Revision 2b3aaa8d6a5bb54a3da4e32395bb80ca09b4e4b3 authored by xndcn on 08 January 2021, 19:46:56 UTC, committed by GitHub on 08 January 2021, 19:46:56 UTC
* Add max threads checking for Metal Originally, this checking will be asserted by Metal API Validation in Xcode, otherwise the program will crash or output wrong results. * Disable the max threads checking for Metal in non-debug runtime * Disable error/metal_threads_too_large test for non-OSX target
1 parent 081f472
StorageFlattening.h
#ifndef HALIDE_STORAGE_FLATTENING_H
#define HALIDE_STORAGE_FLATTENING_H
/** \file
* Defines the lowering pass that flattens multi-dimensional storage
* into single-dimensional array access
*/
#include <map>
#include <string>
#include <vector>
#include "Expr.h"
#include "Target.h"
namespace Halide {
namespace Internal {
class Function;
/** Take a statement with multi-dimensional Realize, Provide, and Call
* nodes, and turn it into a statement with single-dimensional
* Allocate, Store, and Load nodes respectively. */
Stmt storage_flattening(Stmt s,
const std::vector<Function> &outputs,
const std::map<std::string, Function> &env,
const Target &target);
} // namespace Internal
} // namespace Halide
#endif
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