https://github.com/shader-slang/slang
Revision 34a1ff5226a526cc17c5baecd63637f69c324fc7 authored by jsmall-nvidia on 22 May 2021, 20:03:30 UTC, committed by GitHub on 22 May 2021, 20:03:30 UTC
* #include an absolute path didn't work - because paths were taken to always be relative. * Added SourceLoc handling for command line parsing. * Fix typo in debug. * Fix issue around the DiagnosticSink used in options parsing not having a writer available - by having DiagnosticSink parenting. * Small rename for clarity. * WIP extracting command line args for downstream tools. * Unit tests/bug fixes around extracting args. * Use DownstreamArgs in the EndToEndCompileRequest * Passing downstream compiler options downstream. * Fix issue with endToEndReq being nullptr. * Fix issue with diagnostics number change. * Small improvements to how the source line is displayed if it's too long. Default to 120, as suggested in previous review. * Make render test use x-args parsing and CommandArgReader. * Added missing diagnostics. * More DownstreamArgs to linkage so can be seen by 'components'. Added dxc-x-arg test. * Used combination of name and args instead of two Lists, which whilst equivalent was perhaps a little confusing. * Added documentation for -X support. * Added test for x-args parsing diagnostic. Improved diagnostic with list of known names. * Fix issues from merge. * Fix lookup for -matrix-layout-column-major in render test. * Remove commented out line.
1 parent 7f8a999
Tip revision: 34a1ff5226a526cc17c5baecd63637f69c324fc7 authored by jsmall-nvidia on 22 May 2021, 20:03:30 UTC
Improvements in -X support (#1852)
Improvements in -X support (#1852)
Tip revision: 34a1ff5
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