based on distance, never negative, check if there are particles

* Fix compilation error

* Removed unused code and normals related code

* Fixed compiling error

* Fix floor height

Co-authored-by: Axel <axellopez92@outlook.com>
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.gitattributes -rw-r--r-- 12 bytes
.gitignore -rw-r--r-- 510 bytes
.pep8 -rw-r--r-- 29 bytes
.readthedocs.yml -rw-r--r-- 251 bytes
.travis.yml -rw-r--r-- 3.0 KB
CHANGELOG.md -rw-r--r-- 64.6 KB
CMakeLists.txt -rw-r--r-- 125 bytes
Doxyfile -rw-r--r-- 1.4 KB
Jenkinsfile -rw-r--r-- 14.6 KB
LICENSE -rw-r--r-- 1.1 KB
Makefile -rw-r--r-- 135 bytes
README.md -rw-r--r-- 9.7 KB
Update.bat -rw-r--r-- 2.7 KB
Update.sh -rwxr-xr-x 3.0 KB
mkdocs.yml -rw-r--r-- 1.7 KB
wheel_config.ini -rw-r--r-- 87 bytes

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