https://github.com/Kitware/CMake
Revision 252209fb0bce4adba20f1aa3971437d336e5d2b0 authored by Brad King on 05 February 2013, 19:45:52 UTC, committed by CMake Topic Stage on 05 February 2013, 19:45:52 UTC
19f3208 Tests: Avoid CTestLimitDashJ crash on Borland 5.8 builds

2 parent s f77a114 + 19f3208
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Tip revision: 252209fb0bce4adba20f1aa3971437d336e5d2b0 authored by Brad King on 05 February 2013, 19:45:52 UTC
Merge topic 'avoid-CTestLimitDashJ-crash-on-Borland'
Tip revision: 252209f
FindProducer.cmake
# Though Producer isn't directly part of OpenSceneGraph, its primary user
# is OSG so I consider this part of the Findosg* suite used to find
# OpenSceneGraph components. You'll notice that I accept OSGDIR as an
# environment path.
#
# Each component is separate and you must opt in to each module. You must
# also opt into OpenGL (and OpenThreads?) as these
# modules won't do it for you. This is to allow you control over your own
# system piece by piece in case you need to opt out of certain components
# or change the Find behavior for a particular module (perhaps because the
# default FindOpenGL.cmake module doesn't work with your system as an
# example).
# If you want to use a more convenient module that includes everything,
# use the FindOpenSceneGraph.cmake instead of the Findosg*.cmake modules.
#
# Locate Producer
# This module defines
# PRODUCER_LIBRARY
# PRODUCER_FOUND, if false, do not try to link to Producer
# PRODUCER_INCLUDE_DIR, where to find the headers
#
# $PRODUCER_DIR is an environment variable that would
# correspond to the ./configure --prefix=$PRODUCER_DIR
# used in building osg.
#
# Created by Eric Wing.

#=============================================================================
# Copyright 2007-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
#  License text for the above reference.)

# Header files are presumed to be included like
# #include <Producer/CameraGroup>

# Try the user's environment request before anything else.
find_path(PRODUCER_INCLUDE_DIR Producer/CameraGroup
  HINTS
    ENV PRODUCER_DIR
    ENV OSG_DIR
    ENV OSGDIR
  PATH_SUFFIXES include
  PATHS
    ~/Library/Frameworks
    /Library/Frameworks
    /sw/include # Fink
    /opt/local/include # DarwinPorts
    /opt/csw/include # Blastwave
    /opt/include
    [HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OpenThreads_ROOT]/include
    [HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/include
)

find_library(PRODUCER_LIBRARY
  NAMES Producer
  HINTS
    ENV PRODUCER_DIR
    ENV OSG_DIR
    ENV OSGDIR
  PATH_SUFFIXES lib
  PATHS
  /sw
  /opt/local
  /opt/csw
  /opt
)

include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Producer DEFAULT_MSG
    PRODUCER_LIBRARY PRODUCER_INCLUDE_DIR)
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