Revision 3a8fb0f07d2785849bb6adf468b54f400976123d authored by Rafael Fourquet on 10 November 2014, 20:34:05 UTC, committed by Rafael Fourquet on 20 November 2014, 15:21:24 UTC
The function rand_ui32 is removed, and rand_ui_52_raw, which consumes one Float64 like rand_ui32, is used instead in the implementation of rand{T<:IntTypes}(::Type{T}). Consequently, rand(UInt128) consumes only 3 random Float64 instead of 4. It seems that rand(UInt64) is also slightly faster.
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File | Mode | Size |
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base | ||
contrib | ||
deps | ||
doc | ||
etc | ||
examples | ||
src | ||
test | ||
ui | ||
.gitignore | -rw-r--r-- | 138 bytes |
.gitmodules | -rw-r--r-- | 485 bytes |
.mailmap | -rw-r--r-- | 6.7 KB |
.travis.yml | -rw-r--r-- | 2.8 KB |
ARM.inc | -rw-r--r-- | 441 bytes |
CONTRIBUTING.md | -rw-r--r-- | 9.2 KB |
DISTRIBUTING.md | -rw-r--r-- | 8.8 KB |
LICENSE.md | -rw-r--r-- | 3.9 KB |
Make.inc | -rw-r--r-- | 23.0 KB |
Makefile | -rw-r--r-- | 18.1 KB |
NEWS.md | -rw-r--r-- | 46.2 KB |
README.arm.md | -rw-r--r-- | 1.5 KB |
README.md | -rw-r--r-- | 24.3 KB |
README.windows.md | -rw-r--r-- | 15.9 KB |
VERSION | -rw-r--r-- | 10 bytes |
Windows.inc | -rw-r--r-- | 1.5 KB |
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