1dc13a6 | David Corrales | 18 August 2007, 05:24:18 UTC | Merged some of the changes from the trunk patch back in to the GSoC fsnode branch. svn-id: r28649 | 18 August 2007, 05:24:18 UTC |
6856535 | David Corrales | 05 August 2007, 19:34:20 UTC | Merged fsnode with trunk: r27971:28460 svn-id: r28462 | 05 August 2007, 19:34:20 UTC |
ec1803f | Paul Gilbert | 05 August 2007, 03:26:00 UTC | Removed unused fields svn-id: r28458 | 05 August 2007, 03:26:00 UTC |
d03e3e9 | Paul Gilbert | 05 August 2007, 02:56:51 UTC | Added code for hotspot fields I didn't originally understand svn-id: r28457 | 05 August 2007, 02:56:51 UTC |
d31d50a | Sven Hesse | 05 August 2007, 01:42:38 UTC | Possible fix for bug #1767748 (Gobliiins is not fast as it can be on slow computers) svn-id: r28456 | 05 August 2007, 01:42:38 UTC |
ca01e07 | Nicola Mettifogo | 04 August 2007, 22:14:45 UTC | Fixes bug #1765310. Counter needs to be reset at the beginning of each iteration. svn-id: r28451 | 04 August 2007, 22:14:45 UTC |
663e78b | Nicola Mettifogo | 04 August 2007, 18:58:50 UTC | Added routine to restore door backgrounds: this means that backgrounds for door and get zones are now handled by two different sets of routines. This fixes bugs #1765191 and #1762643 (it was actually the same bug). svn-id: r28449 | 04 August 2007, 18:58:50 UTC |
44279df | Kari Salminen | 04 August 2007, 12:23:28 UTC | Fixes compilation error C2677: binary '&&' : no global operator found which takes type 'const Kyra::Opcode' (or there is no acceptable conversion) on Windows (VS2003), Xbox (VS2003) and Xbox 360 (VS2005). For some reason the compilers didn't automatically use the operator bool() in the Kyra::Opcode so now doing it explicitly. Thanks to Carch for reporting the compilation problems. svn-id: r28447 | 04 August 2007, 12:23:28 UTC |
44ddb24 | Kari Salminen | 04 August 2007, 12:16:10 UTC | Fixes compilation error C2666: 'pow' : 7 overloads have similar conversions on Windows (VS2003), Xbox (VS2003) and Xbox 360 (VS2005). Thanks to Carch for reporting the compilation problems. svn-id: r28446 | 04 August 2007, 12:16:10 UTC |
532a662 | Kari Salminen | 04 August 2007, 12:05:32 UTC | Some Apple IIGS sound chip playing mode defines etc. svn-id: r28445 | 04 August 2007, 12:05:32 UTC |
1935f5a | Nicola Mettifogo | 04 August 2007, 09:43:28 UTC | Fixed broken implementation of Close command. svn-id: r28444 | 04 August 2007, 09:43:28 UTC |
3447c0e | Torbjörn Andersson | 04 August 2007, 06:18:28 UTC | Tell the user if saving a game fails. (I haven't tested the saveGameSimple() function, since I don't know when it's used.) This should fix bug #1767237 ("AGI: Saving games to non existing path"). svn-id: r28441 | 04 August 2007, 06:18:28 UTC |
feb07bb | Travis Howell | 04 August 2007, 05:56:38 UTC | Fix disabling speech in FOA. svn-id: r28439 | 04 August 2007, 05:56:38 UTC |
fa282c1 | Travis Howell | 04 August 2007, 02:19:11 UTC | Fix bug ##1767235 - Feeble Files: Video Playback garbled, game crashes. svn-id: r28438 | 04 August 2007, 02:19:11 UTC |
8b5f062 | Eugene Sandulenko | 03 August 2007, 21:09:41 UTC | Make resolution change in Lost in Time less wacky. svn-id: r28437 | 03 August 2007, 21:09:41 UTC |
ff8ed07 | Kari Salminen | 03 August 2007, 18:20:58 UTC | Added Apple IIGS arrow cursor data. svn-id: r28436 | 03 August 2007, 18:20:58 UTC |
055e665 | Sven Hesse | 03 August 2007, 17:51:36 UTC | Lost in Time's title is shown correctly now. The size switching looks a bit whacky, but that's what the game does :) svn-id: r28435 | 03 August 2007, 17:51:36 UTC |
7ec3572 | Sven Hesse | 03 August 2007, 16:21:39 UTC | Repaired the cursor and saving in the notebook svn-id: r28434 | 03 August 2007, 16:21:39 UTC |
