https://github.com/ialhashim/topo-blend
Revision 39b13612ebd645a65eda854771b517371f2f858a authored by ennetws on 13 March 2015, 18:17:18 UTC, committed by ennetws on 13 March 2015, 18:17:18 UTC
1 parent c702819
Tip revision: 39b13612ebd645a65eda854771b517371f2f858a authored by ennetws on 13 March 2015, 18:17:18 UTC
Create README.md
Create README.md
Tip revision: 39b1361
ShapeRenderer.h
#pragma once
#include <QGLWidget>
#include <QVector3D>
#include "GLVertex.h"
class ShapeRenderer : public QGLWidget
{
Q_OBJECT
public:
explicit ShapeRenderer(QString filename, QColor color, bool isFlatShading = false, int resolution = 256);
static QPixmap render(QString filename, bool isFlatShading = false, GLVertex cameraDelta = GLVertex(0,0,0));
protected:
void initializeGL();
void paintGL();
void setupCamera();
QColor color;
std::vector< GLVertex > vertices;
std::vector< GLuint > indices;
QVector3D bmin,bmax;
bool isFlatShading;
};
Computing file changes ...