Revision 20b46a09e38be7521a903e1846716ce9a2ed2df6 authored by Brad King on 24 April 2014, 13:26:41 UTC, committed by Brad King on 24 April 2014, 13:26:41 UTC
cmScriptGenerator.cxx
/*============================================================================
CMake - Cross Platform Makefile Generator
Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
Distributed under the OSI-approved BSD License (the "License");
see accompanying file Copyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the License for more information.
============================================================================*/
#include "cmScriptGenerator.h"
#include "cmSystemTools.h"
//----------------------------------------------------------------------------
cmScriptGenerator
::cmScriptGenerator(const char* config_var,
std::vector<std::string> const& configurations):
RuntimeConfigVariable(config_var),
Configurations(configurations),
ConfigurationName(0),
ConfigurationTypes(0),
ActionsPerConfig(false)
{
}
//----------------------------------------------------------------------------
cmScriptGenerator
::~cmScriptGenerator()
{
}
//----------------------------------------------------------------------------
void
cmScriptGenerator
::Generate(std::ostream& os, const char* config,
std::vector<std::string> const& configurationTypes)
{
this->ConfigurationName = config;
this->ConfigurationTypes = &configurationTypes;
this->GenerateScript(os);
this->ConfigurationName = 0;
this->ConfigurationTypes = 0;
}
//----------------------------------------------------------------------------
static void cmScriptGeneratorEncodeConfig(const char* config,
std::string& result)
{
for(const char* c = config; *c; ++c)
{
if(*c >= 'a' && *c <= 'z')
{
result += "[";
result += static_cast<char>(*c + 'A' - 'a');
result += *c;
result += "]";
}
else if(*c >= 'A' && *c <= 'Z')
{
result += "[";
result += *c;
result += static_cast<char>(*c + 'a' - 'A');
result += "]";
}
else
{
result += *c;
}
}
}
//----------------------------------------------------------------------------
std::string
cmScriptGenerator::CreateConfigTest(const char* config)
{
std::string result = "\"${";
result += this->RuntimeConfigVariable;
result += "}\" MATCHES \"^(";
if(config && *config)
{
cmScriptGeneratorEncodeConfig(config, result);
}
result += ")$\"";
return result;
}
//----------------------------------------------------------------------------
std::string
cmScriptGenerator::CreateConfigTest(std::vector<std::string> const& configs)
{
std::string result = "\"${";
result += this->RuntimeConfigVariable;
result += "}\" MATCHES \"^(";
const char* sep = "";
for(std::vector<std::string>::const_iterator ci = configs.begin();
ci != configs.end(); ++ci)
{
result += sep;
sep = "|";
cmScriptGeneratorEncodeConfig(ci->c_str(), result);
}
result += ")$\"";
return result;
}
//----------------------------------------------------------------------------
void cmScriptGenerator::GenerateScript(std::ostream& os)
{
// Track indentation.
Indent indent;
// Generate the script possibly with per-configuration code.
this->GenerateScriptConfigs(os, indent);
}
//----------------------------------------------------------------------------
void cmScriptGenerator::GenerateScriptConfigs(std::ostream& os,
Indent const& indent)
{
if(this->ActionsPerConfig)
{
this->GenerateScriptActionsPerConfig(os, indent);
}
else
{
this->GenerateScriptActionsOnce(os, indent);
}
}
//----------------------------------------------------------------------------
void cmScriptGenerator::GenerateScriptActions(std::ostream& os,
Indent const& indent)
{
if(this->ActionsPerConfig)
{
// This is reached for single-configuration build generators in a
// per-config script generator.
this->GenerateScriptForConfig(os, this->ConfigurationName, indent);
}
}
//----------------------------------------------------------------------------
void cmScriptGenerator::GenerateScriptForConfig(std::ostream&, const char*,
Indent const&)
{
// No actions for this generator.
}
//----------------------------------------------------------------------------
bool cmScriptGenerator::GeneratesForConfig(const char* config)
{
// If this is not a configuration-specific rule then we install.
if(this->Configurations.empty())
{
return true;
}
// This is a configuration-specific rule. Check if the config
// matches this rule.
std::string config_upper = cmSystemTools::UpperCase(config?config:"");
for(std::vector<std::string>::const_iterator i =
this->Configurations.begin();
i != this->Configurations.end(); ++i)
{
if(cmSystemTools::UpperCase(*i) == config_upper)
{
return true;
}
}
return false;
}
//----------------------------------------------------------------------------
void cmScriptGenerator::GenerateScriptActionsOnce(std::ostream& os,
Indent const& indent)
{
if(this->Configurations.empty())
{
// This rule is for all configurations.
this->GenerateScriptActions(os, indent);
}
else
{
// Generate a per-configuration block.
std::string config_test = this->CreateConfigTest(this->Configurations);
os << indent << "if(" << config_test << ")\n";
this->GenerateScriptActions(os, indent.Next());
os << indent << "endif(" << config_test << ")\n";
}
}
//----------------------------------------------------------------------------
void cmScriptGenerator::GenerateScriptActionsPerConfig(std::ostream& os,
Indent const& indent)
{
if(this->ConfigurationTypes->empty())
{
// In a single-configuration generator there is only one action
// and it applies if the runtime-requested configuration is among
// the rule's allowed configurations. The configuration built in
// the tree does not matter for this decision but will be used to
// generate proper target file names into the code.
this->GenerateScriptActionsOnce(os, indent);
}
else
{
// In a multi-configuration generator we produce a separate rule
// in a block for each configuration that is built. We restrict
// the list of configurations to those to which this rule applies.
bool first = true;
for(std::vector<std::string>::const_iterator i =
this->ConfigurationTypes->begin();
i != this->ConfigurationTypes->end(); ++i)
{
const char* config = i->c_str();
if(this->GeneratesForConfig(config))
{
// Generate a per-configuration block.
std::string config_test = this->CreateConfigTest(config);
os << indent << (first? "if(" : "elseif(") << config_test << ")\n";
this->GenerateScriptForConfig(os, config, indent.Next());
first = false;
}
}
if(!first)
{
if(this->NeedsScriptNoConfig())
{
os << indent << "else()\n";
this->GenerateScriptNoConfig(os, indent.Next());
}
os << indent << "endif()\n";
}
}
}
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