Revision 21f1b8a6636c4dbde4aa1ec0343f42eaf653ffcc authored by Paolo Abeni on 26 April 2019, 10:50:44 UTC, committed by David S. Miller on 28 April 2019, 02:07:24 UTC
Currently, the UDP GRO code path does bad things on some edge
conditions - Aggregation can happen even on packet with different
lengths.

Fix the above by rewriting the 'complete' condition for GRO
packets. While at it, note explicitly that we allow merging the
first packet per burst below gso_size.

Reported-by: Sean Tong <seantong114@gmail.com>
Fixes: e20cf8d3f1f7 ("udp: implement GRO for plain UDP sockets.")
Signed-off-by: Paolo Abeni <pabeni@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
1 parent fbef947
History
File Mode Size
devices
joydev
conf.py -rw-r--r-- 225 bytes
event-codes.rst -rw-r--r-- 15.7 KB
ff.rst -rw-r--r-- 7.5 KB
gamepad.rst -rw-r--r-- 7.3 KB
gameport-programming.rst -rw-r--r-- 6.0 KB
index.rst -rw-r--r-- 254 bytes
input-programming.rst -rw-r--r-- 10.4 KB
input.rst -rw-r--r-- 8.9 KB
input_kapi.rst -rw-r--r-- 277 bytes
input_uapi.rst -rw-r--r-- 330 bytes
interactive.svg -rw-r--r-- 3.3 KB
multi-touch-protocol.rst -rw-r--r-- 17.3 KB
notifier.rst -rw-r--r-- 1.8 KB
shape.svg -rw-r--r-- 5.5 KB
uinput.rst -rw-r--r-- 6.6 KB
userio.rst -rw-r--r-- 2.9 KB

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