Revision 2b3aaa8d6a5bb54a3da4e32395bb80ca09b4e4b3 authored by xndcn on 08 January 2021, 19:46:56 UTC, committed by GitHub on 08 January 2021, 19:46:56 UTC
* Add max threads checking for Metal Originally, this checking will be asserted by Metal API Validation in Xcode, otherwise the program will crash or output wrong results. * Disable the max threads checking for Metal in non-debug runtime * Disable error/metal_threads_too_large test for non-OSX target
1 parent 081f472
FuzzFloatStores.cpp
#include "FuzzFloatStores.h"
#include "IRMutator.h"
#include "IROperator.h"
namespace Halide {
namespace Internal {
namespace {
class FuzzFloatStores : public IRMutator {
using IRMutator::visit;
Stmt visit(const Store *op) override {
Type t = op->value.type();
if (t.is_float()) {
// Drop the last bit of the mantissa.
Expr value = op->value;
Expr mask = make_one(t.with_code(Type::UInt));
value = reinterpret(mask.type(), value);
value = value & ~mask;
value = reinterpret(t, value);
return Store::make(op->name, value, op->index, op->param, op->predicate, op->alignment);
} else {
return IRMutator::visit(op);
}
}
};
} // namespace
Stmt fuzz_float_stores(const Stmt &s) {
return FuzzFloatStores().mutate(s);
}
} // namespace Internal
} // namespace Halide
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