https://github.com/shader-slang/slang
Revision 2bb43bbe4709533e0c6e53df1c62d368132dcd73 authored by lucy96chen on 27 January 2022, 22:21:45 UTC, committed by GitHub on 27 January 2022, 22:21:45 UTC
* Added some TODO comments

* Replaced numerous hard-coded fields in createGraphicsPipelineState in render-vk.cpp with values pulled from the provided GraphicsPipelineStateDesc; Added missing fields and multiple comments for fields that do not have an equivalent in gfx or work differently between D3D12 and Vulkan

* Reversed front facing enums

* Added a case that handles blending not being enabled so the color write mask is still defined

Co-authored-by: Theresa Foley <tfoleyNV@users.noreply.github.com>
1 parent 1fa1b36
History
Tip revision: 2bb43bbe4709533e0c6e53df1c62d368132dcd73 authored by lucy96chen on 27 January 2022, 22:21:45 UTC
Set numerous fields in VKDevice::createGraphicsPipelineState using the information in GraphicsPipelineStateDesc (#2098)
Tip revision: 2bb43bb
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.github
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deps
docs
examples
external
extras
prelude
source
tests
tools
.editorconfig -rw-r--r-- 937 bytes
.gitattributes -rw-r--r-- 95 bytes
.gitignore -rw-r--r-- 1.2 KB
.gitmodules -rw-r--r-- 951 bytes
CODE_OF_CONDUCT.md -rw-r--r-- 3.1 KB
LICENSE -rw-r--r-- 1.1 KB
README.md -rw-r--r-- 6.0 KB
github_build.sh -rw-r--r-- 541 bytes
github_test.sh -rw-r--r-- 993 bytes
premake.bat -rw-r--r-- 120 bytes
premake5.lua -rw-r--r-- 53.9 KB
slang-com-helper.h -rw-r--r-- 4.9 KB
slang-com-ptr.h -rw-r--r-- 4.9 KB
slang-gfx.h -rw-r--r-- 70.1 KB
slang-tag-version.h -rw-r--r-- 36 bytes
slang.h -rw-r--r-- 179.3 KB
slang.sln -rw-r--r-- 37.0 KB
test.bat -rw-r--r-- 1.4 KB

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