e802f06 | Sven Hesse | 03 August 2007, 15:18:00 UTC | Lost in Time now (kind of) shows the title and the wobble-effect is drawn svn-id: r28433 | 03 August 2007, 15:18:00 UTC |
02103a6 | Kari Salminen | 03 August 2007, 14:22:20 UTC | Figured out most missing parts of the Apple IIGS sample header. Added methods for reading Apple IIGS instrument headers. svn-id: r28432 | 03 August 2007, 14:22:20 UTC |
4f86d47 | Travis Howell | 03 August 2007, 07:47:34 UTC | Add German Amiga version of Waxworks. svn-id: r28429 | 03 August 2007, 07:47:34 UTC |
8b99a65 | Sven Hesse | 02 August 2007, 22:36:43 UTC | Made the offsets in the construct signed as well svn-id: r28421 | 02 August 2007, 22:36:43 UTC |
ff8fda1 | Filippos Karapetis | 02 August 2007, 22:27:59 UTC | Fixed some warnings svn-id: r28420 | 02 August 2007, 22:27:59 UTC |
8ecda22 | Torbjörn Andersson | 02 August 2007, 22:23:57 UTC | Fixed some of the compiler warnings, and added a FIXME comment (and #if 0:ed) to where we're trying to modify a string constant. svn-id: r28419 | 02 August 2007, 22:23:57 UTC |
a2aec6c | Sven Hesse | 02 August 2007, 22:12:20 UTC | Saving works now in Lost in Time svn-id: r28418 | 02 August 2007, 22:12:20 UTC |
59089f9 | Paweł Kołodziejski | 02 August 2007, 20:59:03 UTC | added next part of engine svn-id: r28417 | 02 August 2007, 20:59:03 UTC |
da8dbb2 | Torbjörn Andersson | 02 August 2007, 20:48:09 UTC | Added entries for the CD version of Lost in Time. (I'm told this is how we handle multi-lingual games.) svn-id: r28416 | 02 August 2007, 20:48:09 UTC |
93f9cf5 | Sven Hesse | 02 August 2007, 19:16:32 UTC | Renamed "lost" to "lostintime". svn-id: r28415 | 02 August 2007, 19:16:32 UTC |
a865457 | Sven Hesse | 02 August 2007, 19:07:47 UTC | Added Lost in Time. The title screen doesn't show and the wobble-effect isn't there, but the game is (partly?) playable. svn-id: r28414 | 02 August 2007, 19:07:47 UTC |
c1d7fa0 | Sven Hesse | 02 August 2007, 16:55:57 UTC | Added the MD5 of Inca II. It works a bit but hangs when a space shooter sequence should start svn-id: r28413 | 02 August 2007, 16:55:57 UTC |
0ea88e4 | Sven Hesse | 02 August 2007, 16:24:04 UTC | Don't restart the audiostream when the IMD refills all sound buffers at once svn-id: r28412 | 02 August 2007, 16:24:04 UTC |
8d09c1a | Sven Hesse | 02 August 2007, 16:21:49 UTC | Don't crash at getRandom(0) svn-id: r28411 | 02 August 2007, 16:21:49 UTC |
b9092cc | Sven Hesse | 02 August 2007, 16:19:47 UTC | Strip path from save file name svn-id: r28410 | 02 August 2007, 16:19:47 UTC |
1c26274 | Filippos Karapetis | 02 August 2007, 15:29:50 UTC | Undefined character 9 is no longer printed in the IHNM demo help screen svn-id: r28409 | 02 August 2007, 15:29:50 UTC |
4289509 | Torbjörn Andersson | 02 August 2007, 15:08:49 UTC | Fixed warnings. (A key code does not fit in a byte.) svn-id: r28408 | 02 August 2007, 15:08:49 UTC |
ccc9359 | Filippos Karapetis | 02 August 2007, 14:57:18 UTC | Text is cleared correctly in the IHNM demo help screen, when waiting for the game to change the page automatically svn-id: r28407 | 02 August 2007, 14:57:18 UTC |
3e9c4be | Filippos Karapetis | 02 August 2007, 14:43:10 UTC | The help screen in the IHNM demo is shown correctly now svn-id: r28406 | 02 August 2007, 14:43:10 UTC |
af16be0 | Kari Salminen | 02 August 2007, 11:39:45 UTC | Added reading of volume parameter from Apple IIGS AGI sample header. svn-id: r28405 | 02 August 2007, 11:39:45 UTC |
8299835 | Kari Salminen | 02 August 2007, 11:10:26 UTC | Added methods for reading Apple IIGS AGI samples and creating AudioStream-objects out of them. Commented out some code to make things compile. svn-id: r28404 | 02 August 2007, 11:10:26 UTC |
