Revision 2b3aaa8d6a5bb54a3da4e32395bb80ca09b4e4b3 authored by xndcn on 08 January 2021, 19:46:56 UTC, committed by GitHub on 08 January 2021, 19:46:56 UTC
* Add max threads checking for Metal

Originally, this checking will be asserted by Metal API Validation
in Xcode, otherwise the program will crash or output wrong results.

* Disable the max threads checking for Metal in non-debug runtime

* Disable error/metal_threads_too_large test for non-OSX target
1 parent 081f472
Raw File
StorageFlattening.h
#ifndef HALIDE_STORAGE_FLATTENING_H
#define HALIDE_STORAGE_FLATTENING_H

/** \file
 * Defines the lowering pass that flattens multi-dimensional storage
 * into single-dimensional array access
 */

#include <map>
#include <string>
#include <vector>

#include "Expr.h"
#include "Target.h"

namespace Halide {
namespace Internal {

class Function;

/** Take a statement with multi-dimensional Realize, Provide, and Call
 * nodes, and turn it into a statement with single-dimensional
 * Allocate, Store, and Load nodes respectively. */
Stmt storage_flattening(Stmt s,
                        const std::vector<Function> &outputs,
                        const std::map<std::string, Function> &env,
                        const Target &target);

}  // namespace Internal
}  // namespace Halide

#endif
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