Revision 1e80e0449248edb77b0fb9853f4a3404a599e207 authored by Johannes Schindelin on 22 December 2005, 17:55:59 UTC, committed by Junio C Hamano on 22 December 2005, 20:52:37 UTC
sha1_to_hex() returns a pointer to a static buffer. Some of its users modify that buffer by appending a newline character. Other users rely on the fact that you can call printf("%s", sha1_to_hex(sha1)); Just to be on the safe side, terminate the SHA1 in sha1_to_hex(). Signed-off-by: Johannes Schindelin <Johannes.Schindelin@gmx.de> Signed-off-by: Junio C Hamano <junkio@cox.net>
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object.h
#ifndef OBJECT_H
#define OBJECT_H
struct object_list {
struct object *item;
struct object_list *next;
const char *name;
};
struct object_refs {
unsigned count;
struct object *ref[0];
};
struct object {
unsigned parsed : 1;
unsigned used : 1;
unsigned int flags;
unsigned char sha1[20];
const char *type;
struct object_refs *refs;
void *util;
};
extern int track_object_refs;
extern int nr_objs;
extern struct object **objs;
/** Internal only **/
struct object *lookup_object(const unsigned char *sha1);
/** Returns the object, having looked it up as being the given type. **/
struct object *lookup_object_type(const unsigned char *sha1, const char *type);
void created_object(const unsigned char *sha1, struct object *obj);
/** Returns the object, having parsed it to find out what it is. **/
struct object *parse_object(const unsigned char *sha1);
/** Returns the object, with potentially excess memory allocated. **/
struct object *lookup_unknown_object(const unsigned char *sha1);
struct object_refs *alloc_object_refs(unsigned count);
void set_object_refs(struct object *obj, struct object_refs *refs);
void mark_reachable(struct object *obj, unsigned int mask);
struct object_list *object_list_insert(struct object *item,
struct object_list **list_p);
void object_list_append(struct object *item,
struct object_list **list_p);
unsigned object_list_length(struct object_list *list);
int object_list_contains(struct object_list *list, struct object *obj);
#endif /* OBJECT_H */
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