d51b3b4 | Sven Hesse | 02 August 2007, 09:01:58 UTC | Added Italian Woodruff, as supplied by Hkz on #scummvm svn-id: r28403 | 02 August 2007, 09:01:58 UTC |
482d626 | Sven Hesse | 02 August 2007, 08:07:39 UTC | Fixing compilation for Raziel_AOne ;) svn-id: r28402 | 02 August 2007, 08:07:39 UTC |
46d6ffc | Paweł Kołodziejski | 02 August 2007, 07:09:28 UTC | allow engine shutdown and restart with diffrent mode svn-id: r28401 | 02 August 2007, 07:09:28 UTC |
014de3c | Paweł Kołodziejski | 02 August 2007, 06:47:04 UTC | formating svn-id: r28400 | 02 August 2007, 06:47:04 UTC |
ec4a240 | Filippos Karapetis | 02 August 2007, 01:56:45 UTC | The help screens in the IHNM demo are shown a bit more correctly now, though they're still buggy svn-id: r28399 | 02 August 2007, 01:56:45 UTC |
63f3d5b | Filippos Karapetis | 02 August 2007, 01:04:44 UTC | Partially implemented opcodes 87, 88 and 89, used in the help system of the IHNM demo. It's still buggy, though svn-id: r28398 | 02 August 2007, 01:04:44 UTC |
6a82a3f | Filippos Karapetis | 01 August 2007, 23:38:31 UTC | The text of the psychic profile in IHNM is shown correctly now svn-id: r28397 | 01 August 2007, 23:38:31 UTC |
87f0a93 | Paweł Kołodziejski | 01 August 2007, 22:11:04 UTC | added some keyboard code svn-id: r28396 | 01 August 2007, 22:11:04 UTC |
1400d28 | David Corrales | 01 August 2007, 22:07:50 UTC | Initial commit of the new BaseFile implementation. It provides a common ground for file objects across platforms and divides responsibilities between the Common::File class and a base file implementation. Also rearranged the factories into a new directory for clarity. Note 1: The posix-file.h and cpp files are for testing only. Only the ds, ps2 and symbian architecture will use special BaseFile based objects. Note 2: The current code does not yet make use of this new structure, since the Common::File remains intact. svn-id: r28395 | 01 August 2007, 22:07:50 UTC |
617a500 | Filippos Karapetis | 01 August 2007, 21:47:17 UTC | IHNM and ITE: ScummVM will no longer crash when loading games from the command line svn-id: r28394 | 01 August 2007, 21:47:17 UTC |
79c6765 | Gregory Montoir | 01 August 2007, 20:59:59 UTC | workaround for original game graphic glitch #1751170 svn-id: r28393 | 01 August 2007, 20:59:59 UTC |
ce6c1a4 | Paweł Kołodziejski | 01 August 2007, 20:56:39 UTC | added MusicFadeout code svn-id: r28392 | 01 August 2007, 20:56:39 UTC |
503ee12 | Paweł Kołodziejski | 01 August 2007, 20:13:58 UTC | formating svn-id: r28391 | 01 August 2007, 20:13:58 UTC |
ee436b0 | Paweł Kołodziejski | 01 August 2007, 20:12:45 UTC | ops svn-id: r28390 | 01 August 2007, 20:12:45 UTC |
b2a9379 | Paweł Kołodziejski | 01 August 2007, 20:11:32 UTC | added cd audio playing svn-id: r28389 | 01 August 2007, 20:11:32 UTC |
abec62d | Paweł Kołodziejski | 01 August 2007, 19:31:36 UTC | more changes svn-id: r28388 | 01 August 2007, 19:31:36 UTC |
8e5fb44 | Kari Salminen | 01 August 2007, 18:14:10 UTC | Added data for the Atari ST AGI palette and Apple IIGS AGI palettes V1 and V2. svn-id: r28387 | 01 August 2007, 18:14:10 UTC |
e5bd393 | Filippos Karapetis | 01 August 2007, 14:19:55 UTC | Compressed sounds now work in IHNM svn-id: r28384 | 01 August 2007, 14:19:55 UTC |
35052de | Sven Hesse | 01 August 2007, 12:24:04 UTC | Support for (still a bit glitchy) 16bit sound svn-id: r28383 | 01 August 2007, 12:24:04 UTC |
5d7daad | Filippos Karapetis | 01 August 2007, 09:08:27 UTC | Re-enabled the problematic older ITE demos (with notes on their current problems) svn-id: r28382 | 01 August 2007, 09:08:27 UTC |
