Revision 3b5fa6bd9bc2cdef7535901c73c759fa18092522 authored by Igor Canadi on 02 May 2014, 14:13:51 UTC, committed by Igor Canadi on 02 May 2014, 14:13:51 UTC
Summary:
Our valgrind tests are failing because ttl_test is kind of flakey. This diff should fix valgrind issue and make ttl_test less flakey and much faster.

Instead of relying on Env::Default() for getting current time, I expose `Env*` to all TTL functions that are interested in time. That way, I can insert a custom test Env which is then used to provide exactly the times we need. That way, we don't need to sleep anymore -- we control the time.

Test Plan: ttl_test in normal and valgrind run

Reviewers: dhruba, haobo, sdong, yhchiang

Reviewed By: haobo

CC: leveldb

Differential Revision: https://reviews.facebook.net/D18399
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Raw File
ROCKSDB_LITE.md
# RocksDBLite

RocksDBLite is a project focused on mobile use cases, which don't need a lot of fancy things we've built for server workloads and they are very sensitive to binary size. For that reason, we added a compile flag ROCKSDB_LITE that comments out a lot of the nonessential code and keeps the binary lean.

Some examples of the features disabled by ROCKSDB_LITE:
* compiled-in support for LDB tool
* No backupable DB
* No support for replication (which we provide in form of TrasactionalIterator)
* No advanced monitoring tools
* No special-purpose memtables that are highly optimized for specific use cases

When adding a new big feature to RocksDB, please add ROCKSDB_LITE compile guard if:
* Nobody from mobile really needs your feature,
* Your feature is adding a lot of weight to the binary.

Don't add ROCKSDB_LITE compile guard if:
* It would introduce a lot of code complexity. Compile guards make code harder to read. It's a trade-off.
* Your feature is not adding a lot of weight.

If unsure, ask. :)
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