Revision 33323f21117e5bb8cf72569302f109aabb387bb9 authored by Mark Callaghan on 14 September 2012, 19:35:02 UTC, committed by Mark Callaghan on 14 September 2012, 23:43:50 UTC
Summary: Reads via mmap on concurrent workloads are much slower than pread. For example on a 24-core server with storage that can do 100k IOPS or more I can get no more than 10k IOPS with mmap reads and 32+ threads. Test Plan: db_bench benchmarks Reviewers: dhruba, heyongqiang Reviewed By: heyongqiang Differential Revision: https://reviews.facebook.net/D5433
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builder.h
// Copyright (c) 2011 The LevelDB Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file. See the AUTHORS file for names of contributors.
#ifndef STORAGE_LEVELDB_DB_BUILDER_H_
#define STORAGE_LEVELDB_DB_BUILDER_H_
#include "leveldb/status.h"
namespace leveldb {
struct Options;
struct FileMetaData;
class Env;
class Iterator;
class TableCache;
class VersionEdit;
// Build a Table file from the contents of *iter. The generated file
// will be named according to meta->number. On success, the rest of
// *meta will be filled with metadata about the generated table.
// If no data is present in *iter, meta->file_size will be set to
// zero, and no Table file will be produced.
extern Status BuildTable(const std::string& dbname,
Env* env,
const Options& options,
TableCache* table_cache,
Iterator* iter,
FileMetaData* meta);
} // namespace leveldb
#endif // STORAGE_LEVELDB_DB_BUILDER_H_
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