e68624e | Filippos Karapetis | 01 August 2007, 09:02:28 UTC | Patch files are no longer left open the whole time, but are only opened when needed. This fixes the strange bug where BBM files didn't appear in the ITE demos that have substitute scenes when using MSVC compiled executables, as too many files were open at the same time svn-id: r28381 | 01 August 2007, 09:02:28 UTC |
b58d259 | Filippos Karapetis | 01 August 2007, 02:37:29 UTC | The psychic profile background is displayed correctly again svn-id: r28380 | 01 August 2007, 02:37:29 UTC |
4abcd58 | Filippos Karapetis | 01 August 2007, 02:19:05 UTC | Updated the ITE demo versions svn-id: r28379 | 01 August 2007, 02:19:05 UTC |
d5e10d1 | Travis Howell | 01 August 2007, 01:21:03 UTC | Fix compiler warnings. svn-id: r28378 | 01 August 2007, 01:21:03 UTC |
ad2bfc1 | Sven Hesse | 01 August 2007, 01:20:02 UTC | Some GK2 VMDs now load and play, too. The sound is borked, though (probably 16 bit). svn-id: r28377 | 01 August 2007, 01:20:02 UTC |
c4829fe | Travis Howell | 01 August 2007, 00:57:51 UTC | Fix compiler warning. svn-id: r28376 | 01 August 2007, 00:57:51 UTC |
e416cd0 | Filippos Karapetis | 01 August 2007, 00:38:28 UTC | Fix for the non-loading BBM files in the ITE demos with substitute scenes. This is a very strange bug, and it seems to be directly related to an issue with the Common::File class svn-id: r28375 | 01 August 2007, 00:38:28 UTC |
9f05751 | Sven Hesse | 31 July 2007, 23:34:05 UTC | Woodruff's intro.vmd now works correctly! :)) svn-id: r28374 | 31 July 2007, 23:34:05 UTC |
507461e | Sven Hesse | 31 July 2007, 23:06:25 UTC | - VMD playing works a bit better now - Minor cleanup svn-id: r28373 | 31 July 2007, 23:06:25 UTC |
6b590bf | Filippos Karapetis | 31 July 2007, 21:57:32 UTC | Fixed incorrect file assignment for the ITE Windows demo svn-id: r28372 | 31 July 2007, 21:57:32 UTC |
9bdbb47 | Gregory Montoir | 31 July 2007, 21:19:45 UTC | add missing clipping svn-id: r28371 | 31 July 2007, 21:19:45 UTC |
d499925 | Gregory Montoir | 31 July 2007, 21:17:15 UTC | fix for bug #1751226 (glitches on save/load svn-id: r28370 | 31 July 2007, 21:17:15 UTC |
6b3c033 | Sven Hesse | 31 July 2007, 20:15:58 UTC | Added Ween English Atari ST and updated the Amiga version, as provided by pwigren in bug #1764174 svn-id: r28369 | 31 July 2007, 20:15:58 UTC |
4b008f9 | Nicola Mettifogo | 31 July 2007, 19:33:36 UTC | Changed code to use the new fadePalette function, thus removing fadeInPalette and some custom fade code in _c_endComment. svn-id: r28368 | 31 July 2007, 19:33:36 UTC |
b29935e | Nicola Mettifogo | 31 July 2007, 19:25:07 UTC | Generalized fadePalette to support custom target palette. svn-id: r28367 | 31 July 2007, 19:25:07 UTC |
873a3e2 | Sven Hesse | 31 July 2007, 19:18:41 UTC | Added an English Bargon Attack Amiga/AtariST version, as provided by pwigren in bug #1764174 svn-id: r28366 | 31 July 2007, 19:18:41 UTC |
bd22db4 | Nicola Mettifogo | 31 July 2007, 19:12:44 UTC | Renamed palette functions. svn-id: r28365 | 31 July 2007, 19:12:44 UTC |
806995d | Filippos Karapetis | 31 July 2007, 18:26:14 UTC | Fixed some warnings svn-id: r28364 | 31 July 2007, 18:26:14 UTC |
2e9ca7b | Sven Hesse | 31 July 2007, 18:16:33 UTC | Still partly broken/stubby VMD playing svn-id: r28363 | 31 July 2007, 18:16:33 UTC |
cd20f09 | Filippos Karapetis | 31 July 2007, 18:08:40 UTC | Cleanup: removed dead code, fixed some comments and did some layout changes svn-id: r28362 | 31 July 2007, 18:08:40 UTC |
03d7990 | Filippos Karapetis | 31 July 2007, 17:41:10 UTC | Some updates to the psychic profile in IHNM. sfPsychicProfileOff has been enabled again svn-id: r28361 | 31 July 2007, 17:41:10 UTC |
