Revision 2b3aaa8d6a5bb54a3da4e32395bb80ca09b4e4b3 authored by xndcn on 08 January 2021, 19:46:56 UTC, committed by GitHub on 08 January 2021, 19:46:56 UTC
* Add max threads checking for Metal Originally, this checking will be asserted by Metal API Validation in Xcode, otherwise the program will crash or output wrong results. * Disable the max threads checking for Metal in non-debug runtime * Disable error/metal_threads_too_large test for non-OSX target
1 parent 081f472
RemoveDeadAllocations.h
#ifndef HALIDE_REMOVE_DEAD_ALLOCATIONS_H
#define HALIDE_REMOVE_DEAD_ALLOCATIONS_H
/** \file
* Defines the lowering pass that removes allocate and free nodes that
* are not used.
*/
#include "Expr.h"
namespace Halide {
namespace Internal {
/** Find Allocate/Free pairs that are never loaded from or stored to,
* and remove them from the Stmt. This doesn't touch Realize/Call
* nodes and so must be called after storage_flattening.
*/
Stmt remove_dead_allocations(const Stmt &s);
} // namespace Internal
} // namespace Halide
#endif
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