https://github.com/shader-slang/slang
Revision 2bb43bbe4709533e0c6e53df1c62d368132dcd73 authored by lucy96chen on 27 January 2022, 22:21:45 UTC, committed by GitHub on 27 January 2022, 22:21:45 UTC
* Added some TODO comments * Replaced numerous hard-coded fields in createGraphicsPipelineState in render-vk.cpp with values pulled from the provided GraphicsPipelineStateDesc; Added missing fields and multiple comments for fields that do not have an equivalent in gfx or work differently between D3D12 and Vulkan * Reversed front facing enums * Added a case that handles blending not being enabled so the color write mask is still defined Co-authored-by: Theresa Foley <tfoleyNV@users.noreply.github.com>
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Tip revision: 2bb43bbe4709533e0c6e53df1c62d368132dcd73 authored by lucy96chen on 27 January 2022, 22:21:45 UTC
Set numerous fields in VKDevice::createGraphicsPipelineState using the information in GraphicsPipelineStateDesc (#2098)
Set numerous fields in VKDevice::createGraphicsPipelineState using the information in GraphicsPipelineStateDesc (#2098)
Tip revision: 2bb43bb
File | Mode | Size |
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.github | ||
build | ||
deps | ||
docs | ||
examples | ||
external | ||
extras | ||
prelude | ||
source | ||
tests | ||
tools | ||
.editorconfig | -rw-r--r-- | 937 bytes |
.gitattributes | -rw-r--r-- | 95 bytes |
.gitignore | -rw-r--r-- | 1.2 KB |
.gitmodules | -rw-r--r-- | 951 bytes |
CODE_OF_CONDUCT.md | -rw-r--r-- | 3.1 KB |
LICENSE | -rw-r--r-- | 1.1 KB |
README.md | -rw-r--r-- | 6.0 KB |
github_build.sh | -rw-r--r-- | 541 bytes |
github_test.sh | -rw-r--r-- | 993 bytes |
premake.bat | -rw-r--r-- | 120 bytes |
premake5.lua | -rw-r--r-- | 53.9 KB |
slang-com-helper.h | -rw-r--r-- | 4.9 KB |
slang-com-ptr.h | -rw-r--r-- | 4.9 KB |
slang-gfx.h | -rw-r--r-- | 70.1 KB |
slang-tag-version.h | -rw-r--r-- | 36 bytes |
slang.h | -rw-r--r-- | 179.3 KB |
slang.sln | -rw-r--r-- | 37.0 KB |
test.bat | -rw-r--r-- | 1.4 KB |
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