ea251af | Sven Hesse | 31 July 2007, 17:05:45 UTC | Added the spanish version of Woodruff, provided by jvprat on #scummvm svn-id: r28360 | 31 July 2007, 17:05:45 UTC |
c596fba | Filippos Karapetis | 31 July 2007, 15:40:08 UTC | sfPsychicProfileOff is not used, therefore disable it to prevent it from trying to clear the psychic profile again svn-id: r28359 | 31 July 2007, 15:40:08 UTC |
89451cf | Filippos Karapetis | 31 July 2007, 15:36:38 UTC | It's now possible to return to the chapter selection screen correctly in IHNM svn-id: r28358 | 31 July 2007, 15:36:38 UTC |
7c2857c | Travis Howell | 31 July 2007, 11:58:59 UTC | Revert last change to credits. svn-id: r28355 | 31 July 2007, 11:58:59 UTC |
165f7fc | Filippos Karapetis | 31 July 2007, 04:19:23 UTC | Implement some differences to the actor walking code in IHNM svn-id: r28352 | 31 July 2007, 04:19:23 UTC |
34292a6 | Sven Hesse | 31 July 2007, 01:43:32 UTC | Minor DataIO-cleanup svn-id: r28349 | 31 July 2007, 01:43:32 UTC |
32d0070 | Filippos Karapetis | 31 July 2007, 01:21:25 UTC | Play MIDI music at the volume specified in the options screen svn-id: r28348 | 31 July 2007, 01:21:25 UTC |
2707e3a | Filippos Karapetis | 31 July 2007, 00:52:00 UTC | Music should not be played after changing scene if it's disabled from the options svn-id: r28347 | 31 July 2007, 00:52:00 UTC |
9a12582 | Filippos Karapetis | 31 July 2007, 00:18:45 UTC | The mouse works correctly now in the options dialog when it's opened in the non-interactive part of the IHNM demo svn-id: r28346 | 31 July 2007, 00:18:45 UTC |
3ee5ee2 | Filippos Karapetis | 31 July 2007, 00:06:57 UTC | Loading saved games in the demo version of IHNM should work now svn-id: r28345 | 31 July 2007, 00:06:57 UTC |
889d1a4 | Filippos Karapetis | 30 July 2007, 23:37:18 UTC | The interactive part of the IHNM demo fully works now. Also, made the options screen work in the non-interactive part of the demo svn-id: r28344 | 30 July 2007, 23:37:18 UTC |
a09a95c | Filippos Karapetis | 30 July 2007, 23:30:08 UTC | sf92 is not null in the demo version of IHNM svn-id: r28343 | 30 July 2007, 23:30:08 UTC |
f77195a | Sven Hesse | 30 July 2007, 23:22:09 UTC | - Removed left-over, commented-out code - Added support for palette changing within the frame data (haven't seen any IMD that actually does that, though) svn-id: r28342 | 30 July 2007, 23:22:09 UTC |
6f1baac | Filippos Karapetis | 30 July 2007, 21:17:15 UTC | The interactive part of the IHNM demo loads music normally, like the full version, so only load music manually when songTableID is 0 svn-id: r28341 | 30 July 2007, 21:17:15 UTC |
91c2aef | Filippos Karapetis | 30 July 2007, 21:14:57 UTC | Fixed some resources of the IHNM demo svn-id: r28340 | 30 July 2007, 21:14:57 UTC |
1856a0f | Filippos Karapetis | 30 July 2007, 21:13:51 UTC | Correct the object sprites only in Ted's part of the IHNM demo svn-id: r28339 | 30 July 2007, 21:13:51 UTC |
2dd1dd5 | Sven Hesse | 30 July 2007, 19:54:51 UTC | Fixing Full Throttle. If I understand the code correctly, this *should* be correct not break anything else. ;) svn-id: r28338 | 30 July 2007, 19:54:51 UTC |
3cddad3 | Eugene Sandulenko | 30 July 2007, 19:18:39 UTC | Add James to credits for his Music Enhancement project svn-id: r28336 | 30 July 2007, 19:18:39 UTC |
fa190dc | Nicola Mettifogo | 30 July 2007, 19:05:49 UTC | Fixed palette going psychedelic at the very end of the game. svn-id: r28335 | 30 July 2007, 19:05:49 UTC |
ba271c0 | Nicola Mettifogo | 30 July 2007, 18:39:38 UTC | Replaced some palette code in _c_endComment with a function call. svn-id: r28334 | 30 July 2007, 18:39:38 UTC |