Revision 2b3aaa8d6a5bb54a3da4e32395bb80ca09b4e4b3 authored by xndcn on 08 January 2021, 19:46:56 UTC, committed by GitHub on 08 January 2021, 19:46:56 UTC
* Add max threads checking for Metal Originally, this checking will be asserted by Metal API Validation in Xcode, otherwise the program will crash or output wrong results. * Disable the max threads checking for Metal in non-debug runtime * Disable error/metal_threads_too_large test for non-OSX target
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DebugToFile.h
#ifndef HALIDE_DEBUG_TO_FILE_H
#define HALIDE_DEBUG_TO_FILE_H
/** \file
* Defines the lowering pass that injects code at the end of
* every realization to dump functions to a file for debugging. */
#include <map>
#include <vector>
#include "Expr.h"
namespace Halide {
namespace Internal {
class Function;
/** Takes a statement with Realize nodes still unlowered. If the
* corresponding functions have a debug_file set, then inject code
* that will dump the contents of those functions to a file after the
* realization. */
Stmt debug_to_file(Stmt s,
const std::vector<Function> &outputs,
const std::map<std::string, Function> &env);
} // namespace Internal
} // namespace Halide
#endif
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